If you're a good aim with the flippers, knock down the 3 yellow "tombstones"
are in roughly the center of the table, just above and to the right of the ramp.
The first time you get all 3 down, you get "LEVEL ONE COMMENDATION". If you do
again within a minute or so, you get LEVEL TWO, then THREE... you can get
this way. If you can continue to knock them all 3 down before the time runs out
and the lights go out, you can get as many replays as you want. It takes
incredible aim to do it, but it's worth practicing at!
Hyper Space Chute II
Putting the ball into the hyper space chute the 4th time doesn't get you a free
ball... it gets you an OPPORTUNITY to get a free ball ("EXTRA BALL AVAILABLE").
To actually get it, you have to get your ball into the vertical chutes to the
extreme left or extreme right, all the way at the bottom. You have to do it
the light in those chutes is lit. Here's the real trick with the hyper space
chute: DON'T go into it for the 5th time to do "GRAVITY WELL". It's neat to see
the ball act funny and you get a few points once the gravity is "normalized",
instead of doing that, try to get your "extra ball", and then wait a few
minutes... after a minute or so, the fourth light in the hyper space chute will
go out. Once it does, THEN shoot your ball back into it and you'll get
another "EXTRA BALL AVAILABLE"! I've managed to rack up 4 extra balls at one
that way. But... "REPLAYs" are more valuable than "EXTRA BALLS", because with a
replay, any missions ! that you're currently in the middle of don't get
cancelled; you get to continue them. With an extra ball, you start over.
This is how the hyper space chute works.
Gravity well is cool.