Chapter 1 - Terror In The Jungle.
Go into the Allister Research Building and take the coat hanger. Talk to
Darlene - respond 2,1,2,1,1,2. It doesnt really matter what you say but you
have to get her to leave so you can get the keys behind her. Go into your
office and open the rat cage and get rat and open the cabinet and get alcohol.
Exit and from where you are standing and put rat on Darlenes head. She leaves.
Open cabinet behind her and only get 2 keys. The case key and her car keys.
Go into Allens lab, open the book and read it. Get dart, blowgun and reel.
Pull down the movie screen and put reel in projector. Play the projector and
look at movie and remember the name "Wild Women Of Wongo". Go back to your
office and play the answering machine. Visit Wilbur Thornick at the end of
the hall. At your apartment, look at the photo and remember that you have
3 sisters and 1 brother. Turn on the tv if you want to see some Stooges. Get
the letter opener and open the package. Get the key and pickup the letter.
Chapter 2 - Secret Code.
Go back to Research Center parking lot. Open Darlenes trunk (1940 Olive Coupe)
and get the crowbar and bolt cutters. Unlock Mortons car (55 Blue Chevy) with
the coat hanger and turn on her lights. Go to Allens lab and unlock the cabinet
and get the reel-to-reel tape. Unlock the display case and get the Jungle
Potion. Go back to parking lot and use your keys on your car (53 Red Chevy)
and go back to your apartment. Notice the blinking light on the chair, pick up
the decoder ring and this will decode the message from the package. The message
is "Fly to Cuzco, Peru. Get to Rio Blanco. Find phone in Rio Blanco - dial
73262 and let ring 3 times. Go to cantina and someone will meet you". Now
use the reel-to-reel tape in the recorder to get the combo for the safe.
Go back to the Research Center. Go into your office. Go to inventory and click
and hold on the alcohol bottle. Drag this on the potion and it will mix the two
to create a red beaker. Place beaker on the beaker stand, make sure its on the
stand first and then turn on the burner. Wait til potion turns green and then
shut the burner off. Grab the green beaker and go to Allens Lab. Move the
dartboard and use the safe combination on the safe. Get the 1000 dollars. Go
to the Security Vault (double doors before Thornicks office). Climb tree and
go to inventory. Drag dart into green potion and then drag dart into blowgun.
Use loaded blowgun on guard. He goes off to get laid so you have to hurry.
Climb down and go to garbage can. Use bolt cutters on garbage can chain. This
opens the lid and allows the bear to find a meal instead of you. Pick up the
vault key next to the lady guards jacket. Use passkey on vault and enter.
Chapter 3 - Heavy Metal Monster.
Bob wont let you get by so go back outside and get the garbage can. Come back
in the vault and Bob will leave. Move the red lever and use the crowbar on
the drawer. Get the map, compass and microfilm. Go back to the Library in the
Research Center and talk to the librarian. Tell her her lights are on and she
will leave. Use the microfilm in the machine and view it. The microfilm talks
about Hans Stroheim looking in some hidden caverns and finding clues to the
Eyes of the Jaguar. These were 8 emeralds given by Aztec King Montezuma to
Hernando Cortez in 1519. Diaz Valesquez stole them and fled to the Amazon
Basin. Go back to your car and drive to the airport.
Chapter 4 - Hot Persuit.
You fly to Cuzco, Peru. Open the tanker door and get the cigarettes. Get
the red jerrycan off the tanker and then go over to the bicycle and get
the bicycle pump. Enter Puerto Cuzco. Talk to the slimy ticket agent and
respond 1,1,1,2, then talk to him again and use offer as a response. Click on
money and he will give you a card. Click on the Green Monkey door and enter.
Talk to the bartender and offer him your card. Talk to the pilots and a guy in
a Hawaiian shirt - Tony Martin - will take you for 150 bucks.
Chapter 5 - Flight Of Doom.
Respond 2,1 and when Martin says, "I'm waiting", open the chicken coop and
adios Martin. Get parachute and use it on the jammed handle of the cockpit
door and then enter cockpit. Move wheel to pull back and bring planes nose up,
move flap lever (blue lever under red blinking light) and finally pull back
throttle. The plane will crash land in the swamp. Quickly move the cargo box
with the holes in it to reveal a metal box. Open metal box and pickup raft. Go
to inventory and drag raft on pump. Click on blownup raft and click raft
outside of plane door.
Chapter 6 - El Loco.
Pick up pole near shore. Go to cart and take peppers and then go into cantina.
Talk to lady barmaid. Get the knife (left of plate on bar) and go to inventory
and drag knife on peppers to chop them up. When bar lady turns her back, put
chopped peppers on plate. Leave cantina and wait for El Loco to eat the shit
and drink from the well. Go into hotel. Get mousetrap and go back to cantina.
Get cheese enchilada, change, lighter off the tables when the barmaid turns
around. Go back to hotel. Go to inventory and drag enchilada on mousetrap. Put
trap on stairs to catch the rat. Get 300 pesos out of the rathole. Take
receiver off hook and use chamge in slot. Dial number and let ring 3 times and
hang up. Go to the trading post and buy machete, net, paddle, roots and ammo.
Go to the cantina to meet the contact. Pretty hot blonde huh! Respond 2, and
she asks you 3 questions. 1. The stock car trophy was won in 1952. 2. You
have 3 sisters and 1 brother. 3. Favorite movie is Wild Women of Wongo. Exit
the cantina and get the ladder. Put the ladder on the left side of the hotel
and climb up it. Use the small pole on the sign to knock out El Loco. Climb
back down and the boy gives you a gold nuggett. Go to the canoe and climb in.
Chapter 7 - The Bridge Of Death.
Quickly move the metal shield and then move the log to hold up the shield.
Give ammo to Allen. Click on Maya ang get the vine above Allen. Walk Maya
halfway out on bridge and use the vine to repair it. Move Jason across the
bridge. Talk to the captain. Respond 1,1,1,2, offer cigarettes and gold nuggett
Chapter 8 - Slave Traders.
Stay behind the plant and use the root on the water to kill the piranhas. Wait
til Sam goes around the other side of the boat and then get the reed. Enter the
water just left of the reeds and you should be on the ladder. Wait til Sam is
gone and climb up ladder. Go left to stay ahead of Sam. Pick up fishing pole
and continue up the left hand side. Open up the wooden crate on the left in
between the two cabins and get the harpoon. Go up to the front of the ship and
move the crate on the left - push it so its against Sams cabin. Go to the
harpoon gun and move it so it points back. Load gun with harpoon and when Sam
is in line, fire harpoon gun at Sam knocking him overboard. Go to the captains
cabin and look in the porthole. Use the fishing pole to get the keys. Go to
Sams cabin and open the door. Put the wooden bar across the door. Be careful
here and when you move around make sure its inbetween the captains shots so
you dont accidentally catch a stray bullet. Get the rag and open the cabinet
and get the bottle. Go to inventory and drag rag on bottle and then lighter
on bottle to make a Molitov Cocktail. Use the knife to cut the rope around
Mayas waist and ankles. Open the porthole and throw Molitov Cocktail out. Go
back and move the wooden bar and open the door. When you arrive at the native
camp, have Jason move the rock and quickly grab the worm. Use the worm with
the fishing pole and use the pole in the stream to catch a fish. Use the net
to get the red crate with fireworks floating by. Use Maya for the rest of the
screen. Have Maya throw the fireworks into the fire (this will give you some
more time) and cross the stream to get the plant. Come back across and get
the ladel in the hut. Go to the pot and move it onto the fire. Use the jerrycan
plant, and fish in the pot and then use the ladel in the pot. (After using the
ladel in the pot you have to go into inventory and click on it again and this
will give you the full ladel). Use the full ladel on the sick boy lying down.
Chapter 9 - Ancient Secrets.
Move the canoe to avoid the rocks. Its kind of tricky here with taking the
wrong branches, but save often and eventually you will finish it. Talk to
Stroheim - response 2, and offer him the map and compass. Have Jason get the
plank and use it on the rock. Move Maya onto the plank and have Jason climb up
the stump and catapult her up. Have Maya climb up the tree and move the vine.
After she swings across have her move the rope down to Jason. Have Jason climb
up the stump and rope. Move Maya into basket and have Jason pull her up. Move
Maya into treehouse.
Chapter 10 - The Hall Of Death.
Get the key from the skeletons neck and open the chest to get the scroll. Use
the machete on the straw and use it again on the breastplate. Get the emerald
and exit. Talk to Stroheim, get back in the canoe and do that shit again.
Chapter 11 - The Spectre Of Evil.
Have Jason open the box between the two tents and get the Geiger Counter. Open
the flap of the top tent and get the gas can. Get the chain next to the guy
leaning up against the tent. Get the keys from the guy to the right of the
jeep. Put the gas can in the jeep and put the gas cap back on. Use the keys to
start up the jeep. Move the winch to unwind the chain. Have Maya attach the
chain from inventory to the log. Have Jason move the lever on the winch to
lift the log. Have Maya move the tarp and open the box to get the dynamite.
Have Jason use the Geiger Counter on the bush by the jeep. It will say that
the radiation is extreme so you know you have the right bush. Move the bush and
get the arrowhead and exit. Get back in the canoe and here we go again. After
you finish the river you will go over the falls.
Chapter 12 - A Secret Passage.
Move the treelimb to expose the door. Use the arrowhead on the door to open it.
Run and hide behind the second pillar. Wait til Sanchez' men shoot one of the
guards and then go to inventory and use the dynamite with the lighter. Drop the
lit dynamite by the second pillar (the one you're hiding behind) and go north
towards the opening to the city. Sanchez and his men will get blown to pieces.
Chapter 13 - The Thing In The Pit.
Get the spear and the boot laces. Move the shell against the wall and climb up
it and get the torch. By this time the ant will be coming after you but once
you have the torch, he will back up. Go to inventory and use the knife to cut
the flower hanging from the vine. You will still be holding the torch so dont
worry. The sap should start to flow from the flower and then the torch will
go out. Go to inventory and use the laces on the spear and then use the knife
on the spear. This will give you a knife spear. The ant will come after you
but will stop to eat the sap, so here's your chance. Use the knife spear with
the UP arrow key to spear the ant and kill it.
Chapter 14 - The Guardians Of Eden.
Nothing to do here but sit back and watch the ending!