Amerzone: The Explorer’s Legacy чит-файл №1


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Introduction )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Do you now "The last report" ? Well it's also a game from microids
but it was a totally crap game...So when I saw that this game was made
by Microids I wondered if it was going to be the same crap thing...
I've only played the game for two days but I can tell you that
Microids definitevely made a FANTASTIC game...So here is the walkthrough
this game earns and I'll manage to update it as I progress in the
game...

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - About Me... )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

This is my second ( third if you count the Spyro 2 walkthrough I'm
working on with Dim ) overall Walkthrough...The first one was on Toy
Story 2 and was quite big...I really try to go in depth in my
walkthroughs and searching infos on it on the net...If you have any
comment, critiscism, or just need help on a point where I'm not really
clear then E-mail me (see above)...

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - The Controls... )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

Microids done a very good job on the controls...They are simple and
easy to start with...Oh, if you have a mouse the game will take another
dimension as it is MORE easy to controll the camera with it...So here
are the basics for the standard pad...

-D-pad > Moves the camera (you) all around you at 360-...If you have
an analog pad (dual shock maybe) you can use one stick to move slowly
and both to speed up the movement...
-The X button is used to perform an action this can be :
-Take something...A hand will apear if you can take an object or a
book...
-Open a door...A hand with a bar will apear if you can push/open a
door...
-If the cursor changes into some craved wheels then this door can be
opened only mechanicaly...
-The O button will bring up the invetory screen...In this screen you
can click on the objects on the right to take/read them...If you click
on a book you can turn a page by clicking the down-right side of the
page and close the book by pressing the down-left side of the
book/page...You can also get back one page by clicking the center of the
page...
To get out of the inventory screen simply click on the left hand
side icon...
-The start button will bring the load / save / new game option
screen...
-Load...Click here to load a saved game file...
-Save...Click here to save / Ovewright a saved game file...
-New Game...Click here if you think you've got it all wrong...

The controls with the mouse are better (talking about the ORIGINAL
SONY mouse of course...).Here are the controls for the Mouse :

-Left button : Action (see above for more).
-Right button : Inventory (see above).
-Left and Right buttons at the same time : Pause menu (Again see
above for more info).


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - The Walkthrough )
>--------------------------------------------------------------------<
( - Disc 1 )
>--------------------------------------------------------------------<
( - Chapter One )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

The game starts as you see a postman on a road ...He stops and talks
to you about an old man in the lighthouse and asks you to go to the
lighthouse...
Now you take control of the reporter and you aim for the
lighthouse...Go straight ahead and, if you want, you can go to your left
and see some birds in the viewer there...
Once in front of the gate take the letter and read it...Now push the
door and get in the lighthouse...Take the hammer to your left and go up
the stairs...There talk to the old man to see another awesome
cinematic...
After he dies (I presume) search for a phone and compose the number
you'll find in the letter...A french guy will talk to you in
french...Examine the drawer to his left and take the letter there...Also
look at the picture of a woman there if you want...Use the stairs and go
up...Here you can take a very beautifull book and see some photos of the
same woman as downstairs...Use the wall-lader to go up and take another
sheet of paper...It's pointless to tell you that you have to read ALL of
these papers 'cause they'll greatly help you in the game...
Now use the other stairs to go up...Open the T.V set to see a "info"
on what's going on in the Amerzone...Look at the paper on the table and
make note where you insert the discs in the Hydroflot...Now open the
door to go outside and use another wall-stairs to go at the very top of
the lighthouse...Here I spended a lot of time trying to find the right
combinaison : 145 this is the magic number...I'll tell you later how I
found it but I made you open this as it will save you a LOT of time...
Now go back down at the very bottom of the lighthouse and open the
wood door on the ground...Push the lever to your right to open up the
light ...Continue right ahead and go down some stairs...Here go straight
ahead untill you find some stairs leading down...DON'T go down yet
instead turn right to enter a new room...Push the two switches there to
open the computer...On the desk is a floppy disc...Take it, open the
computer (push the switch on the screen) and click on the screen...Here
you'll be asked to enter a password...Have you noticed that this
password is made like a date...A birthdate maybe...Ok take a look at
your papers and you'll find that the birthdate of the old man is : 28 /
06 / 04 so enter this and then enter the floppy...Bingo the door is
open...Get out of this room and go to your right...BEFORE entering in
the elevator take something like a bar to your right ...DON'T use the
elevator yet...I've spent a lot of time in this section but I managed to
come to a solution...Go in your inventory and take the bar you've just
collected...At the bottom right side wall of the elevator is a
crack...Use the bar there and push the switch...After the elevator stops
use the hammer on the walland follow the path 'till you find the
egg...Push the lever there to make it go down...
Go back to the elevator and push the switch again...Take back your
bar and push the switch...You'll now go down to the -2 floor where the
hydroflot is...Go down and -if you want- you can see a map of
thesubmarine base in the little house there...
Behind a pillar in front and to the left of the hydroflot are some
stairs...Use them and push the lever there to move the egg...Now go back
down and aim for the hydroflot...NOTE : If you want to know how I found
the code at the top of the lighthouse as well as the coordinates of the
Amerzone continue the path next to the hydroflot...AT the end should be
an elevator...Use it to go up one level and get out...Take a look at the
viewer there and you'll find a number with a different color... 140 in
red... Ok but why 145 then ...?Well if you open the illustrated book
(where you found the age of the old man) and open it to the page where
the hydroflot's plans are you'll see in the uper right corner some birds
and an island...There is an indication there...+ 5- so 140- + 5- =
145...Bingo...
Go back to the hydroflot and get in ...Take the floppy in your
inventory and use it on the opening below the screen...Here choose load
...Plane...And at the coordinates enter 145...Bingo see the awesome
cinematic and go for chapter 2...


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Chapter Two )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


Before doing ANYTHNG save your game...You're out of fuel right...?So
click on the screen and choose SAILING...Then choose the SUBMARINE
option and you'll be in the Amerzone shores...Talk to the old man there
and he says he is in a "Bad mood" because a whale is entraped
underwater...Continue to the "Boat-house" and take the
"Scaphandre"(don't really know what it's called) on the furthest table
and the knife on the furthest wall...
Go out and continue on the shore...Pass the wind thing and continue
untill you reach the hangar...In there you have to take a red "box" and
a "key" (well don't know what it's also called...Sorry ^_^)Go back out
and use the "box" on the Gas thing outside the hangar...Now go back to
the hydroflot and get in...Use the fuel on the opening in the back
(where the egg is) and to the left...Use the computer again and choose
the GRAPNEL option...If you read the green book (Page 3) you'll find
that the lever to use it is just right of the screen...Press it once...
Go back to the "wind" thing you passed by before and examine the
front ( magnifing Lens ) and push the lever there...Now go on there
(arrow) ...Here use the "Scaphandre" on the shortest pipe...Push the
lever and examine the wheel on the left...Turn it...Now use the "key" at
the end of the longest pipe (the one that goes in the water).
Now you should be able to pick the "Scaphandre" and by this mean go
in the water...Here go forward once and use the knife on the thing
there...You'll now see an _awesome_ cinematic...Once you're here move
around and try to find the old hydroflot...Once there click on the
grapnel...Now go out of the water and go see the old fisherman
again...He'll give you a key that unlocks, he says, a chest...Get on the
hydroflot and press the grapnel lever again...Now go to where the hangar
was and continue past the broken plane and past the rocks...You'll
arrive at a dead end with a broken ship (Why all is broken in this level
?) well inside is a chest...Gess what ? This is the chest the fisherman
told you about (duh...) Well use the key on it and take the floppy
inside...
Go back to the wind thing and in the water...Go to where the old
hydroflot was and get in...Examine the screen and you'll find a code :
227.
Jump in the hydroflot and use the floppy...The choose the
"Helicopter" option and enter the coordinates as 227...Bingo another
chapter finished (and another beautifull cinematic earned...)...

/~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~\
| |
| You can see 2 bonus cinematics here but first save the game | |
before...So take the end level numero 1 and then load back to |
| when you're in the hydroflot...Now select the plane option and | |
you'll see bonus cinematic number one...And now choose the |
| helicopter option and see the bonus cinematic numero 2... |
| Enjoy... |
| |
\~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~/


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Chapter Three )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


This is a "fun" and easy level...Enjoy...

Once again you're out of fuel so use the "Sailing" option to make it
to the other level...
Get out of the hydroflot and go right towards the cemetery...Talk to
the priest there and he'll give you a key (Examine the tomb...It's
Yekoumani...The woman on the pictures in the lighthouse...)Go back to
the hydroflot but now go forward toward the locked gates...Use the key
and go in the village...Here you can examine everything BUT you won't
get anything...Go to the end of the village and a FAT military will knoc
(don't sure on the grammar here) you down...
DON'T RESET ...That's what I would do as I thought that I forgot to
do something (Broken Sword influence)but in fact the game wants you to
be in jail...
Here comes the Fun part...Take the glass lying around somewhere and
use it on the insect in the upper left corner of the wall where the door
is...Now look in the opening at the bottom of the door and use the
"glass-insect" on the bottle of techilla (or whisky)...The guard will
take it and drop down dead (Man everybody who encounter you dies...Maybe
you should check your breath...^_^)...Take his keys and use them on the
door...
Go to the Jeep (on your right) and take the rope and the fuel...
In the center of the town is a well.Use the rope on it and get
down...Always go forward (take note of the door in the left side) untill
you reach some stairs...Get up and talk to the priest a the end of the
church...This man will ALSO die (humm...You haven't done your check
breath, have you?)...Look at the "holy-bible" book and you'll find a
key...Use the key at the end of the church ( some sort of stand ) and
take the letter and the 3rd floppy...Now use the stairs to go back down
and go were the door I told you to note was ( you should have found a
sword somewhere before reaching the door - 2nd screen from the stairs
near a wall if I remember right - ).
At the oposite side of the door is a statue ...Give him your sword
and then press it to open it...This path will bring you were the priest
first was...(I can't manage to find out WHY they made this path as you
can go back simply by using the rope again...)Well, go back to the
hydroflot and use the fuel on the opening near the egg...Enter the
floppy and choose the "glider" option...You've now finished the Disc 1
...

/~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~\
| |
| You can see one bonus cinematic movie if you go back to the |
| village and in the bar before taking the hydroflot on to |
| chapter 4... |
| |
\~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~WARNING~/


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Disc 2 )
>---------------------------------------------------------------------<
( - Chapter 4 )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


Get out of the hydroflot...Ignore the house to your left but continue
to the jungle...On a rock to the right side is an animal (a magnifing
lens will appear) if you click on it you'll see a bonus mini-
cinematic...Go in the other house by the jungle where you'll find some
fuel and a sheet of paper...Take both and go back to the hydroflot...You
know what you have to do with the fuel right ?So refuel and push the
Start lever...
After another cinematic you'll be blocked by some strange
animals...Here you CAN'T DO ANYTHING but one single thing...So push the
claxon (under te start lever) and you're off...
Another "small" cinematic...Move toward the other animals and they'll
break your engine...Now move to the left and choose the "grapnel"
mode...A grapnel will apear...Here click between the two big rocks (the
grapnel will not dissapear but the position will be in the memery) so
just press the lever to move...
In the other screen do the same thing (aim between the two
rocks...)and in the other screen aim the rock in front of you...Then aim
the little -what seems a first- rock in front of you...In fact it is an
animal that will guide you to the shore...
Follow the line and you'll find him...You'll find an opening in the
left that goes in the forest...It's very perturbing as you don't know
where you are and can easely get lost but you have to in there and
search for some kind of stick that you can pick up...Now go back outside
of the forest and press the action button on the animal...(If you don't
have the weapon you'll see a bonus cinematic...) ell if you press the
action button you'll fire something at him...Take the grapling out of
him and go back to the hydroflot...
Use the arrow to move to the right and the grapling on the rock to
move forward...Then on another rock far in the distance...And then far-
far in front of you...Exactly in front of you...
Get down of the hydroflot and move to the right...Move forward untill
you can go no further...A wood is lying down here somewhere...To the
right of the wood is a little stick...Take it and use it on the wood to
do a fire ...The animals that were blocking you before are now gone...So
go back to the hydroflot and use the grapling at the rock in front and
nearest to you...Again use the grapling in front of you but far-far in
the distance...
Here is a tricky part...You have to use the grapling on a little tiny
rock IN FRON OF YOU just between the water and the right side of the big
triangle rock...Good luck...
All the other rocks are in front of you so the end of the level is
easy...Remember...Right in front of you...


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Chapter 5 )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


I'll try to make a map for this level as it's pretty confusing...

| | Village Map :
|3| _______
| | |(A) |
| | |____ | ___
|2| ___ / \ | |
| |___/ \/ \_|(B)|
|1 ___ (E) O _____|
| | \___/\ я|
| | /я / |
/(T)\ |(W)||S|я|___|я
| | яяя | \ я
\___/ \ \ __/ /
\ \_______/ __/
\_________/(G)
(H)



I must confess that this is my first map so please be indulgent...
Ok so you start this level in the hydroflot (H) before doing anything
take THE EGG...Now go left untill you reach the village (S)...Here
you'll hear some strange laughs (Silent Hill like...) but you can't see
nobody...Continue and enter the first door you encounter to the left
(E)...In this room you'll find a graphic of some strange machine...JUST
UNDERNEATH IT is a drawer...Open it and take the floppy inside...Pass
through the opposite door and walk untill you reach an intersection
(1)where you have to go either left or right...Here look down and take
the black insect there (this insect WON'T be used...Yep that's right
it's just there so you can see / pick it up...If you want you can try
and see at wich insect it correspond in the illustrated book...)...Go
left and to your right you should see a tree (T)...Touch it and get the
fruit...Go back to the intersection and walk 2 screens (2) ...There look
to your left and take the plant...Move 3 screens (3) and in the cave you
should find a red insect at your feets...
Continue the cave and climb the lader...Follow the path untill you
reach a wheel..Turn it and go back in the village...
You'll here a very annoying noise in the village...This is the valve
you've just opened who turns a bird in the center of the village
(O)...Go to the next room to the left (A) and use the plant you
collected at the back of the machine...Take the bol and get to the other
room (B)...Here use the fruit on the back of the machine...Take another
bol and go see the woman near the exit (W) ...
Give it your egg, the two bols and the red insect in that order...
Now go back to the hydroflot and one screen to te right (G)...Click
on the snake and see a beautifull cinematic...
Go back in the hydroflot and let the egg where it originally
was...Use the floppy and choose BOAT...Now push the action lever and the
hydroflot will move...
When it stops look to your right and push the lever outside...Do this
again when you stop and go on for chapter numero 6...
                               

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Chapter 6 )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


You're now at 30 min 'till the end of the game...Yep that's right the
two last levels are easy and short...

After your hydroflot sank go forward once and search for the
egg...Then aim for the house on the tree...Inside you'll find an vital
item to finish the game...Go back outside and go toward the black "tree"
with something like a trumpet at the end (right of the hydroflot) and
use the item on the bottom / Lowest hole of the tree...
You'll see an animal coming out of the wood...Go were it apeared and
continue untill you reach another tree / trumpet like thing...This time
use your item on the middle hole and yet another animall will apear...
Go back to the clear area and go left...Here you have to be VERY
CAREFULL 'cause you can easelly get lost and turn back to where the
hydroflot was...Hint : NEVER look behind and ALWAYS go forward...You maw
need to go a little right but don't look around ...Anyway you don't have
anything to pick up anymore in this level...
At the end you should find another trumpet like tree next to a wood
machine...Use the item again but this time on the upest hole...The
animals will now come to you...Jump on the middle one and ride it...
You'll arrive at a tree with some stairs on it...Get at the top and
cross the bridge to finish this level...


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Chapter 7 )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


Go forward and enter the temple...Aproach the commandant and wait
'till he dies too...Take his medals and turn the wheel to the left...Go
outside and down the stairs...Turn around and you should see an opening
in the stairs...Get in and down on the left...Turn the wheel near the
lava full thing and put the medals in the bol...Take the key that will
apear and search the left hand side wall for a keyhole...Enter the key
and turn it 5/6 times to the right...Then go back upstairs and tuch the
white wings to see a cinematic (NOTE : You can see another cinematic
showing you not taking off if you don't do all this -key-)...
You'll land next to the lava...Now walk 2/3 screens to the right (not
clockside) and search the left side of the path (toward the lava) for a
dead bird...Now continue this way 3/4 screens and you should see an
opening to the right...Go in and use the egg on tha altar at the
end...Go back outside and walk 2/3 screens...To your left should be a
path leading to the center of the volcano...At the end of this put the
egg and then the dead bird...
Now lay back and see the wonderfull but too short ending sequece...

Well done...

я_я_я_я_я_я_я_я_я_я_я_ End of walkthrough _я_я_я_я_я_я_я_я_я_я_я_я_я_


Yep...My second walkthrough is already finished...I think it will help
you taking the most of the game...
Once again : If you have any comments, suggestions, critiscism or just
need help just e-mail me at ; samy171@hotmail.com


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Version Info... )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


Version 0.1 02/02/2000 :
-Initial release with the intro,the main structure of the Walkthrough
and the Chapter one of the game...

Version 0.2 06/02/2000 :
Major update...
-Version Info section added...
-Game Review added...
-Mouse control added...
-Chapter 2 added...
-Chapter 3 added...
-Disc 1 complete...
-Chapter 4 added...
-Chapter 5 in process...
All these in two days...

Version 0.3 08/02/2000 :
Removed the rating section as GameFaqs can't post my walkthrough with
it...I'll try to post it as a REVIEW at GameFaqs...
-Chapter 5 completed...
-Chapter 6 added...
-Chapter 7 added...
-Disc 2 finished : Game / Walkthrough complete...

Version 0.4 09/02/2000 :
I know I've just posted the complete walkthrough yesterday but as I
replayed the game entirely I found some bonus cinematics so I just
putted them for you in this version :
-Chapter 1 : Phone communication found...
-Chapter 2 : 2 bonus cinematics found...
-Chapter 3 : 1 bonus cinematic found...
-Fixed the level 4 gun error...


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Thanks to... )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

First of all I'd like to thank all of you out there reading this
Walkthrough...Thanks again and send any comment, critiscism, or help...

-Idragon < idragon_x9@hotmail.com > for the disclaimer section...
-Dim < asomac2000@hotmail.com >, for the support...

My homepages : www.multimania.com/sam99/index.html
and www.multimania.com/sam99/fantasy.html


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
( - Disclaimer... )
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/


This walkthrough is intended for private and personal use.This
walkthrough CAN be only re-produced or distributed with the approval of
the author.This walktrough CANNOT be use for profitable purposes.Anyone
who has violated this agreement will be severely dealt with.

All copyrights and trademarks that are not specifically mentioned in
this walkthrough are acknowledged.


"The Amerzone" copyright щ 1999 Microids
"PlayStation-" is a registered trademark of Sony Computer Entertainment
Inc.
"THE AMERZONE Walkthrough" щ Samy 2000

Copyright щ Samy 2000
All Rights Reserved ю

# The End #