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Читы для Asghan: The Dragon Slayer

Чит-файл для Asghan: The Dragon Slayer

Asghan:
The Dragon Slayer

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Выдержка из Энциклопедии игр

Разработчик:Silmarils
Издатель:Grolier Interactive
ISO статус:релиз состоялся 18 декабря 1998 года
Жанры:Action (Shooter) / 3D / 3rd Person
Multiplayer:Отсутствует

Даты выхода игры

вышла в 1998 г.

Solution [ENG]

Информация актуальна для
CLIFF - PART ONE

Walk off of the wooden platform onto the beach, you will notice an Orc
standing up to greet you, kill him. Smash the barrel and pick up the apple.


Proceed along the cliff path until you reach a cavity, here you need to
stand on the edge and jump forward grabbing onto the rope, then jump off of
the rope onto the cliff path the other side.


Now head along the path until you reach some stairs, here you need to dodge
the two exploding barrels and slay the knight remembering to pick up the
tower key he drops.


Next open the door to the tower and walk through the tunnel, kill the Orc
and jump across the pit avoiding the bats. Then go to the next pit and take
a running jump across, kill the next Orc and then exit the tunnel.


Back on the cliff path kill the Eagle and stand on the edge where the bridge
is broken then jump down onto the fallen platform, walk to the edge of the
platform and jump + grab onto the platform above.


When you walk around the corner you will see an Archer above you, change to
crossbow mode and kill the Archer, climb up onto the platform, go to the
right and you will meet Fiona, the Fairy.


Carry along the path and you will come to a section where 3 Archers are
shooting at you from the distance, change to Crossbow mode and kill them,
jump down to a small ledge, jump onto the rope and climb across to the
island, jump onto the next rope and climb across to the cliff path.


Carry along the cliff and you will come across a Chaos Knight & an Eagle
kill them both, pick up the Chaos key from the Knight, then find and
activate the lever that is to the left as you face the door.


Go through the door and onto the bridge. Here you will notice several
Archers on the cliff in the distance, go into crossbow mode and kill them.
Then travel across the bridge, kill the Knight and head right, here you will
come to the Witch's Cavern.


WITCH'S CAVERN



Here you will meet the Witch, she talks to you and casts a spell to stop you
entering her house, to crack the puzzle you need to listen to the musical
skulls and replicate the order they use.


Now you need to find the key to the Witch's house, this is situated in a
hole in one of the walls of the cavern.


In the Witch's house you need to collect the magic sight spell from one of
the cylinders. Now head out of the Witch's Cavern, killing the Witch on the
way, then climb up the cliff towards the Tower.



DUNGEON



Enter the tower and descend down to the Dungeon via the rope.


At the bottom kill the Lizard man and stand on the pressure pad in the
middle of the room. On one of the walls a circle will appear, change to
crossbow mode and shoot the middle of the circle, next 2 circles will appear
shoot the one on the right, next 3 circles, shoot the one far left, next
five circles, shoot the one on the far right.


Now the door behind you is open go through it and stand onto the pressure
pad dodging the on-coming fireballs. Now quickly run through the open doors.
If you are too slow the doors will shut and you will need to stand on the
pressure pad again.


Kill the Lizard Man and follow the right hand-side wall dodging the
fireballs, until you come across another Lizard Man kill him and proceed
into the Great hall.


Kill the Lizard Men in this room and locate the lever. Activate the lever,
which is on the left as you enter the room. This will unlock the first door
on the right.


Here you will find a room full of doors and levers, you need to activate the
correct levers otherwise you will be teleported to the beginning of the
room.


When you get through all the doors there is a Red Gem you need take this and
place it on one of the larger pillars in the great hall.


Now another door will be unlocked, go into this room and recover the Yellow
Gem from the end of the room, on the way you need to go down the rope and
find a lever and activate it this unlocks the door to let you out.


When you have the Yellow Gem take it to the great hall and place it on the
correct pillar.


Another door will unlock, go through it, you need to stand on each of the
wooden pressure pads on the floor to open the door at the end of the room,
beware there are lots of fireballs you need to dodge.


After this travel through the newly opened door into a room with a lizard
man kill him and pick up the key.


You will come across a room with a green demon in the middle, kill him and
pick up the Demon horns.


Go through the next door, here you will find a room with a locked door at
the far end, you need to climb onto the ledge in and activate the lever that
you find here.


Head into the next room kill the lizard man and then open and proceed
through the small silver door.


You will come across a room with suspended platforms, levers and lava at the
bottom. What you need to do here is operate the correct levers and move to
the correct platforms to eventually open a door at the far end of the room,
when you have completed this task go through this door.


You will come across a circular hall, head down the corridor to the bottom
killing the lizard men on the way to collect arrows. At the bottom you need
to kill the Jester and collect the Teleportation Bracelet that he drops.
Also collect the chests on the pillars in the circular hall to gain more
money.


Now you can teleport back to the beginning of the Treasure Dungeon level and
head back to the cliffs of kyrk.


On the cliff you need to head towards a cave, going in the opposite
direction to the Witches Hut. You will need to fall and grab onto the edge
of the cliff at one point to get past the rock that is obstructing the way.


In the cave is a teleporter, walk into it.



FOREST



Next you teleport into the Forest, first kill the 2 Archers and the follow
the path (gradually turning to snow) to the cliff face.


Now you need to travel up the cliff by climbing up onto several ledges.


At the top you will find a set of pillars, here you need to avoid the hidden
traps in the ground whilst dodging the arrows fired from the pillar's.


After getting around all of the traps you will come across a path leading to
some Wolves. Kill them before they destroy you.


Take a left turn at the junction and walk towards the first ruins.


You need to kill 2 Archers situated on the top of the first ruins and also
kill a knight and pick the scroll that he drops. Then find a switch on the
side of the wall to open the door into the Barracks.


Once you have completed the Barracks level you need to carry on through the
forest. After a while you will reach a junction, take the left path and
climb down the cliff.


You will come across a key trapped inside a magical force field. To release
the key you need to shoot at all five glass globes that are hanging around
the key.


Once you have the key proceed back up the cliff avoiding the moving snowball
at the top. Once at the top travel back to where the path diverted off and
go down the right path that runs adjacent to where the snowball rolled down.


Carry on along that path until you reach the Iceberg level.



BARRACKS



Kill the two Knights, and search the first two rooms for keys, try and open
all of cupboards (do not open the cupboard at the far end of the first room
as it is booby trapped).


Continue walking down the corridor, you will come across a Knight and an
Archer, kill them. Next you will find a kitchen here you can find some food.


Keep following the corridor and you will find 3 swinging blades dodge these
and watch out for the spike trap around the corner.


If you carry on going you will find some stairs down to a room full of
blocks, kill the Chaos knight that guards this room.


Here you need to activate the levers to move the wooden blocks into the
correct position. When all the blocks are in position you can climb up and
from the top you can jump to the doorway into Morghan's lair.


Kill Morghan pick up his key and collect all of the spells, next you need to
jump on the chair at the end of the room, this opens the door to get out.


While you are in the barracks you need to visit the torture chamber, you can
get to this through a doorway in the room with levers and pillars. Kill the
guard and then search around for a hobbits ear this will come in useful for
a spell later on.


Go back out to the forest.



ICEBERGS



In this level you need to jump across the icebergs and collect 3-dragon
hearts (ingredient for the metamorphosis spell). Beware there are several
blue dragons flying around. The pillars holding the dragon hearts are
protected by crystal dragons.


On the other side of the Iceberg section there's two crystal doors in which
Asghan has to shoot in order to progress. These ice doors are divided into
four sections and each section has to be shot with an arrow in order to gain
access.


For access to the dungeon of the female dragon Asghan needs to take the ice
door to the right. When you have destroyed the ice door proceed until you
reach a Mongolian merchant. Stop and talk to the Mongolian merchant and make
sure that you purchase a hobbits ear.


Continue through the gate to the second ruins.



DUNGEON OF THE FEMALE DRAGON


When you arrive at the second ruins, you need to climb up the walls and
activate two switches to open the door to the dungeon.
                                        

Enter the dungeon and follow the path round to the right. You should arrive
in a small room where a dead rat lies. Pick up the dead rat, exit the small
room and descend the rope to the bottom part of the dungeon.


Here you have to solve the mechanical puzzle; the object is to get a stone
ball from one side to the other so it can activate a switch. To do this you
need to operate the levers in the right order at the right time.


Once the ball has activated the switch you can use the teleporter.


The teleporter takes you to a tower, from here you need to walk across a
platform dodging the swinging axes.


Head through the mine slaughtering the mining dwarfs on the way and turn to
the left when you come to the end of the mine. You will reach a room
occupied by a dwarf wizard kill him and pick up the spell book that he
drops.


Now you can use the cauldron to mix a spell of metamorphosis. The
ingredients for this potion are - 1 x dead rat, 1 x demon horn, 1 x shell, 3
Dragon horns and 1 x Hobbit ear.


While you are in the wizards chamber find and activate the lever.


Next you need to find a dragon hunter who has been changed into an Orc. Exit
the room and head straight on. You will arrive at another area of mine and
finally transparent platforms. Follow the transparent platforms until you
reach two spider like enemies and another lever. Activate the lever and
proceed left where there is another set of transparent platforms. Jump
across this set of platforms and enter through another opening in the wall
into another area of mine.


In this mine you can either carry straight on or you can turn right into the
black dragon's hatchery. Carry straight on and find the Orc who changes into
the black dragon hunter (the Orc is easy to spot because he's stood still
crying). The black dragon hunter will activate your metamorphosis sword,
which means you are ready to attack the female dragon. Return to the mine
and turn left into the black dragon's hatchery. Destroy the dragon and
return back to the area where you left the transparent platforms


Once you arrive at the transparent platforms you may notice a set of
platforms leading back to the area where you started the stage. Jump across
these platforms and leave the dungeon.






VOLCANO



Kill the large blue dragon.


You will come across a bridge to get across it, you need to stand on the
pressure pad wait for the skeleton to come out and attack you, then run past
it and cross the bridge.


Next you will find that the landscape is burnt out you are getting closer to
the volcano's, there is a junction down the right path there is a wall of
fire blocking your way. If you travel left you will meet a hobbit he will
ask you to kill the dragon in the area, and if you do so he will give you a
potion of fire protection.


Go back to the junction and go down the right path you will reach a wall of
fire, here you need to consume the potion of protection and walk through the
firewall.


Next you will come across a bridge, activate the lever to lower it and then
jump and hit the bell.


If you explore a bit you will meet the hobbit again, first he'll ask you to
kill another dragon. Then he's hungry and will ask you for some soup and
nuts. To get the soup you need to climb down into the volcano and collect
it. And to get some nuts you need to cross the stone bridge and find the big
tree here you can collect some nuts. When you give all of this stuff to the
hobbit he will give you a potion of invisibility.


If you continue on your travels you will come across another bridge that is
guarded by a skeleton. To cross this bridge you need to drink the potion of
invisibility and sneak past the skeleton.



SUMMER FOREST



You will come across 4 Stone Golems, when you kill them collect their hearts
and place them on the 4 altars. A box of gold will appear which you need to
collect.


Take the gold to the merchant by the bank of the river and buy the rudder
from him.


Next jump onto the raft.



RAPIDS



Jump onto the raft and float down river avoiding the rocks and keeping to
the right to avoid the waterfalls.


Once you come across a bank that you can jump onto stop the raft and jump
off.



KINGDOM OF ELVES



You will come across a junction, at this stage it's best to head right.
There is a pond and a Elfin woman, kill her and collect the elfin perfume
she was carrying, also pick up the shells from the pond, these will come in
useful for spells.


Next you will find the house of the dragon hunter, you need to kill the
wolfs surrounding it and then enter.


In the dragon hunters house you need to collect a Key, Scroll and a book of
magic.


Head back to the junction and carry straight on, You'll start up a slope. Be
very careful here, as there is two boulders at the top. To get rid of the
fist start to run up, but as soon as ever thing starts shaking run back. For
the second run up the slope and go into a small cave up on the left. Now
carry on up and find the Cyclops, kill him and pick up the Cyclops' eye that
he drops.


Now go back down the slope and take the next right, go through the door and
you will come to a large ruin.


Here you need climb the ruins and press the button, which will open the door
to the other side of the ruins.


Go through to the other side of the ruins. Here you will see a Minotaur,
kill him and pickup the Minotaur's horn that he drops.


Go back towards the ruins and climb up. At the top you will find a cactus.


Now climb down and continue along the path to lake village.



LAKE VILLAGE



Proceed to the wooden platforms and destroy the first lady archer. Pick up
the key that she drops. Follow the wooden platforms until you reach a hut
that has a rope positioned in the centre. From this hut you can take three
routes.


The route to the left takes you towards the dragon slayer hut where you pick
up a scroll containing information on potions and also receive magic in the
four cylinders based in the hut.


The route in front of Asghan takes you to several huts where a large variety
of weapons, potions and food and drink can be received. A hut called the
cauldron hut contains a spell book on how to make bakoora and also a
cauldron. This is the cauldron where exorcism needs to be produced in order
to progress in the green dungeon (next stage in the game).


The route to the right takes you to a series of vertical ropes and finally
an area of water where Asghan swims to the underwater ruins. The key to the
cauldron hut can also be found in this area to the right.



UNDERWATER RUINS



This is the remains of a castle which has been submerged in water, there are
several titans swimming around, when you come across them kill them.


You need to find and activate a switch located in one of the underwater
corridors.


Find the underwater door that you have opened with the switch and travel
through it swim upwards and you will enter the dungeon of the green dragon.



DUNGEON OF THE GREEN DRAGON



Jump onto the walkway in the middle of the corridor.


Head left and attack the mummy, when it has fallen collect the key that it
drops.


Next head the other way killing the zombies as you go, you will find a maze.
Work your way through the maze and exit through the door.


Carry on along the walkway until you find a zombie wearing a talisman, this
is the green dragon hunter, use the spell of Exorcism on him and he will
give you the spell of psychic protection.


Kill the green dragon_



ROUTE TOWARDS THE RED DRAGON



Once you have destroyed the green dragon you teleport back to a ledge in the
third ruins. Walk back towards the realm of elves and walk back towards the
area where Asghan destroyed the cyclops. Just past that area there's a set
of platforms which disappear for a couple of seconds and reappear for a
couple of seconds continuously.


Complete the platform puzzle and walk into the teleporter which takes you to
the red dungeon.



DUNGEON OF THE RED DRAGON



Position the mirrors in the right direction to make the three light beams
open the door.


Kill the big red two headed dragon by hacking away at each head, then jump
on the large chair opening the door to the treasure pit.


TREASURE PIT


Destroy Morghan.




Magic spells and there Ingredients

Potion of metamorphous
3 x Dragon Heart
1 x Ear of Hobbit
1 x Shell
1 x Horn of demon
1 x Rat

Magic armour
1 x brown mushroom
1 x green mushroom
1 x bat

Blindness
2 x Skulls
1 x snow flower


Exorcism
1 x cactus
1 x elfin perfume
1 x horn of minotaure
1 x eye of Cyclopes
1 x cream of hedgehog

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