Avencast: Ученик чародея чит-файл №1

<p>Note : Soul mage path is easy in the beginning but harder to play later into
the game. <br>
Blood mage due to close combat, is difficult in the beginning but get easier
later in the game due to its High HP and the game’s most powerful AOE (Area of
effect) magic. <br>
<br>
My Vote = Blood Mage Rocks !!! <br>
<br>
<br>
Avencast Examination Walkthrough <br>
Class Awakening <br>
AVENCAST starts with a story in Layered Water Pastel. After a short
‘embarrassing’ dialog, Xivarious send you to your mentor Malvaren. Pick up the
manual from the table next to you and your Staff before leaving the room.
Malvaren requires you to collect 3 seals. (Received Parchment of 3 seals, Map
of Seminar Rooms) <br>
<br>
Horatio’s Seal Quest. <br>
Killing the 1st and 2nd sets of mob gains you (100 experience) <br>
You will have to kill the 3rd and 4th sets of monsters gains you (120
experience) and Horatios’s Seal. The 5th set will gain you (100 exp and
Horatio’s Bracers –&gt; D+4, MA+4, BM+2, HP+4) <br>
<br>
Subquest – Beating up the bully. <br>
Rufus who stands near Horatio at the Arena will challenge you to duel for 5
guilders given to the winner. Winning 1st round earns you 5 exp and a Bread Roll
(restores 400 HP). You will get 5 guilders if you accept a rematch. Winning
again earns you 5 exp and 5 more guilders. If you extort him for 10 guilders, he
will call Horatio and get away with it. <br>
<br>
Subquest – Severin’s Imp Outbreak <br>
Kill all the imps in the library and clear the rats and spiders in the
corridors and rooms. You will receive 20 Guilders for the quest. <br>
<br>
Subquest – Georgius gone Invisible <br>
His room is located opposite Della Gusta’s History Lecture Hall. Go to the
Spinning Globe to get the quest. Go to Xivarius to get the Visibility Potion in
the Alchemy Hall. Making Georgius visible again earns you 40 Guilders and 80
Exp. <br>
<br>
Subquest – Dolcina’s Pink Imp Ran Away. <br>
She stand near some Red Sofas at the left side of the Center Courtyard. Go
to South Eastern wing of the School Near Kelios’s Lab. In the room left of this
block you will see a room with 2 smaller rooms with many tables in them.
Pulling all the levers in all 3 rooms Once each, will open the route for the
imp to the cage. Then you may start chasing the imp to Its cage. Shut the gate
after the imp returns to Its cage. Return to Dolcina for your reward. (150
exp, Dolcina Cord of Quick Wit – MA+1, SM+5, Max Mana+10, MR+1) <br>
<br>
Subquest – Steal a book for Gorlin the Merchant <br>
Gorlin is located north section of the Center Courtyard. He wants you to get
a book The Black Sparkling Tiger for him from the library. Go to the Library
at the south west Wing of the Great Halls. Avoid the librarian while searching
to the book in all the shelves. The book is located randomly. Return to Gorlin
after locating the book. You will gain 100 experience, Gorlin’s Magic Trading
Scroll and Gorlin Rainbow Ring. <br>
<br>
Subquest – Hubertus Lost his Bag of Crystals. <br>
Hubertus is one of the student in Archibald’s Class. Find his Crystals in
the Garden. The bag is near the entrance to Crystal Cave. Return to Hubertus
and he will give you a piece of Sparkling Crystal and 50 experience. <br>
<br>
Subquest – Swiftlina’s Big Boast <br>
You will meet Swiftlina near a Lily Pond in the Garden. She will challenge
you to speed ranged targeting. Shoot all the moving target within 10 seconds
will earn you 10 guilders. She then challenges you to do it in 5 seconds for
another 10 guilders. <br>
<br>
Archibald’s Seal <br>
Talk to Archibald in his Class room South West of the Academy. He instructs
you to get a potion for Kalios to tame the 2 trees. Go to Kalios’s Lab and he
will ask you to pick up the Ice Spray in the storage room. Return the lab
after getting the spray. Use the Spray on the Fire Dwarfs. Killing all the
Dwarfs Gain you 50 exp and the Fertilizer. Taking on the 2nd quest (Pot
Cooling quest) which requires you to use the Ice Spray on the pots to prevent
them from eruption. Its possible, just takes lots of patience and calm. You’ll
just need to keep cooling the pots with the ice spray for approximately 2-3
minutes. After lots of cursing and swearing, you gain an additional 100 exp
for the trouble. (the game’s most annoying mini-quest) <br>
<br>
Take the Fertilizer and go to the Garden. Avoid killing the Killer Branches
and use the Fertilizer on both Trees by Pressing ‘E’ near them. Then kill all
the remaining Killer Branches. Return to Archibald to get the seal. You will
gain 150 experience. <br>
<br>
Della Gustera’s Seal (THE CRYPT) <br>
He can be found in his Class Room North West of the Acedemy. He wants you to
Restore Peace in the academy’s Crypt. Proceed to the Garden and Enter the
Crypt at the right side of the garden. <br>
<br>
Upon entering the Crypt, you will find a Stone Platform and a lever. Pull
the Lever to move the Platform. Proceed to the next room. Kill every monster
you find in the Crypt. Talk to Istaros to get Clues on his ‘Treasure’. Clear
all the rooms of Monsters then pull the northern Lever to move the Platform
forward. Kill all the Monsters here. Then proceed to the left room. At the
south of this room you will find a Wall plate that says ‘Here Lies Dagrius. He
died trying to walk through a wall.’ Walk into the wall and you will come to a
room where you will find the FIRE RESIST potion. Go back to the Center
Courtyard and enter the North West Gate. <br>
<br>
Walk along the outer side of the bridge to get across the ILLUSION BRIDGE.
Here you will find the History Book of Uldret and Pagain. (Clues for the
Candle Stand). Use the FIRE RESIST potion to pass the Fire Wall. Rush in, Grab
all the things in the Grave and Run out. Use the ICE SPRAY to freeze the water
blocking the path to a room. Return to Center Courtyard after killing
everything and scavenging. You gain 100 exp for crossing each hurdle <br>
<br>
Clear the mobs and scavenge everything in the room on the right. Then
proceed through the north east Gate. Here u will find a Candle stand. Enter
the 2nd Code you see in the History Book of Uldret and Pagain. (kinda looked
like P^b^J/ ) You gain 100 exp for breaking the code. In the room where there
are alphabet on the floor, Step on the tiles in this order ‘ M A R U G A R M A
G I C U S ‘ and you get a free 100 exp. Walk the reverse way when leaving the
room to avoid being hit by the Lightning trap. In one of the rooms you’ll see
a Wall Plate saying ‘Here Lies Marcus, the Hidden One’. Walk through the wall
here and you will find 1 Minor Healing Potion and one Minor Mana Potion. <br>
<br>
One of the Skeleten has the Missing Lever here. At the end of the corrider
is a lock gate. Use the lever nearby to Open this gate. Then return to the
center courtyard, where a bulk of newly spawned Skeletons awaits to plummet
you. Don’t let them. After clearing this infestation, Use the Missing Lever at
the Lever Switch. (160 exp) Then Pull it to move the Platform to the last
room. <br>
<br>
Here you will find Tertius – Your First Boss Mob. Kill him first. (80 exp)
Then clear all the other monsters. Pick up his Dead Carcass and place it on
the Stone Platform. Then move to platform by pulling the respective Levers to
the place where you see 2 Dragon Statue. When the platform arrive, Pull the
lever behind the Dragon Statue to Cremate Tertius. (500 exp). Upon his death,
You can access his Coffin for some goodies. Take everything in Tertius
chambers and then return to Della Gusta in the Academy Seminar Rooms to get
your final Seal. <br>
<br>
Return to your Mentor Malvaren for the Final Trial in the Crystal Cave. <br>
<br>
Crystal Cave <br>
You will be brought to the Cave entrance. Inside the Cave you will see a
Lightning Barrier. It will Kill everything that passes through it, you included.
If you find killing the monsters too tedious, you can always lure them to the
lightning barrier. At the left of the cave you will find a camp fire with dead
bandits around it. Pick up the Old Wooden Planks (Quest Item) and the Crystal
(Quest Item) from the Dead Bandit. <br>
<br>
You will come across a round opening on the right side of the map. Here you
will fight a Mini Boss The SPIDER QUEEN. Her Poison are very lethal. So keep
you distance. Spawn a Minion and only attack her when she is distracted. Then
leave the cave area to recharge mana or restore Hit Points. Repeat until she
is dead. There is a change she might Heal herself so don’t worry. Probably a
Bug or not, I take it as one of her skills. She will drop the Spider Queen
Staff (Dmg +36, Poison +20 per second, Recoil 20) and Spider Gland (Quest
item) <br>
<br>
At the North West side of the Cave, you will find a LOCKED COFFIN. Ignore it
for now. At the Center of the Cave you will come across a Broken Bridge. Use
the Spider Gland and Old Wooden Planks on it to get across. There you will
find Shandri, who will give you a GOLDEN LEVER and 250 exp. Now you can use the
GOLDEN LEVER to open the LOCKED COFFIN. There are equipment inside but I thinks
the stats are random. <br>
<br>
As you proceed to the Northen part of the Cave, you will come across a pair
of Lightning Barriers and a GIANT CRYSTAL CRAB. Firstly, place the missing
Crystal in both Barrier Generators. Then go to the place where the Crab
Emerges from the fuming ground. Notice on the right side are some POTS, press
‘E’ at the POTS to spill the OIL onto the Ground, then you could set fire to
it by using a ranged soul magic. The Crab will emerge again and will not
burrow anymore, and will chase you. Quickly run pass the LIGHTNING BARRIER and
turn it ON. The Great Giant Crab will be fried. If only it can be eaten,...
Yummy !!. Anyway, the consolation is, you get a Crab Mask (Defence+26,
MA+12,BM+4, HP+8 ). Proceed North to next map. <br>
<br>
Deep in the Crystal Cave. <br>
The left of the cave have many Crystal Golem. These creatures have very high
atk power and defence. Always sent out a Minion as you proceed. Nuke them as
your minion distracts them. At the Top right of this cave you will find Your
SOUL STONE. You can access the fenced area at the center left through the
North West side of the Cave. Here you will see a Wrecked Gate with a dead Crab
under it. Use the Red Crystal to revive the Crab. The gate will crumble to
pieces. Kill the Crab and proceed. The Treasure box will give you a Sash and a
decent pair of Boots. <br>
<br>
Proceed to the center top of the cave. You will meet a scary Golem – He
Anrail. Luckily we don’t need to fight him. Choose the Left Exit if you want to
pursue Soul Magic or Choose the Right Exit if you want to Become a Blood
Mage. <br>
<br>
Soul Path <br>
Kill the Scorpions along the way. You will see a Lever behind a Stone
Dragon. Pulling it will reveal a hidden Treasure room. Take the Goodies and
proceed. You will soon come across 2 Elemental Lizards locks behind bars. Lure
the Ice Element to the Chamber and Lock it in. Go to the set of Pipes Top left
of the room. Then turn the Crank Wheel and set the levers to @ / / \ in this
manner (@ = the Crank Wheel) The Heat will Kill the Ice Element. Pick up the
Ice Flower Crystal. Now Lure the Fire Element into the same chamber and Lock
it it. Then go to the set of Pipes Top Right of the room and Turn the Crank
Wheel and set the levers to \ / / @. This will Kill the Fire Element. Pick up
the Fire Pearl. Now proceed to the Chamber Right of this room. Place the both
Elemental Crystals on the Stand. The door will Open. Now Pick up the crystals
and and enter this room. At the Center you will see a stand with 3 slots.
Place your Soul Stone, the Ice Flower and the Fire Pearl on it. Then Turn on
Both Crank Wheel to and set the levers in this order. @ / \ / / \ / @ . Return
to the chamber and collect your Magic Embedded Soul Stone. – End of Chapter –
<br>
<br>
Blood Path <br>
Kill all the Golems you find in this maze. There are some Poorly Erected
Barriers which will crumble with a simple hit. Break all the Barriers. Make
your way to the Top of the Maze. There you will have to Defeat the Giant
Crystal Golem. The Spider Queens Poison Staff works excellently here. Upon
Killing the Golem, The New Chapter will begin.</p>
<p>Chapter 2 <br>
The Fall of Avencast <br>
<br>
Theodosius wants to you get an item from a demon outside. Kill the monsters
outside and return the Demon Battle Staff to Theodosius. (100 exp). The
proceed to the planetarium to send a SOS message. <br>
<br>
You will need to get the Key to the Planetarium from Stellarius. Proceed to
the Blood Mage Wing. At the Center Bottom of the Wing is a room with 5
Statues, 3 of which have missing limbs. Use the Marbles Limbs on them to Open
the Lock Chest. Marble hand (Top Left room in the Blood Mage Wing)). Marble
Leg (Bottom Left Room in the Blood Mage Wing). Marble Head (Center Left Room
in the Blood Mage Wing). <br>
<br>
At the Top right of the Wing, Murius and his 2 friends are hiding in a room.
He would like to go to the Stronghold with you. Tell him that you will take
him later. Leave the room and close the door. The open the door again to start
a new dialog and agree to take them now. They will follow you. Then run pass
the door and close it before they pass it, locking them in. This will protect
them from being killed by the Newly Spawned Posessed Mages right outside the
corridor. Go to the corridor and clear the infestation. Then return to the
room and release Murius and his friend. They will be safe from running into
Monsters along the Exodus to safety. Escort them back to the Stronghold
through the route you came from. Your will get a total of 300 exp (100 exp for
each surviving Adept.). Pick up the Planetarium Key and the Planetarium
Instruction Manual in a Wooden Chest in Stellarius’ room. (100 exp). <br>
<br>
Proceed to the Planaterium. Here, there are 4 Mirror rooms and a Telescope
on a Turntable in the Center Room. After Killing all the monsters, Go the the
Telescope and use it. Press on the switches to move the Telescope in the
desired direction. Move it till you see a Bright Blue Star. Center the Crosshair
on the Blue Star. A Blue beam of light will appear at the base of the
platform. Pull the levers next to the chair to rotate the beam. Pull the lever
again to stop the rotation. Point the beam to the South Mirror and keep it
there. Then go to the south Mirror Tower and move the Mirror till it points to
the Glass Mirror to on the left. Now, go to the Left Mirror Tower and use the
mirror to point the Blue Beam to the center of the L shaped Generator. Then go
to the Generator and press ‘E’ to send the message. (200 exp). Now Return to
Theodosius in the Stronghold. <br>
<br>
– End of Chapter - <br>
<br>
Subquest – Revive Kelios <br>
Pancratius will give you this quest. Go the to Summoning Master’s Quarters
located North of the Great Halls. At the Northern Right side of this Hall, you
will find Kelios Petrified and a Hastily Written Note on the floor next to
him. Take the not and return to Pancratius. He will give you a scroll with the
Unpetrifying Spell and 50 exp. Return to Kelios and use the Counter Spell on
him. You will gain 100 exp. <br>
<br>
Subquest – Golden Cage for Gorlin <br>
You will have to get the Key from Quallus’ Room in the Eastern Guest Wing
which is accessed through the South East Exit of the Great Halls. Once you got
the Key, return to the Eastern Lounge and Pick up the cage. Return to Gorlin.
You get 150 exp and A boots of Equilabrium from Gorlin. <br>
<br>
Subquest – Chimakoos for Gorlin <br>
Gorlin want you to Catch some Chimakoo in the Fairy land. If you accept the
quest, he will give you the Golden Cage and a Small Fairies Coin. Now proceed
to the Western Guest Wing through the South West Exit of the Great Central
Halls. Go to the Guest Wing Garden and toll the coin into the Pool to Open the
Portal to Fairy Land. In Avoid the Plants and run to pick up a fruit at the
North West of the Fairy Field. Then Go to North East and place the Fruit and
the Golden Cage on the Floor. Wait for the Chimakoos to enter the cage, then
pick up the Cage and Return to the Portal. Return to Gorlin and he will give
you Adept’s Robe Of Mana and 200 exp. <br>
<br>
Subquest – Dolcina’s Imp Run Away again <br>
Dolcina will ask you to capture her Imp. You can find it at the same place
where the Fairy Land Portal is located at the center of the Garden. Hit it
till it Falls down unconscious. Pick up the Imp and return to Dolcina. She
will give you Adept’s Robe of Mana and 100 exp. <br>
<br>
Subquest – Agitatius’s Lost Staff <br>
To activate this quest, you need to find a Letter to Agitatius From
Scorpius. Open and read that letter. Then talk to Agitatius. He will ask you
to look for Icarius in the Library at the Soul Mage Wing. You will find a
stone status there. Press ‘E’ at the statue and a hidden door will open. Talk
to Icarius in the Hidden Room and he will return the stolen staff. Return to
Agitatius and you will get 250 exp for returning the staff. <br>
<br>
Chapter 3 <br>
Source of the Demons <br>
<br>
Meganteolis wakes up and Tells a story. After that, he wants you to find an
item called Destructuros. Go through the Soul Mage Wing and Locate the
Destructorus, which is found in a room South of Soul Mage Wing. Pick up the
Powerless Destructorus from the table and return to Meganteolis. You get 200
exp. He ask you to take the Destructorus to recharge at the Planetarium. Go to
the Planetarium and adjust the mirror in the Left Mirror room to point the
Blue Beam to the North Tower. Go to the North Tower and use to mirror to
reflect the Blue Beam to the Generator Core. Then place the Destructorus in
the Charge Unit (looks like an Orange with Peeling.) and close it. Pull the
lever next to it to initiate the Charging Process. <br>
<br>
Half way through the Charging Process, Some Huge Ghoulish monster resets the
Telescope. Return to the Telescope Room to Kill this monster. INDRAGUL has a
Invincibility Shield which can be removed by with the Blue or the Red Beam.
Run to the Telescope and Target either the Blue or the Red Star. Let the Beam
Rotate around the room and only start to attack Indargul aggressively once the
Shield in removed. After Killing Indragul, take the Key from his ashes. And
re-align the Telescope to the Blue Star for the Blue Beam and channel it
through the South Mirror.. Return to the North Tower to Continue Charging the
Destructorus. Take the Charged Destructorus from the Charge Unit and you will
gain 200 exp. Return to Meganteolis and he will give you a Disenchanting Spell
Scroll and 100 exp. Go into the Small Meeting Room of the Archmages. Go to the
room where there are some Statues in the middle. Stand at Left Wall and Use
the Disenchanment Spell Scroll in the Inventory. (Press ‘I’ then click on the
Quest Item Tab. Then Double Click on the Scroll.) The wall will Vanish. Enter
the Secret Wing. There you will find a bunch of tough sword weilding monsters.
Kill them all. On the Left is a Locked Room, The Sealed Necromantic, A
Mushroom Bomb Lab, and KulKurazz Torture Room. There’s a Labyrinth to the
right of this map. At the end of this Labyrinth, you’ll find a secret prison
where Mad Anitalis has locked himself in. No use talking to him at this
moment. At the bottom of this Labyrinth, is a place where you will find RAGAs.
Kill the RAGAs and the Dark Leader. Take the ENERGY CRYSTAL (quest item) from
the Dead Dark Leader. In one of the Rooms, you will find a Restrained
KulKurazzz. He will ask you to form a Pack. There are no other options. Accept
the Pack. He will give you the magic word ‘Syrah’ to communicated with Mad
Anitalis. Go to the Secret Prison and talk to Anitalis. This time he will
respond when you say ‘Syrah’ and he’ll give you a key to the locked room. Use
the Key to open the Locked Door. Inside this Room will find 5 Pictures on the
wall depicting the progress of a story. Press ‘E’ at the pictures to Activate
the sequence. Do it in this order (1 – Portrait of a Man, 2 – Man in Court, 3 –
Man in Cell, 4 – Man in Chains, 5 – Man Sucked into a Frame.) and you will be
teleported to the Avencast Past where you will meet Gyron. <br>
<br>
Here Gyron is to be executed by the Evil Taertius by extracting his mental
powers. Talk to Chaired in the next cell to get the Passwords for the
Necromantic. 50 exp. Go to the Necromantic Chamber. You will need to pass
those Pesky LASAS. You can either dodge them, or Kill them sniping or Sneaking
up behind them and Smack it. 30 exp each.. Once you reach the Necromantic
chamber, Go to Southern Docking Station for Suction and swap the Codes. ( h L
N -&gt; p ^ @ ^ ) and Click Activate. Then go to the Northern Docking Station
for Supply and Swap the codes. ( p ^ @ ^ -&gt; h L N ) and press Activate. A
cut Scene will commence. Tertius will die. Kill the remaining Guards. You will
gain 500 exp. Return to the Prison and Kill the TORTURE MASTER. Then follow
Gyron to his cell and he will send you back to the Present. (500 exp and
Avencast Robe of Honour) <br>
<br>
Make the Mushroom Bombs in the Lab with the Explosive Fungus Machine. Place
1 each of Crystalline Dragon Fire, Dried Sulfurous and Voldarian Morel and
Activate to Make the Mushroom Bomb. Make 3 Mushroom Bombs in total. <br>
<br>
Go to get Anitalis and bring him to the Necromantic Chamber. Use the
Mushroom Bombs on the Walls to the North, South and West to Open the way to
the Docking Stations. Now enter ( p ^ @ ^ ) for the Northern Docking Station and
( h L N ) for the Southern Docking Station and ( P J N h / ) for the Suction
Force Control. Active all of them and then active the main control at the
center of the Necromantic. If you did everything right, Anitalis will finally
regain his sanity and will give you a Demon Liberation Spell and 500 exp. <br>
<br>
Now proceed to the Torture Room where Kulkurazzz is Restrained, replace the
Ruined Energy Crystal with the Energy Crystal you found earlier. (200 exp).
While at the Kulkurazzz Restraining Barrier, press ‘I’ and press the quest
item tab and Click on the Demon Liberation Spell Scroll to release
Kulkurazzz. Kulkurazz will open the Door for you. Kill HARRASSYS. (375 exp,
and Ornulf of Elthenor’s Staff). Now enter the room of the Portal of
Dimensions. Run directly into the Portal. <br>
<br>
- End of Chapter - <br>
<br>
<br>
Chapter 4 <br>
Meganteolis’ Betrayal <br>
<br>
You return to the Stronghold just in time to battle FRAAZZZ. Killing him
will grant you 450 exp. The Protection Sphere failed and Theodosius asks you
to recharge it at the Planetarium just like you did for the Destructorus.
Return to the Stronghold with the Recharged Protection Artefact and place it
back on the stand. Theodosius want to go with you to see the Portal. Return to
the Secret Wing. A cut scene will commence. <br>
<br>
- End Chapter -</p>
<p>Chapter 5 <br>
Kyranian Wastelands. <br>
<br>
Enter the Portal of Dimension and will arrive at a strange floating large
piece of Alien Land known as Kyranian Wasteland. Make your way to the End of
this Cresant piece of land. There you will meet Gaian infront of the Kyranian
Stronghold. <br>
<br>
Subquest - Purifying Gaian's Spring <br>
Gaian wants you to purify his Spring. Enter the Kyranian Fortress using your
Emulet. And Pick up the Crystal Calice. Inside the Fortress of Dimension – Main
Gate, go the the center and pick up the Crystal Calice from the Small Stone
Chest and find it with water from the Magic Spring next to it. There’s a lever
which will activate a PORTAL. Pull it to activate the Portal. Take the Crystal
Calice of Elemental Water to the Gaian’s Corrupted Spring and purify it there
with the Elemental Water. Talk to Gaian and he will give you 300 exp and Gaian’s
Miracle Potion (permanently Increases Max Mana by 20 and Max HP by 25. <br>
<br>
* Special Area * Gardhun - Vault of Kings <br>
The PORTAL you activated is found near Gaian on a large Stone Column. Enter
it and you will reach Gardhun – Vault of Kings. Make your way to the end of
the Corridor. Beware of the Super Tough Wolgath. At the end of this Spiral
Coridor, you will find a Precious Coffin with some great equipment in them.
Enter the Portal Nearby to return to Kyranian Wasteland. <br>
<br>
Return to the Fortress Main Gate. Fight you way through to the North. You
will soon come to a Kyranian Teleport Machine. Use it to Enter Interior
Fortification of the Main Gate. Again Fight you way through while avoiding
those traps. At the Northern West side, you will come across a PSION who will
help you to activate the portal. He will give you the Key to the Generator
Rooms. Proceed to Generator Room Portal which is located behind the Locked
Door on the Northern East side to retrieve the Energy Cells. Use the Key to open
the door and use the Portal inside to get to the Generator Rooms. Run pass the
Gattling Energy Traps, and pass the Laser Grid when they turns of
intermittently till you get to the other side. There’s a Lever there, and
pulling it turns-off the Laser Barriers. As for the Fire Wall Waves, well, its
just like crossing a busy Highway. Have Fun !!!. Once you get to the last
room, Kill the defending Evil Psions and retrieve the Kyranian Energy Cell.
And Return to PSION. Give PSION the Energy cell and he will active the
Teleport unit. (800 exp) Proceed into the Teleport to reach the Kyranian
Quarters. <br>
<br>
Upon Arriving there, you will see Gorlin who will tell you a family story
and leaves. In one of the rooms at the Right side of the Kyranian Quarters you
will find a room with 2 COGWHEEL on a table. Take these COGWHEEL and the Key
in a small stone chest nearby. Then use the key to open the locked door there.
Inside this room you will see a White Sphinx Statue holding 2 cups, and a White
Chest nearby. Place the Cogwheels and the pins correctly and click on the
Crank to open the Chest. Inside you will find 2 Eye of Sphinx. Place the Eyes on
the Sphinx’s cups. You will have to battle Continues Spawns of Killer Flies
for 1 minute. You will need to Spawn a Crystal Golem as a Tank, and you will
need at least 10 – 20 mana potion to keep spamming your Area of Effect magic
to Kill the Flies. You will need to respawn your Crystal Golem every 10
seconds. After this Test of Endurance, the Sphinx will Self Destruct and you
can take the Tar El Ak’s Sash (the Best Sash so far) from the Rubble. Proceed
to explore the Quarters. Eventually you will come across Meganteolis. <br>
<br>
- End of Chapter – <br>
<br>
Chapter 6 <br>
The Last Kyranian’s Legacy <br>
<br>
Fight POSSESED MEGANTEOLIS and defeat him. (900exp , Meganteolis Staff).
Soon you will come across your Late Parent’s Chambers. Pick up the Kyranian
Key and the Elixir of Transcendency from the Small Stone Chest next to the
Holographic Unit. And use the key to the next room. Proceed with caution. Kill
all the Monsters and go to the room on the right and you will see a Teleport
Unit. Use it to get to the Defensive Fortification Side Gate. You will be
rudely greeted upon arrive but you’re no Jelly, so kill them all and proceed.
Make your way to the South of the Fortress and you will eventually reach a
small part of the Kyranian Wastelands. There you will find Pajaou and this 3
other Madavas companions. <br>
<br>
Sub-quest - Remedy to the Black Scourge <br>
Pajaou will ask you to find the remedy for Anjaou’s BLACK SCOURGE Curse.
Search the Map for the Kyranian Crystals which is located in a small stone
chest on the left side of this land. Enter the Fortress again and go to the
Lab which is located on the North East side. Use the Crystal Calice you still
have with you and scoop up some Elemental water from the Fountain in the
Concourse south of this fortress. When you find the Lab, get the instructions
from the Manual on the stand and then use the Mixer. (300 exp , Kyranian
Remedy). Return to Pajaou and give him the remedy. Anjaou will recover and
will give you Anjaou’s Ring and 400 exp. <br>
<br>
Now return to the Kyranian Quarters and make your way to the North. The last
room here you will find a Teleport Unit. Use it to move to the Kyranian
Security Gate. Upon Arrival, you will find that KULKURAZZZ arrived and
sealed both Teleport Units, and leaves you stranded. Have no fear, Gorlin to
the rescue. Simply summon his Doppleganger and shout his name for help. Then
step away for the Doppleganger to leave. Gorlin will arrive in a short while
to unlock the Teleport for you and wants you to bring him to the Kyranian
Museum. You’ll have to agree. <br>
<br>
At the Museum, you will come across Enrael. <br>
<br>
Sub-quest - Redemption of a Thief <br>
Enrael wants you to help liberate him from his Punishment. Take the Royal
Diamond from him and place it back on the Display Case in the Museum just
south of the Museum Door. (250 exp) <br>
<br>
Proceed into the Museum pass Gorlin. Kill all the monsters along the way
till you’ve gone a circle, you will then find that Gorlin is in a room being
chase by Mutated Chimakoos. Kill the Chimakoos. Gorlin will tell you his sad
story <br>
<br>
- End of Chapter- <br>
<br>
Chapter 7 - Finale <br>
Destruction of the Crystalline Heart <br>
<br>
Gorlin will Open the locked Door and leaves. (600 exp). Proceed North to
enter the Kyranian Palace and Sanctuary <br>
<br>
On the left side of the Sanctuary you will come across a room that requires
you to Recognise a Piece of Art in order to Open the door. Arrange the Art in
the order from Left to right starting with the Snake head pointing to the
left. When you have completed the Jigsaw Puzzle and press activate, the door
will open. Kill all the PSIONs in here and take the Key to the Chamber of Sphere
Horns and the Sphere Horn Stone Tablets. Return to the center hall of the
Palace. Gorlin will bid you farewell. You the key to open the Locked Doors and
enter both the Sphere Horn Chambers and enter the respective codes to activate
the Ky’Ral (Bird, Snake, Labyrinth, Mushroom) and Erend’Ur (Bag, Mushroom,
Butterfly, Man) Horns. The codes are found on the Stone Tablets. (100 exp +
600 exp). The Way to the north will Open leading to the Large Meeting Halls of
the Kyranians. Proceed North. <br>
<br>
Along the way at the Large Meeting Halls, you will come across Symbolic
Platforms much like the ones you saw at the Academy’s Crypt leading to
Marugar’s Coffin. Step on the symbols according to the Symbols on the elevated
sides in the order starting Left and then right and left and right from bottom
up. I’ll list the order here. (Butterfly, Man, FloppyDisc, Labyrinth, Snake,
Mushroom, Snail, SquareHead, Bird, FloppyDisc, Witch, EagleLabyrinth, Bag,
Bird). Do it slowly, as just a single miss will kill you. <br>
<br>
Upon successfully crossing the platform, you will enter the Great Meeting
Hall. Now is the time to use up every unused Skill Points and Stock up on
Health and Mana Potions. You should be Level 38 by now if you did every quest
and killed all the monsters there are to kill. You will get non-stop action
till the End of the Game. Summon your Crystal Golem and Kill all the
Tentacles. Then Kill MORGATH, Then Destroy the Crystal Heart. The strategic
use of potion will help you Defeat the Morgath. Good Luck and Play the game
again even if you completed it. Then tell all your friends to play it too.
Cheers to Clockstone for wonderful piece of work and we look forward to more
game titles coming our way !!! <br>
<br>
- END GAME -</p>