Baldies чит-файл №1

CrazTaxi's Unofficial FAQ to Baldies

Version 9.0
Completed at 04:29:12 P.M. Eastern Standard Time on September 30, 2000
---------------------------
Contents
---------------------------
Version History
Starting Out
Controls
How to Play
Types of Baldies
Toolbar
Teams
Buildings
Worlds
Inventions
Attacking
Level Strategy
Secrets and Tips
Bonus Levels
Hidden Levels
What I Need
Credits
Disclaimer


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Version History
---------------------------
9.5-9/30/00-Got rid of the themes, fixed Worlds section, changed name and e-mail
address, Added
What I Need
9.0-2/17/00-Updated Buildings and Bonus Levels
8.0-2/16/00-Updated Buildings and Worlds
7.0-2/15/00-Added Attacking and Level Strategy.
6.0-2/14/00-Minor updates of Tips, Inventions, and Bonus Levels. Need more
secrets and hidden
levels. If anyone has some, e-mail me at crazytaxi0751@aol.com
5.0-2/12/00-Fixed minor Inventions mix-up. Added Secrets and Tips, Worlds, and
Disclaimer.
Updated Buildings.
4.0-2/12/00-Added Bonus Levels and Inventions
3.0-2/11/00-Added Teams and how to play
2.0-2/10/00-Added Buildings and Types of Baldies
1.0-2/02/00-Started FAQ. Added Starting Out, Controls, Credits, and Toolbar.

---------------------------
Starting Out
---------------------------
Open up the Baldies.exe(Windows) or Baldies.bat(DOS) file for single player
and Baldnet.exe
or Baldnet.bat for multiplayer. Then for single player type in your name(and in
DOS a password).
Press enter. Choose a level that is yellow or green. Then click on the Baldy
on
the right to
start. For multiplayer(Windows) choose Winsock IPX connection for DirectPlay at
the connection
method screen. Click OK. Then choose a game to play. For DOS choose number of
players(2-4)
and press Enter or Return.

---------------------------
Controls
---------------------------
Single Player
Mouse-Move cursor

Left Mouse button- Selects icons
Click and drag an object to move stuff
Digs once you have a shovel
Click and drag on the map to choose all Baldies in the window

Right Mouse Button-Identify objects if advisor is on
Turn water into land if you have a shovel

1- Worker Baldy

2- Builder Baldy

3- Soldier Baldy

4- Scientist Baldy

5- Angel Wings*

6- Flag(Build House)

7- Shovel**

8- Hand


Windows Multiplayer
All single player commands

F1- Talk to player 1
F2- " " " 2
F3- " " " 3
F4- " " " 4
F5- " " all players


DOS Multiplayer
All single player commands except 1-5

0- List of who is playing and their number
1- Talk to player 1
2- " " " 2
3- " " " 3
4- " " " 4
5- " " all players

* Only accessible after 4 houses and enough worker energy
** Only accessible after 3 houses and enough worker energy

---------------------------
How to Play
---------------------------
You start out as the Baldies. You try to kill the other teams. To do that
you must
build houses to breed, invent stuff, and make weapons. To breed, place workers
in the house.
To maintain and expand houses, have builders in there. For inventions, use
scientists. For
weapon making, have soldiers.
---------------------------
Types of Baldies
---------------------------
Worker(Red)-Breeds in house, produces red energy
Builder(Blue)-Maintains houses, produces blue energy
Soldier(Green)-Makes bullets and grenades, battles, produces green energy
Scientist(White)-Makes and builds inventions, produces white energy

---------------------------
Toolbar
---------------------------
The Baldy in the red shirt is a Worker. The one in the blue shirt is a
Builder. The
one in the greenish shirt is a Soldier. The one in the white shirt is a
Scientist. To turn
people into those click on the appropriate icon and click on one Baldy to make a
single one
that and click on an empty space and drag to turn everyone in the dark space
into
the one you
want. The angel(Windows) and the angel wings(DOS) make people move in mass
numbers and is more
efficient than the hand. It takes up worker energy. The shovel digs land into
water and water
into land. It takes up worker energy. The flag builds a house. Uses builder
energy and
requires a builder on the outside to construct. The hand grabs small items. If
you grab
anything other than a Baldy it uses worker energy. The power bars fill up as
the
appropriate
Baldies walk around.

---------------------------
Teams
---------------------------
There are 4 teams.
Baldies-You
Hairies(Blue)
Beardies(Yellow and Green)
---------------------------
Buildings
---------------------------
Each building has 4 rooms. Starting from lower left, going clockwise.
Worker room
is where they breed. Builder room is where the builders maintain the house.
Minimum builders
to maintain house is 1 for every 5 a house can hold. Picture of house is where
you choose which
house to build. Red for breeding, white for science, and green for military.
Details below.
Chalkboard is where you choose an invention to build. Scientist room is where
scientists
cook up ideas for inventions. Soldier room is where they make grenades and
bullets for
battle The more baldies in a particular room, the faster they do stuff(ex.
more
builders=
faster expansion).

House stage(Name)
# of baldies it can hold
Description
What it looks like in different worlds

Stage 1 house
10 Baldies
Very poor all-around
Green--House
Ice----Igloo
Desert-Tent
Did not get to European or Hell yet

Stage 2 Red(Small house)
20 Baldies
Poor breeding
Green--Wider house
Ice----Snow-covered house
Desert-Small clown

Stage 3 Red(Medium house)
30 Baldies
Average breeding
Green--Widest house
Ice----Wide snow-covered house
Desert-Elephant

Stage 4 Red(Medium house w/ garage)
35 Baldies
Above average building
Green--Medium house w/ garage
Ice----Medium house w/ garage
Desert-?
Stage 4 Red(Castle or Large house)
40 Baldies
Good breeding
Green--Small castle
Ice----Small castle
Desert-Big clown

Stage 5 Red(Castle w/ helipad)
45 Baldies
Very good breeding
Green--Castle w/ helipad in middle
Ice----Castle w/ helipad replacing middle tower
Desert-Strongman w/ target

Stage 5 Red(Huge castle or Huge house)
50 Baldies
Excellent breeding
Green--Large castle
Ice----Large castle
Desert-Lion

Stage 2 White(Science house)
20 Baldies
Good for inventions
Green--House with wheel
Ice----Flat igloo w/ telescopt
Desert-Gypsy hands w/ crystal ball

Stage 2 Green(Strong house)
20 Baldies
Bullet making
Green--Looks like Level 2 Red Ice house
Ice----Wooden fort
Desert-Cannon

Stage 3 Green(Barracks)
25 Baldies
Bullet & Grenade making
Green--Wooden fort w/ stone tower
Ice----Big wooden fort
Desert-Cannon w/ cannonballs beside it

Tree
15 Baldies
Increases energy
Green--Tree
Ice----Snow-covered tree
Desert-White cotton candy
---------------------------
Worlds
---------------------------
In each world, the buildings will look different and the people will be
wearing different
outfits.

World
Theme
Enemy Clothing
Objects

Green
Everyday people
Same as a builder
Rock, Tree

Ice
Eskimo coats
Rock, Snow-Covered Tree

Desert for DOS (European for Windows)
Clown costumes (DOS)
Cannonball, Cotton Candy (DOS)
---------------------------
Inventions
---------------------------
Combine inventions for maximum killing.

Invention(Level)-Description

Cannon(1)-Shoots Baldies and others to places. Close range. Useful for
drowning
other teams.
Cannon(2)-Same as 1. Medium range.
Cannon(3)-Same as 1 & 2. Far range.

Mine(1)-Blows up Baldies and other people. Useful when put in front of a
breeding house's door.
Mine(2)-Same as 1. Does minor damage to landscape(destroys flowers and animals)
nearby.
Mine(3)-Same as 1 & 2. Does damage to everything nearby.
Mine Field-Field of Mine 1's.

Catapult(1)-Catapults people in the air.
Catapult(2)-Same as 1. Hurts people.
Catapult(3)-Same as 1 & 2. Kills people.

Pit(1)-Anyone walking over it falls in. To avoid your people falling in, place
1
Baldy over the
pit. As it opens, grab it and wait until it closes. Repeat until it
disappears.
Pit(2)-Wider than 1.
Pit(3)-Wider than 2.

Electro(1)-Shocks people. More useful in the rain.
Electro(2)-Shocks a wider range than 1.
Electro(3)-Shocks a wider range than 2.

Storm(1)-Makes it rain, snow, etc. Use with Electro for maximum killing.
Disrupts angel flying.
Storm(2)-Rains and turns land into water or water into land depending on the
world.
Storm(3)-Turns more land into water and more water into land.

Popper-Fills people up with air until they explode.
Popper Field-Field of poppers.

Rock Rain-Rains rocks. Put a rock in a science house to access one.

Fish Rain-Rains fish. Place a piranha in a science house.

Skunk-Makes people run out of the house. This and any other animal requires you
to put it
in a science house.

Increased Fertility-Breed faster. Happy rabbit.

Decreased Fertility-Breed slower. Mad rabbit.

Shark bait-Attracts sharks in the level to it.

Shark repellent-Repels sharks.

Magic Cloud-Any enemy angel flying under it will become a Baldy.

Balloon-Angels are attracted to it.

Gas Mask-Protects a house from skunks.

Earthquake-Shakes up the ground. Possible evacuation of a house.

Armageddon(Boxing Glove)-Destroys everything and makes everyone an angel. Then
a
small piece of
land appears and everyone flys to it. They all turn
into soldiers and
fight until 1 team comes out the victor.

Helicopter-Puts a helicopter into a Castle with a Helipad. Use for bombing
houses.

Car-Puts a car into a medium house with a garage.

---------------------------
Attacking
---------------------------
To attack, make sure you have at least 1 Barrack and lots of soldiers and
the angel wings.
Then put your shield where there are the most enemies outside. Then fly your
soldiers to the
shield. They should start shooting. If they don't, you don't have enough
soldiers in the
Barrack. To invade a house put your shield on a house. Beware, every Hairy
killed will kill a
Baldy. To grenade a house and then invade, put your shield on a house, but put
a
rock in front
of the door. The soldiers will throw grenades until the house is wrecked. Then
remove the rock.
---------------------------
Level Strategy
---------------------------
Level 1
Build a barracks and let 1 of the soldiers kill the Hairy. You do not have
to breed.

Level 2
Between the tree and the 2 houses you have, build a house. Make sure it is
centered.
Make it a breeding one and take the soldiers out of the other houses. Then
follow tip #2. Once
you have excess Baldies, turn the upper house into a Science house and the
bottom
one into a
Barracks. Then attack until you win. If you killed all the Hairies and you
still didn't win,
try all the trees, there are some in there.

---------------------------
Secrets and Tips
---------------------------
Instead of invading a house, put your shield on it and put a rock on the
door. If you
have a barracks, soldiers will grenade the house. When it gets ruined, go in.
You won't lose 1
Baldy.

When you get to a Medium house, only have the required number of builders
in
it. Leave
the rest workers. Repeat for the other breeding houses.

When you have a helivopter, isolate all your soldiers in one place so they
don't shoot.
Then use the helicopter to bomb all the buildings so the enemy can't breed.

DON'T use the hand with the helicopter. It will chop your fingers off.
Then you can't
grab anything, but it looks cool.

For Extra levels 1 and 2 drop sheep in the water. Then pick up 10 dolphins
and put them
in your science house. Then beat the level. In place of levels 1 & 2 there
will
be extra
levels.
---------------------------
Bonus Levels
---------------------------
Between Level 09 and 10-Use the hand to save the Baldies from the mine field.
Every one over 12
saved will be warped to the next level. 30 seconds.
Just have quick
reflexes.
Between Level 17 and 18-Use the flag and shovel to guide the Baldies to the
warp. 1 out of
every 4 will be warped to the next level. 2 minutes.Put
the flag in the
warp and use the shovel to make paths to the warp.
There
are Baldies in
each corner. Since they are Builders, they will go
towards the warp.
Make sure you dig a wide path so they won't wander
around.
Between Level 27 and 28-Use the soldiers to kill the Hairies in the trees.
Every
Hairy killed
is an extra Baldy in the next level. Put a Baldy in
every tree. If a
Hairy is in it, the soldier will get killed. Then put
another one in to
kill him and take over the tree.
Between Level 34 and 35-Use the hand to save the Baldies from the traps. Every
one over 8 will
be warped to the next level. 30 seconds.

---------------------------
What I Need
---------------------------
Information on the last 2 worlds and the european world for windows.
Info on how to beat stage 38 (DOS)

---------------------------
Credits
---------------------------
Me(CrazTaxi)(craztaxi@aol.com)-Made this FAQ
Panasonic Interactive Media-Made the game
GameFAQS-Posted it
Cu_Pimp-Borrowed the game from

---------------------------
Disclaimer
---------------------------
All of my FAQS and ASCII are copyright 2000 Pikablu 197. Any plagerism
will
have serious
legal action and you will face up to a $1,000 fine and/or 10 years in jail for
copyright
infringement.