Blair Witch Project: Episode 3 - Elly Kedward Tale чит-файл №2

BW3 is extremely linear, so much of the walkthrough is more advice on how to
solve certain areas rather than a step-by-step guide. There will be much
fighting
in the woods; just use whatever weapon or spell you feel most comfortable with.

After the opening scene, walk towards the town. Keep going north, and when you
are almost to the church, enter the building on the right.

Speak with the Magistrate. He will leave a key for the jail on the table. Exit
the Magistrate's office and go to the barn on the right. Kill the dog that
attacks you and then take the whiskey jug in the stall.

Go to the church and speak with Father Goodfellow.

Exit the church. Off-screen, to the right of the front of the church, is the
jail. Go down the steps and use the jail key. Talk to the town drunk and give
him
the whiskey. Then speak with Elizabeth Styler in the other cell.

Follow the main path out of town (behind the church) until you reach Coffin
Rock.
Your path is automatically mapped in your notebook, so just periodically check
to
make sure you are going in the right direction.

After disposing of the undead at Coffin Rock, you will free the little girl who
was being held as a sacrifice.

Talk with the Magistrate and the Father and then exit the church and go to the
cemetery. It is off-screen to the left of the church. Choose the scroll from
your
inventory at the cemetery gates. After killing all of the undead in the
cemetery,
retrieve the cross and return to the church.

Go to the jail and speak with Elizabeth. She will give you the key to her house.
It is to the left of the church, by the cemetery. Enter her house and get the
book that is by the candles on the floor. Be prepared to fight. Go back to the
jail and give the book to Elizabeth. She will give you a spellbox to use on your
journey to Elly Kedward's house.

Go back to the woods and follow the White Wolf until it leads you to a hut.
Enter
the hut and speak with Asgaya. Exit the hut and use your map to find Elly
Kedward's house.

Enter the house and explore. After the demon forces you from the house, return
to
Asgaya's hut. He will give you a voodoo doll and spell for courage.

Go back to the Elly Kedward house. After defeating the demon, enter the house
and
descend into the cellar. The Indian boy will give you an Eagle Talisman. Exit
the
house. Asgaya will meet you outside (this is a big improvement over the first
game, which would have required you to trudge back to Asgaya's hut). He will
give
you a spirit twana and a spell of healing. Follow your map to the Spirit Gate.
Use the twana at the gate.

Cross the bridges in the spirit world, leaving a path of violence in your wake.
You will eventually find and free another child, who will give you a talisman.
Continue forward until you reach a broken bridge. Use your Eagle Twana to cross
the chasm. After defeating the boss monster, you will be transported back to the
real world.

After speaking with the Father, go to the jail and talk with Elizabeth. She will
ask you to find and save a great tree in the forest. Use your map to find the
tree and remove the bag of disease from it. Return to the jail. Give Elizabeth
the bag and then speak with both her and the town drunk.

Use your map to find the Indian Burial Ground. Use your Bear Talisman at the
gates. When you reach an open area where zombies and stick monsters come out of
the ground, kill the zombies first. To kill the stick monsters, use your fire
stick to light them on fire and then shoot their glowing hearts. This part is
very difficult and may take a few attempts. After the stick monsters are
destroyed, the fire at the top of the screen will go out and you can continue
forward to battle Matt-ann-tote. After defeating him, take the Indian bones.

Go to Asgaya's hut to get another spell and then return to the town of Blair.
After speaking with the Father and Magistrate and receiving the Bible, go see
Elizabeth in the jail and give her the Indian bones. She will give you a twana
and a talisman. Speak to the town drunk and then exit the town and use your map
to find the Demon Gate. You will be able to use the twana to enter the Demon
Gate
after you defeat the wolf.

Follow the path, killing everything in your way and collecting a total of five
gold skulls. There will be another child to save, who will then give you a
strength talisman. When you reach a broken bridge that you cannot cross,
backtrack a little, and to your right you will see five pedestals on which to
put
the skulls. This will repair the bridge. Cross until you reach a giant door. Use
the strength twana to open the door.

Now comes the main battle of the game. After defeating Hecaitomix, there is a
timed sequence in which you will have 300 seconds to return to the Demon Gate
entrance. Believe me, my grandmother could make it in this amount of time.

Now just when it seems the game is over, Elizabeth will be possessed by
Hecaitomix. Use the Bible to free Elizabeth.