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Читы для Dagger's Rage

Чит-файл для Dagger's Rage

Dagger's Rage

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Разработчик:Microforum International
Издатель:Microforum International
Модель распространения:розничная продажа
Жанры:Arcade (Shoot'em up) / Top-down

Даты выхода игры

вышла в 1995 г.

Solution [ENG]

Информация актуальна для
Before license level 3:Goto raraki restaurant in Quintown (New Hope) and watch
the news
Meet hurt pilot in Pacifica (Hom) Terminal
At license level 3 and above: Goto the pub in Regas (Hom) and listen to the
strangers conversation
Goto Argus tech in Newerth (Hom) (Dr. Targas)
Goto Spanzo Bar in New New York (New Hope) and talk to Mouth
Goto Quintown (New Hope) and talk to Fasit
Attack Dragon Teeth at location according to Fasit (for me it was Milton)
Return to Newerth (Hom) and see Dr. Targas again.
Meet Stan at Tuyak (Grayson's Rock)
Go back to Regas (Hom) with Stan
Talk to Yan in the shipyard of New New York (New Hope)
Meet Mouth in Himbleton (Ariel)
After having license level 1 and having done everything above: Talk to Harvey
Grant (Regas, Hom).
He will tell you to destroy the four remaining pirate groups.
For me, the pirates were located at: Jolly Roger - Trump
Shiva's Curse - Miccey
Widowmaker - Penal Asteroid
Tooth N' Nail - Graham Then protect Hom from the attack of the Pogodyne
Security Fleet
Attack Pogodyne Security Fleet (at New Hope)
Goto Argus Tech and ask for the Anti-Matter gun (Newerth, Hom)
Return to Regas (Hom) and talk to Harvey (again)
Goto Nova Research Lab (Tuyak, Grayson's Rock) (Actually, for me it was at
Pacifica, Hom)
Final Mission at Gadon System E1

***Observations***Enemy ships won't usually fire directly at each other, but
can be ledinto oncoming fire. This is especially true of missions with Capital
ships. These will fire almost blindly at you. Keep slightly ahead of the
regular ships, and fly circles around the capital ships just fast enough to
stay ahead of their shots. The ships following you will be running into
friendly fire. For small ships (like the Scorpion, and sometimes the Man O'
War and the Nightcrawler), this will be enough to destroy them in short order.
With the larger ships (like the Conquerer) it won't do much more than wear
down the shields. Thus: It is better to save the capital ships for last, so
that you can use their firepower in addition to your own to take out the enemy
fighters. This is ESPECIALLY TRUE of the final mission.

Also, speaking of capital ships, you can fly right up to them (if you do it
properly), and blast away to your hearts content with your lasers, and save
your missiles for later. This is actually quite simple to do. (This example
assumes that the capital ship is pointing up or down, so that the two guns of
the capital ship are above and below each other. If the capital ship is
horizontal, tilt these instructions by 90 degrees). Fly in a circle around the
capital ship, so that the guns follow you. You will notice that one of the two
guns will become 'stuck'. When you reach the side opposite to the direction of
the stuck gun (so that it is pointing away from you), and the remaining gun is
firing horizontally across the screen, fly away from the ship parallel to the
shots. When you near the point where the shots disappear, stop, and
re-position yourself so that you are as close to them as you can get without
getting hit. Be sure to be on the correct side of the shots, so as to line up
with the stuck gun (for example, if the stuck gun is the top one, be above the
shots. If it is the bottom one, be below the shots). Allign yourself to fly
towards the capital ship running parallel to the shots. Move forward until you
can just see the ship at the side of the screen. Stop. Fire away until it
blows up. Pretty simple, eh? Be careful not to get too far away from the line
of shots, or to come too close to the capital ship, the 'stuck' gun can
sometimes unstick itself and swing around to shoot at you. There is no safe
position when both guns are shooting at you.

As far as ship configuration is concerned, I prefer The Rage, with level three
shields, armor, and engine. Weapon one should be a level three laser, and the
remaining four should be level three guided missiles. You can take out your
enemies without ever even seeing them on screen. Four banks of these missiles
(30 in each bank for a total of 120) is PLENTY, so fire away. The lasers are
more of a precaution. Once you are out of missiles, you are OUT OF MISSILES,
and if you have no other weapon, you are screwed. Plus, if the mission entails
a capital ship, the lasers come in handy. Some prefer the Sonic Gun (of all
the weapons, it does the most damage for the energy consumed), but if you have
a level three engine, energy is not a concern.

Speaking of Energy, it is a BIG concern if you have a smaller ship that
requires a level one engine. Be careful not to use TAB (Turbo Boosters) too
much, as it drains energy. Once you are out of energy it's ALL OVER. No
shields and no weapons and no turbo boost to get away with. (Actually, the
Machine Gun and regular missiles might still work with no energy, I am not
sure. But all lasers, the sonic gun, the photon gun, and guided missiles won't
work without energy, and I'm fairly sure that regular missiles won't work
without energy either).

Advancing License levels can take anywhere from four to ten missions (usually
around five-six). The key isn't the number of missions you fly, it's how much
you get paid for them. Once you've earned 75,000 (or so), you advance to the
next level.

Fleeing from the incidental battles (you know, the ones you run into on the
way to the mission objective) does not seem to have a detrimental effect,
HOWEVER, I didn't retreat until I had already reached level one and was
working on eliminating the pirates. It is entirely possible that you will be
bumped down a level for fleeing these battles before you reach level one.

***Cheating***All right, so most of you skimmed the rest of this file and went
right to here. Well, I've got bad news for you. Cheating doesn't really make
the game easier, just quicker to complete. It's a money cheat, so you can
upgrade to the max as soon as possible. But you still have to run each mission
on your own. They will just take less time to beat.

Here's what you need: A text editor that can edit BINARY files (I used the
EDIT that comes with Windows 95).
                                        
Here's what you do (Please note the following: I am not responsible if you
follow these instructions and your computer blows up and burns down your
house. You shouldn't believe everything you read. Just because I *SAY* that
this is a cheat doesn't mean it isn't really a very subtle virus I'm having
you put on your own hard drive. Not all Netizens are trustworthy. So be very
careful! And also, you may want to make copies of your game files, in case
something does go horribly wrong.):1) Save a game in Dagger's Rage.
2) Go to DOS (or a DOS prompt, it makes no difference).
3) Switch to the appropriate directory containing your saved game files (for
example, type (without quote marks) "cd\dagger" and hit enter).
4) Open the EDIT program ("edit" then enter).
5) Open the game file you want to edit. BE SURE THAT THE BINARY BOX IS
CHECKED!
6) Move to column 13 on the first line (you can see which column you are in on
the bottom right hand side of the screen (in between Line and Value)).
7) Press DELETE four times (NOT BACKSPACE!)
8) Press 'd' four times (that's it, just the 'd' key, LOWERCASE, don't hold
down alt or shift or anything).
9) Save the file, exit, and there you go.
When you load that game in Dagger's Rage, you will find yourself with
1,684,300,900 money (which should be enough for anything you might want to
buy).

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