Darkened Skye чит-файл №1

DARKENED SKYE WALK THROUGH v 1.01
By Kelly Thompson
For Windows
Date 11 Mar 02
Date 06 Apr 02 V 1.01 update

DISCLAIMER
This document is copyright(c) 2002 by Kelly Thompson.
If you'd like to use this document on your website, email me at
chibon810@hotmail.com usually if you ask I won't have a problem. However I will
only let it be used 100% unaltered and only with my permission. Other wise this
walkthrough should only appear at www.cheatcc.com, www.gamefaqs.com and
www.neoseeker, www.gameboomers.com providing they accept it. If you wish to
alter this it can be done with my permission.

Contact Info.
If you wish to send me corrections or comments (no hate mail please) email me at
the address above.

Update notes, and comments

I was quite surprised by the amount of requests I received for this faq. The 3
sites I have mentioned above will be the only sites I will send my updates to.
It
will be the responsibility of the other sites to acquire their updates from one
of
these 3 sites.
I wanted to wait about a month before I did an update to see all of your
opinions
and feed back. I added the spell list to clarify some of my misleading comments
and
hopefully I have corrected them all. I also tried to fix the typos and mistakes
I
have made. Big Note: If you have recommendations for updating this FAQ please do
not take my FAQ add your changes and e-mail them to me it's rude and
unnecessary.
Unless I have asked you to do so (Zanthia this is in no way towards you I asked
to
help me).

Special Thanks:

I would like to thank Zanthia (Game Boomers) and Filby (Game Boomers- GameFaqs)
for
giving me encouragement to write and complete this walk through.
I would also like to thank my wife and 2 daughters for putting up with me being
glued to the computer to complete this walk through.






Contents
1. Introduction
2. Known bugs
3. Items and what they do
4. Level items that are integral to the game and what they do
5. Spells what they do, and how many skittles the require.
6. Walkthrough



1. Introduction
This walkthrough will take you directly through the level feel free to go
explore
the whole level on your own. I only mention the necessary items to get you
through
the level. Try to do all you can and only use this when you're really stuck. I
am
writing this the way I got through it so it might not concur with every ones way
of
playing it. The 1stlevel I over detail it to get you familiar with how the game
works, after this level it won't be so redundant. This game gives you all the
necessary hints the trick is to constantly pay attention to and read the notes
and
quotes in the inventory. I will occasionally add notes at the start of the level
to
explain certain things. I also will fail to mention the obvious cut scenes. Also
let it be known that Skye cannot swim she sinks like a rock. The reason I listed
the level items spells and skittles is in case you lose them from the bugs I
have
had them disappear on me at different times.


2. Known bugs
There are a few bugs in the game that will drive you nuts examples: Falling
through
floors, ground, and missing items or spells at the beginning of a level and a
few
lockups. The way I got around these were save often (quick save f2 by default)
and
save at the beginning of a level or use the restart level option in the menu. I
will mention what new spells you should have and what color and how many
skittles
you should have at the beginning of the level it is relevant. For the lock ups
and
weird orange screen update the drivers for your sound and graphics cards and
defragging your system.


3. Items and what they do
Rumble stones: blow things up and can get you key items and potions
Rune mines: can be dropped in strategic locations and take out multiple
opponents
and does more damage than the staff. Take the time and practice to use these

Skittles: There are different colors of these to equip to your magic spells

Potions: Red potions are for health and blue potions are for mana

Flashing or glowing objects: These objects will do this in the game it is a sign
that they are essential to the game.



4. Level Items

Level 2: Ogmire Archiepelago
Pendant: Use the symbols on it for a puzzle
Spongite: Throw them in water and they expand to jump across be aware they last
about 10 seconds and then disappear.

Level 3: Tikniki Swamp
Fish: Used for trading in this level
Spongite: same as level 2
Fishing Pole: Needed at the end of the level this will be obvious

Level 4: Ogmire City & Ogmire dungeon
Key: A yellow or gold key you will find
Ogmire coin: A coin you will find with the key and used in level 5
Spongites: same as the other levels
Rope: Needed for certain things
Moms Head: to be used in level 6

Level 5: Lynlora 2nd visit
Blag whistle it's obvious

Level 6: Sky Pirates camp
Moms head to be given as a token

Level 7: Lynlora with stone
Nothing really

Level 8: Zen'Jai
Vase: Used to put water in
Seeds: needed to feed birds
Gold or Orange feathers: Needed to clothe the bird
Orange and purple birds 2 of 5

Level 9: Ice heart
Stone bird: 3 of 5
Key: Needed to open the gate
Fuse: Needed to light the cannon

Level 10: Fire heart
Nothing really

Level 11: Black heart
Nothing here either

Level 12: Warlords palace
There are 5 pieces of Armor to procure for assembly
Clock: Used to call the last bird
Green and yellow birds

Level 13: Lynlora 3rd visit
Fruit cake: Used to trade with the Zogel
Dish: Used to trade
Tuning Fork: Turns into a key of sorts

Level 14: Stone Heath
Box: found with crow bar the use will be obvious
Key: Has symbols on it for a puzzle. There will be 3 of these in this level
Crow bar: Used to pry with
Chain: Used for climbing or repelling
Mirror: Needed to reflect light

Level 15: Lower goblins lair
Energy crystals: Used to charge the power cell I refer to them as zappy things
Power cell: Needed to activate the elevator there will be 3 of these
Security code: Needed to access the elevators there will be 3 of these also
8 sided crystal: Needed for time machine

16: Upper goblins lair
Portable time machine needed for the next level

Level 17: Bone lands
Venom vial: Stores venom
Portable time machine: Revives the dead
The shoes dress and necklace will be used to assemble Gwen Ella

Level 18: Lynlora 4th visit
Portable Time machine: now needed for trading
Toy boat: Needed to go across water

Level 19: Twell country
Nothing in this level

Level 20: Gargoyle cemetery
Vortices Lamp: used to collect vortices
Garlic: Used to lock vampires in their grave
Key: Needed to open last door

Level 21: Cathedral library
Vortices lamp: Same as level 20

Level 22: Cathedral
Vortices lamp: Same as level 20 & 21

Level 23: Bell tower
Vortices lamp: Same as the other levels

Level 24: Necroths Realm
Guard bracelets: A key to the cell

Level 25: Necroths lair
Nothing just you are needed



5. Spells: what they do and Skittle requirements.
1. True Sight: Enables Skye to see things in true form 1: Red Skittle 1: Orange
skittle.

2. Strength Sap: Weakens enemy. 1: Orange 1: Yellow

3. Prismatic Pulse: Energy blast (distance spell). 1: Yellow 1: Green

4. Shadow Vision: Allows Skye to see in the dark. 2: Red

5. Madness: Will cause enemy to lose mind. 1: Orange 2: Green

6. Awaken Stone: Animates stone statues and objects. 3: Red

7. Pyro Pulse: Attacks with fire, will also burn objects ( distance spell). 1:
Orange 2: Yellow

8. Spell Shield: Increases Skye's magic defense. 1: Red 1: Orange 2: Yellow

9. Fire Walk: Allows Skye to walk on hot surfaces. 4: Red

10. Polar Pulse: Attacks with ice, will also freeze water. 1: Orange 3: Green

11. Impede: Slows enemy's movements. 2: Orange

12. Veil: Allows Skye to be almost invisible (this is a fun spell!) 1: Red 3:
Yellow

13. Psychic Blast: Reduces potency of multiple enemies. 1: Orange 3: Yellow

14. Magnify Magic: Increases power of the next spell. 1: Orange 1: Yellow 1:
Green
1: Purple

15. Diminish: Allows Skye to become small. 2: Red 1: Purple

16. Universal Smite: Deals modest damage to all enemies 2: Green 1: Purple

17. Affliction: Poisons enemy ebbing health away. 1: Orange 3: Yellow 1: Purple

18. Lightning: Lightning attack, also charges things. 2: Yellow 2: Green 2:
Purple

19. Ring Of Rime: Damages all enemies (Ice spell) 4: Yellow 1: Green

20. Cleanse Evil: Destroys demons and undead enemies. 2: Yellow 3: Purple

21. Wind Glide: Allows Skye to float. 5: Red 1: Orange

22. Create Wizard: Allows an ally to use magic. 6: Purple

23. Heart Of The Rainbow: Powerful pulse spell. 6: Purple






6. Walkthrough

1. Lynlora
When you materialize you will see Drakk in front of you. Get the rune mine
behind
you 1st then go talk to drakk, fight the guys in front of you turn right go 1
intersection and get the rumble stone turn around the way you came stay to the
left
and you'll see a tree in the road examine it and you'll find a red breasted
northern butt smiler after that you'll see the portal that drakk came through.
Keep
heading in the same direction and you'll see 3 guys one with a key over his head
kill them and get grunks key. Take the next left and go into the village keep in
mind to avoid grunks arrows head past the catapult and take a right into the
market
place talk to the 1st guy his name is Eeb he'll eventually say show him the
bunny
then give him the butt smiler and he'll give you the lamp fish turn around and
go
out staying behind the catapult and the tree and turn right at the end of the
path
you'll see some different height rock formations jump on the lowest and work
your
way up to the cave (feel free to grab all the potions on the way) once you get
to
the cave equip your lamp fish and go in the cave you'll see a tuning fork on the
left (don't mess with it or lose any sleep over it, it comes into play later on
in
the game) on the right go to the pile of rocks and use your rumble stone and
move
back or you'll take damage after it blows up you'll see a message that skye says
is
in backwards writing (It's the pass word to get to gannish send us all to prism)
get the rock for the catapult. Head back to the catapult and use grunks key on
it
and go to the front of the catapult and aim it at grunk go to the back of the
catapult and put the rock in and keep firing until you hit grunk. When you've
hit
him go pick up the message under the tree and read it. Then go to gannish's door
push e and read your notes for the pass word then push e again and skye will say
the pass word. After talking to gannish you'll be back out in the village use
your
true sight and you'll see the sacred circle on the left by the tree towards the
entrance of the village Dorian will appear for the 1st time he'll talk to you
then
get on the sacred circle and you off to Ogmire Archipelago.
Notes: don't worry about the tuning fork of the tree that you encounter in this
level they come into play later in the game. There is no magic in this level so
don't be alarmed.



2. Ogmire Archipelago
Go into the cave and talk to Veng he will give you the pendant turn around and
go out the other opening and push the button. (It's best to dodge the flying
monster at this point it's hard to hit with your staff.) Go to the water and
you'll see the stones you activated. Jump across and push that button jump
across the new line of stones and go to the island with the horn looking stones.
(The outside stones have buttons that activate other stones to various islands
go to these to get helpful items). Kill the two birds as soon as you get on the
island. Look to your left and you'll see a yellow skittle on an island and a big
whale turtle looking thing that opens its mouth, go around the outer edge to
pickup your spongite. (Be aware that there are monsters in the water by the edge
and the flying monster so be quick I did not fight them until after I got the
skittles I'm telling you to get) Use your spongeite to go across and pick up the
yellow skittle now go up the little ledge and when the whale thing opens its
mouth jump in. (definitely a quick save move f2) It will spit you out and you
will have the green skittle. (BIG note after the cut scene look straight across
and you will see a button on the side of a mountain across from you which cannot
be reached.) Open your inventory and activate your prismatic pulse spell with
the yellow and green skittle. Hit the button I just told you about in
parentheses use your spongite and go back to the main island and you can kill
the pesky monsters now to get your helpful items. Return to where you got the
skittles and jump across the stones. Make sure you bring spongites with you. On
the new island go straight push the button on the rock, go straight and follow
the path killing the monsters on the way push the other button on the rock and a
cave will open go in the cave turn right kill push the switch and you'll get a
message "Follow where the heart may lead" go back in the cave turn right get the
stuff there now go back where you started and go in that cave and push that
button and go out and enter the new cave ahead and after you exit turn left and
head straight push the button across from the flashing sign go around and quick
save then start jumping across the rocks (there are a lot of water monsters that
pop out of the water and will knock you off of the rocks so save often and be
prepared use prismatic pulse). Once you're on this island follow the path and
along the way you'll see a button on the right push it and head up the trail on
the hill. Jump in the hole (make sure your health is pretty full you'll lose
some in the fall) push that button turn around walk close to the edge of the
water and kill the water worm monsters (I think they are 6 of them they will
knock you of the spongite and you'll drown) use your spongite to exit turn left
and take your 1st left (after you get all the other goodies on the surrounding
islands) jump across the rocks (it's best to kill the birds with prismatic pulse
while your on the rocks). Okay I've seen a lot of emails on this one. Remember
the pendant that Veng gave you in the beginning of the level? Load that on the
screen with your quick inventory so you can see it all the time and you'll see 6
buttons with symbols on them 4 out of 6 match your pendant push them in order
top to bottom and she'll say "Yeah I ordered the combination plate" you'll see a
cave and it's all the way to the end under the tower on the hill. Enter the cave
and exit picking up your health plants and follow the trail up the hill and you
get your cut scene and you're off to Tikniki forest!

Notes: The flying monsters in this level can be a pain there will be more I've
noticed that prismatic pulse works the best against these creatures you have to
hit them 3 to 5 times and they will die dropping health and mana plants when
they fall



3. Tikniki Forest
To me this was the hardest level those lily pads just kicked my butt!

Turn around and run to the end and get the fish. Go back and talk to Nenu turn
left and go to the edge of the water and kill the flying bugs (from a distance I
find easier). You'll see a lily pad and an island with grass on it and 4 or 5
lily pads after that. (This takes a little practice and can be frustrating just
keep trying and use your quick save a lot). Jump across to the other side and
kill the 2 birds and you'll see a tikniki on the right and the entrance to the
forest. Go in the right entrance and stay to the right and kill everything along
the way and you'll come out the other end, jump on the turtle and jump off on
the bridge (jump on the lily pad and then to the bridge) turn right and follow
the bridge, to the other bridge go to the end and jump on the turtle, it takes
it a little while to make full circle. Go to the island that has a shell
floating on it get the shell wait for the turtle to come back and get back on
and go back to the bridge. Follow the bridge back to where you came from and
jump across the 2 lily pads to the little island with the bug singing on it, go
to the bug push E and pick it up, get the fish while your there now turn around
and go back to the bridge again and jump on the turtle. Jump off at the forest
again. (What we're looking for is the green rain anytime you see this use true
sight and a path will appear) Turn right and you'll see green rain this one has
a red potion. Coming out of this turn right and stay to your right and you'll
find another green rain this one has a musical bug next to the water. Now go
back to the entrance of the forest and face the forest and take the far left
entrance and you'll find the last bug in that green rain (this section of the
forest is by it self it will take you back to the entrance). Face the forest
again go in the middle entrance and take your 2nd right and you'll find your
last
green rain by a rock, use true sight and go in and use the shell with the bugs
on the heart of the forest you'll get your cut scene. Pick up the 2 skittles and
you'll get another cut scene from the bad guy and all the monsters re-spawn, go
back to the entrance of the forest again killing the monsters along the way. Now
is where the fish come in that you have been picking up, if you have not don't
worry. Over by the Tikniki opposite of the entrance of the forest you'll see a
fish jumping around just keep running back and forth until you have 3 give them
to the tiknikis and they will give you spongites keep doing this until you have
4 spongites and at least one fish in your inventory. Now go behind the tikniki
(opposite the forest entrance) and you'll see 4 lily pads and a turtle that will
swim by (I found this quite hard just keep trying) time it to where you will
land on the turtles back after the 4th pad and then jump off at the other Island
and you will fight a bunch of birds. After killing them you'll see a tikniki
fishing on a little island use your spongite to get to him and talk to him after
the cut scene give him the fish in your inventory and he'll give you the fishing
pole. Pick up the spongite on this island and jump across to neenu. She will
tell you to face the buoy. When you do that, use your fishing pole you have to
do this 3 times before anything happens after you catch the mud skuttle use
again and then you'll get your last cut scene in the level and then you're off
to Ogmire City!



4. Ogmire City
You will now have impede and shadow vision in your magic inventory.

As you look through the gate you'll see a switch on the side of the staircase
run straight past that and play hide and go seek with the little guys and kill
them with distance spell prismatic pulse. There are 4 switches you need to pull
to open the gate on the stairs. 1. Stair case 2. Behind it on the left 3.From
that switch turn right and left 4. At the entrance facing the gate to the left
when you're on the inside. I ran around and killed all the bad guys in each
section when they got in the way of finding switches from now on I'll just
mention where the switches are and let you kill the bad guys when you want to.
(Now we're looking for stone switches) Go through the gate at the top of the
stairs hang a left go in that direction and hit the switch (2 bad guys above
you) turn around and go up the stairs turn right and leap across to the top of
the entrance (make sure your at full health the leap takes a lot of health from
you) push that switch and jump down and you back where you started go back up
both sets of stairs and keep going straight and you'll drop on some plat forms
but you won't fall when you get to the bottom kill the bad guys and push that
switch go through the opening turn left jump across and go back down to where
you started and go to where the 3rd wooden switch was and you'll see stone
platforms to jump across now. Jump across turn left just before you go through
and go push that switch go back and go through and jump up the stones sticking
out of the wall and time the moving platform and go into the tower get the red
skittle and push the button next to it go out and the platform on the right is
working now. Go over to it and jump across it. (At this point you can turn right
and do a little side quest jump over and push the switches and use shadow vision
in the dark tunnel and it unlocks the locked gate near the stair case near the
beginning. When you go back up jump on the plat form when it is going up if you
jump on it when it's going down you'll drown). Jump across the 2 plat forms and
go around and push that switch. Now go back to the beginning to the top of 1st
set of stairs and you'll see a new platform quick save and jump across, go
through and you can go down and get some goodies in the cave thing go back up
and jump up the stones sticking out of the wall turn right run across (I did not
find fighting the guys very rewarding) go out turn left jump down the stones
(Beware a mini boss is waiting on you) kill the mini boss and pull the switch on
the right, left and the right now your gate is open jump in the hole and the
game will load. (Quick save).



Ogmire Dungeon.
In this section there is a positive bug when you flip the switches for the coin
and the skittle if you keep doing it over and over you can keep getting the
skittle. This can be useful in the bone lands you only need one extra. Thanks to
Zanthia for pointing this out to me.

Go straight the doors coming up it doesn't matter which door you take you'll
end up in the room with the little guy that has a key over his head this is what
you're looking for. After you kill them use the key on the locked door get the
goodies and go to the 2 wooden switches. Left twice, right 3 times and left 5
times and she says yeah I ordered the combination plate (again) turn around get
the key, skittle, and the Ogmire coin. (this is the positive bug I mentioned at
the top). Fill up your health quick save and jump in the hole use shadow vision
run through the hallway and go up to the rope and push the E button. Kill the
guy above you and run around and pick up the spongites. Go out and you'll see
some stones in the water go left and a little guy will be across the water
shooting at you kill him with your distance spell make sure you have 4 spongites
and jump across and kill the other guy that was hiding and push the switch
behind the first pillar pick up 4 spongites and go back across take your 1st
left
use a spongite and push that button go back out and go to the other door you
haven't been in yet. Push that button and go back and you'll notice that on the
right the platforms are high enough to get through the window so go there and
push the switch in the window and get the key on the left now go out and around
back to where the 3rd switch was with the locked gate use the key to open the
gate and the spongite to reach that switch (remember to be quick because your
spongite will disappear in 10 seconds) now go back to the main room and you'll
notice you can reach the window on your left so jump around and over to it and
go through. Push that button turn around and go back to the main room and notice
across to the right there is another window you can reach go over to that and
push the switch on the ledge face the main room again on the far right is the
last window and switch. While pushing that you'll see the stones surfacing on
your left go down and jump across those and go in the tower. Go to your left and
fight your way through there is a tower in the middle and you'll see a door on
your right that has apiece of wood to go in I did not find any thing in there
and a door on your left that you cannot reach. Go up the tower and go to the 3rd
opening jump across (make sure your health meter is full for these jumps) and
drop down and you'll be at the left door go in and push the button and the wood
on the very top door changes to where you can walk on it now go back in the
tower and go all the way to the top and jump across and find the wood to walk
on, to go to the top kill the guys in your way and jump across to a platform
where you find another door and you'll talk to the sky pirate Blood Squall.
(I've had e-mails and comments on this, I fought the guy with the key before I
talked to blood squall, some say they did not fight him till after the cut
scene). After the cut scene use the key to open the cell, on your right you'll
see an eyelet flashing on the wall go over to it and use your rope. In the cut
scene he'll give you his mom's head after that run straight and get on the
sacred circle and you're off to Lynlora for the 2nd visit.



5. Lynlora 2nd visit
Go talk to Gannish and she will give you a secret note or tune, then go to the
market place and talk to the big guy with the horns and give him the Ogmire coin
and he'll give you the blag whistle. Now go to where the catapult was and use
the whistle and the note and you're off to the Sky Camp.

6. The Sky Camp
There is no fighting in this level but it can get very confusing, a lot of the
carpets and flying things will fall on you in a few seconds so timing is
important
I cannot explain the timing but will do my best to make everything
comprehensible.
So quick saving is very important in this level. On some of the carpets and the
flying ships and platforms if you miss just wait and it will take you back
around
to where you need to be. Use this time to get familiar with area.

Jump on the green chair and down the pillows on to the carpet as soon as the
other
carpets appear start jumping to the platform with the balloon (you have about 3
to
5 seconds before the carpets start falling) as soon as you get on turn to your
right and it will take you to a red carpet, jump on it face right and jump on
the
flying ship face the way you landed and it will take you to another red carpet
then
it takes you to another balloon platform jump to it and to the floating house
with
the guy inside and go talk to him. After that go out and turn left and you'll
see
a
red carpet waiting on you (it's best to angle the camera to where you can see
Skye's feet, these carpets alternate and will dump you about every 3 seconds so
as
soon as you get on run to the front of the carpet and turn in the direction I
advise between each jump when I say right or left its best to turn a 45 degree
angle instead of a full 90 degree angle) Jump on the carpet turn right jump turn
left jump turn right and now the carpet won't fall and take you to a floating
platform jump to it. Turn around and wait till the little propeller platform is
low
enough to jump on. Counting this platform turn left, jump to your 5th platform
and
the 6th one will be going up and down time your jump and get on it let it take
you
up. Turn right jump, turn right jump again face forward (don't turn) jump turn
right let it take you to the top and jump. Now you'll see a round carpet moving
on
the ground jump on it let it take you out turn left wait and jump on the red
carpet
turn left when it takes you to a new platform jump on to it. Keep facing forward
run across and jump on the red carpet turn right and don't try to jump on the
pillows flying at you when it takes you to another platform with a guy inside
jump
to it and go talk to him. Go out turn left and jump to the 2nd tan balloon on
the
right wait for the red carpet to come around ump on it turn left wait and jump
to
the other red carpet ignore the pillows and jump when it takes you to a platform
with 2 balloons on it let it take you to a red pillow jump on it (colors are
very
important now there were hints earlier in the game but hey this is a
walkthrough)
So red is your 1st color and here is the sequence starting with red. Red,
orange,
light green, dark green, purple, the green chair. Then start over red, orange,
light green, dark green, purple, the green chair. Now you'll be in front of the
ship with multi colored pillows again if you jump on the wrong one, they will
dump
you. The sequence is the same except now you will be jumping over other colors.
Red, orange, light green, dark green, purple, now jump to the ship. Now go up
the
stairs turn right, then go around the stairs going up and go down the staircase
and
you'll see the door on the left press the E button. After your cut scene you're
back in Lynlora.



7. Lynlora with stone
Go talk to Gannish and she'll tell you to go to the land of the 5 birds. Once
outside use your true sight and jump on the sacred circle again.



8. Zen'jai hills the land of the five birds.
You should have these additional spells Madness, Awaken stone, Pyro pulse, and
spell shield. You should also have 4: orange skittles 2: red skittles 1: green
skittle, and 1 yellow skittle.

Go talk to the guy in front of you he'll give you the bird cage follow the trail
kill the 2 flying monsters jump across the breaks in the trail and stay to your
right pick up the red and blue potions turn around and take your 1st right
follow
the trail killing along the way take the 1st right go in the house and get your
potion go out and behind to the right of the house take either trail it goes to
the
same place get your potions go across the bridge and straight you'll see bushes
you
cannot pass yet don't worry take the left path instead, kill the guys in front
of
the big house and go inside get the jar, potion, and the yellow skittle. You can
now use the pyro pulse spell. Go back to the bushes load the pyro spell burn
them,
pick up the red skittle you can now use awaken stone you'll see your 1st statue
to
zap and your 1st feather pick that up and zap your statue. Follow the trail and
go
to your left and go pick up the 2nd feather under the gazebo looking thing keep
following the trail up to the top of the hill getting your 3rd and 4th feathers
(going up the hill you will be attacked by the flying monsters) awaken the
statue
and use your jar on the well. Go over to the dragon and awaken him to get your
seeds. Go back down to the bottom of the hill veer right and get your 5th
feather
at
the broken bridge turn around and take the trail off to the right and follow it.
As
the trail widens kill the baddies ignore the bridge on the right you cannot
cross
it, get your 6th feather on the left next to the hut and ignore the white bird
on
the roof. Keep following the trail as you enter the village the 1st house on the
right is the one you want, kill the bad guys 1st and go to the front of the
house
and use your seed to capture the bird. Turn right and follow the trail out of
the
village and kill the guys and cross the bridge as you're following the trail
you'll
see a grape vine and a dragon to your left zap the dragon listen to him. Look at
the grape vine 1st (it has a funny cut scene) now use your bird on the grape
vine
and you'll have a purple bird. Turn right and follow the trail you'll pass a rip
in
time and monsters will fly out and the trail comes out to a bridge and sort of
castle run behind it clear the area your 7th feather is behind it as you go
around
to the front go in the cave with the door on it go in and get your 8th feather.
Now
go inside the castle thing and get the 9th and 10th feathers. You can jump up on
the
wood behind the feathers and get the extra goodies if you like. Go back out and
go
to your right take the 1st right and get feathers 11 and 12 behind the building.
Run
back out and turn right take the next right and get the 13th feather (you only
need
12 but it's there) go back out to the right again and you'll see a bridge run
past
it and get the green skittle. Now go to the tree use your water jug on it and
then
use the feathers and now use your seed and you've captured your orange bird. Go
to
the bridge and get your cut scene and time to fight the Ice dragon.



9. Ice Heart
You should now have Fire walk and Polar pulse in your magic spells, and all the
skittles you've accumulated. When ever I mention to walk across the lava don't
forget to use the fire walk spell.

Walk up to the sign and read it and right behind that is the 4th Red Skittle you
need for fire walk. Clear the area of baddies go back to the sign and take the
2nd
right and walk across the lava and get the 2 potions and the rumble stone go
back
to the 1st right and use the rumble stone on the glowing pile of rocks and get
your
goodies (none of these are key items). Go back out and go through the pillars of
rocks and cross the bridge to the gong and hit the gong. Load your pyrospell
dodge
the breathing dragons on the way down (for some reason if you stay against the
wall
going toward the breathing dragons on the wall you'll go right on top of them
and
not take any damage just a useful bug I thought I would mention) and go defeat
Ice
Heart. Not much help I can give you here except if you hide behind some thing
some
times a glitch will let you hit him without taking any or very little damage.
After
you beat him go out the opposite end dodging the breathing dragons on the way
out.
Go straight ahead and you'll see a glowing petrified bush at the bottom of the
tall
pillar behind the lava shooting thing hit it with awaken stone and you'll get
the
seeds turn around go out and turn right and use the seeds on the bird and go
behind
the platform and jump on it to get the green skittle. Now go out and go all the
way
to the other end use polar pulse on the key and grab it. (Do not forget to use
fire
walk on the lava.) Keep going forward and take the right path and get the fuse
turn
around go out and use the other path to get to the gate and use the key on it.
Go
to the front of the cannon use the fuse and light it with the pyro spell and
jump
in. This may take a few tries to get it right, but just keep trying and you'll
get
it. Watch the cut scene and you're off to find Fire heart.



10. Fire Heart
There are no new spells in this section

Get up get the two bad guys be quick some times a bug will occur and knock you
off
the cliff. Read the sign and go hit the gong and go find the dragon (same bug
works
on these guys on the wall too and use fire walk for the lava section). After
defeating the dragon go out the other end and, do the dodge things again go out
the
door and clear the area of the bad guys. The door on the left doesn't have much
to
offer I lost more life than I gained in there go across the bridge and use the
key
on it. You'll have to fight the mysterious bad guy again after beating him,
follow
the trail. This is where a lot of people got stuck. Look up and align the sun
icon
up to where it's in the middle of the two peaks or you can experiment if you
like,
now the big trick is to push your walk button (caps lock by default) and walk
across the invisible bridge to the other side, time to find dark heart.



11. Black Heart
Still no new spells

Clear the area and go through the gate follow the path and turn right and hit
the
gong go back to the entrance and go down jump across the 3 floating stones
similar
to the sky camp go down and fight black heart (I used strength sap and prismatic
pulse). After you beat him he takes you to the war Lords palace.



12. War Lords Palace
The Spells Veil and Psychic blast are added. This level can be very confusing
also.

You will be in the entrance and when you step forward a boss will come out. When
he
hits the ground you need to jump or you will take damage. The way I beat him was
to
run up close to him and beat him to death with my staff. There are many ways to
get
through. This is how I did it. When you've defeated him go through the door and
turn right and go through the next door you will see some little doors some have
a
big guillotine in them and some don't. The door straight across from you is a
way
out don't go there as there is no need to. The 3rd door on your left is where
you
will find the chest piece to the armor you are looking for. The 1st door on your
left is the way you want to go out, so go through that door after you get the
armor. When your through go directly to the other side of the hole and turn
around
and look down and hit the switch with a distance spell (Thanks to Richard at
game
boomers for this distance spells are listed at the beginning of the faq
Prismatic
pulse, pyro-pulse, polar pulse) then turn around and get the leg piece of armor
from the closet you unlocked now turn around and go out to your right turn left
to
get a potion and turn right to exit to the main hall. Turn left and go all the
way
to the end and go through the door kill the 2 knights in the room the one on
your
right and the one to your far left after this one face right and jump up to the
thin door that opens and you'll see an arm piece for the armor. Grab it and go
out
the right door and kill the guy and go straight through the room there is a
potion
to the left and the exit is to the right. After exiting kill the two knights and
go
straight through the room and exit and you'll find the other arm grab it and
exit
right. Now turn left and go all the way to the end and take the last door on the
left you will see guillotines on your right and your left. Go to the left blades
and time it to dodge them or take a little damage and push the glowing switch
turn
around and go out through the other blades and turn right killing the 2 knights
and
take the 1st door on your right, you will see the head piece of the armor. (the
last
switch you pushed lowered the pedestal it sits on so if you deviate from the
walk
through or get lost and find this just remember that switch) grab it and exit
then
go through the right door. Go through the room and turn right and go straight
through the next three rooms turn right and your exactly where you started but
with
all the items you now need. You'll see three slits in the ground with blades in
them just time your jumps and go all the way to the end and through the door and
its times to assemble your knight. (Bring the parts up in your inventory and
push
q
until he is assembled) He is very strong so be ready to fight! The room is very
tight so I just beat him with my staff and kept using potions you can do what
works
for you. After you beat him he gives you a gear use it on the pedestal that
rises
and turn around and go through the door. Jog right and then turn left through
the
door and go in to see the spoiled princess. She will ask you to go get her dolly
so
grab the hair pin off of the dresser and go back the way you came and straight
across you'll see a glowing door go to it and use the hair pin. Go through the
room
and go around the middle room and kill the bad guys and go in the middle room to
get the dolly as you try to pick it up a very strong Pac man looking thing comes
out. I led him out of the room and hit him with strength sap and finished him
with
prismatic pulse. Now go back into the room get the dolly and take it back to the
princess. When you give it to her she will give you the bird and you'll notice a
piece of doll in your inventory keep that in mind you'll need it soon. Now once
again go back the way you came. This time take the door on the right. Go through
the room kill the bad guys and go left now go all the way to the end kill the
guys
again get the skittle on the left and the clock on the right go back out head
down
the hall way turn left go behind the throne through the door kill the guys again
turn right and you'll see the sleeping war lord. Walk up to the war lord and use
the broken piece of doll on him to get the eye piece turn around go out the room
and straight across and use the eye on the wall picture it will give you the
prism
now go back to the warlord pass him and exit the room go to the table on the
left
you'll get a cut scene now go across the room to the bird and use the clock. Now
go
through the door you'll talk to Dorian and your out of there.



13. Lynlora 3rd visit
All the items except your mom's talisman will be gone but don't be alarmed. No
new
spells so go talk to Gannish.

After Gannish gives you the fruit cake go to the market place and give it to the
zogel on the left he will give you the dish and then talk to him he tell you the
key is E flat. Turn around and give the dish to the stamp collector and he will
give you the ingot go to the left and use the ingot on the press. Now go to the
guy
you got the whistle from and give him the pressed ingot and choose the far left
fork, it's the E fork go back to the press and put the tuning fork in it. Now
you
have an e flat tuning fork. Go to the cave where you saw the fork sticking out
of
the wall in the beginning and use your fork on the one in the wall and the door
will be open. Use shadow vision inside the cave so you can see. After the cut
seen
you'll be running on a beast picking up gems just keep running around healing
occasionally until your gems are at 100% the game will automatically stop to a
cut
scene and then your off to stone heath.

I have to add to this thanks to the people (Zanthia) over at game boomers. The
beast is very hard to control, you have to slightly move your mouse if you jerk
it
you'll fall of the edge on the thin part's of the bridge. When you get to the
bridge take the left path it's easier than the right path. SAVE OFTEN! And heal
often. I also recommend a hard save since it was brought to my attention that
there
is a bug that some times occurs when you get all the gems and the beast just
keeps
running around, if this happens you will have to reload your game.



14. Stone Heath
You should now have Magnify Magic, Diminish, Universal Smite, and Affliction.
You
should also have 3: green 1: orange 4: red and 2: yellow skittles at the bottom
of
your magic screen if not restart the level until you get these added to your
menu.
You can kill the creatures as you see fit I will just tell you the way to get
through and the key items.

Go straight and you'll talk to Gwen Ella off to the right pick up the rumble
stone
and turn around go all the way to the end and go left and use the rumble stone
on
the cottage. Go in and get the crow bar, chest and the other goodies. Now go out
and go to the ocean and you'll see the monster in the ocean. Use your polar
pulse
spell and use it on the water it will freeze (keep in mind that the ice only
lasts
about 10 seconds like the spongite does) about 4 times ought to do it then he
will
eat you and spit you out now go back and use the ice spell as necessary. Now
you're
ready for the calendar. Go to the calendar and put the key in the post. Pay
attention to the symbols on the key they are the answer. Look at the big circle
and
it will have a black arrow. You need to align the big circle with the arrow to
match the symbols on the key after you look at it. It will make sense so just
step
on the glowing stones to move the circles into alignment with the arrow. Quick
save
and if you make a mistake just start over with quick load (f4). From out side to
inside it should be like this, upside down triangle, funny looking x, and the
backwards y. Also if you go too far out of the ring the calendar resets. This is
the end of the calendar tutorial since all three calendars are like this. I
don't
want to take all the fun out of it. If it's still too hard after you put the key
in, turn around and look at the 3 switches step on the right stone once the
middle
stone once and the left stone once. That one was easy so you should be able to
figure the other 2 out. After you unlock the calendar the golem wakes up so go
talk
to him and after that give him the box you got out of the cottage. He will give
you
the key to the second calendar and then you can grab the purple skittle of off
the
box. Turn left go all the way to the end and turn right and load your diminish
spell to go through the small hole.

Now you're where the 2nd calendar is. Take your immediate right and you'll run
into
the mysterious bad guy again and will have to fight him he is not very tough.
After
defeating him go to the bottom of the broken tower and use your crowbar you got
from the cottage and get the chain. Go out and turn right and you'll see the
calendar. (I found the monsters a pain in this area so I went around and killed
them all so I could concentrate on the calendar.) Now go to the calendar and
remember the tutorial I gave you before and put the key in and unlock the
calendar
and the golem will come to life and give you a mirror. (Answer to calendar after
you put the key in turn around and the stone on the right is 1 stone on left is
2
and stone on the other side is 3. Step on stone 3 once, and stone 1 once. Now
keep
in mind there are several ways to do this. This one worked for me.) Now that you
have the mirror go to the well and use your chain on it and you will climb down.
Turn around and use the mirror on the plant grab the 3rd key and the green
skittle.
Turn right and go to the flashing door and go through it and it's off to the 3rd
calendar.

Follow the path and you'll see Gwenellas' horse and the calendar. Once again I
found the monsters a pain so I killed them all 1st. Go to the calendar and it's
time
to solve the puzzle again. After that you will talk to the golem, and get a
bunch
of nice cut scenes and then it's off to the lower goblin's lair.
(Answer to the puzzle after you put the key in turn around and the stone in
front
of you is 1 to the right is 2 and to the far right is no. 3. stand on the stone
and
it will keep turning the numbers I give you are haw many times to turn it, so
count
and then get off or it will keep turning. Switch 2: 5 times switch 1: 6 times
and
switch 3: 3 times. Once again there are several ways to do this. I'm just
writing
the ones that worked for me.)



15. Lower Goblins Lair
You should have veil, psychic blast, and lightning added to your spell
inventory.
As for the skittles you should have 4: red 4: green 2: yellow 1: orange and 1:
purple in your inventory. My favorite spells for this level was universal smite
and
affliction. Universal smite for the flying robot and affliction for the bad guys
on
the regular guys just hit them with affliction and run around and they will die
pretty fast. Veil is fun to play with.

Use diminish to get out of the cell (I would immediately equip universal smite
since the flying robot thing will be coming) as you come out turn left and
ignore
the zappy thing for now and turn right and go to the end and turn right you will
see a goblin in one of the cells. Talk to him and he will mention info for food
continue to the end turn right go to the end and bad guys on the right one of
these
is your 1st mini boss for this level (I use affliction and universal smite on
the
guys especially the boss) after killing them go to the table on the left and get
the finger sandwich. Go back to the dude in the cell and give him the sandwich
and
he will give you the security card. Turn around and go through the corridor and
the
1st door to the left has the power cell (I recommend killing the bad guys in the
area 1st it's easier to collect the zappy things for the power cell) I am not
going
to go in to detail as to where the zappy things are in this area it is
impossible
to get lost in this area. When coming out of the cell with the power cell in it
go
straight and on the 1st left is a sliding door jump through in and follow the
corridor to get the yellow skittle. After collecting all 10 of the zappy things
go
back to where you got the finger sandwich and use the power cell and the
security
card (code stated in the inventory) on the elevator.

You are now on the 2nd floor use the same strategy for the bad guys as you did
on
the 1st floor. Again I am not going to go into detail on the location of the
zappy
things. How ever I will mention the order of the switches since I've noticed a
lot
of people had problems with this. I recommend killing all the bad guys 1st like
we
did down stairs. I have had a couple of the guys with the sword go invincible on
me
if this happens you'll have to restart the level.
As you come out of the elevator you will see a stone door with a face on it, go
through the door it will slide open when you get close to it. You will see the
power cell in the middle of the corridor at the end of the corridor you'll see
another door don't go through yet take a hard right twice and you'll see a
switch
in the up position don't touch it. Come out of that corridor and turn right and
go
in the room to the left and you'll see a switch in the down position push e and
put
it in the up position. Go out of that room and go to the door I told you not to
go
in and go all the way to the end and you'll see the switch in the up position
back
to the right past the purple skittle in the force field put it in the down
position
and Skye will say the combination plate thing again. Don't forget to grab the
purple skittle. As you go through the level you'll run into a goblin inventor
twice
at first he runs away the 2nd time he will give you the security code. I
separated
these to try to prevent confusion since there is no step by step it all turns
out
the same in the end. After collecting your zappy things go to the elevator and
use
the power cell and the security code.



16. Upper goblins lair
I did not find any bugs in this level. There are bad guys all over so be
prepared
for anything around each corner. When I say awaken dead thing this is not to be
confused with awaken stone. The correct term is portable time machine. Thanks to
Filby for bringing this to my attention.

Go out of the elevator and run out the room and the power cell is on the right
(pick up the zappy things as you go this time it's easier) halfway down the
corridor there is an opening to the right go through it and this is you 1st of 4
pedestal things step on the foot switch and zap it with your lightning spell
face
left and go all the way to the end and get the security code, now go back the
way
you came and turn right to continue down the 1st corridor go to the end and turn
left and go through. To the left are 2 zappy things and to the right is the
elevator for the next floor and straight ahead is where you want to go for the
2nd
pedestal thing. Zap it with lightning and go to the end after turning left and
there is your 3rd pedestal zap it and go through the corridor and the 4th one is
on
your right zap that one and the force field will drop load the polar pulse spell
and freeze the water and go to the wheel or paddle thing and get the crystal
from
it. (You have to hit it with the polar spell to make it stop) Find your way back
to
where the elevator is that I previously mentioned and use your power cell and
your
security code and go up to the next floor.
When you walk out of the elevator head straight to the end and go through the
door
where the inventor is and talk to him, then use the crystal on the time machine
go
through the door to the inventors left and go through the next door don't go
down
the stairs. Follow the corridor go up the steps and through the next corridor
and
down the steps and you'll see a dead monster use the awaken dead thing (called
the
portable time machine in the inventory) you got from the time professor on him
and
kill it. (This thing is strong so have fun) After defeating it go through the
door
and you will talk to Dorian and it's off to the Bone lands.



17. The bone lands
The new spell in this level is Ring of rime. The skittles are as follows 4: red
4:
green 3: yellow 2: purple and 1: orange
I am not going to go into all the scorpions locations the moving bones are good
for
10% venom when you defeat them to activate them you use the awaken dead thing on
the moving bones. This level can get a little confusing a few things to remember
the round towers with 6 horns sticking out are the ones with Gwenellas
belongings
in it there are only 3. The scorpions will run from you when you hit them so if
you
give chase and slide down the hills it is hard to get back and easy to get lost,
the easiest way to get through the level is to get the belongings one by one and
chase the scorpions later.

When you come out go to the flashing rock with the scorpion on it and read it
then
go ahead and a cut scene will take over and you will get the venom vial look
straight ahead and you'll see the 1st tower go in and you will see the shoes and
talk to a spirit. There are three stones on the ground just step on them and
push
the e button and they will rotate the stones on the pedestal across from the
shoes
just play around with them and eventually both hands will appear and walk up to
them and put your hands in to get the shoes.
(The easy way to do this is like this face the pedestal the hand will be on your
right and a sign on the left, the stone on the ground next to the hand on your
right will be stone no. 1, the stone directly behind you will be stone no. 2,
the
stone on your left will be stone no.3. The order for stepping on the stones is
1,
2, 3 watch the cut scene get the shoes and leave the tower). As you walk out
turn
left and stay to the right of the ditch and you will see a set of moving bones
use
the portable time machine on it and kill it (polar pulse works well and also
blocks
the fire spells coming at you and kills the scorpions in 2 hit's) and you get
your
1st 10% of venom. At this point is where people get lost if you run in a
forwardly
direction here and stay to the right against the hill you'll see some bones like
a
big rib cage, this is your ticket out of the area use diminish and walk under
the
bones. However I suggest you clear the area of bones and scorpions before you
leave
if you fall into the ditch and find the caves just go to the highest cave and
you
can get out. When you come out of the highest cave you'll see a ribcage to your
right and a trail to your left follow the trail and at the end you will seem to
be
stuck back up and take a run at it and press jump and Skye will skip really fast
and go to the top I think this is a positive bug but not sure. At the top go
forward and you will be at the rib cage I originally told you about to go to the
next tower. Use the diminish spell and when you come out you can see the 6 horns
on
the tower now go there and get the dress. (I got 84% venom before I left this
area.
You don't have to get that much I'm just letting you know what's possible). Just
go
straight in the ditch and when you come out you'll be at the tower you'll see a
bone bridge but go in the tower 1st. When you go in and get your cut scene face
the
pedestal and we're going to label them the same. 1 is on the right 2 is behind
you
and 3 is on the left. The combination is 2, 1, 2, 1, that's it grab the dress
and
cross that bone bridge go to the pile of stones behind it you'll find a yellow
skittle to use your ring of rime spell turn around and go in the ditch and go
straight across and use the jumping bug to get out and you'll see the ring of
stone
on the right. Don't go there yet turn left and follow the trail pass the big
skull
and there is another set of bones to zap if you need venom use ring of rime and
he's dead in 3 hits a lot easier than the polar method. Follow the trail to the
rib
cage diminish go through and go through the cave picking up a yellow skittle on
the
way you can see the last tower go to it and go in use the venom and get necklace
and exit the tower. (There is a set of bones at the entrance if you're short on
venom). You will notice when you go back the way you came you can't go back up
look
to the right and jump along the edge after about 4 stones you can get back out
go
back through the cave and head to the circle of stone and talk to the spirit do
your thing and your out of there. Go to the tree put the items there and use
your
awaken dead thing on it and watch the cut scene.



18. Lynlora 4th visit
There are no new spells or skittles at this time.

Go to Gannish's house watch the cut scenes. You cannot read nenus letter at this
time go to the market and trade the portable time machine for the wood wizard
with
the guy wearing the bright red cape or suit what ever it is. Go trade the wood
wizard for the toy wooden boat with the guy on the left. Now it's time to go see
that tree that every one was wondering about in the beginning of the game. At
the
tree use the diminish spell and run through go to the water and use the boat.
(If
you forgot where it is just stay to the left as you exit the village and you'll
find it)



19. Twell Country
No new spells or skittles yet.
I found a slight bug in this section some times when running through the logs
you'll fall through the sides and get stuck so save often. Pyro-pulse works well
to
kill the bugs. It is very easy to get turned around in this level due to
spinning
while trying to hit the flies and the leaves spin while riding them. I tried to
write this section as comprehensible as I could if you get turned around simply
go
back to a familiar place and follow my directions. I recommend saving often on
the
leaves since I drowned a lot.

After talking to Gannish go through the log and turn left go through the log and
kill the fly across the creek to get the orange potion. Jump across the creek
get
the potion. Go back across the creek and take the left log kill the fly to get
the
green potion. Look across the creek kill the fly with pyro-pulse jump across and
get the yellow potion. Go back across the creek and take the left log kill
what's
there and get the purple potion. Go back into the same log and you're where you
shot the fly for the yellow potion. Jump on the leaves and let them take you to
the
left down stream keep changing leaves until you come to the next shore and kill
the
fly to get the red potion. Go straight across and jump the leaves until you hit
the
left embankment jump off go through the right log, turn right again through the
log
and your back to Gannish watch the cut scene.



20. Gargoyle Cemetery
The new spell is impede as for the skittles you should have these. 4: red 4:
green
3: yellow 2: purple 1: orange.
A lot of people have had trouble with this level here are some pointers to get
you
through. Hard save at the beginning of the level. The trick with the garlic is
to
put it over the coffin while the vampire is inside if you use the garlic over an
empty coffin it locks them out and we DO NOT WANT TO DO THAT! When you see the
big
red coffin DO NOT PUT GARLIC OVER IT you will have to start over if you do
this.(Yes I did it that's how I know). Every note gives you a valid hint for the
pass word how ever if you don't want to deal with it I will give them in order
as
we go through in () so if you want to figure this out ignore the () part I've
noticed a lot of people had trouble with this. The trick to the notes matching
the
crypts is to put the note on your screen with the control button and match the
symbols on the note with the symbol at the top of the crypt. When you're in the
crypts don't jump down unless you're sure you can get out or you will get stuck
and
have to start over. I am not going to map out the crypts they are fairly simple
how
ever I will mention when to and not to jump in a hole. I will do the left right
thing though. I am not going to mention every coffin to use the garlic on they
flash and are easy to spot. I am not going to map the location of all the
vortices
they are easy to spot you need all of these to leave this level. If you miss
vortices wait until you kill every thing then go look for them it's easier that
way. After the 1st note the others come in 4 pieces I will mention the locations
as
we go through.

You will find yourself in and eerie cemetery use awaken stone and talk to all
the
statues you will get the Vortices lamp, your 1st note or clue for the crypt pass
words go to the vampire with the garlic on his neck and push e and he will give
you
the garlic. Once you have the vortices lamp run around and pick up the vortices
in
the area and this will also get you familiar with the area. When you see the
vampire next to the glowing coffin kill it then run to the coffin look inside
wait
for him to appear inside the coffin when it does use the garlic. Once the area
is
clear go to the head stones and read the relevant stone it's the on that talks
about Cornelius Bird this is the matching clue for your 1st note. The answer is
(Pants). Run over to the crypt next to left of the statue where you got the note
it
will say crypt on it, enter the pass word and go in (quick save). Follow the
path
take the 1st right run to the end and get the 1st part of the 2nd note run back
the
way you came and turn right. Follow the path and take the next right grab the
2nd
clue piece and keep going go to the end do what you got to do turn around and
run
all the way to the end picking up the 3rd and 4th pieces of the clue on the way
kill
the 2 vampires at the end lock them in their coffins go out and follow the path
take the 1st right get the green skittle go out turn right follow the path to
exit
the crypt.

Now read your clue and go to the head stone that refers to Edward Coppersmith
this
is your hint the answer is (Bread). Run over to the crypt that says ghost on it
and
enter your pass word. (Quick Save) Follow the path and go all the way to the end
picking up the 1st clue piece on the way do your thing on the coffin, go down
the
stairs to the left. (Do not jump down on your way to this point) Follow the path
and you'll see a cull de sac on the right with 2 glowing coffins and the 2nd
clue
piece do what is necessary, get back on the path and keep going at the end you
will
see 3 black vortices in a cluster to the right is the red coffin I was talking
about go in and get the vortices DO NOT PUT GARLIC OVER THIS COFFIN! Exit keep
going straight take the 1st left to get your 3rd clue piece DO NOT JUMP DOWN THE
HOLE
AT THE END. Go out turn left follow the path to the end to get the 4th clue
piece
now stay on the main path to exit the building. (Remember where the red coffin
lies
this will be relevant).

Read your 3rd clue go the head stone that refers to Oscar Lamoure this is your
matching hint the answer is (Lager). Go to the crypt that says Death to put in
your
password. (Quick Save) Go in and take the 1st right to get your 1st clue piece
exit
follow the trail take the 1st right you'll see the 2nd clue piece right again
for
the
3rd clue piece to the right is the 4th clue piece and an orange skittle to the
left
is the key. Find your way back out and turn right take the next right use the
garlic DO NOT JUMP IN THE HOLE turn around go straight the next right is your
exit.

Read the last clue go to the head stone that refers to Mrs. Eleanor Gel Babble
this
is your matching hint. The answer is (Blind). Go to the last crypt it says Grave
enter the password (Quick Save). Go in take the right path meet the vampire boss
fight him after you win, take the right path as you 1st enter the bosses lair
(As
your looking at the door he is in front of it will be to your right). Turn right
again when you hit the wall to turn left, the door is on the right. Run as fast
as
you can to his coffin when you see him in it use the garlic to seal him inside.
(The trick to getting there in time is to put away your staff to run faster).
Find
your way back to where you fought the vampire boss and use the key on the door.



21. Cathedral Library
The new spell is Cleanse Evil. Skittles are as follows 5: green 5: yellow 4: red
2:
orange 2: purple
There is not a lot to this level just a few doors that are easy to miss I'll
give
the right and left instructions the best I can.
Cleanse evil is how you get rid of the vampires in this level if you don't use
it
they keep spawning. The vortices in this level are also easy to see.

Take the 1st right go in the door grab the purple skittle as fast as you can to
load
cleanse evil spell. Exit take the 1st door on the right then leave and go to the
door at the end. Go through the door. In this room you'll see a door straight
ahead
but 1st go to the last door on the left that looks like stones there is a green
skittle inside, now go back out and exit through the other door, go through the
next door. In this room take the 1st door on the right to get a purple skittle
(It
also looks like stone). Now go out the other door go straight to the door ahead
(The door on the right is your exit we will come back to that) exit again in
this
room should be your last 3 black vortices. (if not just retrace your steps then
go
the door with Necroth's sign on it) Go back to the door I just mentioned and
with
all the vortices the emblem will come off and let you through. Here you get a
cut
scene and get to fight the mysterious knight again. (I used cleanse evil and
used
potions). Exit the room you will now find yourself in the cathedral.



22. Cathedral
This is one room kill the bad guys and run around to get the 10 black vortices
then
go to the door with Necroth's symbol you will fight the Knight again then exit
through the door.



23. Bell Tower
It is impossible to get lost in this level kill the guys in your way and work
your
way to the top pick up the vortices on the way. There are 10 of these again also
there is a red skittle in this level on the stairs it's real easy to spot. Once
you
make it to the top you'll see Necroth's symbol again. This is your exit when you
have all the black vortices. You will fight a red fire knight boss, talk to the
knight again then go to the flashing statue use awaken stone. You will also
notice
wind glide in your spells.



24. Necroths Realm
The new spells are Wing glide, Create wizard, Heart of the rainbow the skittles
are
as follows 6: Green 5: Red 5: Yellow 4: Purple 2: Orange
The hardest part of this section is the little guys use a fire ball and it
knocks
you off of the rock your on. I use lightning and zapped them right away at a
distance that way you can relax and use wing glide to jump from rock to rock you
just need to work on the timing and make sure the rock your jumping to will be
lower when you land. The boxes need to be opened by hitting them with your staff
(this really stumped me at first I could not figure out how to open them) It is
important to get the bracelets in the order I get them in to simplify a puzzle
in
this level.

You will find your self on a floating rock I recommend you use lightning and
kill
the little dudes right away. Facing the mountain you want to work your way to
the
right to get on the landing when you get to it use the regular attack on your
staff
and break the box open it will have a purple skittle in it. (This is the only
box
with a key item in it the rest are potions) Go through the door and you will
find
your first bracelet on one of the vampires kill them and get the bracelet. Go
through the door turn right to exit trough this door kill the guy on the ledge
the
one on the rock to the left has the 2nd bracelet kill him and the guy on right
rock.
Jump out to the rocks using wind glide to get the 2nd bracelet, jump back to the
ledge, and exit through the door. (When you jump there are 2 fire knights that
spawn cleanse evil kills them I went ahead and jumped around to get the bracelet
and came back to the ledge since they knocked me off the rocks when trying to
fight
them you can do it any way that works for you). Once back inside kill everything
in
sight then work your way to the top using wing glide that last bracelet is on
the
guy in the very top room. Go down to the bottom floor you will see a door with a
flashing bar across it, use the pyro pulse spell to burn it then enter.

After the cut scene you will see 6 flashing stones in the wall 3 to the left, 3
to
the right. Now, if you got the bracelets in the order I mentioned this will be
easy
(I literally spent hours in this level) open your quick inventory we will number
the symbols on the bracelets. The bottom bracelet will be 1 & 2 from left to
right,
the next one above it will be 3 & 4 from left to right, and the one above it
will
be 5 & 6 from left to right. The order to push the buttons will be 1 2 3 4 5 6.
I
put each bracelet on the screen to identify the symbols as I pushed them this is
as
easy as I know how to make it. Go out the door it showed you in the cut scene
it's
the one that would not open before. Watch the cut scene.

When crossing use true sight you will see 2 sets of foot prints 1 set will be
human
the other set will be gargoyle follow the human set. After the cut scene the
last
skittle you need is in the chest in front of you once you get it quickly jump
across to your mother load the create wizard spell and use it on your mom then
quickly jump across to Dorian stand in front of him to keep him from dieing if
your
mom or Dorian die you have to start over. I used potions on myself while I
protected him. After your mother kills the beast jump across to where the dead
monster lies. Use heart of the rainbow on the 3 pillars that hold the prism
shoot
at the fires at the base of the pillars. When the prism is gone run up to the
door
at the top use the diminish spell to walk through the bottom of the door.



25. Necroths Lair
I spent a lot of time in this area the way I'm going to tell you will be done in
minutes. I would not spend time chasing skittles.

After the cut scene run up the ramp and go left jump across the open spaces and
you
will come to a cut scene to talk to Necroth get close to the horn thing he is
using
to dodge the fire balls coming at you use a distance spell to reduce his health
to
almost nothing (don't reduce it all the way he will regenerate) now run up the
trail and get close to him I smacked him with my staff and when his health goes
to
zero he will stop to regenerate, while he does this hit him with heart of the
rainbow Necroth dies. Wait to see the ending and you're done!
















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