Diablo II чит-файл №10

Gems statistics
in such order:

Gem
Socketed Weapon
Socketed Shield
Socketed Helm

Amethyst
Chipped amethyst
15-19 to attack rating
+5/6 to defense
+3 to strength

Flawed amethyst
20-29 To attack rating
+7/8 to defense
+4 to strength

Amethyst
30-39 To attack rating
+9/10 to defense
+5/6 to strength

Flawless amethyst
40-49 To attack rating
+11-13 to defense
+7/8 to strength

Perfect amethyst
50-60 To attack rating
+15-17 to defense
+9/10 to strength

Topaz

Chipped topaz
(1-6) lightning damage
10-12 percent resist lightning
+7-9 percent chance find magic items

Flawed topaz
(1-7) lightning damage
13-16 percent resist lightning
11-13 percent chance find magic items

Topaz
(1-8) lightning damage
17-20 percent resist lightning
14-17 percent chance find magic items

Flawless topaz
(1-10) lightning damage
21-25 percent resist lightning
18-20 percent chance find magic items

Perfect topaz
(1-12/13/14/15) lightning damage
26-30 percent resist lightning
21-25 percent chance find magic items


Sapphire

Chipped sapphire
(1-3) cold damage
10-12 percent resist cold
+6-8 to maximum mana

Flawed sapphire
(2-3) cold damage
13-16 percent resist cold
+9-11 to maximum mana

Sapphire
(2-4) cold damage
17-20 percent resist cold
+12-15 to maximum mana

Flawless sapphire
(3-5) cold damage
21-25 percent resist cold
+16-20 to maximum mana

Perfect sapphire
(3-6/7) cold damage
26-30 percent resist cold
+21-25 to maximum mana

Emerald

Chipped emerald
+2 poison damage over 3 sec
10-12 percent resist poison
+3 to dexterity

Flawed emerald
+3 poison damage over 3 sec
13-16 percent resist poison
+4 to dexterity

Emerald
+4 poison damage over 3 sec
17-20 percent resist poison
+5/6 to dexterity

Flawless emerald
+4 poison damage over 3 sec
21-25 percent resist poison
+7/8 to dexterity

Perfect emerald
+5 poison damage over 3 sec
26-30 percent resist poison
+9/10 to dexterity

Ruby

Chipped ruby
(3-4) fire damage
10-12 percent resist fire
+6-8 to maximum hit points

Flawed ruby
(3-5) fire damage
13-16 percent resist fire
+9-11 to maximum hit points

Ruby
(4-5) fire damage
17-20 percent resist fire
+12-15 to maximum hit points

Flawless ruby
(5-6) fire damage
21-25 percent resist fire
+16-20 to maximum hit points

Perfect ruby
(6-7/8/9/10) fire damage
26-30 percent resist fire
+21-25 to maximum hit points

Diamond

Chipped diamond
125-129 percent damage vs. undead
5/6 percent to all resistances
+10 to attack rating

Flawed diamond
130-135 percent damage vs. undead
7/8 percent to all resistances
+15 to attack rating

Diamond
136-145 percent damage vs. undead
9-11 percent to all resistances
+20 to attack rating

Flawless diamond
146-155 percent damage vs. undead
12-15 percent to all resistances
+25 to attack rating

Perfect diamond
156-170 percent damage vs. undead
16-20 percent to all resistances
+30 to attack rating

Skull

Chipped skull
Hit steals 2 percent life, 1 percent mana
Attacker takes 2 damage
Replenish Life +2, Regenerate Mana 8 percent

Flawed skull
Hit steals 2 percent life, 2 percent mana
Attacker takes 3 damage
Replenish Life +3, Regenerate Mana 8 percent

Skull
Hit steals 3 percent life, 2 percent mana
Attacker takes 4 damage
Replenish Life +3, Regenerate Mana 12 percent

Flawless skull
Hit steals 3 percent life, 3 percent mana
Attacker takes 5 damage
Replenish Life +4, Regenerate Mana 12 percent

Perfect skull
Hit steals 4 percent life, 3 percent mana
Attacker takes 6/7 damage
Replenish Life +4, Regenerate Mana 16-20 percent