|вышла (дата выхода неизвестна)|
|Информация актуальна для |
1 - Search beach thoroughly and pick up any items (important to get conveyor
belt (looks like a towel & found to left of path through jungle). Enter ship &
get crowbar & candlestick. Click crowbar on clam shell (to open clam the mouse
click must be on exactly the right spot on the clam - very frustrating).
2 - Head up path to first village (Hatchery) and click on door near where 2
children are standing. Talk (click) to old woman & get dinosaur ABC. Open it
and use it to decipher all letters of the alphabet (write them down to
translate messages later). You will now be able to click on people & dinos &
understand them. Go to first house (windmill) and use conveyor belt on gears.
Show people your sister's picture & be told to go to next town - Pumicetown.
Talk to dinosaurs attached to carriage (they will mention a gramaphone) and
get transported to Pumicetown.
3 - Pumicetown - Play cards with dino in the fairbooth (put an object in the
offer box eg. candlestick). If you win you get a metal item. Find stairway to
smithy and melt metal item. Pour metal item into key mould, cool & get key
(you will get verbal instructions if you forget to use gloves, tongs, etc).
Talk to everyone & show picture of your sister & you will be told to go to
Waterfall City. Go back to Hatchery first via dino carriage & then walk to
4 - Beach again - click key on trunk to open it & get time-piece. Then back to
carriage to go to Waterfall City.
5 - Waterfall City - You can waste a lot of time here wandering around so look
for areas where blue octagonal squares are part of the pavement (indicates a
place you can enter). First find museum after meeting dino friend. It is
across the bridge (S) and then far right. Talk to curator & enter slide room.
Clean slides & look at them in projector. Talk to curator again about the
gramaphone - he will mention a gear, a trumpet & a recording device. He gives
you the base model. Find building across bridge (N) you can enter. Dino
outside window will sing a series of musical notes. Repeat first note on
xylophone and then each additional note. If you succeed you get the recording
device & a nice fanfare on exiting the building. Head back across bridge (S)
and then West to find glasshouse. Enter & talk to dino then water flower with
can. Cut large trumpet flower with shears. Head back to carriage & go to
6 - Pumicetown again - Back to smithy & melt key. Then pour into gear mould,
cool as before. Click on all components of gramaphone - base, recording
device, gear & trumpet. Give gramaphone to dinos pulling carriage & a new
location appears on the map - Old Ruins. Go there.
7 - Old Ruins - find big dino & talk to him. He will give you his insignia
(looks like tusks) & ask you to find his nephew in the World Beneath. Enter
ruins and find hole in wall near back & to the East. Follow path to stairs
going down. Enter. After walking underground you come out on mountain plateau.
Talk to woman & stand on carpet. Wait until flags stay still for just a moment
(in downward position) & then walk off cliff. Never fear if you have timed it
right you will end up on the back of a flying dino (your next method of
transportation). Fly to Savannah.
8 - Savannah - talk to dino at entrance to factory. Walk on metal paths inside
factory or just slog across the muck to find entrance to machine room at rear
near far left. Enter & pull levers to get the same sequence of musical notes
as previously done at Waterfall City. You will head downwards & get a scroll.
Exit factory. Fly to Treetown
9 - Treetown - To save time wander around & find Fireweed (near canal -
approx. center). Then find moss on tree - it has a yellow cloud of bees on it.
Go to next tree (in front) and click on sap collecting cup - sap pours out &
cloud of bees moves from moss to cup. Now get moss. Climb ladder into tree and
wander around (to the right) to find big dino. Talk to him & show him all
pictures. He has a cough & sore throat. In front of him is a flask. Click on
moss then on flask (now you can pick it up). Then click fireweed on flask -
cough & sore throat medicine. Clicking the potion on the big dino then didn't
work for me but clicking it on my dino friend did (weird!!!). The big dino
will give you a prism. (Note: to find out about the description & use of
important items like the prism click them on your little dino friend). Exit &
fly to Alpine.
10 - Alpine - It is not necessary but you can go to the nearby hut and trade
any unimportant item for a pick. Climb the mountain but take care to cross the
mountain slides by the ice bridges. Enter monastery and talk to monk. He will
give you a red sunstone. Exit and for fun slide down the mountain. Fly to
11 - Desert - Talk to old dino at oasis or far NW of desert where there are
buildings. He wants you to find another dino & bring him home. Go to far NE to
find him and then he will follw you back NW. Enter building, climb ladder, go
E, descend ladder to another beach. Examine sundial. Put prism on central
column of stones. Now click scroll on you to read it & arrange central stones
of sundial according to the scroll. Click also on SW and SE outer stones to
light them. Decipher wording on scroll 'give your time to another'. Give
timepiece from trunk to old dino and suudenly a hole appears in the sundial.
Descend ladder and enter submarine.
12 - Sub - remove old used sunstone and replace with new one from monk. Click
on levers to right of sub - cutscene. Interface changes to arcade sequence
now. Hold mouse button down and drag to descend in sub. Go to left of screen
and follow underwater passages continuously to the W across several screens as
far as possible. May need to move fish, sharks & jellyfish with lever to far
left (electricity) or next lever (smoke). Then ascend in sub (don't ever exit
as you will find yourself back at sundial and will need to repeat sub sequence
again) until you reach surface & a new temple. Move sub near open doorway &
click on doorway. Cutscene follows with sister & dino's nephew in World
Beneath. Then you click on one of two choices to return to the normal world or
stay in Dinotopia. The latter seems the obvious choice leading to a final
Открыть страницу с
оценок этой игры