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Читы для Discworld Noir

Чит-файл для Discworld Noir

Discworld Noir

 За игрой наблюдают: 1 человек

Выдержка из Энциклопедии игр

Разработчики:Perfect Entertainment и Teeny Weeny Games [PS1]
Издатель:GT Interactive Software
Модель распространения:розничная продажа
ISO статус:релиз состоялся 9 июля 1999 года
Жанры:Adventure
Похожие игры:Discworld, Discworld 2: Missing Presumed...!?, Grim Fandango
Multiplayer:Отсутствует

Даты выхода игры

вышла в 2000 г.
вышла 5 июля 1999 г.

Solution [ENG]

Информация актуальна для
Discworld Noir (PSX) v.1.0
(L)CopyLeft - Denny NoRaX (NoraX@telkom.net)
============================================

Feel free to distribute, BUT you confirm me first if you want to
publish it.

============================================================


ACT I
-----
After the scene with Carlotta, go out.
- go  to  the  Wharf,  talk  to  the  Mr.Scoplett, choose the Milka's
  passenger clue (get hint: the Mysterious Passengers).
  Ask about Mundy (get hint: the Inquisitive Stranger)
  Ask about Milka (get hint: the Cafe Ankh place), go out.

- go to the Cafe Ankh, before head inside the cafe, head to the right
  path, take the crowbar, now head inside the cafe.
  Ask about anything to Nobby (sit behind the pianist),
  ask about Milka (get hint: Mysterious Murders).
  Talk to Captain Jenkins on the upper left room, no luck.

- go  back out, go back to the Wharf. Head to the left path, there is
  no sailor guarding the crate anymore.
  If he still there, just come back out and in until he's gone.
- Find the lonely Crate, use the Crowbar on the Crate.
- Take  the  label on the water, go out, don't jump on the River Ankh
  yet. Find the Cabin room on the upper left.
- Search the Lower bed (Bunk) get the Scrap, go out.

- Go out from your office, then go back to your office again to meet
  Al Khali (get the Al Khali hint), go out again.
- Go to the Pseudopolis Yard, talk to Nobby, ask anything. Go out.
- After the scene with Malachite, another place is open
  (Octarine Parrot).

- Go to the Cafe Ankh first, After the scene with Ilsa, ask anything
  to ilsa (get hint: Ilsa and Two-Conkers).
- Show her the Label you get on the Milka before
  (open Place : Pier 5).
- Go out.

- Go to the Octarine Parrot, talk to Mankin. Talk to sapphire,
  Ask about Malachite (open place : Rhodan's Workshop),
  ask about Therma (get Hint : Madame LodeStone),
  Choose the Malachite and Therma conversation.

- Go to the Rhodan's Workshop, talk to Rhodan, ask about Malachite,
  head upper left to meet malachite, talk to Malachite. go out.

- Go to the Pier Five, ask anything to Watchman, go to the left
  building, examine the Skylight, go out, go back to your office.

- Take the Note on the floor (Invitation). go to the Pseudopolis Yrd,
  ask nobby about Madame LodeStone (open place : Mausoleum). Go to
  the Mausoleum, search the tombs, no luck
  (get Hint: Selachii Mausoleum).
  Then finally go to the Von Uberwald Mansion.

- Show  the  Invitation to the butler, examine the Painting above the
  Main  Doors  to  trigger the scene with Carlotta. Talk to her about
  Selachi Mausoleum and she'll help you.

- Ask  anything  to the Count, go out. After the scene, go back to the
  Rhodan's Workshop, talk to Malachite about Therma in Mausoleum.

- After  the  scene  with  the  malachite  on  the  tomb,  check  the
  body(rubble), grab the Troll's Teeth, go out.

- Go  to  the  Pier Five, go to the behind the pier, use the Grappling
  Iron on the Skylight. Open the Skylight with Crowbar, go down.
  Search for Matchbook on the right.
  Combine the Scrap with Matchbook (9 whalebone lane). go back out.

- Go to the Octarine Parrot, talk to Mankin, show him the Matchbook.
  Go to the right path, and the scene follow.


ACT II
------

- Look & Examine Message in Blood (get hint : AZILE), Mundy's Corpse,
  Mundy's Boots, and Frayed Rope in the upper message in blood
  (get hint: Frayed Rope).
  Use the Frayed Rope Notes on the Mundy's Boots (get hint: Mundy Hung
  Upside  Down).  Use it on the Message in blood (get hint: 3712V). Go
  out.

- Talk to Mankin, ask about The Mundy Case and Sapphire Lied?,
  ask about Mundy Hung Upside Down, Mundy was Cut Down, Mundy's Boots
  (get item: Coin).
  go to the upper left room, talk to Sapphire, confront her. go out.

- Go to the Von Uberwald Mansion, ask about Von Uberwald to the butler
  (get hint: missing companion), ask to meet the count.
  Ask about missiong companion to the count (get item: Iconograph).
  Go out.

- Go  to  the  Wharf,  Show the Iconograph to Mr. Scoplett (get hint:
  Regin's  Carriage).  Go  to the Pseudopolis Yard, talk to Nobby, ask
  about Regin's Carriage.

- Go to the Maudlin Bridge, take the Torn Fabric on the Railings.
  go back to the Wharf, Use the Hook with Mooring Line. go back again
  to the Maudlin Bridge, use the Grappling Iron on the River Ankh
  (get hint: Something in the River).

- Go  to  the Rhodan's Workshop, ask Malachite about Something in the
  River, Give the Grappling Iron to Malachite.

- After  the scene, look & examine regin, look your iconograph, there
  is  something  fishy here... Use the Iconograph on regin's body (get
  item: KEY).

- Go to the Saturnalia, after the scene, talk to Whirl.
  Bribe  him  first, then talk, ask anything about Sapphire (get hint:
  Losing Streak). Now talk to Warb, he work on Unseen Securities.

- Talk  to  Charlotta, go out. go back to your office to meet with Al
  Khali. After the scene talk to Horst about the Sword.

- Go to the Octarina Parrot, talk to Mankin about Sapphire (get hint:
  Secret  Meeting),  talk  to  Sapphire,  ask  about  Secret  Meeting,
  confront her.

- Go  back  to  Saturnalia,  ask Charlotta about the sword, after the
  scene,  ask  about  The  Milka's  Cargo  (get item: Order). Meet the
  count, tell him about Regin's Murder. Go out.

- Go to the Pier Five, Show the Order to the Watchman.
  Go  back  again to Saturnalia, show the Key to Whirl, go to the left
  path  on  the  Locker room, use the key on locker (get item: Charm &
  Envelope).

- Go  to  the  Cafe Ankh, talk to Samael, ask about Wine Barrels (get
  item: Wine Cellar Key).
  Use  the  key  on the Trapdoor outside. Talk to Ilsa (get Hint: Gold
  plated  Jewel).  Ask  about  The  Varberg  Crates  (get hint: Hiding
  Place).  Show  her  the  coin.  Before you go out, check the Book of
  Receipts on the crate. go out.

- Go  back  to  your  office,  take  the Card on the floor, go to the
  Rhodan's Workshop, Talk to malachite about Meeting with Therma.

- After you inside the jail, just wait until the mouse disappear into
  the right wall.
  Check the Crack, push the Block. After you talk with Leonard, go
  forward, look & examine the Gaping Hole.

- Go  to  the Patrician's Palace, take the right path, look the wall,
  use  the  Grappling Iron on the wall, go back down, use Hiding Place
  notes  on  the  wall.  Go  back  to  Cafe Ankh, meet Ilsa, the scene
  follows.

- Talk to Laredo Cronk (Lara Croft???), after that, go to the Horst's
  Quarters,  talk  to Horst about Laredo, go back again to Laredo (The
  Guild of Archaeologists).
  Talk  to  Laredo  about Horst, after that, check the Book Case, Push
  the  Hinged  Book. Look & Examine the Vault, the panel, then Look on
  the  Security  Notice, there is some word about Unseen Securities...
  well remember something?
  Go  out,  go  to the Saturnalia, Give the Charm on Warb, talk to him
  about  Vault  51.  Go back again to Guild of Archaeologist, use Back
  Passage hint on the Panel. Go inside the Vault.

- Use  the 3712V hint on the Crates and Displays. Look the Cabinet of
  Urns, use the Tooth on cabinet.
  Go out and the scene follows.


ACT III
-------

- After  some  training  for  using  the WereWolf, transform again to
  werewolf  again  (press  o  on lewton). Collect scent samples first,
  then   examine   the   Magenta   with  Flashing  dot  Scent,  you'll
  automatically  go  to the saturnalia. Take the Moss near your murder
  scene.  Switch  to  wolf, examine again the magenta scent, you'll be
  back on the back of the temple of small gods.

- Go to the Pseudopolis Yard and you'll Go back automatically to your
  office (get hint: Clerk's, Wizard's and Merchant's Murder), take the
  Crowbar  on  your desk, change to wolf, collect the samples then get
  out.

- Go to Temple of Small Gods, look & Examine the Stained Glass Window.
  Ask about the window to Mooncalf, everything.

- Go  to  the  Octarine  Parrot, head to Sapphire room, turn to wolf,
  collect  scent  sample (Bright Cyan Blob (perfume), Dark Cyan Cloud,
  Faint trace of apple), turn to lewton again, take the perfume.
  Head  to  the  Mundy's murder scene, turn to wolf again, collect the
  sample.  Match  the Hint of Apple with your Apple Sample scent, turn
  to  lewton,  go  out.  Before  go  out, check the Notice Board (open
  place: New Hall).

- Go to the Rooftops, change to wolf, collect samples again, match the
  Navy Blue Scent with your Navy Sample (Captain Vimes scent). Back to
  Lewton, go out.

- Go  to  the Von Uberwald Mansion, talk to butler about meeting with
  Charlotta,  after  the butler gone quickly change to wolf (get hint:
  Charlotta  is  a werewolf). Go back again to Von Mansion, ask to see
  the  Count,  you'll  meet  Death,  talk  to  both  about  everything
  (especially  merchant's  murder).  Show  them  the moss, now you can
  access the library.
  Use  the  moss  on  the  Index Cards (get hint: The Sewers), use The
  Sewers hint on the Index Cards (open place: The Sewers).

- Go  to  the Sewers (near the Maudlin Bridge), go to the right path,
  turn  to  wolf,  examine and follow the Magenta Trail, turn again to
  wolf,  follow  the Magenta Trail again. Look & Examine the Debris to
  find  pendant,  Take  the Pendant, just leave this place, ignore the
  little death.

- Go to the Octarine Parrot, ask about Merchant's Murder (open Place:
  Merchant guild).

- Go  to  the  Patrician's Place, go right, Turn to wolf, collect the
  Wine  Barrel  sample.  turn  back  to  lewton,  climb  the wall with
  Grappling Iron to meet Two Conkers and Leonard.
  Show them Your Pendant (get hint: Temple of Anu-Anu). go back to Von
  uberwald  Library,  Use the Temple of Anu-anu on the Index Cards, no
  luck. Go out.

- Go  to the New Hall, ask mrs.Fomes about Wizard's Murder (get hint:
  Dead Men's Pointy Boots), ask anything.
  Ask  about  the  Bedmaker  & Laundryman Job. Go down, look & Examine
  Octarine board.
  Search the Sturdy Unlocker, examine the books, turn to wolf.
  Use the Temple of Anu-Anu hint on Octarine Board.
  Head  to  the Left room, talk to Porter about the Wizard Murder (get
  hint: Mathom Poisoned).

- Head  to  the  Merchant's  Guild,  talk  to  Gatekeeper,  ask about
  Merchant's murder, then ask Dead Men's Pointy Boots, get out.

- Go  back  to  Von  uberwald mansion, talk to Death about Merchant's
  Murder (get hint: Gamin Strangled).

- Go back to the New Hall, search the Sturdy UnLockers again, Use the
  Pendant with The Book of Temples.

- Go  to  the  Cafe  Ankh, meet with Carlotta, ask about Murders, Did
  Carlotta  kill  mundy?.  (get  Hint:  Errata).  Talk to Samael about
  Clerk's Murder.
  Go out, go to the Wine Cellar, turn to wolf, match the Red mist with
  Wine  samples,  turn  back  to  lewton. use the Crow bar on the Wine
  Barrel.  Go out from the Kitchen, turn to wolf, examine the doors to
  hear some conversation. Go up & left to the Double doors.
  Examine  the  Double  Doors,  turn  again to wolf, examine the right
  door,  then  examine  the Double Doors, the scene follows (get Hint:
  Saipha Drowned in Wine).

- Go  to  the Temple of Small Gods, meet & talk to Mooncalf, Show him
  the  list,  go  out, go to the cemetery, head to the back of Stained
  Glass  Window, turn to wolf, examine the window & troll to heard the
  conversation (get hint: True Believers Meeting).
  Go  back to temple, talk to Malaclypse About Errata & True Believers
  Meeting to access Inner Sanctum.
  Go forward to the altar, Look the Lecter, Examine the Lectern.
  Use  the  Perfume  on  MoonCalf's feet, the scene follows (get hint:
  Nylonathatep).

- Go  to  the  Sanctuary,  Look & Examine Fresca on the wall, Examine
  Strange Symbol to get the hint. go out.

- Go to the Von Uberwald Library, Search Nylonathatep & Strange Symbol
  on Library (get hint: Octagram of Murders & Elver Sign).

- Go back to the sanctuary, use the CounterWeight killing hint on the
  map of Ankh-Morpork, the scene follows.

- Go  to  the  Dragon  Street, use the crowbar on the Boarded up Shop
  Front, head through the window.
  Look  & Examine the debris, look & examine the bone, Change to Wolf,
  take the sample, then go out.

- Go  to  the  Dysk Theatre, take the Flyer, examine the stage to get
  near.

- Go  to  the  library, use the flyer on Index cards (get hint: Eight
  Great Tragedies). Use it to gain another clue.

- Go  back  to  the  Dysk  Theatre. Walk near below the stage (i mean
  near!).  Change  to  wolf,  Check the Marks below the stage. Use the
  Elver Sign hint on the Marks.
  Use the Octagram of Murders on the Altar, go out.

- Go to the Wizard's Pleasaunce, Examine the bushes to hide, the scene
  follows.


ACT IV
------

- After  the  scene,  Search  the  Wall  carefully!,  you'll find the
  Inscription,  read  it  (get  hint: Inscription). Look & Examine the
  Rubble to get the Golden Falchion, get out.

- Go back to Sanctuary, search the Kondo Corpse for Amulet, go out.

- Go to the Library, Search for Nylonathatep & Inscription (get hint:
  Radiant Trapezohedron), use the new hint to get another clue.

- Go  to  the  Patrician's  palace, Show the Radiant Trapezohedron to
  Leonard and Two Conkers (get item: Map)

- Go  to  the  Temple  of  Small Gods, Talk to Mooncalf, show him the
  Amulet,  The  list, The Falchion, and then ask about Traitors in the
  Cult (get hint: Foid).

- Go to the Rhodan's Workshop, talk to Rhodan about Foid, walk to the
  left  path  where  the malachite work. Search the floor and take the
  Bandages.
  Show it to Rhodan, go out.

- Go  to the Dagon Street, check the door. Talk to Foid, show him the
  amulet, falchion, then ask about Satrap's Contact (get hint: Gelid).

- Go  to the New Hall, you're fired. Go to the Pseudopolis Yard, talk
  to Nobby about Gelid (get item: Warrant).

- Go  back  to  the  New  Hall, move fast to the left door (where the
  porter was), look & examine the Blood Stains.

- Take  Astrolabe  under  the  Telescope, use the map on the Mosaics,
  choose the left one.
  Look & Examine the Telescope, go out.

- Go  to the Selachii Mausoleum, use the Astrolabe on the Sky, Look &
  Examine the Grotesque, Use the Coin on the Indentation.
  Talk to the Zombie, show him the Falchion (get item: Trapezohedron),
  go back out.

- Before  you go out from the office, use the Trapezohedron to locate
  Horst.

- Go  to  the  Maudlin  Bridge, the scene follows (get item: the Gold
  Falchion).

- Go back to Patrician's Palace, after you talk with leonard, go to
  the opening, clear the rubble, go back to leonard.
  Hop on the Flying Device, after the scene, use the Elver Sign on the
  Device, Hop again to the
  Device, the last scene follows.


                            -= THE END =-

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