1.How do I find the spell I need?
Some items in the game have spell symbols displayed when placed in user's hand
2.What spells are available?
Priest Spell list:
YA-stamina potion, YA IR-party shield, YA IR DAIN-shield potion, YA BRO
DAIN-wisdom potion, YA BRO NETA-vitality potion, VI-health, VI BRO-cure
poison, OH EW KU-aura of strength, OH EW ROS-aura of dexterity, OH EW
NETA-aura of vitality, OH BRO ROS-dexterity potion, FUL BRO KU-strength
potion, FUL BRO NETA-fireshield, DES IR SAR,darkness, ZO EW ROS-porter minion,
ZO EW NETA-guard minion, ZO BRO RA-mana potion, ZO BRO ROS-reflector spell.
Wizard Spell list:
YA EW-magick marker, OH VEN-poison cloud, OH EW SAR-invisibility, OH KATH
KU-push, OH KATH ROS-pull, OH KATH RA-lightning, OH IR ROS-accelerate party,
OH IR RA-strong light, FUL-firelight, FUL IR-fireball, DES VEN-poison foe, DES
EW-harm non-material, ZO-open door(or close door), ZO EW KU-attack minion.
3.What items are there and what should I keep?
The item list:
Cloak of Night(+10 to dex.), Crystal shield(cast spell shield), Fire
helmet(anti fire+10), Fire poleyn(+20 to strength), Fire shield(anti fire+10),
Mithral hosen(increase speed of wearer.), RA SAR helm(+15 dext.), RA SAR
plate(+20 mana weak invisibility spell to wearer.), RA SAR shield(+10 dext.),
Techhelm(+15 wisd.), Tech plate(+30 antimagic), Tech shield(+10
antimagic,casts Reflector spell,teleports), Bainbloom(casts poison cloud
spell,15charges,+6 mana.), Combat staff(Heals,10charges,+10 mana), Emerald
Orb(Calm,Heal, and casts Poison Foe spell,15charges,+30 mana), Excsymyr(+10
mana,great weapon), Eye of Time(Freezes all monsters and accelerates party,up
to three times.), Fury(cast fireball,15charges,provides firelight.), Kalan
Gauntlet(+20 mana,casts push and pull spells,20charges), Staff of Neta(+25
mana,casts aura of vitality,15charges,casts fireshield, and heal.)
list continues:Numenstaff(fireballs thrice,15charges,casts darkness,+40 mana),
Rainbow wand(+10 mana strong light and +10 wisdom aura,15charges,calm.), Rogue
staff(+13 mana confuse), Scarab(party shield,1charge.), Serpent staff(+10 mana
spell shield and fireshield,casts Harm non-material spell,15charges.), Spiral
staff(+15 mana, Casts Aura of dexterity and lightning,10charges.), Staff(+5
mana. casts firelight,casts open door,3charges.), Storm ring(casts Lightning
bolt,15charges.), Tempest(casts Lightning bolt,15charges.), Magical
box(freezes or haste,1charge.), Illumulet(continual firelight.), Mana
blossom(eating gains+15 mana.), Mezmar(+5dext.), Moonstone(+3mana), Meteor
metal(placed into Numen cauldron creates Blue steel sword.), Jewel of Symal(+6
antifire), Fairy cushion(reduces vitality 20-30points and raises strength by
20.), Suzerain(+10 mana), Spirit cap(-20 to vitality, avoid.), Magick
4.Who am I up against and how do I handle them?
Archer guard(420hps,guardian and attack minions,poison foe.), Attack
minion(100-150hps,fireballs mostly.), Axeman(175hps,stay away from else steal
weapons,two fireballs.), Bad Merchant(1000hps,do not attack.),
Bat(30hps,weapons hits as they pass, point blank fireballs.), Fetch/carry
minion(100-150hps, only harmless monster in the dungeon.), Dragoth(1500hps,he
summons attack minions, use accelerate party spell to avoid his attacks,Mon
Fireballs,Guard minions, do not use attack minions they can get behind you,
ouch.), Dru-Tan(600hps,he cast Poison foe spells at you, Use attack minions
and a lot of them.), Flame orb(80hps, explodes, use vorpal blade or Harm
non-material spell.), Imp(135hps, immune to all spells except freeze. Kill by
weapons and rear of party guarded by guard minions. He pushes the fireball
buttons.), Glop(36hps,kill by melee.), Magick Merchant(1000hps, will fireball
party and uses reflection spell.), Merchant(1000hps,uses various defenses.)
list continues:Magick guard(1000hps, ninja. one hit and you are dead or nearly
so. Use minions to attack and defend against. Else leave alone.), Mummy(50hps,
kill with fireball.), Rochy(150hps,he throws rocks at you. Just avoid them.
You need them.), Scout minion(100-150hps,looks into areas while you are
elsewhere. Harmless to you only.), Skeleton(175hps, nasty in melee, two
fireballs to kill.), Spectre(150hps, damages all party members simulatinously.
Vorpal blade and Harm non-material.), Thief(175hps, steals. Avoid and two
fireballs should kill. Guard minions will slow him up if he can not get by
it.), Thorn Demon(400hps, aka. Rhino dinos. Many fireballs or about 3 or 4
attack minions.), Tree Gorgon(350hps, do not melee. Fireballs and attack
minions best.), Digger worm(80hps, melee or well timed fireball.), Dark
Vexirk(150hps, kill by attack minions or poison foe or fireballs.), Vexirk
King(250hps, same as dark vexirks.), Vortex(100hps, Vorpal blade or Harm
non-material spells to kill.),
list continues:Wolf(150hps, hide in areas that limit the charge of the wolf.
Poison cloud spells. Using fireballs will drain you of mana.),Worm(250hps,
kill quickly for they poison you. Attack minions or two Mon level fireballs.
Keep cure poison potions ready.).
5.Is there a preferred weapon?
arrow,Ax,Blue steel,Bow,Club ,Crossbow,dagger ,poison
dart,Katana,Mace,Machete,Morning star,rock,Sabre,Scythe,War club,sling,slayer
arrow,Speedbow,stick,sword,Tech mace,shuriken,torch,Vorax,Vorpal blade. Zo
6.Is the armor any good?
Armor slows you down. Sometimes helps early in the game. At end? Well that is
a matter of opinion.
Armet ,Bandana,Black top,Bodice,Blue
pants,Breastplate,Brigandine,Basinet,Cape,Doublet,Foot plate,Fire plate,Fire
gleave,Fire Plate,Greaves,Great Helm,Gunna,Helmet,Horned helm,Huke,Leather
boots,Leather Jerkin,Leather pants,Mail helmet,Mithral huke,Mithral mail,Fine
Robe top,Fine Robe bottom,RA SAR greaves,RA SAR poleyn,Sandals,Scale
hauberk,Scale Mail,Small shield,Tabard,Tech boots,Tech Poleyn,Thigh
plates,Torso plate,Tunic,Wood shield,SAR shield,Leg plates.
7.What are the most difficult problems in play?
1.How do I get the fourth piece off the rotating table? Pay for it.
2.How do I get across the floor with moving pits? Using the scanner on the
map. Watch for the best time to move to where the lock and door is.
3.How do I get pass the three gates just inside the dragon doors? Cast
accelerate party spell. Push buttons to the right ,to the left , and to the
center, back up quickly. If that does not work, get one gate up at a time.
Cast guard minions all along the path to the closed gate. Yes, the minion will
hold the gate up for awhile.
4.How do I kill the Vexirk King(the guy with the staff that shoots 3
fireballs.)? Kill all of the Vexirks but him with attack minions. Use Poison
foe spells on the King.
5.How do I get across the pulsating pit? Cast a lot of attack minions(about a
dozen.). They will block the Zo zapper. Cross over and hit the switch.
6.How do I get through the rams and pits? Cast accelerate party after you dump
all unnecessary armor and junk. Facing the to pits,take the left one. Then go
straight pass the first ram, to the opposite wall. Cross over again to the
opposite wall, then just get past the last ram. Oh, you could use guard
minions if you are trapped between rams and pits.
7.How do I get both keys? Do not get greedy. Take one. Use it. Return it. Take
the other and use it. You must open the door first. Go in and let the ladder
down to the level below. You do not need to push a Brazier under the door to
get past. But, that is possible.
8.How do I get the gate open? You must clear the roof first. The furnace must
be burning. The water pumps must be on. The boiler turbine switch must be on.
The gas turned on. The deflectors in place. The throw switches closed. The
fireball switches closed. If Mon level fireballs are hitting both sides of the
crystal as well as the lightning. The gate opens. Turn off the machinery. All
9.How do I kill the big guy? You do not. You weaking him down to the point
when Chaos comes with the Zo blade to cut him short. Use Fireballs and
Minions. Also, accelerate party spell. Do not let any of your party die on the
clouds. Jump off first!