This file contains hints and solutions for the "riddles" that
are to be found in The Elder Scrolls: Arena, made by Bethseda Softworks.
Although Arena is a splendid game in many ways, the inclusion of
"riddles" has proven to be a bane to many of the players, myself
included. The CIS Gamers Forum has provided excellent support for such
gamers; this file is intended to relieve some of that on-going burden.
Gamers request help in forms of varying broadness, ranging from the
"Give me a nudge in the right direction" to "Please, just tell me the
answer". To respect the desires of the "nudgers", I worked out what I
hope to be a simple scheme to present the info without spoiling the fun
for those who just need their shoulders to be aimed in the right direction.
Basically, I have taken all game-specific information and
embedded it into a format that looks like this: mn-XXXXXXXXX
where "m" is the position of the first letter, "n" is the last letter,
and XXXXXXXXX is a string of quasi-random letters. For the "info"
itself, I inserted the letter *before* each letter of the correct answer
(e.g. dog -> cnf). So, e.g. "dog" might be 35-RNCNFUDMX, *or also*
57-NDHFCNFST (i.e. fifth through seventh letters: c->d, n->o, f->g: dog).
I'm hoping to present what amounts to a "three-level hint":
1) just the length (e.g. 35 and 57 both indicate 3 letters)
2) just the first letter (c->d) of the word
3) or (of course) the entire word
One has to stop and think at each stage of the decoding (e.g. 35
is three letters, but 5-3=2 ), so one should be able to actually
stare at the entire page of information and not accidently "see"
anything at all. However, one should still be able to quickly get the
specific desired info. For a numeric answer I've used all numbers: e.g.
36-630883211 is this year. Lastly, I've inserted Z for A, and 9 for 0.
Remember: I have gone "backward" one letter/number; decode by
going "forward". Last e.g.; Arena might be: 59-NDYRZQDMZ (5 thru 9)
In Arena, the Staff piece acquisition is totally linear. All
known riddles are associated with acquiring Staff pieces, and all Staff
pieces have two dungeons associated with them, a preliminary (pre-) and
a final location. I've grouped all information by Staff piece number
rather than location name (which I've included "encoded"):
Staff Piece #: Location Riddle Answer(s) Notes
pre-1st: 19-RSNMDJDDO none
1st: 58-KDYVEZMFQ 37-OIFKNUDMR
pre-2nd: 29-GENQSQDRR *28-NMNSGHMFA *might belong to
78-ITNGHYNEC the next dungeon
2nd: *1to12-KZAXQHMSGHZM 68-NCHGFJDXB *oops
pre-3rd: *29-XRDKDMD'R none *oops
3rd: 15-DKCDMNFBY 25-NSHLDNFBM
pre-4th: 38-SLSDLOKDW 46-NDURTMOXH
4th: 37-OSGZKKRBI 19-SGDNCNQTR
pre-5th: 38-NTSDLOKDG 48-EHYSNQBGE
23-TNEMUGFDS *26-ILZSBGWLX *might also be
35-KDSGDUSTR correct for the
68-MKJGULZCH above riddle
5th: 28-BBQXRSZKY 79-UFHYNBDFF
pre-6th: 26-ELHMDRITI none
6th: 48-YFHBQXOSW 27-PRGZCNVBT
pre-7th: 49-NYFUZTKSR none
7th: 29-DLTQJVNNC 25-DKNUDJUYT
pre-8th: 37-UEAKZBJUD 36-OSQZHMEXT
8th: **19-CZFNSG-TQ *66-IHGFEDCBA *one letter
The encoding scheme was dreamt up entirely by me; I solicit any
reactions to it, or really to anything herein.