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Читы для Emergency: Fighters for Life

Чит-файл для Emergency: Fighters for Life

Emergency:
Fighters for Life

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Разработчик:Sixteen Tons Entertainment
Издатель:TopWare Interactive
Модель распространения:розничная продажа
Жанры:Strategy (Manage/Busin. / Real-time) / Isometric

Даты выхода игры

вышла в 1998 г.

Solution [ENG]

Информация актуальна для
By Scott R Garcia 


Mission 1: Accident on the highway No walkthrough is necessary here,
 as there's already a tutorial function in the localized version.

Mission 2: Fire in apartment building No walkthrough is necessary
 here, as there's already a tutorial function in the localized
 version.

Mission 3: Mountain climber missing No walkthrough is necessary here,
 as there's already a tutorial function in the localized version.

Mission 4: Formula 1 race Required vehicles and crew: F102 with 2
 standard Firefighters (2) F104 with 1 standard Firefighter (2) F201
 with 1 Doctor, 2 Orderly units (2) F110 (3) Procedure -Arrange all
 vehicles along the racecourse. -Park an F102 on the green area
 directly adjacent to the first stack of tires. These are close to
 the entrance to the racetrack. A fireman should remove the two tires
 from the track and get back into the car. The other fireman should
 proceed to the door of the race control tower. -Send the second
 F102, together with an F104 to the start/finish line and proceed
 west, where a second tire is lying on the track. On the way there,
 you'll find two civilians, who have mistakenly ended up between the
 racecars. Have some firemen escort them from the track. -One fireman
 should carry the tires to the green area. There are three more tires
 lying a bit further south. Carry these off as well. -Now proceed a
 bit further south. There's a stack of tires lying at the edge of a
 curve. ----Park both vehicles here, on the green area. The crew
 should remain in their vehicles. -Park all your other vehicles on
 the green area south of the entrance to the racetrack. --Now your
 vehicles are well disbursed. Choose the fireman standing in front of
 the race control tower and click on the tower entrance. This signals
 the start of the race. -After the accident, three racecars remain on
 the track. Proceed as follows: -Send the F104, which is located
 closest to the accident site. Put out the burning car as quickly as
 you can, using at least one, preferably two, fire extinguishers.
 -You can free the injured drivers in two of the cars by using your
 metal cutters, located on board the F102 vehicle. -There are a total
 of three injured persons. Treat them ASAP and take them away in
 ambulances. -Once you've taken care of the injured, you'll need to
 get the demolished racecars off the tracks. Send in the F110 and
 haul them away from the mission area. -Now get all your remaining
 vehicles from the area and the mission is completed.

Mission 5: Arsonist sets fire in apartment building Required vehicles
 and crew: F301 with 1 Police Officer (1) F104 with 1 Firefighter
 with oxygen mask (3-4) F201 with 1 Doctor, 2 Orderly units (1)
 Procedure: -Send the three F104s immediately to the mission area.
 Two F104s should start battling the flames which are already raging.
 Send the third to the new fire as soon as it breaks out. You can
 send another F104 later for assistance. -For safety's sake, send a
 fireman, equipped with an oxygen mask, into all homes (whether
 burning or already blackened) to look for injured persons. Should he
 find any, carry them immediately outside, have a doctor treat them
 and take them away. -Carefully examine the mission area. All doors
 are normally closed. If you see an open door, the arsonist is either
 in the house or has just left it. That means he must be somewhere in
 the area. He's travelling on foot, so keep your eyes peeled! If you
 see someone going from house to house, or waiting for people to
 leave their houses, you've found him! -As soon as you've located the
 arsonist, wait for him to enter a house. Then send the F301. Select
 the police officer and wait for the arsonist to leave the house
 again. Now you can arrest him and take him away in the F301. -After
 the arrest of our culprit, you must put out all fires burning in the
 town. The mission is then successfully completed.

Mission 6: Raft tipped over Required vehicles and crew: F117 with
 Motor Boat (1) F102 with 2 standard Firefighters (2) F201 with 1
 Doctor, 2 Orderly units (2) F201 with 1 Doctor, 1 Orderly unit (1)
 Procedure: -First get an F102 over the bridge. Send the vehicle's
 two firefighters to the west and east of the bridge with life
 preservers for the drowning children. It is critical that ALL those
 in the water get a life preserver immediately! -As soon as all
 "swimmers" have their life preservers, all other vehicles should
 arrive in the mission area. Send the vehicles on the road due west,
 until they reach a small path leading south from the river. You'll
 see some tents set up on the side of the path. -The two firemen
 should get out of the second F102 and take out their power saws. At
 the southern end of the path is a small bay, where you could launch
 a motor boat if the two trees weren't in the way. So send the two
 firemen in to cut down the trees and remove the trunks (the easiest
 thing to do is simply move them to the side, where they are out of
 the way). -As soon as you've cleared the path to the bay, a red
 marker starts blinking. "Install" the motor boat at this location
 and it will automatically launch into the river. The motor boat
 should speed as quickly as possible toward the swimmers and pick
 them up. Now bring the boat back to the bay and the waiting vehicle.
 Drop the injured swimmers off at the riverbank. -As the motor boat
 is picking the swimmers out of the river, you should get the
 orderlies to bring the injured to the road, where the doctors can
 treat them. As soon as all five injured persons have been treated,
 you can take them away in the ambulances. You have then successfully
 completed the mission.

Mission 7: Gas explosion in a shopping center Required vehicles and
 crew: F102 with 2 standard Firefighters (1) F104 with 2 standard
 Firefighters (1) F301 with 1 Police Officer (1) F201 with 1 Doctor,
 2 Orderly units (4) F201 with 1 Doctor, 1 Orderly unit (1)
 Procedure: -First off, get your police officer to move the
 "rubberneck" spectators hanging around the shopping center's
 southern entrance. He should take them to a secure place, as far
 from the shopping center as possible. -Put out the burning mobile
 home with your F104, before the adjacent vehicles also catch fire.
 You should gather all your vehicles and crew here. -Meanwhile, send
 one of the firemen from the F104 to the northwest and have him
 circle the shopping center. He'll find a small building marked
 "GAS". Turn off the gas immediately, or there'll be an explosion.
 -The two firemen from the F102 should start clearing up the rubble.
 Two injured civilians are buried here somewhere. You must find and
 treat ALL injured persons, whether in front of, or within the
 shopping center area. But don't let your crew members walk over the
 spark-spraying hi-voltage power cable! -While your firemen are
 clearing away debris, send another fireman to the shopping center's
 northern entrance. He should "hit" (i.e. first click on the fireman,
 then the door) the first door on the western side of the northern
 entrance. There's a fuse box on the back wall of the room. "Hit"
 this to turn off the dangerous hi-voltage power line. -Now you can
 send two firemen into the room previously blocked by the power
 cable. There are two more injured people in the room. Bring them
 outside, where the doctors can treat them. When their condition has
 stabilized, take them away in ambulances. The mission is
 successfully completed once all injured persons have been stabilized
 and taken away.

Mission 8: Roller coaster accident Required vehicles and crew F102
 with 2 standard Firefighters (1) F301 with 1 Police Officer (1) F201
 with 1 Doctor, 2 Orderly units (1) F201 with 1 Doctor, 1 Orderly
 unit (1) F203 with 1 Doctor, 1 Orderly unit (1) Procedure: -Get the
 officer to send the rubbernecks as far away as possible. As usual,
 they are hampering our efforts. To do this, select the officer, then
 hold down the left mouse button, form a box around the rubbernecks
 and point to the location where they should go. During the mission,
 some of these will behave like typical rubbernecks and try to return
 to the accident site. You'll need to keep them away. -Take the three
 injured persons lying on the ground to the area in front of the
 blue-and-white beer tent. Have the doctors treat them there. -Now
 you need to get the roller coaster car free from the rubble. First,
 a fireman must remove the long, dark-red beams which are laying
 across it. After you've dealt with these, remove the harness
 directly in front of the car. -Now a fireman can use his metal
 cutters to free the injured people in the roller coaster car. After
 initial medical treatment, evacuate them with your F203 Helicopter.
 -Take the remaining injured from the scene with the ambulances and
 the mission is completed.

Mission 9: Bus accident on the motorway Required vehicles and crew:
 F201 with 1 Doctor, 2 Orderly units (5) F203 with 1 Doctor, 1
 Orderly unit (2) F301 with 1 Police Officer (1) F102 with 2 standard
 Firefighters (1) F104 (2) F110 (1) F204 (1) Careful, without a
 Mobile Command Unit, you can only deploy 10 vehicles at the same
 time. This means you won't be able to deploy all your vehicles
 simultaneously. First send 3 F201s to the mission area. You can get
 the other two F201s later, when the first vehicles have left the
 area. Send in your F110 last. Procedure: -To successfully complete
 this mission, you need to perform several tasks almost at the same
 time. These actions are as follows: -Extinguish the burning bus with
 the 2 F104s. -Get a fireman with metal cutters to open the bus (once
 the flames are out, of course) and free the two injured people.
 -Stop the traffic on the motorway by sending the police car due west
 to the T-shaped scaffold. "Hit" this to roll out a sign warning
 drivers of the impending traffic jam. Now the officer can turn back
 the traffic. -Send a fireman to the wrecked car, which is lying on
 the motorway north of the bus, and cut it open with the metal
 cutters. This will free the injured person inside. -You must get all
 injured persons medical treatment ASAP. There are some extremely
 critical cases among those already lying in the open. You can solve
 this mission if a total of two people die, but this will badly
 affect your score (not to mention your conscience). So try to get
 through with no casualties. If an injured person should die, you can
 try bringing in the F204 for a resuscitation attempt. Have the
 orderlies carry the victim in on a stretcher and lay him/her down on
 one of the vehicle's four beds, where a doctor can start treatment.
 -Critically injured people are easy to recognize. In contrast to
 those with only slight injuries, they aren't moving. You should
 always treat them on the F104's beds or evacuate them immediately by
 helicopter. -Haul the wrecked car away with your F110 Transporter.
 You can then restore the normal flow of traffic on the motorway and
 remove the traffic jam warning sign. The mission is now completed.

Mission 10: Football championship Required vehicles and crew: (Note -
 there are several solutions to this mission. The one described here
 uses the fewest possible vehicles and crew, and is only possible
 with a trick! Another solution, which requires a much larger
 deployment, is described in the game's hints) F301 with 2 Police
 Officers (1) F302 with 1 Police Officer (1) Procedure: -Send the two
 officers to the right-hand stadium exit and block it off completely
 - post one officer directly to the left of the turnstile, the other
 directly to the right. This way the spectators will be unable to
 leave from this exit. -Now wait until ALL spectators who are leaving
 the stadium via the remaining exit have departed on the train
 waiting in the lower section of the mission area. -Now the officers
 can clear the right-hand exit. More spectators will start to leave.
 As soon as they have departed on the train, the mission is
 successfully completed. -It's possible that a few hooligans (easy to
 recognize with their red and blue shirts) could refuse to board the
 train. Arrest them and take them away with the F302 to complete the
 mission.

Mission 11: Jack-knifed gasoline truck Required vehicles and crew:
 F117 with a Bulldozer (1) F102 with 1 standard Firefighter (1) F105
 with 1 standard Firefighter (1) F301 with 1 Police Officer (1) F201
 with 1 Doctor, 1 Orderly unit (1) Procedure: -This mission requires
 you to get all your vehicles started as quickly as possible and to
 steer them precisely. -Important - you mustn't park any vehicles
 around the manholes north of the accident site. You must also make
 sure no civilians or crew members are standing there. If the truck
 explodes, the manhole covers will fly around wildly, causing death
 and destruction! -First get the mass of spectators away from the
 accident site. A police officer should take them as far away as
 possible. -Right after that, send a fireman from the F102, equipped
 with metal cutters, to cut open the truck's cab and free the injured
 driver. -Get the driver out of the truck. The F201 is waiting a
 short distance away. Here you can give him medical treatment. -While
 you're cutting open the cab, send the F117 to push away the sand
 pile lying to the right of the accident site. Push it over the
 puddle of fuel to the left. Do this by unloading the bulldozer,
 selecting it and "hitting" the pile of sand. -Now send the F117
 away. You can't prevent the explosion, but at least you've managed
 to cushion it somewhat. Make sure that after you free the driver and
 push the sand pile, no vehicles or persons are anywhere near the
 truck! -Should the explosion injure any civilian, get him/her
 immediate medical attention and, together with the injured driver,
 transportation from the scene. If a house should catch fire put it
 out with the F105. You can also use the hose from the F105. Send a
 fireman into the houses around the explosion site to evacuate any
 civilians trapped in their burning homes. -Once you've removed all
 injured from the mission area and put out all the fires, you have
 successfully completed the mission.

Mission 12: Raging forest fire Required vehicles and crew: F302 with
 1 Police Officer (2) F102 with 1 standard Firefighter (1) F105 with
 1 standard Firefighter (5) F111 Procedure: -Start the mission by
 using your F111 Firefighting Plane on the burning area northwest of
 the Boy Scout camp. This will buy some time as the rest of your
 crews arrive at the mission area. -Send the two F302s immediately to
 the forest path (the one which leads to the Boy Scout camp). They
 should drive up the path and park at the point where it turns off to
 the west. The officers should get out of the vehicle. Use one
 officer to escort all the Boy Scouts to the vehicles. -Meanwhile,
 distribute your F105 Pumpers as follows: -Send 2 F105s to the
 northeastern sector, where the red motor boat is docked. You must
 prevent the fire there from spreading to the houses. As soon as you
 have the situation under control, these two pumpers can join the
 others (see below). -Send 1 F105 directly to the clubhouse near the
 tennis courts. Use this vehicle to douse the clubhouse and put out
 the fire threatening to spread from the trees behind it. Send the
 fireman from the vehicle, equipped with a hose. Attach the hose to
 the nearby hydrant and start dousing the northwest section of the
 courts. -Send 1 F105 directly south of the tennis courts due west
 into the forest and put out the fires there. -Send 1 F104 to the Boy
 Scout camp and start battling the flames there. -Evacuate the Boy
 Scouts from the mission area with the F302s. -Using the power saws
 from the F102, you can cut some paths through the forest, enabling
 the pumpers to get closer to the blaze. This is especially useful
 around the closed barriers to the east of the camp, since the forest
 there cannot be reached with pumpers. This means it will either burn
 a long time or require you to use your firefighting plane - both
 solutions having a negative impact on your rating. As soon as you've
 put out the flames around the barriers, cut down enough trees to the
 right or left to allow more pumpers to proceed north and east to
 battle the fires raging there. -Once all fires have been put out,
 the mission is successfully completed.

Mission 13: Crash at a fast-food restaurant Required vehicles and
 crew: F102 with 2 normal Firefighters (1) F117 with Bulldozer (1)
 F105 (3) F201 with 1 Doctor, 2 Orderlies (1) F201 with 1 Doctor, 1
 Orderly (1) Procedure: -Dispatch your F105 Pumpers as follows: -Send
 1 F105 to the southeast region. Part of the forest is burning there.
 -Send 1 F105 to the burning trees directly south of the crash site.
 These should prevent the flames from reaching the houses. -Send 1
 F105 directly to the fast-food restaurant to put out the fire there.
 -Move the plane wreck with your bulldozer far enough to the right
 that the restaurant entrance is no longer blocked. -Send a fireman
 from the F102 to cut open the restaurant entrance with the metal
 cutters. -After the fire has been put out, there are some injured
 persons still in the restaurant (normally 3 of them). Send two
 firemen from the F102 to carry them out. Once outside, the doctors
 can treat them, after which you can send them off in the ambulance.
 When all fires are extinguished and all injured persons are safely
 on their way to the hospital, the mission is successfully completed.

Mission 14: Protect the atomic waste transport Required vehicles and
 crew: F302 with 3 Police Officers (5) F303 (3) F110 (1) F201 with 1
 Doctor, 2 Orderlies (1) Procedure: -You can take your time with this
 mission at the beginning. First, distribute your vehicles as
 follows: -The vehicles meet on the main avenue of the mission area.
 If you send them a little more to the south, you'll reach a forest
 road. Now send the vehicles as follows: -Send 1 F302 to the west,
 through the forest road, until it reaches the edge of the mission
 area - where the transport starts. You'll see the train already
 waiting to leave. Disembark all police officers. Send one police
 officer to the gate directly to the west of the forest road and have
 him open it. He should enter the area and go south until he reaches
 the large gate currently preventing the train from travelling east.
 He should remain there. -Send 1 F302 along the forest road due west
 until it reaches the first turnoff heading north. This is where all
 the police officers should disembark. -1 F302 should travel a short
 distance on the forest road and remain there. All police officers
 should disembark. -Each F302 on the forest road is equipped with a
 water cannon. Be sure to set the option "Water On"! -Send 1 F302
 further south on the main avenue until it reaches the junction
 heading east. Here it should go east and travel until it reaches the
 country road (the one running north). This is where the officers
 should disembark. -Send the remaining F302 further east until it
 reaches the construction vehicle on the northern bend. Disembark all
 officers here. One officer will position himself on the tracks
 approximately parallel to the bend. Here he prepares to "stop" the
 train. -Send the Flatbed F110 Transporter to the construction
 vehicle. -You should park the F201 Ambulance somewhere around the
 middle of the mission area. You'll only need it if anyone gets
 injured during the mission. These should be quickly treated and
 taken from the scene. -As soon as all vehicles and crew are in
 place, the police officer waiting at the train station will open the
 gate and the train begins to move. -Now the task is to have the
 police officers, which are posted along the forest road, arrest all
 the demonstrators coming toward the train tracks from the north.
 Once arrested, they should be immediately placed in the F302. It's
 critical that no demonstrator reaches the tracks! You should post
 your water cannons so that they douse the demonstrators, thereby
 making the officers' job easier. -It is also possible that some
 demonstrators also approach the tracks from the area to the east of
 the mission area. Get the officers posted at the country road to
 arrest them. -The officers on the tracks will stop the train in
 order to load the atomic waste container onto the F110 Transporter,
 leaving the empty train behind. -There shouldn't be any other
 hooligans approaching the tracks. All water cannons should return to
 the F110 Transporter, which will first travel north, then east to
 the container unloading area.. -There are 5 black-clothed hooligans
 at the unloading area. You should push them away to the south with
 the water cannon vehicles. These are slowly making their way from
 the north, with water cannons loaded and ready. -If the water
 cannons don't do the trick, you'll have to arrest the hooligans. Use
 the officers in the F302 which haven't seen any action yet, since
 this may be the only truck with any room in it. Keep in mind that
 you'll have to arrest the hooligans before they manage to throw
 their "molotov cocktail" firebombs. Do this by spraying a steady
 stream of water at them, while the officers close in. -As soon as
 the unloading area is free of hooligans, the transporter can enter
 and unload the container. The mission is then successfully
 completed.

Mission 15: Fire in the subway station Required vehicles and crew:
 F102 with 2 standard Firefighters (1) F301 with 1 standard Police
 Officer (1) F103 with 2 standard Firefighters (1) F201 with 1
 Doctor, 2 Orderlies (3) Procedure: -First send the Policeman and the
 four firemen from the F102 and F103 into the subway station. Two of
 the firemen are equipped with hoses. The other two must carry metal
 cutters. At the same time, you'll need to send two orderlies into
 the station. -The policeman should get all the injured civilians out
 of the station. Once this is done, he can leave. -Start loading
 (using the orderlies) the injured people lying by the hydrants onto
 stretchers and carry them to the parking lot in front of the station
 entrance. Here the doctors can treat them. -As soon as the two
 hydrants are free, the firefighters can attach their hoses and begin
 battling the flames. Keep in mind that you fire on the subway car is
 smoldering. This means you can temporarily put it out, but it will
 flare up again. The only way to prevent this is to keep a hose
 pointed at it (spraying water, of course) during the entire mission.
 -While this is taking place, the two firefighters with the metal
 cutters should open up the three subway cars. -Once they have
 managed this, the firemen drop the metal cutters and begin carrying
 the injured (4 in all) from the cars to the outermost station
 platform. Here you can have the orderlies take them outside, where
 the doctors can treat them and send them off in ambulances. -As soon
 as all the civilians are out of the subway station, all injured are
 taken off to the hospital and all flames at least temporarily
 extinguished, the mission is over.

Mission 16: Tornado Required vehicles and crew: F101 (1) F102 with 1
 standard Firefighter (2) (F204) (1) F117 with Bulldozer (1) F110 (5)
 F103 with 2 standard Firefighters (1) Doctors and Orderlies: If
 you've carefully followed our instructions until now, you should
 have at least 75,000 credits on your account. We recommend that, for
 each injured person you find in the mission area (total of 10), you
 send a helicopter with one doctor and one orderly on board. If you
 don't, you'll have to simultaneously operate a large number of F210
 Ambulances and at least two F204 Mobile Medical Units. This method
 might be cheaper, but requires much more time and effort. Procedure:
 -Success in this mission requires you to perform multiple actions at
 the same time and, above all, very quickly. Here are the actions in
 no particular order. -The F103 should go systematically from house
 to house. If you hold the mouse button while drawing a box around a
 house, the you'll see if any injured people are inside. If so, you
 must immediately send a firefighter to get carry the him/her onto
 the street. Be sure to check every house! We recommend you get the
 doctor and orderly to treat each injured person as soon as the
 helicopter lands (see the Required Vehicles and Crew, above). To
 keep the crew coordination from getting out of hand, let the doctors
 treat each injured person until all the injured (total of 10) are
 found and treated. Once this has happened, you can evacuate the
 injured, person by person, out of the area. -There are two wrecked
 cars at an intersection near the entrance to the mission area.
 There's an injured person in one of them. You'll have to free the
 driver with a fireman, equipped with a metal cutters (from the first
 F102). -Take both cars away with your F110 Transporter. You should
 take care of this right away, otherwise you won't have enough free
 vehicles later in the mission, which will require the expensive
 solution of enlisting a second Mobile Command Unit. -There are two
 uprooted trees on the street crossing the entire northern part of
 the city. Haul each of these away with an F110 Transporter. As this
 relatively unimportant task isn't very time critical, you should
 save this for the very end. -The remaining F110, together with the
 second F102, should go to the knocked-over power mast, located on
 the same street as the uprooted trees. Send the F102 a bit to the
 east. There's a small house with a red roof. This is where the power
 cable ends. The fireman should leave his vehicle and "hit" the house
 to turn off the power. Now return him to the power mast and use his
 metal cutters to cut the wires lying over the injured. Once this is
 completed, you can haul the mast away with the F110 and get the
 injured medical treatment. -In the eastern section, you'll see an
 oil tank lying on its side, which is blocking the entrance to a
 house. There are two injured persons inside, so you'll have to move
 the tank with the bulldozer from the F117 before the firemen can get
 them out. -The mission is successfully completed once you've
 satisfied these conditions: -The two wrecked cars have been taken
 away. -The two uprooted trees have been taken away. -All injured
 and/or dead persons have been taken away.

Mission 17: Violent mass demonstration Required vehicles and crew:
 F101 (1) F303 (11) F302 with 3 Police Officers (5) F104 with 1
 standard Firefighter (1) F201 with 1 Doctor, 2 Orderlies (1)
 Procedure: -Use two F303 Water Cannon Vehicles to stop the
 demonstration either before or at the first intersection. Just place
 them right in the path of the demonstrators. The water cannons are
 automatically turned on. -There are two black-clothed hooligans
 among the marchers. Before the demonstration continues, you must
 arrest them while the water cannons are preventing them from
 throwing their "molotov" firebombs. -Thee are a total of three roads
 crossing the mission area from north to south. Send a police officer
 to each of these streets to turn back traffic. This should happen
 before the demonstration march starts up again. -To the north and
 south there are a total of 8 park trails leading into the mission
 area. During the demonstration, hooligans will try to enter the
 mission area using these trails AND the last cross street before the
 speaker's platform. Prevent this by posting an F303 with active
 water cannon at the start of each trail and the cross street. Any
 hooligans who manage to enter should be immediately arrested. Post
 the officers from the F302 vehicle near the water cannons. The
 hooligans favorite vandalism targets are civilian traffic, parked
 cars and, of course, all your vehicles and crew. -If a fire breaks
 out, you must extinguish it immediately with your F104 Pumper. Take
 care that nobody gets injured during this mission. If so, make sure
 they are treated and transported from the scene. -The mission is
 successfully completed once you've satisfied these conditions: -The
 two hooligans marching in the demonstration have been arrested and
 taken away. -Any and all fires have been put out. -Any and all
 injured persons have been transported from the scene. -The
 demonstration march has reached the speaker's platform at the
 eastern end of the street.

Mission 18: Bomb set off There are two possible solutions for this
 mission. The ideal solution is that you defuse the bomb before it
 goes off. If the bomb does go off, you'll need to treat the injured
 and get them taken away. Here's how you can prevent the explosion:
 Required vehicles and crew: F110 (1) F103 with 2 standard
 Firefighters (1) Procedure: -The bomb is in a blue-and-white VW bus
 (the only one parked on the street). You first need to load the VW
 bus onto the F110 Transporter. -While this is going on, equip the
 two firemen in the F103 with power saws. To the southwest of the VW
 bus is a small treeless land area which juts a bit into the river.
 Some trees block the entrance to this area. The firefighters should
 cut down the two trees nearest to one another. -Once completed, the
 firemen can drop the saws and move the felled trees to the side.
 -Now the transporter can drive onto the land area and "hit" the
 river. The VW bus sinks harmlessly. The explosion is prevented and
 the mission is over.

Mission 19: Propeller plane crashed Required vehicles and crew: F117
 with Motor Boat (1) F102 with 2 standard Firefighters (1) F105 with
 1 standard Firefighter (1) F104 with 1 standard Firefighter (1) F201
 with 1 Doctor, 2 Orderlies (1) F201 with 1 Doctor, 1 Orderly (1)
 Procedure -There's a yellow traffic sign just before the bridge. The
 forest here isn't quite as thick as it is elsewhere. Get one of the
 firefighters from the F102, equipped with a power saw, to cut down
 the two trees just above the three diagonally standing ones. The
 second firefighter from the F102 should move the tree trunks out of
 the way. -The F117 can now use this clearance to drive directly to
 the river. A red marker is blinking there. If the F117 "hits" this
 marker, the motor boat will automatically launch into the river.
 -You should have the following crew members board the boat: -A
 firefighter from the F102, equipped with a power saw -The second
 firefighter from the F102, equipped with metal cutters -The
 firefighter from the F104, equipped with a fire extinguisher -The
 firefighter from the F105, equipped with a rope -The motor boat now
 travels north on the river, until level with the crash site, where
 another red marker is blinking. If the motor boat "hits" the marker,
 it will anchor here. Now you should disembark your crew. -First take
 care of the puddle of fuel next to the plane. The fire extinguisher
 should do the job here. Afterwards, the fireman can put the
 extinguisher away. -Now the fireman with the metal cutters can cut
 open the plane, freeing the injured pilot. He can then drop the
 cutters. He should carry the pilot immediately to the boat, which
 will bring him back to the F117. Leave the pilot there and have a
 doctor treat him. -There are still three firemen at the crash site.
 One is equipped with a saw, the other with a rope and one has no
 equipment. They should leave the crash site go west to the rock
 crevice, then south. Here there's a small rock formation sandwiched
 between two larger ones. On the left side of this are two trees
 clumped closely together. The fireman with the saw should cut these
 down, while the one without equipment should move the trunks to the
 side. -There's small chapel further to the south. That's where the
 second injured person is lying. Leave him there for now. -There's
 another rock crevice a short distance south. Just to the north of
 this is another clump of two trees. Cut these as well and move the
 trunks over to the side. -When this is done, the fireman should put
 down the saw and go to the crevice, "hitting" it. He'll then
 automatically throw a flare into the crevice, revealing a third
 injured person. -The fireman with the rope "hits" the injured person
 and pulls him out of the crevice. The fireman can now drop the rope
 and carry the injured party to the stop where the motor boat was
 anchored. At the same time, one of the two remaining firemen should
 pick up the injured person lying at the chapel and carry him to the
 boat. -Send the motor boat back to the anchor site. The firemen and
 the two injured persons now board the boat. Take them back to the
 F117, where the doctors can treat them and send them off in an
 ambulance. Once this is done, the mission is over.

Mission 20: Accident at a nuclear power plant Required vehicles and
 crew: F301 with 1 Police Officer (3) F104 (2) F201 with 1 Doctor, 2
 Orderlies (1) F109 with 2 Firefighters equipped with ABC Protection
 Suits (3) F108 with 1 Firefighter unit with a jumping net (1)
 Procedure: -You should first post the three F301 Police Cars at the
 end of the two streets which cross the entire mission area from east
 to west. There is one exception - keep the point where your vehicles
 enter the mission area clear. At the other three spots, the officers
 must exit their vehicles and stop the oncoming traffic. You need to
 carry this out quickly and precisely, as the first civilian traffic
 starts flowing shortly after the mission starts! -Now send the two
 F104 Pumpers onto the plant grounds. The first task is to put out
 the burning building in the northeast sector. -While this is going
 on, you should send the F108 Supply Truck with the inscription "SUN"
 to the building. When the firemen exit the vehicle, the jumping net
 will unfold automatically. The unit can "hit" the building, upon
 which the civilian standing on the roof jumps into the net. -Post
 two F109 ABC Vehicles in front of the plant gate. The firemen inside
 should leave the vehicle and enter the grounds, in order to bring
 any contaminated civilians to safety. First take care of the two
 injured persons lying in front of the burning building. After you've
 carried them away, you can escort the uninjured persons. -Your
 ABC-protected firemen should get all contaminated persons, including
 the two injured, into the ABC Vehicle as quickly as possible. As
 soon as they are de-contaminated, they leave the vehicle. Lead them
 to the side, in order to make room for more contamination victims.
 The exceptions, of course, are the two injured. After they're
 decontaminated, a doctor must treat them, before sending them off in
 the ambulance. -Meanwhile, send the third remaining ABC Vehicle into
 the region east of the plant grounds. The firemen must search each
 accessible house for contaminated civilians. Get them out of the
 houses and into the ABC Vehicle. -The mission is successfully
 completed once you've satisfied these conditions: -The suicidal
 director has been saved. -All fires on the plant grounds have been
 extinguished. -All injured persons have been taken away. -All
 contamination victims have been de-contaminated.

Mission 21: Heavy rains are threatening the dam a) Before the dam
 breaks Required vehicles and crew: F102 with 2 standard Firefighters
 (1) F302 with 1 Police Officer (1) F117 with Motor Boat (1) F113 (1)
 Procedure: -There's a small town located in the western section of
 the mission area. Note the 4 persons standing outside. Send the F302
 Police Truck to evacuate them. You should NOT try to evacuate the
 civilians still in their homes, as there is not enough time before
 the dam breaks to allow for even a single extra action! -There's a
 telephone booth to the right of the church and a street that ends
 there. Send the F102 to this spot, disembark the two firemen, and,
 with power saws, cut down the trees blocking the path to the
 riverbank. Drop the saws and move the tree trunks out of the way.
 The firemen should get back into the vehicle. -Send your F113 Bridge
 Repair Vehicle to the riverbank and "hit" the blinking red marker. A
 bridge will then appear over the river. Send your F102 and F117 over
 the bridge as quickly as possible. -Send both vehicles on the road,
 due north. Now head east, then through the tunnel and onto the high
 ground, where they should come to a stop. You should quickly
 de-install the F113 and send it back to the base. -The dam will
 break and the second part of the mission begins. b) After the dam
 breaks Additionally required vehicles and crew -F203 with 1 Doctor,
 1 Orderly crew (?) Procedure: -Once the dam breaks, you are faced
 with the following situation: -Two people are swimming in the water
 -A total of 11 people are standing helplessly on the roofs of their
 houses, which barely extend above the water level. Several are
 injured, though the number changes each time you start the mission.
 -You should first choose the F117 with motor boat, which is situated
 on high ground. "Hit" it with the blinking red marker and the motor
 boat will launch into the water. Now you can save the two "swimmers"
 and bring them to high ground. -At the same time, you should bring
 two helicopters crewed with doctors and orderlies on the high
 ground, where they can start treating the injured. Use the
 helicopter to evacuate them after they receive medical attention.
 -Launch the motor boat into the water again, this time with one of
 the firemen from the F102 on board. Now go from rooftop to rooftop,
 saving the people trapped there and bringing them all to high
 ground. To do this, just "hit" the rooftop with the motor boat. The
 fireman gets out of the boat (if you select the appropriate option
 in the Motor Boat Menu), picks up an injured person and carries
 him/her onto the boat. Once there, the boat returns to the F117
 vehicle on the high ground. -Depending on the number of injured,
 you'll have to fly your helicopter a few times to and from the high
 ground - bringing them for treatment and then evacuating them from
 the scene. You'll also have to do quite a bit of "motor boating"
 from rooftop to rooftop. Naturally, this can be time-consuming, so
 get a move on and don't waste any! -When all injured persons are
 taken care of, you'll need to get the uninjured civilians from the
 rooftops onto the high ground. A fireman must assist each one onto
 the boat. Only 4 people can fit in the boat at a time, so you'll
 have to do a bit of "motor boating" here as well. -The mission is
 completed once you've brought all civilians - injured and uninjured
 - onto high ground.
                                        
Mission 22: Plane crash at an Air Show Required vehicles and crew:
 F102 with 1 standard Firefighter (1) F105 (4) F301 with 1 Police
 Officer (1) F201 with 1 Doctor, 2 Orderly units (see below) F203
 with 1 Doctor, 1 Orderly unit (see below) F202 with 1 Doctor (5)
 F101 (1) Note: You'll have to deal with a large number of injured
 persons in this mission, many of whom are seriously hurt. In
 addition, some are already dead from the beginning. How many die is
 purely a matter of the speed in which you carry out the mission.
 There are some things you should keep in mind. First off, don't send
 too many ambulances and/or helicopters with doctors and orderlies
 into the mission area. Coordinating them is difficult and could cost
 valuable time. The best thing to do is send 5 doctors (as listed
 above) in the quick F202 vehicle. They can quickly separate the
 injured from the dead and treat them immediately, stabilizing their
 condition. Once their condition stabilizes, you can fly the injured
 out of the area with F203 Helicopters. Procedure: -This mission also
 requires you to perform several actions almost simultaneously. Here
 is a list of these. -Send the F301 Police Car to the area around the
 airport entrance, where the "rubberneck" spectators have gathered.
 The police officer should get out and send all the spectators to the
 northeast, away from the grounds. Don't forget to bring the officer
 in safely when he's finished! -At the same time, bring two of the
 four F105 Pumpers to the airport grounds, turn east on the taxi way
 in front of the hangars, then go south across the grass until they
 reach the runway. Note that one of the injured pilots is lying here!
 Now go as quickly as possible to the west and turn north at the end
 of the runway, where you'll see some burning airplane parts. It is
 important to a) extinguish these immediately with the F105 Pumper,
 and b) send the other F105 to cool down the planes and fuel tanks
 sitting by the hangars to the north. You don't have much time before
 these, too, catch fire and explode! -Once you've put these fires
 out, proceed to the burning hangars to the north and extinguish
 these as well. Don't let the flames reach the fuel tanks and don't
 forget the burning bushes! -Now send your other two F105s onto the
 grounds. They should turn west as soon as they pass the entrance to
 the airport. Here you'll find some more burning plane parts and
 hangars. Put out the flames as quickly as possible. -Send the F102
 and the F202 Doctor's Vehicle to the injured pilot lying on the
 southern runway. The fireman in the F102 should cut the tangled
 parachute lines with his metal cutters. Once free, have a doctor
 treat him. Later you can fly in a helicopter with an orderly and
 carry him to safety. -Park the last four F202 Doctor's Vehicles
 south of the airport entrance in the area around the plane wreckage.
 The doctors should start systematically examining the people lying
 scattered around the area. Leave the dead alone. Stabilize the
 condition of any person still breathing before moving on to the next
 one. -Send a helicopter in immediately for each injured person. Each
 helicopter should have a doctor and an orderly crew on board. -The
 mission is successfully completed once you've satisfied these
 conditions: -All fires on the airport grounds have been
 extinguished. -All injured persons have been taken away. -The
 injured pilot has been cared for and evacuated (and is still alive).

Mission 23: Fire in bio-weapons factory Required vehicles and crew:
 F111 F101 (1) F107 (2) F113 (1) F109 with 2 ABC-Firefighters (2)
 F105 (4) F103 with 2 standard Firefighters (1) F201 with 1 Doctor, 2
 Orderly units (1) F201 with 1 Doctor, 1 Orderly units (1) Procedure:
 -First send in your F111 Firefighting Plane to deal with the fire
 area spreading west to the river. Keep in mind that the plane is
 unusable for a few minutes afterwards. As soon as it's operational
 again, use it against the flames closest to the river. This way you
 can make sure the flames don't jump the river and threaten the town
 to the west of the mission area. -If you're unsuccessful here, and
 the flames spread beyond the river, you must do the following: -Send
 the F103 along the road in the southernmost section. There's a point
 where the road runs extremely close to the riverbank. In fact there
 are only two trees separating the two. The firemen can cut these
 quickly with power saws and move them out of the way. -Now you can
 use your F113 to build a bridge across the river. -Send one or more
 F105 Pumpers across the river to the opposite riverbank and
 extinguish the flames. Your Firefighting Plane could also come in
 handy here. -Send the two F107 vehicles as quickly as possible to
 the factory grounds and put out the fires there. Prevent the flames
 from jumping from one factory building to another! If you sense
 there's a danger of the flames burning out of control, send in your
 F105 Firefighting Plane. But don't let it get too close to the fire!
 -Post the two F109 ABC-Vehicles and the Ambulances directly in front
 of the entrance to the factory grounds. The firemen with ABC
 protection suits can enter the grounds and carry out the injured (3
 in all). These are lying in the area around the burning building you
 dealt with at the beginning of this mission. Get them into the
 ABC-Vehicle for decontamination. After they're "clean", have the
 doctors treat them and take them away in the ambulances. -Now get
 the ABC-Firefighters to take the uninjured persons (6 in all) into
 the ABC-Vehicle and decontaminate them. -The mission is successfully
 completed once you've satisfied these conditions: -All fires in the
 mission area have been put out. -All injured persons have been
 decontaminated and taken away. Any persons who did not survive have
 also been taken away. -All uninjured persons have been
 decontaminated.

Mission 24: Race riot Required vehicles and crew: F302 with 2 Police
 Officers (3) F105 (1) F203 with 1 Doctor, 1 Orderly unit (?) F110
 (1) F303 (3) Procedure: -Some general rules - should any injuries
 occur during this mission, whether to your crew, civilians or
 hooligans, you must get them immediate medical attention, including
 transportation from the scene. The hooligans you arrest are carrying
 "molotov cocktail" firebombs and might not go quietly, so there's a
 high risk of injuries. You may have to use F203 helicopters crewed
 with doctors and orderlies. -Your first task is to arrest the
 black-clothed hooligans as quickly as possible. Here's how to do
 this. -Send an F302 and an F303 Water Cannon Vehicle (with "cannons"
 ready) into the mission area, then directly southeast. Since the
 F303 will reach the mission area first, let it lead the way. Don't
 wait for the F302 to arrive - this goes for all subsequent actions
 as well! In the southeast sector, there's a road leading all the way
 to the east. Follow it until you reach the two hooligans. Hold these
 guys in check with the water cannons until your two police officers
 arrive. Arrest them and take them away in the F302. -Send one F302
 and an F303 (also with "cannons" ready) north from the mission area
 entrance to the first intersection. Two more hooligans will approach
 from this direction. Deal with them just like you did the last two -
 arrest 'em! -Send another F302 and F303 to the northeast. There's a
 park with a water fountain in the middle. Position the two vehicles
 by the western entrance to the park, where two more hooligans will
 show up. Arrest them. -As soon as you've arrested these six
 hooligans, arrange your vehicles again, keeping them always in pairs
 (F302+F303). -Send one pair to the southernmost barricades, located
 near the prison. Send a water cannon right up to the barricades and
 push the hooligan standing there as far back as possible, so he
 can't throw any more firebombs at the oncoming traffic. -Send
 another pair to the easternmost barricade by the prison. For a
 better perspective, turn the house directly to the south invisible.
 Now you can push the hooligans back with your water cannons. -Send
 the last pair to the northernmost barricade. Push these hooligans
 back as well. Your water cannon should do the trick. -This action
 might not proceed without a hitch. If the hooligans manage to throw
 their bombs, fires could break out on the barricades or even the
 houses. Put these out immediately with your F105 Pumper. -Now that
 the hooligans are gone, send in your F110 Transporter to haul the
 barricades away. This will clear the way to the demonstrators in
 front of the prison. -Your officer should order all "peaceful"
 demonstrators to leave the scene. Do this by clicking on the
 officer, then hold down the left mouse button and make a box around
 all demonstrators. Then click on a location far from the prison and
 you'll see all "peaceful" demonstrators go there. -But not all the
 demonstrators are peaceful! There are still some "men in black"
 around. Push these hooligans in from three sides with your water
 cannons. Send in four police officers to arrest them. Make sure to
 send in your strongest (i.e. those with the fewest injuries)
 officers. This won't be an easy arrest. The hooligans could still
 manage to throw their firebombs despite the stream of water. Keep
 your officers moving at all times! -If anyone is injured (hooligan
 or officer), he must be treated right away and evacuated, ideally by
 helicopter. -As soon as you've removed all barricades in front of
 the prison and arrested all hooligans, you're mission is
 successfully completed.

Mission 25: Poison gas attack in the subway Required vehicles and
 crew: F102 with 2 ABC-Firefighters (1) F301 with 1 Police Officer
 (1) F104 (1) F201 with 1 Doctor, 2 Orderly units (1) F201 with 1
 Doctor, 1 Orderly unit (1) F109 with 2 ABC-Firefighters (2) F203
 with 1 Doctor, 1 Orderly unit (?) Procedure: -General rule: Only
 firefighters with ABC Protection Suits may enter the subway! -First
 send the two firefighters, equipped with metal cutters, from the
 F102 into the station. Cut open the doors to the subway car and drop
 the metal cutters. -Now send the four remaining firemen from the two
 F109 ABC-Vehicles into the station and start bringing out the
 injured and the contaminated. -Once this is done, the culprit will
 try to make a run for it. He's been hiding in the house directly
 next to the pillar with the SIM sign on it. Get an officer to arrest
 him and take him away in the F301. Be careful - if he manages to
 elude arrest long enough to reach your vehicles, he'll firebomb
 them. Should this happen, put out the flames immediately with the
 F104, treat any injured and take them away. Send in an F203
 Helicopter for each injured person. -There are a total of three
 injured people in the subway station, one is located in the subway
 car, while two are on the platform. The firemen should first bring
 them into the ABC-Vehicle, where they can be decontaminated, if
 necessary. As soon as you bring the injured person outside, you may
 see the yellow contamination symbol. If you do, get them
 decontaminated right away. Then have the personnel in the two
 ambulances treat them and take them away. -Meanwhile, take the
 uninjured contaminated people (7 in all - two are in the subway car)
 from the station and into the ABC-Vehicle for decontamination. -The
 mission is successfully completed once you've satisfied these
 conditions: -The culprit has been arrested and taken away. -All
 injured persons have been decontaminated and taken away. -All
 uninjured people have been decontaminated.

Mission 26: Burning luxury liner There are many ways to successfully
 complete this mission. We've described here the easiest variation,
 rather than the most efficient and highest scoring. Required
 vehicles and crew: F101 (1) F115 (2) F203 without crew (3) F201 with
 1 Doctor, 2 Orderly units (?) F110 (1) F117 with Motor Boat (2) F105
 (4) F111 Procedure: -Although it's risky to use the fire-fighting
 plane around civilians, you'll have to take the chance and use it
 repeatedly here to put out the flames on the ship's deck. If you've
 held to our instructions, you should have at least 160,000 credits
 at the start of this mission. This means that financing the
 expensive F111 shouldn't be any problem. -You'll need to get the
 crates out of the way first, since they're blocking the entrance to
 the harbor area. Use your F110 Transporter for this. Stack the two
 crates on the left and move them to the side to make room for your
 other vehicles. -There are a total of five injured persons on the
 ship's deck. Bring in your helicopters as quickly as possible and
 carry them to the road. -Make sure you have at least 4 F201
 Ambulances crewed with doctors and orderlies posted at the roadside
 at all times, so the injured brought in on the helicopters can be
 treated right away. The moment an injured person is taken from the
 scene in an ambulance, another should be sent in. -Send the F105
 Pumpers into the harbor area and spread them across the length of
 the ship. This will let you douse the largest possible area. Make
 sure the flames don't spread beyond the crates at the dock's edge,
 to the oil tanks or the houses in the eastern section of the mission
 area! As soon as one of the crates catches fire, put it out
 immediately with an F105. -Send in the two F115 Pumper Boats.
 They'll arrive (via water, of course) at the northwest section. One
 should proceed quickly east behind the ship. The other should go
 southeast in front of the ship. The Pumper Boats have a much greater
 range than the standard F105 Pumpers, which makes them ideal for
 preventing the fire from spreading. -Meanwhile, send your F110
 Transporter to the northwest part of the harbor area. There are two
 crates there, which you should haul away. -Now you can bring the
 F117 to the spot where the red marker is blinking and launch the
 motor boat. The boat will let you rescue the passengers who jumped
 into the water to escape the flames. While the first boat is loading
 its maximum of four swimmers, send the F117 away. Bring in another
 F117 and launch a second boat. -Once you've loaded the swimmers into
 the boat, you'll need to get them on land. To do this, you must park
 an F117 right on the red blinking marker. "Hit" the motor boat with
 the F117 and the passengers on board will lie injured on the ground.
 Now you can take them by helicopter to the waiting doctors at the
 road. -Should a shark threaten the swimmers, you can keep it at bay
 for a while by "hitting" it with the motor boat. -The mission is
 successfully completed once you've satisfied these conditions: -All
 fires have been put out. -All passengers are off the ship. -All
 "swimmers" have been rescued. -All injured and/or dead persons have
 been taken away.

Mission 27: Earthquake a) Before the quake Required vehicles and
 crew: F301 with 1 Police Officer (2) F103 with 1 standard
 Firefighter (1) Procedure: -There are two small houses in the
 mission area, marked "GAS". Send the F103 there. The fireman should
 get out of the vehicle and "hit" both houses. Make sure he hits both
 houses, otherwise raging fires will destroy the city after the
 quake! -After he's "hit" both houses, the fireman must leave the
 mission area as quickly as possible. -The two police officers must
 see to the evacuation of all civilians from their homes. The
 officers must "hit" each house, whereupon all those inside
 automatically follow them outside. It's important that ALL persons
 evacuate their homes. Otherwise you'll lose a tremendous amount of
 time after the quake searching for injured in the rubble. -As soon
 as they've brought all civilians into the open, the officers and
 their vehicles should leave the mission area. b) After the quake
 Required vehicles and crew: F101 (1) F113 (5) F303 (2) F302 with 3
 Police Officers (1) F302 with 1 Police Officer (?) F105 with 2
 standard Firefighters (2) F203 with 1 Doctor, 1 Orderly unit (?)
 Procedure: -A total of 3 black-clothed hooligans have broken out of
 prison. Pin them down with your F303's water cannons and get your
 officers to arrest them and take them away in an F302. Make sure to
 arrest the hooligans as quickly as you can, otherwise they'll create
 mayhem with their firebombs. -A large fissure has erupted in the
 middle of the town, running from north to south. There are five
 spots along the fissure where you'll need to post F113 Bridge Repair
 Vehicles. The spots start blinking in red as soon as you've selected
 an F113. To post the vehicle, "hit" the spot. But watch out
 -vehicles can only drive over the bridge if they first "hit" it!
 -The two F105 Pumpers should cross the newly erected bridge as
 quickly as possible and proceed east to the burning houses. As soon
 as they've extinguished the flames they can leave the mission area.
 Putting out the fires is not necessarily required for a successful
 completion; however, if left "untreated" they could hamper and delay
 your evacuation efforts. -Now you'll need to evacuate the uninjured
 civilians out of the mission area. Use the F302s manned by only one
 officer each. It makes sense to always send the vehicles, which can
 fit six civilians, in pairs. This will naturally increase the number
 of civilians you can rescue in each run. Since the exact number of
 civilians changes each time you play this mission, we can't say
 exactly how many F302s you'll need. If you properly carried out the
 procedures in part a), there won't be any injured people in the
 houses! -ALL injured persons must be medically treated and taken
 away immediately. Send in a helicopter (crewed with a doctor and
 orderly unit) for each injured person, since it will take far too
 long to coordinate the large number of ambulances. -After a few
 minutes, an aftershock will hit. The message line at the bottom of
 the screen will warn you continuously. The following must be
 completed before the aftershock hits; otherwise the mission is
 unsuccessful: -The three hooligans must be arrested and taken away.
 -All injured persons must be evacuated from the mission area.
 -ALMOST all uninjured civilians must be evacuated. You can have a
 maximum of 6 un-evacuated civilians. -All your vehicles and crew
 must be withdrawn from the mission area.

Mission 28: Jet plane has made an emergency landing Required vehicles
 and crew: F102 with 2 standard Firefighters (1) F105 (2) F201 with 1
 Doctor, 2 Orderly units (12) F201 with 1 Doctor, 1 Orderly unit (1)
 F106 with 2 standard Firefighters (1) F101 (1) F113 (2) F108 with 1
 Firefighter Units, incl. Jumping net (1) F203 (1) Procedure:
 -General rules - You should send three doctors with ambulances into
 the mission area right at the beginning. Post the three doctors at
 the roadside. Here they can treat each injured person who is brought
 in by helicopter during the course of the mission. The ambulances
 can then take the injured from the scene, leaving the doctors behind
 to treat new arrivals. Each time an ambulance is sent back to base,
 send a new one to take its place. -Send the helicopter to the
 wrecked plane right at the start of the mission. There are three
 injured people lying around the tail area. Evacuate them via
 helicopter (one after the other) and bring them to the doctors
 waiting at the roadside. After treatment, send them away in the
 ambulances. -Meanwhile, send your F102 along the road a bit to the
 east until it reaches the scaffold forming a sort of "bridge" over
 the road. There's an open grass area a short distance to the north,
 which is bordered by four trees. Send the two firemen in the F102 to
 cut down the middle two trees with power saws. The firemen should
 drop the saws, move the trunks out of the way and get back in the
 F102. -Send one of the F113 Bridge Repair Vehicles through the newly
 created gap in the trees and onto the grass. Proceed north until it
 reaches the blinking red marker. "Hit" the marker with the F113 and
 it automatically builds a bridge to the east, over the swamp pool.
 -"Hit" the bridge with the F102 and it crosses. Equip your firemen
 with power saws and send them out of the vehicle. They're now in a
 swamp-free area. To the north are two trees, standing very close
 together along the edge of a swamp. The firemen should cut these
 down and move the trunks out of the way. Leave one of the firemen
 here. The other should get back into the F102. -You should keep
 searching the entire mission area, as a few uninjured passengers are
 still wandering aimlessly through the marshes. Sooner or later
 they're bound to fall in a pool. If that should occur, get one of
 the firemen you've posted behind the first bridge to rescue them
 before they drown. He should be able to rescue any in this area.
 Should any passengers fall into one of the swamp pools to the south
 of the plane crash, you'll have to send the firemen who are posted
 there. Once you've pulled them from the water, carry them to an open
 space and send a helicopter to take them to the road and the
 ever-present doctors. As always, take them away after they've
 received medical treatment. In the course of the mission, you'll
 need to rescue a total of four people in this way. -Now send the
 second F113 over the bridge to the blinking red marker located where
 the trees used to be. Post the vehicle there (by "hitting" the red
 mark, as before) and a bridge will automatically appear over the
 swamp pool. -Send the two F105 Pumpers over the two bridges and
 proceed to the plane wreck. Use one of the vehicles to douse the
 burning engine, while the other cools the wing it is attached to.
 Keep in mind that you cannot completely extinguish the engine fire.
 However, if you don't douse it with enough water it will heat up and
 explode. If this happens your mission is over and out! -Meanwhile,
 send the F108 over both bridges and proceed to the plane's tail
 section. The firemen with the jumping net should exit the vehicle
 and "hit" the passenger standing on the plane's rear exit. The
 passenger and all those waiting behind him will now jump into the
 net. -Send the F102 and the F106 Ladder Truck to the cockpit section
 of the plane where there's another exit, though this one is closed.
 The F106 should "hit" the door. The F106 automatically sets up in
 front of the plane. -Equip the fireman in the F102 with metal
 cutters and "hit" the F106. He'll then start ascending the platform.
 -Now select the Ladder Truck and "hit" the closed exit doors. The
 ladder now brings the fireman up. -Once at the doors, the fireman
 "hits" them, thereby cutting them open with the metal cutters. When
 the doors are open, drop the cutters and enter the plane. It is
 advisable to let the two firemen leave the F106 and enter the plane.
 Do this by selecting the F106 and clicking on "Lower Platform". Now
 another fireman can "hit" the F106, which will bring him up to the
 doors. -The firemen inside the plane should gather the injured (6 in
 all) and take them down the ladder. This is a bit tricky - the
 fireman must pick up the injured person, then "hit" the ladder in
 front of the exit door. He'll then climb onto the ladder, together
 with the injured person and, with the "Lower Platform" command,
 descend to the ground. The fireman should then set the person down
 on the ground, where the helicopter can take him/her from the scene
 and to our roadside doctors. -As soon as you've evacuated all
 injured persons and/or casualties from the mission area - even if a
 few confused passengers are still wandering around the marshes - the
 mission is successfully completed.

Mission 29: Crowds pressing in the noble area Required vehicles and
 crew: F301 with 2 Police Officers (1) Procedure: -There are two
 roads - one in the northern section of the mission area and one in
 the southern - with civilian traffic flowing west to east. A rather
 noticeable fish truck passes intermittently. -Get a police officer
 to stop the truck. -The other police officer should "hit" the
 stopped truck. He is rewarded for his efforts with a fish. -Send the
 fish bearing (no pun intended) officer to the cat sitting in the
 tree. He must simply "hit" the cat, causing the furry animal to jump
 into his arms. The mission is now successfully completed.

Mission 30: Forest fire There are many ways to successfully complete
 this mission. We've described here the easiest variation, rather
 than the most efficient and highest scoring. Required vehicles and
 crew: F111 F115 (2) F101 (2) F303 (2) F109 with 2 ABC-Firefighters
 (1) F201 with 1 Doctor, 2 Orderly units (depending on how well you
 follow the instructions which follow, you'll be forced to deal with
 many or just a few injured persons. Employ your F201Ambulances
 spontaneously as the need develops. It's advisable to send 3
 ambulances into the mission area right at the start.) F103 with 2
 standard Firefighters (2) F302 with 3 Police Officers (1) F117 with
 a Motor Boat (1) F105 (8) F203 with 1 Doctor, 1 Orderly unit (?)
 Procedure: -This is an extremely complex mission. You'll have to
 perform a wide variety of tasks concurrently. Here is a list of
 these actions, in approximately chronological order. -Right at the
 beginning of the mission, the F111 Fire-fighting Plane must "hit"
 the extreme western reaches of the fire. -Now send the required
 vehicles into the mission area as follows: -Bring the two F115
 Pumper Boats to the southeast. Send one due west until it reaches
 the row of four gas tanks. Just north of these are three containers.
 Start dousing the forest at this latitude. Send the second pumper
 boat a bit to the west, travelling parallel to the road. When it is
 level with the end of the road, it should stop and start dousing the
 home there. -Post the two F101 Mobile Command Units on the roadside,
 as close as possible to the location where your vehicles enter the
 mission area. -Send an F105 Pumper south to the gas tanks mentioned
 above. Once there, it should start dousing the container furthest to
 the right. Your task here is to keep a fire from breaking out,
 particularly in the factory. If you fail in your efforts, and a
 blaze does ignite, anyone in the area will suffer contamination and
 you'll need to call in the ABC-Vehicle. -Send an F105 south to the
 house with a telephone booth and start dousing. -Send another F105
 to the house where the motorcycles are parked and start dousing that
 as well. -Send an F105 to the next house (directly to the north) and
 start dousing. -Send an F105 southeast along the road running from
 west to east (the one with the manhole covers). Proceed until level
 with the second manhole cover (counting from the left). Now start
 watering down the forest edge. -Send an F105 along the same road,
 proceeding further east until it reaches the third manhole cover
 (from left). Start watering down the forest edge. -Send an F105
 along the same road, proceeding further east until it reaches the
 fourth manhole cover (from left). Start watering down the forest
 edge. -Send an F105 along the same road, proceeding until it reaches
 the open gas lines, which are marked by a construction sign. Start
 watering down the gas line. -Send an F103 along the same road, all
 the way to the east, then all the way to the south, until it reaches
 the yacht harbor. The two firemen should get out of the vehicle
 immediately and start throwing life preserves to the drowning
 persons. -Send the second F103 due south until it reaches the four
 gas tanks. Here, on the southern banks, is a short sidewalk next to
 two deciduous trees. Equip the firemen in the F103 with power saws
 and cut down these two trees. Drop the saws and move the trunks.
 -Now select the F117 and bring it to the blinking red marker (where
 the trees were). "Hit" the marker and launch the motor boat. -Send
 the motor boat ASAP due east to the yacht harbor, where the drowning
 people are. Take on four swimmers and return to the F117. "Hit" the
 F117 and the passengers will emerge, injured, on the riverbank.
 Since there's a total of 5 people in the water, you'll have to send
 the motor boat twice (unless you were too late and some of them died
 in the water). -Send the two newly arrived F201 Ambulances to the
 F117 as well. Get the injured people lying at the riverbank
 immediate medical assistance and take them away from the scene.
 -Send the two F303s and the F302 Police Truck along the "manhole"
 road due east, then, at the bend, due south. Further to the south on
 the left-hand side is a bar with a neon sign. Four black-clothed
 hooligans will emerge shortly from the bar, and start throwing
 firebombs at the houses. Post the two F303s, with cannons ready, in
 front of the bar. As soon as the hooligans appear, start spraying.
 This should keep them from the road. The officers in the F302 should
 now arrest them and take them back to the base. If anyone is injured
 during the arrest, fly in a doctor via helicopter to treat the
 person immediately. Then fly him/her to safety. -While you are
 carrying out these actions, keep your eye on the fire. If it looks
 like it might spread past the vehicles or the Pumber Boat you've
 posted, you'll need to select these and re-deploy them wherever
 necessary. Just keep the following in mind - A) you mustn't allow
 the flames to reach the homes to the west of the forest. That's why
 our F105 Pumpers started dousing the homes at the eastern boundary
 right from the beginning. B) Don't let the factory or the gas tanks
 to the south catch ablaze. C) Prevent the flames from leaping over
 the "manhole" road. D) Don't let the open gas lines burn. E) Keep
 the flames from the homes at the eastern end of the forest. Should
 the flames manage, despite your diligent efforts, to spread to any
 of these objects, send in the F111 Fire-fighting Plane right away!
 Keep searching the area and studying the fire. Select the F105
 Pumper and the pumper boat posted to the west -The flames will reach
 the homes in the western section of the mission area much quicker
 than those in the east. Don't try to fight the flames DIRECTLY
 everywhere. Rather, you should pick out a few critical objects, like
 homes, the container, or the forest edge, and douse these. Do this
 properly and the flames will burn out eventually. Once you've
 eliminated the danger to the western and northwestern sectors, send
 the F105 and the pumper boat which you posted by the gas tanks due
 east. Stop parallel to the forest edge and prevent the flames from
 reaching the road. -Once the fire on the western side of the forest
 is permanently extinguished, your firemen in the two F103 vehicles
 can start cutting down and removing the burned-out trees with their
 power saws. This will create a gap through which you can quickly
 transfer one or two F105 Pumpers to the burning areas in the east.
 Once there, they can battle the flames. -The mission is successfully
 completed once you've satisfied these conditions: -All injured
 persons and/or casualties have been evacuated from the mission area.
 -The three hooligans have been arrested and taken away. -All fires
 have been put out

Scott R Garcia
Barrow in Furness
Cumbria
UK
pioneer@zoom.co.uk

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