PART 1: THE HOTEL
To open the suitcase use the code "AARGH". Open the drawer next to the fridge
and put the adapter in the socket. Plug the toothbrush plug into the adapter and
turn the brush on and take the vials. Now put the adapter back in the drawer.
Open the fridge and hide the vials in the icecube tray. Fill the tray with water
from the pitcher. Close the fridge and plug the cable in the socket to turn it
Now go to the lobby and get the keyring from the table and the token from the
ashtray. Give the keyring to the receptionist and she'll give you a pool key
Click on the phone directory which is below the porn mag and write down the
phone number you find which changes from game to game. Also flip through the
porno and on one of the pages make note of the torn corner and write down those
Go back to your room and make a phone call using the number you found in the
directory. Write down the code you're given.
At the pool talk to Prisca to get the flashlight. To get the pendant, switch on
the pool light which is to the right of the barmaid, and it will appear on the
bottom of the pool. Talk to the barmaid and choose cofee. Take some of the sugar
for later on.
Go into the locker room, and use the pool key on the locker. To open the battery
compartment of the walkman, use the token on it and then take the batery.
PART 2: Q.U.L
Go to the office, and give the sugar cube to the dog, then take the storeroom
At the parking lot, unlock the storeroom door, and use the flashlight to search
the closet. All the way to the mid-right is a hook. Push it and everything will
be clear. Take the car key from the pocket. Use the car key in the red car. Talk
to the bum. Kick the tire. Take the keycard from the car seat. Make another
phone call using the token, and make note of the 3 digit # you are given.
Go back to the parking lot and use the keycard in the slot and then enter that 3
digit number. When you see the dead guy, click around his hand and you'll see he
has a napkin and take the microcassette inside it.
On one of the books there's a spring. When you press it, a cable will appear.
Pull the cable and take the recorder. Press the button on the right tit, and
play the cassette in the recorder.
PART 3: LINGERIE/LAB
Take the news. (You should have 6 newspapers by the end of the game.) Go into
the middle booth and open the shoebox and take the shoe. From the third booth
make your way to the private door.
When you open it, you'll notice a bell on top. Make sure to take it before going
in. Unroll the picture of the guy, and take the padlock key. Also take the
magnetic label on the top-left hand side. Move the packages till you find the
safe. Open the lock with the key. Use the shoe on the bar. Use the magnetic
label on the safe to open it. The combination is DOC (make sure you turn the
knob after each letter).
In the lab, take the scalpel from the set of instruments. Take the closet key
and gas mask from the labcoat. Use the closet key in the closet, and take the
photo. Smash the jar with the 2 vials with the shoe and take 'em. Rewind the
answering machine and then play it. Rewind it again and press the erasure button
so no one finds out. Go back to the hotel.
PART 4: THE HOTEL
In your room take the box of chocolates and the club-label pin which is on the
carpet. Click on the glass bottle on the table. Use the phone to call the
receptionist (press 0).
Go down and convince the inspector that you're clean. Use the following
response: 1-2-1-2-1. Take the newspaper. After he's gone you'll notice a slip of
paper on the floor. These are the last 4 digits of Lou Dale's phone # (the 1st 3
are from the porn mag). Go to your room and call that number. For more
information, consult the directory.
PART 5: CHEMISTRY TIME
Search the car, and note all the clues. Take the 10 bucks from the windshield
wiper. Get the news from the trash can. Put the photo in the slot below the
door. Use the scalpel in the keyhole, and click back on the slot.
In the kitchen, first open all the cabinets. Take the cloth and wet it by
running the faucet and using it on the water. Wear the mask and use the
detergent, caustic soda and ammonia in the basin to cause toxic fumes. Open the
hatch all the way and then click on the basin. Quickly fit the damp cloth in the
slot where the fumes are seeping through to protect yourself.
When you talk to Lou Dale, take the ring. Now go visit Kenneth Miller at the Red
PART 6: MILLER=ARCHIE
Take the news from the garbage to the right. Give the bouncer the club label pin
and the 10 dollars and he'll let you in. Talk to Miller using the following
When you're in bed, give him the chocolates. Notice that his tattoo says he's
really Archie. You can also use your pendant on his. Take the ring from his hand
and then enter the other room.
Talk to the parrot and take the cigar from his mouth. Also take that little net
from on the ground. Switch the fishtank light on and click on the seashell. Use
the seafood you see there and click it on to the shell. Use the net on the shell
to take the pearl. Take the eyepatch from the head and fit the pearl in the eye.
Stick the cigar in the head's mouth. Click on to the panel and use Archie's
stamp ring on the print.
PART 7: THE MANSION
To convince the man you're innocent, use these responses: 1-2-2-1-2-1. At the
bathroom take the syringe out of the wastebasket and then open the jar with the
two eyes in it. Use the syringe on the formalin that the eyes are held in. Push
the secret button on the wall to the left and click on the perfume spray bottle.
Fill the bottle with the formalin and go back to the inspector.
When he asks you for the vials, spray his eyes. In the mansion lounge, pick up
the 6th news and use the flashlight and signet ring on the microscope and make
note of what you find. Look at the painting of the nude woman who's having a
dream and click on to the trigger. Next click on to the wheel above the organ
and press the right button which turns the organ on. Now align the wheel to the
proper zodiac sign which you get from the signet ring. Since this is a euro
ware, you must know that the europeans write dates in the order of day, month,
then year. So for example if the date from the ring is 13-09-50, then just click
on the wheel's left button 2 times (it moves counter-clockwise) so that it faces
just like a nine on a regular clock.
Next play the notes that are inscribed in the flashlight on the organ. If you
don't know how to play the piano then this should help you: (This is what you
will see but without the letters and of course it will look much better -
C+ D+ F+ g' A+
\ _ \ _ \ _ \ _ \ _
__! !__! !__ __! !__! !__! !__ __
! ! ! ! ! ! ! ! ! ! ! ! ! !
!C ! !D ! !E !F ! !G ! !A ! !B !C !
! !_! !_! ! !_! !_! !_! ! !
! ! ! ! ! ! ! ! ! ! ! ! ! !
! ! ! ! ! ! ! ! ! ! ! ! ! !
After you play those notes, a secret passage will appear and you will be
trapped. Just put the six newspapers on the table and then take the lighter from
the dead guy's pocket and light the newspapers. An alarm will go off and
congratulations, you've finished FASCINATION. So get ready for the ending.