Heavy Metal: FAKK2 Walthrough
You start the game out at some house with a pregnant woman. She tells you to ask
her husband to come home if you happen to see him. So that's the first thing you
have to do. If you can find the husband on your own, I don't think this
walkthrough is for you. Why's that? Because I'm going to explain how to get
through the things that I found difficult.
The Creepers Den is the first boss type enemy you will come across. It's
basically a huge bug that has some pretty fierce tentacles. These tentacles will
come up out of the ground and spike the hell out of you. However, the Creeper
(okay, I KNOW the cow type things are "creepers," but this thing is pretty
freaking creepy, so hereafter the BOSS will be called "Creeper") will only shoot
tentacles at you if it SEES you. If you hide behind some crates for a while, you
can see it's big green spotlight. Just be careful not to get caught in the beam.
After you watch it a bit to see it's pattern, the boss is actually pretty easy.
All you have to do is pick up some of the detonators that are scattered around
the floor and detonate them on the four glowing green rocks that surround the
Creeper. I kept my sword equipped in one hand, with the detonaters equipped in
Wait till the Creeper is facing away from you, then run up to one of the glowing
green rocks and drop a detonator. Quickly run away (so you don't get blasted)
hide behind some crates (or hay bails or whatever you like). After each time you
blow a rock, the Creeper will send a horde of those green flying bugs at you
(seems kinda like Daikatana, eh?). Wait behind the crate until they come to you
and dispatch them with your sword. After they're gone, move to the next green
rock and blow it up.
After you blow up two rocks, you will notice that there is green liquid between
you and the other two rocks. You will have to wait until all the flying bugs are
killed to go across or they will really hurt you. Wait till the Creeper has just
passed you with the spotlight, and then use the hanging pipes to go across (just
get under it and jump - you would have known this if you did the training).
Once you're across, simply continue blowing green rocks and killing flies until
all the green rocks are blown. Easy as pie.
Not much to see here, but you can get some small powerups. Walk behind the
fountain with the old guy telling stories, up the rocks to get some water. Talk
to the shop keeper to get a health flask that you can use later. When the guy
whines about his valve being broken, move the crate away from the wall to reveal
a valve. He will use it and you can then go get some water. Finally, put all the
guys little animals back in the cage for another.
Before you go to the exit (which is right after the guy with the cage),
a little bit and go down the alley. You can talk to the lady there and she'll
tell you that there is a fire crystal sword laying around. This sword rocks.
you have to do to get it is walk till you see the platform counterweighted by
cement block (it's on ropes). Cut the rope with your sword so the cement block
comes down and the platform goes up. Drag the crate to the newly dropped
platform, and jump up to the ledge (a guy is sweeping there).
From there, get on the platform, then jump straight up on top of it (you'll have
to jump and grab the edge, then pull yourself up). Jump across to the ledge (big
enough to walk on) and follow it around the building. Across the gap you will
a hole with a glowing power up in it - that's the fire sword. If you want to
off a second, continue walking around to get a water powerup. If you're at full
water, it will help you jump across.
The Big Pig Looking Guys
After you make your way through town, you will come across a fountain. After
nifty cutscenes where something crashes from space into some buildings, you will
be instructed to go down a pit and reset the shield generator. Once inside the
pit, you will be with two other guys (sidekicks?). After some creepy music, you
will all proceed to get sucked down into the water.
You now have to fight a pretty evil looking pig guy. All I did was plaster him
with crossbow bolts and he died - nothing too difficult. After that, climb the
only rope in the room to advance to the next area. Remember, you can swing by
using forward and backwards, climb up by using jump, and climb down by using
crouch. To let go, simply use the activate button.
You will encounter some plants that shoot green things at you as well as some
more pig guys, so be careful! Once you climb down the rope to the next area,
dispatch some of the afore mentioned enemies, then climb the rope and jump to
center rock formation for some health. From there, jump to the next rope and get
your weapons back. If you got the firesword, it's a very effective weapon
the pig looking guys. I suggest you use the combo that was shown to you during
the training (during the second swing, hit the second attack button).
After you get your weapons and take out all the bad guys, you will see a glowing
rock on one side of the cave. Go there and push it to get to the next area.
you will be forced to pull yourself along a hanging pipe. Be careful because if
you leave your feet dangling, you will get killed by the spray from the broken
pipes (when you're hanging, press jump to bring your legs up).
Yes, I know the last caves and such were Eden Underground, but this is where the
fun starts. You see, you're inside the shield generator mechanism. I'm talking
HUGE machinery here. It's your job to figure out how to get through this
Oh wait, you're looking at a walkthrough, so I guess it's my job.
First of all, you'll come to a switch that controls a moving platform/bridge
deal. Hit the switch, then jump on one of the raising buckets on the conveyer.
Make sure not to ride it all the way up, or you'll get ground to a pulp. After
you ride it a little ways, jump across to the platform you activated. Before it
sucks back into the wall, jump across to the next area.
Here, there is another switch that activates a ferris-wheel type thing. Jump on
it, and as you reach the top, jump to the next platform. From there, I jumped up
and got the water. After that, I turned around and jumped down to the rusted
looking metal piece that has the electricity deals around it. I suppose you
jump straight from the second moving platform if you didn't want the water.
From there, jump down the platforms that are conveniently stepped at just the
right height. Down there, activate the switch, then ride them back up higher.
Careful not to go all the way up or get caught in the electricity beams. At the
top, you'll be rewarded with a stellar AXE. You can't use your shield with it,
and it's pretty slow, but it sure looks cool.
The next area is a lever that moves a girder out of the way of some monkey bars.
Unfortunately, when you move the girder, you also let high pressure steam come
out. Fortunately for you, however, the steam pulses in perfect increments to let
you by. Jump to the monkey bars, use your mouse to get a side view, and then
for the steam to stop. Pull yourself over past ONE pipe and stop (directly
between the two, or you will get fried). Wait for it to stop again, and
continue... Rinse, repeat if desired.
Go through the door and you're at the next area. This one seems a little
difficult, but it's actually pretty easy. After you go through the door and work
your way across the machinery, you will be in a circle shaped room with little
platforms going around the edges all the way up. Perfect for steps. However,
drop incrementally, so you'll have to hurry so you don't fall down the pit. I
found that instead of jumping to each platform, it was easiest to just walk up
the inside edge of each platform, and then you would automatically get up on it.
It takes a bit longer, but I'm not so confident in my jumping skills, so this
worked great for me.
Ah, some crazy-awesome special effects. Gotta love that Quake3 engine eh?
you are at the shield generator, and it's up to you to get it back into working
condition. I found it easiest to dispatch all the enemies on the lower level
first, because when I just left them there, they tended to come back and haunt
a little later. Make your way around the ledges to the opposite side of the
entrance (watch out for that steam). Activate the button and you will be raised
to the second level.
I again recommend dispatching all the bad guys, but it's up to you. Here, there
are four crystals that are powering the generator. Unfortunately they're
misaligned. Since there is no Goodyear for misaligned shield generators, you'll
have to do it yourself. All you do is approach each of the four crystals in
Hit the crank thing until it says "crystal aligned." Be sure to do it four
A nifty little energy bridge will be created. Walk across it, go into the shield
room, and hit the button. This is where it gets interesting...
Eden Under Siege
Alright, now that the "bad guys" have landed, you are forced to deal with some
pretty evil enemies. You note that you can't take out these guys (Flesh Binders)
w/out finding a better weapon, so that should be your first priority.
Make your way across the courtyard you start it (run so you don't get blasted).
Climb up the shed to the right there, and jump across to the building. You can
climb the lattice to get some water. After that, go back down and go into the
door. I'll throw some screenshots in to make it more interesting.
Inside, you will be face to face with one of the most evil beings ever created.
propaganda machine. He will spawn a flurry of Happy Masks (hey, I don't come up
with these things, it's in the manual!), so take them out. If you don't attack
it, it won't spawn any more... Next, go out the door.
You will be across the road from where you originally penned the rabbit-things.
Be careful, because now there are two of the uber-powerful Flesh Binders. When
he's not looking, run across the road and climb the rope. Up there you will get
new left arm claw armor dealie. I was able to kill the big bad evil Flesh
at this point. The manual says that each new piece you get allows a new combo
attack, so be sure to use it!
However, there's really no reason to kill the guys at this point... All you have
to do is stay up where you got the new weapon, go in the door, and dispatch some
more little Happy Masks. From there, use the bar to pull yourself across the
street (above another Flesh Binder). Once across, drag the crate close to the
wall so you can jump up.
Then all you have to do is nudge the crate that's overhanging the skylight, and
it will fall, opening the way forward.
Once you drop down and go out the door, you will be back towards the market.
Remember when you moved the block so the guy could turn off the steam? Well now
that there's a Flesh Binder standing there, it may be a good idea to turn the
steam back on. Just a suggestion. You will also be forced to dispatch some more
Next, climb up the scaffolding next to the building across from the valve
control. Cross the top of the building and quietly look down. Two more baddies
waiting to bind your flesh. Lucky for you there are some building materials that
can be levered to fall on top of them. Either do it that way, or you'll have to
fight them hand-to-hand.
Next, make your way around the corner. Hmm, getting stormy? Watch out behind
You can use the hanging fan to dispatch the last Flesh Binder in this area.
that, meet Mr. Propaganda again. Of course you will have to take on some more
Happy Masks. After that, go into Otto's place.
This is a pretty short sequence, but as with the rest of the game so far, the
level design is nothing short of fantastic.
First off, head up a fallen piece of debri, onto the top of the pipes, and over
bit to get some water. Then drop down behind the pipes and grab the ammo. After
that, you can head through the door, but inside awaits flames and steam. Not to
appealing for one as scantily clad as you right now eh? So make your way back
look for the vent towards the floor. Crouch and make your way to the next area.
After that, you will be in an interesting room with some slime and switches
everywhere. Go over to the wall that has the "on/off" switch. Click it to on,
then backtrack to where you see the glowing tile. Dispatch the Happy Masks that
drop through the ceiling. If you step on the tile, a bookshelf moves, but if you
step off it, it closes so fast you can't reach it. Hit the red button on the
a couple times to let you through.
Now that you're through, collect some nice weapons, then go click the button on
the wall. Wait for the cutscene, and you're into the next area.
Eden Town Center
First off, you get hooked up with some new clothes. Pretty nice, eh?
Ah back to the town center. Dispatch all the Happy Masks, then make your way
the church. Dispatch some more. Go to the back room, stock up on weapons, then
prepare to fight the next boss.
Plain and simple: this guy is evil. Not only does he have blades for arms that
chop you to bits when he goes into "helicopter" mode, but he can also teleport
behind you, a tactic he uses quite frequently. I hope you're stocked up on ammo
and health potions.
Actually, I found it easier to take it out using the tried and true flame sword
shield combo, but the flame thrower seemed to work pretty well. Too bad he
teleports out before you can actually kill him.
Next: Canyon of Death (Coming Soon)