How to Get Full Water Before You Fight A Single Enemy
Getting full water is a great help when playing the game, as you can run faster,
jump higher, and fight more effectively, as your weapons are more powerful (you
also do a cool flip when you run and jump, heh). To help you as you come up
against your first enemies in the stables, you can get full water levels before
you even fight a single enemy.
First off, in Julie's house there is a large ampule in a tree. You can't reach
the rope directly, but if you go through the house (picking up two ampules on
way) and onto the second third floor, you can see two boxes marked "shingles".
Pull the large one out from under the roof and jump onto it, then onto the roof.
There are some healthy fruits up there, as well as access to the branch the
ampule is on. Jump onto the branch and use the rope to get down. You can always
come back here after training if you can't figure out how to use the ropes or
After you've gotten the three ampules, head towards the training area (or return
to it). Jump off the right side of the bridge into the water and duck in to grab
the two small ampules there.
Passing through the door to the next level brings you to a nice relaxing area
with a guy fixing up the lawn. Still no enemies yet, but if you push one of the
crates up near the wall, you can jump up and grab three more small ampules. Then
continue on and get more of the storyline.
Just before you get to the cutscenes (or after) there is a porch on the right
with a single ampule on it. Gotta get every one if you want full water!
On a side note, talking to the man standing around in this area reveals a mini-
game: the sling skill test. Stand next to any of the marks on the ground and use
your sling to break the pottery. More will be lifted up so you have plenty of
chances. Once you break three of the pots you'll be rewarded with a Circle of
Protection potion for your efforts.
Continuing on, where the pottery comes in, under the stairs, is another small
ampule. Crouch under and grab it, then head up the stairs.
You can either carefully run around the thin edge of the building, or fall off
and grab the ledge, then "walk" your way over to the other side. Get up and
the two small ampules, then jump onto the pipe and shimmy your way to the large
ampule. Now you're full of water, and you'll be better equipped to start the