Inca чит-файл №2

PURPOSE OF THIS WALKTHROUGH

Instructions are given for each puzzle. However, for most action sequences
I assume you will develop your own techniques and use the directions from
the INCA User manual. Note that this walkthrough:

1. Assumes you are playing the Multimedia CD version of the game.
2. Assumes you have (or will!) read the game documentation thoroughly,
and know how to perform all the necessary actions and how to avoid
dying!

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GENERAL HINTS

1. You may need to practice space flight fighting. The squadrons you face
become increasingly difficult so practice your technique on the red
squadrons so that the blue and green squadrons can be more easily
tackled.
2. Don't forget to write down the eight digit save codes, together with
where you are in the game, at the completion of each section. There
are sixteen in all. Each time you play the game the save codes will
change. The walkthrough indicates where the save codes are displayed.
So you will be able to judge whether you have time to play the next
section of the game. If you don't reach a save code before having to
quit, you will be forced to replay the section from the previous save
code.
3. Try to maximize the number of lives you retain so you can play INCA
through to completion without replaying too much. Once you get the
hang of winning the action sequences, replay the sequence from scratch
and try not to lose any lives. You may need those lives to spare at
the end of the game!
4. I have included maps of all mazes as follows:

Jewel of Time Maze
Aguirre's Ship
Mayan Maze
Mayan Maze 2

I suggest you print out these maps so you can refer to hard copies. I
was unable to play INCA under MS-Windows so I could not display (or
edit!) these maps while I was playing.
I found the best method of orienting myself was to display the game
map (right mouse button) very frequently.
5. If you can not handle the action sequences or the puzzle is beyond
you, you can always cheat! Pressing both keys and will
usually zap you to the next save code display.
6. If you find you are too easily loosing lives and power, then during
most action sequences you can cheat and maximize your lives and power
by pressing I N C A.
7. Another undocumented feature I found was the ability to skip the first
twelve sections of the game and start at the Mayan Temple, thereby
missing all the flight simulation action sequences. I did this by
bringing up the restore game screen, then hitting . This displayed
a save code. I wrote this save code down then used it to restore a
game.

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INTRODUCTION

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Huayna Capac, the last of the great Incas, is relating his prophecies,
including that of El Dorado, a mythical and legendary character chosen to
restore the Inca Empire.

Enjoy the music, scenery and cast introductions.

Hit and you will awake as El Dorado in the presence of Huayna Capac's
spirit. He will tell you of your quest and warn you of an adversary. He
asks you to seek out the gem of time on a planet nearby.

Check out the pipes on the right. You can play them or you can play, using
the buttons below the pipes, the recordings of each of the musical pieces
that you will hear through out the game. Check out the symbol, on the left,
near the door and you will be able to read about some Inca history and
culture.

Exit through the door when you are ready for some action.
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JEWEL OF TIME

ASTEROIDS

You will find yourself in your spaceship making your way to the nearby
planet. Unfortunately you have to navigate a barrage of asteroids. The
simple answer here is avoid them. Move above, below or to either side so
they go by without altering your course. Accelerate toward the planet when
you can. Destroy the asteroids only if you can't get out of the way in
time. This should be very infrequently.

When you are close to the planet and have dodged and/or destroyed the
asteroids you will be presented with the first save code.

Write down save code (1).
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TRENCHES (CANYONS)

Now you find yourself racing along a trench chasing or being chased by
enemy space fighters. The aim is to get to the end of trench ahead of the
enemy fighters. Shoot them down if you can. Shoot the mines they drop
behind them. Above all accelerate to top speed and stay there as much as
possible using the right mouse button or you will never catch all the
fighters and get to the end of the trench before them. Read the INCA user
manual section on "Canyon Combat" on page 11.

Write down save code (2).
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DOORWAY

Now you have landed, you are stuck outside a stone doorway.

Touch the left then right angular stones of the doorway. Remove your
spaceship's control cover and click on the right control key twice. Click
on the left control key then take the three colored balls.

Click on the pattern on the ground until the pattern on the golden sun
matches that on the ground. Take the sun and place it in the hole in the
center of the pattern.

Place the red ball in the left melting pot. Put the green and blue balls in
the middle and right melting pot holes respectively. Take the sacred tumi.
Open the doorway by pushing the right hand side of the door.
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MAZE

Use the Jewel of Time Maze map, to navigate the maze. Shoot the enemy
warriors' red blasts first, then shoot the warriors. Read the section on
"Ground Combat" on page 13 of the INCA user manual.
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RITUAL 1

Your way is blocked by a bamboo pole.

Loosen the left knot, then the right knot, using the sacred tumi. Touch the
bamboo with the scared tumi. Pick up the gold coin and the bamboo pieces.
Continue forward.
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RITUAL 2

Touch the central stone on the wall, below the golden star. Place the
bamboo on the notches. Touch the golden star. Touch the basin with the
sacred tumi and pick up the golden corn. The mummy will give you a very
important message. (Write it down, if you don't want to refer to this
walkthrough too much.) Place the gold coin on the circular indentation. You
will move forward into another room.
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RITUAL 3

Face the wall that contains a gold panel. Open the panel, take the golden
star, and close the panel. Go to the second column to the left. Open the
column using the golden star. Pick up the Quipu and note the number of
knots on each strand.
                               
Touch the hook and retrieve the stone star. Return to the golden panel and
open it. Place the stone star on the star shaped indentation. Place the
golden corn on the golden ball. Click on the arrows according to the
mummy's instructions and the number of knots on the Quipu:

My first is in morning (i.e. east). Click 3 times on the Right arrow.

My second is of the zenith (i.e. north). Click once on the Up arrow.

My third is of the evening (i.e. west). Click 5 times on the Left arrow.

My last is of the night (i.e. south). Click twice on the Down arrow.

Write down save code (3).
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RITUAL 4

Touch the center floor panel to make the altar appear. Touch the left
statue and a red or blue ball appears (note which color). Touch the right
statue immediately and a red ball will come out and unite with the other
ball to form an egg.

Keep touching the left statue until the other color egg appears (not the
same color as came out of the left statue before). Immediately touch the
right statue again and another egg will form. Touch the vase.

Write down save code (4).

You have found the Jewel of Time. You will return to your ship and take off
into space again.
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JEWEL OF MATTER

SPACE FLIGHT ACTION

You want to return to home base but have to battle your way through enemy
fighters. Note these are the easy guys! Read the "Deep Space Combat"
section on page 10 of the INCA User Manual.

When you have killed all these fighters, you can return to the Inca
fortress.

Write down save code (5).

Huayna Capac you will give you mixed praise and then send you out to
continue your mission.

Back into the action! This time there are two sequences of fighters. The
first red squadron is easier than the second blue squadron. Destroy all the
fighters.

Write down save code (6).

You are supposed to be making your way to the planet but instead find
yourself in enemy territory on a Spanish galleon.
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AGUIRRE'S SHIP

You will keep encountering Aguirre zapping you. Just fight him with the
same technique as you used on Spanish warriors. Go up the ladder and
through the door and you will find yourself trapped with Aguirre. He will
talk to you for a while.

Write down save code (7).

You find yourself chained in the hold. You have to free yourself. Remove
the label and cork from the barrel. Put the powder on the label. Put the
resulting petard on the floor under the hole in the barrel. Throw the cork
at the rat. Put the cork back in the hole in the barrel. Pull on the chain
until a there is a beam of light. Place the cup in the beam of light. Quite
an explosion!

You are free to explore the hold now. Open the barrel on the right and take
the gold nuggets and key. Close the cover. Go left and go through the
doorway. Open the barrel on the right and take the precious stones and key.
Close the barrel cover.

Go to cupboard on the left and open it with the large key. Take the hatchet
and toiletry bag. Close the cupboard door and return to the room you were
chained in. Put the toiletry bag on the ground near the small barrel. Open
the barrel with the hatchet and fill the toiletry bag with powder using the
cup twice. Go back through the doorway again.

Go to the cupboard on the right. Open the cupboard using the small key. Put
the toiletry bag full of powder on the plank. Pick up the cannon sponge.
Close the cupboard door and return to the room with the small barrel.

Use the cannon sponge to push the small barrel aside. This reveals a trap
door which you go through.

Write down save code (8).

You are now free to roam Aguirre's Ship and kill the Spanish warriors
lurking in the hallways and rooms. Find your way to the exit by referring
to the map of Aguirre's Ship.
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RITUALS

When you encounter the doors with gold rings, knock on the doors three
times. Take the crucifix and place the precious stones in the hand. Take
the candelabra and place the golden nuggets in the hand.

You find yourself in a misty setting. Put the crucifix on the shell and
take the censer from the shell. Put the candelabra and censer on the
pedestal. Take a candle from the candelabra and put it in the censer. Fill
the bowl with some holy water from the shell and pour the water on St.
Peter. Immediately take the large key from St. Peter and unlock the door.

You are now facing a large cross. Click on the top, then the bottom, then
the left and lastly the right.

Write down save code (9).
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ACLLA

You take off in your spaceship again and land on a new planet.

Aclla greets you and asks you to fight the Spanish warriors on the nearby
moon. You have to fly through the trenches again. For instructions, see the
TRENCHES (CANYONS) section above.

You return to Accla and receive the second power, the jewel of matter.

Write down save code (10).
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JEWEL OF ENERGY

SPACE FLIGHT ACTION

On the Spanish galleon, Aguirre is motivating his troops to eliminate you!

Back to the space flight fighting! This time you have to battle a very
tough green squadron.

Write down save code (11).

Return to the Inca fortress and talk to Huayna Capac. Head out to space
again.

You will encounter another squadron of green fighters then three Spanish
galleons.

Defeating the Spanish galleons is extremely difficult. You have two
choices: Cheat or go for it! If you want to cheat, press both keys
and during the Spanish galleons sequence. If you want to fight them,
try the following instructions from Sierra:

If you rush into the group of galleons, they will lock on to you
immediately making your chances of survival very slim. The key to success
in this scene is to use some old fashion hit-and-run tactics. When the
galleons enter this sequence, don't accelerate forward. Instead, sit and
wait for the galleons to come to you. The galleons will start to fire at
you, but they will soon realize that you are out of the range of their
weapons. When the galleons turn to accelerate towards you, select a single
galleon and rush towards it while firing your Plasma Bolts. When you get
close to the galleons, they will stop and turn to fire a broadside at your
ship. When this happens, turn and accelerate out of the range of the
galleon weapons and start the whole process over again.

Write down save code (12).
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MAYAN TEMPLE

You will land on another planet inside a Mayan temple.

DOORWAY

To open the door follow these instructions: Touch each of the three suns.
Note while, and after, touching the plaques in the next set of
instructions, you must act quickly. Touch the lower right and upper left
plaques. Immediately put the green sacred egg in the blinking statue eye.
Touch the lower left and upper right plaques. Immediately put the red
sacred egg in the blinking statue eye. Touch the two middle plaques and
immediately put the blue sacred egg in the blinking eye of the statue. Take
the golden disk and use it on the three suns.

Write down save code (13).
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MAYAN MAZE

You will now be in the first of the Mayan Mazes. Find your way through the
mazes by referring to the maps, Mayan Maze and Mayan Maze 2. Handle the
enemy as you did in the Jewel of Time Maze. Mayan Maze applies to the first
part of the maze. Mayan Maze 2 applies once you reach the Barrier. If
necessary, read the section on "Ground Combat" on page 13 of the INCA user
manual.

Write down save code (14) when you leave the first part of the maze.
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BARRIER

You will find yourself prevented from going up some steps by a barrier of
vertical bars. Lower this barrier as follows: Go through the door to the
right, as you look at the barrier, to some steps down. Go into the room at
the bottom and touch the golden panel. Rotate the mechanism. Return to the
barrier. The barrier will lower and you may now go up the steps.
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LAVA ROOM

When you reach the lava room, follow these instructions:

Pick up all the tumi blades in the rock wall in front of you. Note that the
gaps left in wall allow you to slide the rocks into the gaps. Starting from
the bottom, slide the rocks left and right until the top rock can slide to
the extreme left. A bright light will beam out. Place the gold tumi blades
around the point where the light hits the floor. Place the sun disk in the
center of the blades. It will reflect the beam to the right and up. A
crystal formation will descend and a small blue crystal will fall. Replace
the sun disk with the blue crystal.

You must act quickly now and you may have to make rapid notes. Each
different color that flashes actually represents itself or another color as
follows:

Blue = Yellow

Red = Purple

Green = Green

After a sequence of colors flashes, repeat the sequence except with the
other color by touching the circular spot at the end of the colored rays of
light. For example, if the crystal flashes yellow, touch the circular spot
of blue light. And vice versa, for all the colors. Note that the eye of the
Inca cursor or key must be over the spot of the correct color.

Each time you repeat the sequence successfully, some rocks will fall from
the ceiling. After you have successfully repeated the sequence three times
in succession, a door will appear at the far end of the scene and you can
leave this room.

Now continue through the maze toward the Dial Room. At the entrance to the
dial room take the piece of bamboo at the top left, then enter by touching
the door.
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DIAL ROOM

Actually this name is a misnomer. The dial that you see here is not really
a dial but it does look like one!

The first part of the puzzle is to make all the moon stones disappear from
the dial, except the one which must be positioned at the bottom. This is
done by jumping a moonstone over another to a blank space. Follow these
instructions to do this:

Assume each position on the dial is numbered 1 to 8, counter-clockwise from
the top.

Move moon in position 5 to position 7.

Move moon in position 8 to position 6.

Move moon in position 3 to position 5.

Move moon in position 1 to position 3.

Move moon in position 6 to position 4.

Move moon in position 3 to position 5.

Now move the remaining moon to the top, by touching on the symbol of the
earth in the center of the dial. Place the golden sun on the sun and take
the red gem.

You now have all three of the Inca jewels of power. Continue through the
maze until you reach the Gem Room.
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GEM ROOM

Use the green gem (Time) on the supreme star so that the room turns green
(Spring). Then use the blue gem (Matter) on the supreme star. Put the
bamboo in the alluvium and use the red gem (Energy) on the supreme star.
The bamboo will grow.

Use the green gem (Time) on the supreme star so that room turns blue
(Winter). Put the bamboo on the ice. Put the golden sun on the bamboo. Use
the green gem (Time) on the supreme star until the room is green (Spring).
Use the red gem (Energy) on the supreme star. Use the green gem (Time) on
the supreme star so that room turns yellow (Summer).

Write down save code (15).
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ENDGAME

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AGUIRRE'S SHIP

Unfortunately, although you have all the Inca power now, you have yet to
vanquish your enemy, Aguirre. You find yourself on his ship once again.

Visit Aguirre again by going up the ladder and through the door. He will
talk to you for a while.

Write down save code (16).

You must kill the rest of Aguirre's Spanish warriors. Then you will find
yourself fighting Aguirre himself, this time to the death. Use exactly the
same strategy as with any Spanish warrior. First shoot the blasts he fires
at you, then shoot at Aguirre. He will disappear very quickly but hitting
him only occasionally is good enough. Don't despair! Keep walking around
the ship. He will appear in every room, so be ready to shoot his blasts.
Eventually he will pause and talk. He has some doubts he will win, at last!
Your fight will resume, so just carry on as before. Ignore his threats.
With sufficient patience and fast, accurate shooting you will defeat
Aguirre, blow up the ship and the Inca empire will be yours!

Enjoy the closing sequences of the Inca people gathering in Peru.
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INCA is published and distributed by Coktel Vision, part of the Sierra
Family.

This walkthrough is copyright (c) 1995 by Diana Griffiths. All rights
reserved.

Many thanks to my INCA walkthrough and map testers, Clif Smiley and Joanne
Smith, who helped make this walkthrough more accurate and easier to follow.