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Читы для Indiana Jones and the Infernal Machine

Чит-файл для Indiana Jones and the Infernal Machine

Indiana Jones and the Infernal Machine

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Выдержка из Энциклопедии игр

Разработчик:LucasArts Entertainment
Издатель:LucasArts Entertainment
Модель распространения:розничная продажа
ISO статус:релиз состоялся 15 ноября 1999 года
Жанры:Action / 3D / 3rd Person
Похожие игры:Tomb Raider (1996), Tomb Raider 2 [I]
Multiplayer:Отсутствует

Даты выхода игры

вышла в декабре 1999 г.

FAQ [ENG]

Информация актуальна для
Indiana Jones And The Infernal Machine.
       2000, Daniel Bartkowiak (Vile)


<><><><>INTRODUCTION<><><><>
     Hello, In This Walkthrough FAQ i Will Provide Tips, Treasure Locations,
and much More. Be Warned That i throw in a joke to keep the place Alive. >:-)
I Wrote This FAQ Since I had A LOT of trouble Playing through the game the
first time (Had to use those Hints the whole game). But I began the master the
game and now I feel I should help out.

  XxXxXxDISCLAIMERxXxXxX
   This Walkthrough-FAQ Is Property of Daniel Bartkowiak. I Am Not in
Association With Lucas Arts TM. Any Duplication without my permission will be
taken in Legal Action.
These are the only sites that may have my Guide: (ask if you want yours added)
http://www.angelfire.com/sk2/VileGuides (Personal site, HTML Goodies).
http://www.gamefaqs.com
http://www.gameadvice.com
http://www.gamened.com
http://www.cheatcc.com
http://www.cheatcity.com
http://www.cheatplanet.com
http://go.compuserve.com/VidGameCentral
http://www.angelfire.com/anime/byako

( Email Me at Mr Vile66@aol.com for permission)

KkKkKkK What's New Vile? KkKkKkK
Version 0.1-Started this FAQ, People better send me some Questions to answer!
More Walkthrough will be done Shortly. E-mail Anything you think about my
walkthrough and maybe request stuff add stuff, ect... to Mr Vile66@aol.com

Version 0.2- Finally finished that Shambala Sanctuary level...man, I am tired!

Version 0.3- Did some more of the Walkthrough.

Version 0.4- After a long time (for me) i finished the Palawan series....
going to ice my fingers now.

Version 0.5- Typed up two more levels, but the one is the bonus level so i
will finish the guide, Then put up the bonus level.

Version 0.6- Finished Teotihuacan, a very long level to type. Tired once
again...ugh....

Version 0.7- Did a walkthrough for Olmec Valley which is longer then
Teotihuacan....sleep.......sleep.......

Version 0.8- Finished the Commie boat level- V.I. Pudovkn...stupid commies
made me use all my medical kits.

Version 0.9- Did the very long and annoying Meroe level and touched up alot of
grammar and spelling (my spell check sucks).

Version 1.0- Sorry about the multi month break. I cought that Diablo 2 flu
that was going around. Anyway here it is the big 1.0. I have added the biggest
level in the game, Nub's tomb. this took me quite awhile to do and i hope you
appreaciate what i am doing for you guys :P

Verision 1.1X- This is a speacial update indeed, for one reason. THE GUIDE IS
COMPLETE! Yes, after a year and a half, the guide has fully been done. I would
like to thank all the faithfull readers that kept my going. This is the last
version unless i feel the need, or you guys request some more sections. And
please check out my Summoner guide for PS2. Thank you all, God bless us, every
one. (Sorry if you aren't Catholic)
Yes, The pun was Intended, for the slow ones.

lLlLlLlLlLGame IntroLlLlLlLl

Well, Indiana Jones Is Back In a New Adventure and all that Intro Garbage. He
Starts Off Doing a VERY average dig with the advice from his father Indy
Denied anything being boring now he will find out how right AND wrong he is.

JjJjJjJjJ IQ PointsJjJjJjJjJjJ

 In This FAQ and Walkthrough you will be provided with the necessary data to
receive a perfect score. Which means you Don't have to use map hints (it takes
away one point each time) and the location of all the treasure. And make sure
the game is on the hardest difficulty.Good Luck!

RrRrRrR SettingsRrRrRrR
 For The game settings i suggest the only thing you change is the fog setting.
it doesnt lower the difficulty seting and fog is just  plain annoying so put
the fog to zero.


*+*+*+*+*+Canyon Lands*+*+*+*+*

   Indy Starts Off Sliding down a Hill to the First Level-Canyon Lands.
First You Will See a Gap, If You Never Played Before, Then you should know
that Jumping off the cliff to the right will kill you (DUH!) Walk Right Up To
The Edge Of The Gap and for the heck of practice do a Quick Save (F 5) this
will do a save quickly when you are about to do something your not sure of.
After you quick save press up and Alt at the same time. If it worked right you
should have barley made the edge. Keep going around the cliff until you reach
some steps press Alt and Indy will Climb Up The Step do it again for the
second one. Then you can find a ladder, to climb it press alt and up to climb.
Next fall into the little notch in the mountain well your trapped now..or are
you? (Would I do that to you?) See that thing in the wall that looks like a
red bird? that is really a Block! (What is a block doing in a canyon?) go up
to the block and press and hold CTRL. The should have Indy grab onto the
block. In this case, you want to pull the block so press down, Indy Should
Move the block away from the wall to make a passage. But Wait Look up to the
right of the block see that shrine? There is your first Treasure! Go To the
block and go on the opposite side from the shrine and Push (Control and up)
now you can hop on the block, on the shrine, and grab you first treasure. To
do this tap Ctrl. and Indy Will Say Something like "Ah-Ha!" Go Back Down off
the shrine and go through the passage you opened up a second ago and Quicksave
here. Go down the two steps until you see a small opening that you can't seem
to get through, to get through, press C to make Indy crawl, now go through the
passage and press C again to make Indy upright. You'll Have to make a running
jump across the land. to do this get a running start then once you get to the
edge press up and alt if you do it correctly you will be hanging on the ledge
push up to climb to the ledge. now do the same thing for yet another close
jump. after this go straight and Indy will notice a log hanging out of the
wall that he can whip. to take out the whip press 1 on your keyboard. walk
Underneath the pole until the camera angle is under Indy then press control,
Indy will whip the log and now will be able to climb. hold up then at the top
press Alt to swing. From here you can see a platform straight ahead but before
you jump take out your gun. By pressing 2. Jump down to the ground to meet
your first enemy...A SNAKE! shoot it by pressing Control and after it is dead
push spacebar to put it away for now. On the ground you will see a doorway go
through it and in the Aclove (Little ledge.) You will see a blue diamond
treasure number two grab it and go out to where you whipped the log. Turn to
face the Platform that is straight ahead from the Log after you make it take
out your whip (1) and whip the log yuo'll here the Do Do Do Do and swing
across. the second Indy Lands he falls through the collapsing
floor....weew...safe now wait, Indy falls AGAIN into a River.
	Let the river take Indy until you fall into the small pond. When you hit
the pond you will be under water and you will see a little blue gauge in the
corner. this is Indy's air supply whenever it looks low go to the surface and
take a breath. If you let it empty Indy will take damage by the SECONDS. once
under water you can use the arrow keys to move in Direction and the Alt key to
actually swim through the water. no first you want to go to the little passage
way to the left from the waterfall there should be a Treasure grab it and go
get some air. then press C to dive again into the water now go through the
path Underneath the passage way. After a while you will surface in a cave. Go
straight until you see a hole like thing. Look down by pressing 0 On the
control pad and press down. You can see small platforms go onto each of them
carefully until you read the bottom at the bottom you will see a treasure.
after you grab it climb back up out of the hole. Now going straight from the
hole you will see a ladder climb it up and around the corner. Climb up the
series of Gaps and ladders. at one point you will have to turn around and jump
up to a ledge. At the top make your way to the right fall down the hole. hey
this is where I was before! Yep, now that the log fell out you will have to
climb up on the brick wall that fell. Then jump down the FAR hole and take the
treasure by the skeleton now jump in the hole that flow into the river and
fall back to the pond and press Alt to get out of the pond (you will see a
cool graphic as Indy puts his hat back on). A Small Cinema will ensue as Indy
finds the "Prize" of this expedition. Then he sees a helicopter fly over head
and decides to go check it out. after this go through the path to the left to
find a treasure. Next Go through the straight path to find a Treasure on a
ledge. Lastly take the left path and climb the steps and fall to the ground.
You can see a small path. Crawl through the path and take out your lighter (L)
to find the most expensive treasure...A Gold Idol. Crawl back out of the cave
and jump over to the next step. go straight and drop to the ground go forward
a while until you see a treasure next to a skeleton take it and go back to the
step above the cave with the gold Idol. hop on the brick see the VERY narrow
path? well Indy can jump to it and hang from it. after that press Left arrow
to shimmy to an opening. climb up the ladder. then make a running jump to the
other side of the cliff. climb up that ladder then make a jump to the opposite
cliff. Jump up over the ledge and quickly pull out your gun (2) and kill the
snake. Look there is your jeep! but before you go find the ladder on the
platform you are on then climb up and get the Final Treasure. Jump Down and
Make a running leap to the opposite cliff where your jeep is. Indy Then meets
up with an old friend and a new mission.

 OoOoOoOTrading PostoOoOoO
	OK after the scene there is a window that says trading post. Here you
can buy available bullets, medicines, and herbs with the money from the
treasure you got. Don't buy anything now save it for the next trading post Pop
up (after every level).

       TtTtTtTtTtTtTBabylonTtTtTtTtTtT
(From here on I will be a little more Vague because it took me an hour to type
a five minute level.)
Once Indy had slide down the hill climb up the smallest pillar then jump to
the next pillar to hop to the ledge follow the ledge to the left until you see
a block pull the block once and climb atop. this makes you able to jump to the
Edge on the edge do a running leap over to the top of the building to trigger
a cut scene. sounds like the Russian Physicist is up to something....After the
scene Jump over onto the gate. then jump again to the top of the second gate.
Indy will say there are too many guard. AND HE'S RIGHT! Do NOT fall to the
ground. instead run over to the path to the right and enter the cave. To get
through here quickly hug the wall to the left until you hit a column then very
carefully turn around and hang down from the ledge. Press down again to fall
off the ledge the second you fall hold up so Indy catches the ledge underneath
of him. climb up and take out your gun to meet a new enemy. to see him  first
walk down a ways and hug the wall to the right. and run to the dead end and
run back a little. you will see a spider come down slowly from the ceiling.
stay away from him until he gets to the ground because he can bite you while
coming down and you can't. After killing the spider face the cave like opening
and SAVE!!! Take out your gun and walk through slowly. until Indy aims at the
barrel that explodes. fire and that will take out one of the guards. don't
budge stay in the cave until another guard comes along the left. one shot
should do it and quickly go to both of the guards and pick up their guns. take
out your new gun (4) and face the right. two guards will eventually come from
here after they are dead pick up the one guy's clip and the other guy's gun.
All right for the last guard take out you newest gun (5) and quicksave. Run
from the cave to the left and don't stop until he is in range. Hold down the
trigger until he is dead. (this gun takes multiple shots). And pick up his
clip. now that all the guards are dead go through the tent to pick up a
medical kit use it if you have any red on your life indicator.
	 Go to the right of the tent and climb down the walkway until you see
the opening climb down and pick up the medicine. climb up the ladder and go
through the passage way until you reach the end take out a gun (Preferably 3)
and kill the guard. don't put away your gun yet once you go into the tent you
will see your first scorpion keep your distance and kill it. grab the medical
kit. and leave the tent. there should be an opening in a wall with two First
aids. grab them and pull the lever that is there. this opens the gate go
through the gate and pull the block to the left to the whole in the ceiling
jump up on the block and jump through the ceiling after a small scene go to
Indy's right and jump on the small stone platform. the trick here is to do a
small jump onto the top of a truck. so save here and keep trying until you do.
when the truck takes you through the check point. immediately hop down to the
trucks left and into the gap. pick up the medicine and the first aid on the
create and take out your pistol (3) run the other way from the crates and
there should be a guard just coming down the stairs kill him and go to the
top. There is a guard at the top of a structure firing at you ignore him and
kill the remaining guard a shoot the explosive barrels to be safe. pick up the
clips quickly and go in between the two trucks into the little room. Align the
crate with the whole through the ceiling so you can jump up to the second
floor. on one of the sides to the whole in the second floor is your first
treasure (weew, thought i forgot about them?) go through the way and take out
your Semi automatic gun if you have any bullets for it and go through the
passage at the far end shoot quickly because there is a guard here with a
rifle. kill him and pick up the rifle. turn the corner and take out your whip
and swing across the big whole in the floor. climb down the ladder so you can
jump to a ledge there and climb up. take out a gun because a guard lurks here
somewhere. kill him and go to the passage straight from the one you just came
through follow it till you see your second treasure. go back out into the big
room.                 	In the big room go to the left and don't hit the
explosive barrel. go through to a door that doesn't open. go to the right of
the door. save and pull the lever. after the scene two guards will appear in
the big room so go back cautiously and when you arrive shoot the barrel when
the first guard spots you. then just go kill the other guard. go through the
smaller of the new opened passages and pull the crate. go around the crate and
crawl through the small opening. get upright and go to the water. Once you are
in the water make Indy go straights down wards to the deep level of the water
follow the water passage to the right and find a treasure. head back up to the
first level and go through a whole on the other side of the structure. Follow
the path to find another treasure. go back up to the air. now go through the
whole on the most north west side of the structure go through to reach a new
area. once through follow the hall and go right there should be a locked door
here. look at the key hole and go back out to the hallway. but when you do i
cut scene will trigger where you meet turner and get a key for that door. Now
you have two choices. Either get the guys ammo and kill the two guards for
their ammo. or just go through the door now. I suggest you kill the two
guards, it will save you more life later on. open the door with the key you
see a whole room filled with dynamite and explosive barrels. Go back to the
top of the stairs and shoot the explosive barrel for a large boom. now that
everything exploded, there should be a whole in the ground. Fall through and
you will land in a pond of water at the bottom is a treasure. climb out of the
pond and make your way around to the hallway go through and you will see a
block in the wall. Pull it and you will find out it is an elevator. At the
bottom floor go through the passage and head to Indy's left there are a bunch
of gears here. wait this looks familiar...that's right you have to put
Sophia's part in here to rise the elevator a bit so you can reach the second
floor. Go through the passage to reach a huge room. Indy will say something
and then you will see a lot of scorpions and spiders. use Indy's first gun so
you don't  use up any ammo. after they are all dead. climb the block on Indy's
right do you can reach the second floor. wrap around to the other side and
there should be a treasure  in the tomb. go back out and climb up the ladder
once you can go right to reach the third floor. Same as before there is a
treasure in one of the tombs. while you there push the block in the center of
the room. Climb out using the ladder to reach the top of the block you just
push. at the top you will be able to make the platform at the other side of
the room. When you do pick up the treasure. And face the way you just jumped
do a small up and jump leap to fall on the switch underneath you.
	This will open a small crawl passage. crawl through it to get the Marduk
stature and go back out. Climb back up the ladder to the top of the block you
jumped from earlier. take out your whip and you will see that you can whip up
the third floor. at the top grab the Cuneiform tablet and cross the bridge.
jump over to find the second cuneiform tablet. walk out a little on the bridge
and face to the left. do a small jump to reach a platform where the treasure
was before. (The difference now is that the fallen bridge is blocking the
crawl way.) hop to the switch you pushed already and fall to the first floor.
now jump on top of the rubble that just fell to reach a passage. When you
enter this passage. CRAWL from here on. there is a trap that will kill you if
you don't crawl. go through to pick up the last cuneiform tablet. on you way
out remember to crawl. go back to where you put Sophia's part into the machine
and go to the right. put all three tablets into the indentation to see a very
interesting cut scene. a wall will move on the other side of the elevator.
pick up the last two treasures and push the block off the elevator. Push the
button you will ride to the top floor. climb up to where you left your jeep to
meet up with Turner. Enjoy the cut scene and congratulate yourself for beating
your first tough level.

 OoOoOoOTrading PostoOoOoO
	OK now you can buy stuff for the trading post I suggest. Buying two to
four rifle clips. and two to four semi clips. You need these to fight some
Russians. And maybe one or two healing items.

^6^6^6^6^6^Tian Shan River^6^6^6^6^6^
       Once Indy Lands go back words a climb into the cave. Pick up the
treasure and the medicinal Herbs. (acts as medical Kits). go out of the cave
and draw the revolver when you reach the wolf Fire the gun the sound of the
gun should scare him to another location wrap around the rock until you reach
the end. Do a running leap over to the opposite ledge and pick up the
treasure. Fall down to the ground. walk forward until you reach a step. Climb
up it and do a running leap to the nearby bridge and climb up. Follow the
truck tracks until you see an opening to the left. there is a wolf here so
have your revolver ready. Jump up the ledge and draw your rifle and go
straight. after a short cut scene quickly press spacebar to take out your
rifle and shoot the guard on the look out tower. Make a running leap across to
the watch tower. At the top snipe as many guards as you can with your rifle.
Climb down the ladder and if you want exit, kill whatever guards are left,
pull the level to open the gate, run back to where you jumped from, jump back
to the tower, and go down the ladder again. Now go down the second ladder
inside of the soviet building. take out your         Semi-Auto gun. Round the
corner and kill the guard by the door. Open the door and quickly grab your gun
and shoot any guards that are in the room. (relax your trigger finger there
are no more for a while). Look up and climb the crates that are directly
underneath of the shaft. Jump up and take a left. Fall down into a room with a
treasure. Get it and exit the room. go back to the shaft and this time go
right. Open up all of the lockers to get a raft, raft repair kit, and a
medical kit. Then push the switch with the German writing above it to open the
water gate. Go up to the edge and save. (I have accidentally fallen in a
couple times myself) So use the raft at the edge of the water. In the raft
paddle you way straight. then go right to circle the falls.
	At the bottom of the falls paddle through the secret opening in the
falls. exit the raft and pick up the treasure. Go back in the raft and follow
the current until you can dock. Go around to the left and pick up the treasure
behind the second rock. Follow the path until you can choose left r right.
choose left and have Indy check the Weird Candle holder out. Then go back the
way you came and go straight. Follow the path until you can see a Guard house.
I suggest you kill the Guard outside with the rifle due to the long range. and
use your semi automatic for the guard inside. In the two lockers in the
building are a medical kit and unlimited raft repair kits. Indy can only hold
three so come back if you run out. exit the house and take out Indy's
revolver. There is a wolf here that needs to be scared to continue. follow the
path until you reach the river. Save and use the raft on the water. follow the
rapids until you are able to choose a path. Make sure you paddle to the Left.
follow the current and then another choice go to the right. Dock by the Tower
like structure. Go up the steps to the door and learn that it is locked.
figures, Go back down the stairs until you see a window. shoot through the
window, then jump through the window to see a lever. pull the lever to open
the locked door. save before you attempt to jump back out of the window this
is a little tricky. go back up the steps and grab the candle in the room. Go
back to the bottom and use the raft. Follow the river down the cave to reach a
place where there is a big tree. Dock here and look inside the tree for the
second candle. leave the tree and look behind the tree for another treasure.
Use the raft on the river and paddle to the very bottom. Dock here and pull
the lever to make the elevator work use the elevator to be back where you
first docked on the river. Save here and go back on the river. follow the
path, take the same left, follow the river, and when you can go left or right
go left.  And eventually you will see a house on the right side of the river.
Dock here. Go inside grab the candle that is up the steps. quickly run outside
and take out Indy's revolver. When you picked up the candle some spiders have
fell to the floor. So from the dock shoot both spiders.
	Then use the raft on the river again. SAVE! when you are able to choose
between left or right of the rock take a sharp right and if you missed it go
back to the save you just made and try it again. Take the current down and hug
the wall to the right. dock on the platform. Run through the cave until you
can see a little whole on the top of the wall. Climb to it and pick up the
treasure. go back down and follow the walkway until you are in a factory go to
the right and small jump to the moving block. At the top face the way you just
jumped and wait until the block lifts you. jump to the second floor. Take the
platform until you reach the end. face the block and this is tricky so save
here. On the moving block jump to the Middle moving block. from her look to
the opposite platform and jump to the second floor platform. Go to the nearest
door opening and follow the steps to reach the final candle. On your way back
down the steps take out your whip and look up. there is a hidden log here that
you can whip. At the top by the log there is a treasure. Grab it on hop down.
back in the factory Jump across to the side of the factory you haven't been
yet. Follow the platform until you reach a Treasure on the right side, grab it
and round the platform. make a running leap to the platform with the medical
kit. get it and hop down to the first floor go back to where you docked and
save. when you take the river current that goes through the factory go to the
tiny opening to the left. grab the last treasure and take the river down to
the elevator. Ride the elevator up and go to where you saw the candle holder.
Watch out for the wolf on the way. Put all 4 candles on the candle holder and
light each candle with Indy's lighter. Then take the bridge out to the next
level.

 OoOoOoOTrading PostoOoOoO
	All right, you have a VERY big and hard level ahead of you, I suggest
buying 3-5 clips of Semiautomatic rounds and rifle rounds. Good luck.

       YyYyYyYyY Shambala Sanctuary YyYyYyYyY
	After the small scene, have Indy take out his revolver to shoot the
spider that is near. Put away the gun and jump up on the wooden platform. From
here look up and jump to the top with one of the blocks with a lamp on it.
face the direction of the gap and make a running leap across to the other
wooden plat form. Push the switch and climb the new ladder. Circle the tower
head and follow to path into the Shambala courtyard. There is a wolf here so
as you going to the left fire some shots. climb up to the top of the steps and
jump down to the other side. There is a treasure in the little alcove. Look to
the right on the wall there are bricks. Those bricks act like ladders that
Indy can climb on. So climb up the series of bricks until you reach the top of
the building. Go straight and circle the tower head to find a ladder. Jump on
it and you will fall through. You can see a weird statue like thing. Don't
worry about it for now. Go behind the statue and jump down. if you look you
can see many levels inside this building. For now go to the floor without
taking damage. Now on the floor, look for the opening where you can jump down.
Indy will say that the monks never Buried they're dead. Go around the corner
and watch a small cinema where you see your first Ice monster. Go down the
hallway into a room with a lot of gears. Indy will say something. Go straight,
out of the gear room and look out into a huge cave like room. Quicksave Here.
If you look to the right you can see two Slide like things that lead to the
bottom. Have Indy jump on them to reach the bottom floor without taking any
damage. On the ground floor Take out your rifle. There are 3 Ice creature
lurking here.
	The first one is walking around freely. And a thing to know about ice
monsters They shoot icicles at you and when you defeat them they explode which
Indy will take some damage if he is too close. So shoot the first one
reasonably far away. the second and third are Pieces of ice hanging by the
stone steps. Don't walk under them because if the land on you Indy will die.
So run by quickly go out far and shoot with a rifle. Towards the top of the
room there is a block. Push the block forward to start up the gears. Now Indy
has to leave this big room. look to the East and you will see two stair like
structures. Take the left one. Climb the first step turn around and jump to
the second. take out your whip t find a log above you. Whip it and climb up to
the third step. Quicksave here. Now look out towards the room. see that moving
platform? That's right you need to jump to it. take your time and remember to
save. Now that you are on the moving platform you can jump to the other set of
stairs. On that set of stairs climb up one and jump up to the next. You can
see to highest moving platform. Make a jump for it and look at the other set
of stairs. Make a jump and look at the left wall to find your second treasure.
Jump back to the moving platform. Now you can see where you cam in from. Make
a running leap at the right time to make it. Now in the smaller gear room.
Pull the block from the side in between the two gears. Then head to where you
saw the big clock. Push the switch next to the door to open it. Go outside
slowly because the bridge is missing. But there is a little platform
underneath with a treasure. So grab it and head back up to the statue. On the
platform below the statue there is a button and a lever. First push the
button. This will make a bridge to the lever. But if you look across the room
a bridge formed elsewhere also. But before that pull the lever to up two
gates. now on the stature platform Jump down to the opposite side. There is a
bridge that formed. now you are able to get the treasure that was impossible
to reach before. Grab it go to the stature platform and walk through the newly
opened gate. No before going through the second gate look down. You can see a
cracked window. Jump to the little ledge outside of the window a shoot through
it. Take out your rifle here because there are some ice monsters. now look for
the gap in the platform. Jump down to be on the bottom floor. There is a bell
here and a lever. First pull the lever.
	This makes the ladders go down to make it easier to go up and down from
floors. Then have Indy look at the bell, after the bell thing is done, you
must climb up all the ladders to the top floor. Pull the lever there to life
the bell. Now go all the way down to the first floor to get a treasure that
was underneath the bell. Now go back to the tower with the statue. Go down two
platforms and find the Lever that is south of the clock. Now once you pull the
lever, you have to match the hour hand with the little thing that comes out of
the clock. The stature will start spinning. Your point now is to reach the
lever by the bell before the hour is over. So quickly take out your whip,
Climb up, go around, fall, whip again, climb, go around, climb ladder, run
across bridge, and pull lever. This will make the statue go across and strike
the bell which will reveal an old woman. Go to her and after a cut scene you
will receive the treasury key. Go back to the tower with the statue and go to
the bottom with the clock. Open the door with the new key and go in.
	In The room you are in there is an ice monster hiding behind the
fountain to the left. Kill it and go through the opening right of the entrance
to the treasury. In the hallway there are two rooms. The first room has two
Ice monsters. kill them and go down the hallway to the second room. Kill the
lone ice monster and climb the nearest ladder. At the top press the button to
make the bridge drop. Then grab the Medicinal Herds by the skeleton and go
around the book case to find a treasure in the book case. get out of the room
and head back down the ladder. From the ladder look to your left there is a
second ladder. Climb it and jump on the bed that is in the room. Look up to
see a plank, from the bed jump up the plank. go straight and crawl through the
space to find a treasure. Jump down from the plank and look for the Ninja star
like Item. Before grabbing it, Save. Get it and watch the Russians come into
the level. Go back down the ladder. Take out your semiautomatic (That is why
you bring it, for close up Russian killing). This first guard runs away so
kill him if you can but don't get upset if you can't. follow him into the
fountain room and kill the 3-4 Russian guards. Make sure to pick up their
ammo. in the fountain room, climb up to where the statue is and push it from
where the water is. This should make the water flow and have a mantle hover
down in a room above. push it again to make the gate rise on the side of the
fountain. Go through the gate and look to the right. Grab the silver Idol
(treasure) and make Indy Jump Back (down and Alt) to escape this trap. then
climb down the ladder. Take out your revolver and kill the spider. No make
sure you crawl through the entire passage way. Crawling makes the swinging log
miss Indy completely. in the next room are two ice monsters. Kill them and
climb up the short ladder. Go to the opposite wall and look across. There is a
log that you can whip to reach the passage. So whip the log and go through the
opening. You can see a Golden Idol (treasure) and an opening to the left. That
opening is a trap that rolls a barrel that will kill Indy. To avoid getting
killed Have Indy Whip the Idol. The idol will come across where the barrel
will fall and Indy won't die. Pick it up and go back out of the opening. Now
ride up the elevator. At the op use the key that fits to open the door to a
huge room with lots of pegs sticking out of the walls. At first turn around
and have Indy hang from the platform then shimmy all the way to the left. then
drop to your first peg. Hop up to the second peg. small jump to the third. Now
the next peg is a trap, if you stay on it too long you fall to the ground. But
you can just skip this peg completely just by doing a running jump between the
third and the fifth peg. small jump to the next peg and enter through the
opening. Kill the spider with Indy's revolver and grab the key on the shelf.
Now go back to the third peg. climb the higher part of the peg and jump to the
higher part of the second peg. Look you can see a place where you can shimmy
all the way across to the other set of pegs. Make a running leap and shimmy.
On the other side of the room climb to the second peg. Hang down from the
other side of the second peg and fall to the third. Now go and fall the Other
way of the third peg. On the fourth peg jump across to the fifth. look across
no that is a big gap. Luckily Indy can whip across keep going from peg to peg
across the room until you reach the second big gap. Indy can whip here too.
now on the peg after the second whip Jump across (it is a tough jump so you
might want to save). To another peg. Hop to the next peg. Now On this peg
there is a hidden block in the wall that you need to proceed. But before
pulling it push it in through the wall to reach your final treasure. Then Pull
the block. Now jump to the higher part of the peg and on the stone platform.
Go towards the Item on the pedestal. A gate will chomp shut that will scare
Indy and maybe you. To open this gate use the key you found on the keyhole to
the left. Save here.
	 Grab the item (plant bud) and watch your Commie friends rush in on the
other side of the room and start shooting at you. Now for this (thought of
this myself) to save time and life don't worry about going ALL back through
those pegs and killing the Russians. But yet I discovered that you can just
Take a running leap straight to the bottom of the middle of the room. You
won't die because there is water here. So just follow the water current to end
up back into the fountain room. avoiding the guards completely (This is the
only good idea I have for the whole game so don't get too excited). Now in the
fountain room from the stature look up and jump to the plank. go to the right
of the plank and make a running leap to the wall. Push the button. This will
make a stair case appear on the other side. So jump back to the plank. go to
the left of the plank and jump across here. Climb up the ladder to a new area.
Follow the stairs and go around to the left of the stairs. Indy will say it is
locked but there is a window in to room. Before leaving this spot Go to the
left of the door and pear out the small window. Take out your revolver and
shoot the glass window that is in the other room. No go backwards and open the
other door, To the left there is an ice monster. kill it. Now for fun Save
here and look at the book on the stand in the center of the room. Indy says it
is one of Aristotle's poetry books. Now have Indy keep looking at it after a
while Indy gets poisoned. (what the? poisoned from a book?) after the fun go
back to your saved game you saved a second ago and go out the other side of
the room. There is a glass window here, Shoot it out. Take out your rifle,
there is a guard at the top of the other building, kill him. Walk backwards
out of the window and hang down from the building. Now shimmy all the way to
the right. Climb up the glass window you shot earlier. Now you are in the room
with the mantle. put the plant bulb in the mantle and watch a little scene.
After the scene. DO NOT JUMP DOWN THE HOLE. There is a Metal bar there that
stops you from falling to the fountain room, and Indy won't be able to get out
other wise he is frozen. so push the button to open the door. Go through and
head down the staircase to the fountain room. Now by the ladder. Jump to the
far out plank. Go towards the center of the plank and look at the metal
window. Take out your whip and whip across to the platform. That will trigger
another scene. After it head down towards the mantle and pick up the plant
spud. Now head back towards the old lady. Be careful going back as there are
two guards at the bottom of the clock room and one guard toward the top of the
tower. After you give it to her she will turn young and open the huge door
behind her. Slide down with a full health bar.

*8*8*8*8*8*8*8 Boss: Ice Guardian 8*8*8*8*8*8*8*
 Wow! this looks tough. Well, good thing is you don't actually Fight him, but
he does hurt you. which is bad. So don't take out your gun and start shooting
him or anything like that because it won't work. Instead ignore the ice
monster and head to the South East building. climb up to the second floor and
pull the stone block. Climb over the block and go back to where you first saw
the ice monster. Now go to the North east building. Inside jump to the second
floor. face west and jump to the opening with the bridge. Now follow the
bridge to the building you were just in. But now on the other side of the
block which will allow you to head to the next building. on the second floor
here. Save and reach the opening that leads to the last building. In hear
climb up the series of stone ledges that will make Indy be able to reach the
third floor. At the top you can see an alligator head pointing out of the
wall. Whip it and swing across to the door. Push the button to open the door
and go inside. Inside is a laboratory that the servant of Marduk used. Also
inside is the Urgon part (infernal machine part). Now slide down the slide to
reach where you first saw the Ice monster. All right now that monster will
pay. wait until the monster gets on the ground then take out Urgon's part the
use it. It will let a very strong Vibration that will hurt the monster. Don't
use the Thing yet wait for the little bar in the corner of the screen to fill
up. If you don't let it fill up and use it before its filled Indy will take
heavy damage. After three hit the Ice monster will die and a passage will
open. Go through for the cut scene to the next level.
(Don't Worry this is one of the hardest levels in the game.)

OoOoOoOTrading PostoOoOoO
 This is the only time where you really don't need to buy anything except some
healing items, and maybe a few rifle clips or so.

$4$4$4$4$4$Palawan Lagoon$4$4$4$4$4$4$
   Indy Starts off on a beach looking out towards the water. Don't go in the
water yet but instead turn around and go into the cave to the right. Indy will
make a comment the take out your whip and whip across the spike pit. Quickly
take out you soviet pistol (3). I Suggest using this gun for the lizards
because it won't waste any good ammo and they are always far off enough to
kill them with the pistol. After you killed the lizard head to the left and
pick up the medical kit. Then head by the skeleton by the crate and grab the
machete. This is classified as a weapon. It does heavy damage in close range.
after you get the machete go behind the crate and pick up a treasure. Swing
back over the pit. Back on the beach take the path to the cave you haven't
been yet and use the machete to slice through the web. Quickly step back and
draw a gun because a spider comes down REALLY fast. Go inside the cave and
look to the right. you will see a wall with lots of cracks. So why not try
that new Urgon Part you just acquired at Shambala? use it and the wall will
crumble revealing a treasure. Go through the other side of the cave and jump
up the ledge. Kill the lizard that is far off in the distance. Go by the cave
with the vines hanging down. Use the machete to cut down the vines. inside the
small cave pick up the Entrenching tool. Go out of the cave and keep going
through the path until Indy says there is something in the ground. Use the
entrenching tool to show a treasure. Grab it and go behind the rock ahead and
pick up the medicinal herbs. Now go back to the beach.
	Before jumping in the water go up to the edge and take out your rifle.
If you aim at any piranhas then shoot and kill them. But don't waste ammo on
the sharks it doesn't work on them. Hop in the water. The machete is the only
weapon that Indy can use in the water so if you need to kill something go up
to it and slash it. I suggest you kill one of the sharks and leave the other
wandering around. Swim all the way to the left Avoiding mines as you go until
you reach a rock with a small cave behind it. go through the cave. There will
be a shark here don't try to kill it as he cannot leave the cave. swim up to
the surface. Climb up to the edge and grab the treasure. And swim down past
the shark and exit the cave. no you can finally climb up to the beach on the
opposite side. There is a lizard by the rocks so kill him and look behind one
of the rocks to find a treasure. No head to the webbing that is blocking the
cave. Slash through it and kill the spider that comes down. do the same to the
next web. Kill the spider and exit out the other side of the cave. You can see
a huge mining like ship out towards the ocean. and if you notice there is a
torpedo on the beach. But don't worry about that yet. Now you have to get
aboard that ship without dying from the sharks and piranhas. Before getting on
the ship There is a hole in it towards the bottom. Go in get the treasure and
go out. Go on the ship and head towards the front. By the big crate there is a
Torpedo Arming device in the box. Get it and swim back to the torpedo you saw
earlier. Put the arming device in the torpedo to make it launch into the ship
and make an opening. Swim to and through the opening. Take out the machete and
kill the piranha that are in here and swim up to the top and get some air.
First head to the open door by the back of the ship and grab the hammer.
	Then go back and get some air. Now head to the front of the ship. Go up
two doors and look to the right of the door to find a treasure. go back a door
and then go right. Kill the piranha and go through the other door. Kill the
piranha that is in this hallway and go back up for some air. Now get ready to
go really fast. Go through the door take the right door go through and hang a
left go straight and go through the door to the left go straight and take a
hard right through two doors then swim up the shaft. There is a lock here but
you don't need a key, just use the hammer you got a little while ago and the
hatch will spring open. now Indy can get some more air. After getting air head
back down the shaft and turn two rights. you will now be in the cargo part of
the from ship, Head to the front and pick up the steel key in the box by the
front. Go back out of the cargo area and go back to the shaft. Climb up to now
be back on the top of the ship. take the right pathway and head up the stairs
to a locked door. Use the steel key to open it and enter. to the left there is
a Crack in the wall grab it and go to the door you haven't been through yet.
Drop down to the second floor and grab the medical kit. go through the other
door and find another treasure. Now go all the way back to where you found the
arming device. Put the crank in the crane box. Have Indy turn the crank so the
crane moves to where you can whip to the ledge. Go to the big crate take out
your whip and whip to the ledge. Go in between the two totem poles and use the
Entrenching tool to find a switch. Stand on the switch and a passage way on
the other side of the lagoon will open. Go back to where you first launched
the torpedo and go through the cave to the beach. Now dive into the water and
head toward the plane. Use the hammer on the propeller of the plane to make it
break off. Now swim to where you saw the passage open up. Use the propeller on
the door to pry it open. Inside there is a shark kill at and swim down to the
right and pull the switch. This will open to another pond. But before you do
go to the left of the entrance and grab another treasure. and go out the new
opening. Kill all the piranhas with the machete and swim to the right and
climb up. Go to the entrance of the cave. In the cave you will see a fallen
totem pole, go behind it to reach the last treasure for the level. Kill the
lizard. Climb up the rail and jump to shimmy to the right. climb up and jump
to shimmy to the right. Climb up and exit the cave. Outside go up to the totem
pole and press the button to open the passage to the next level. Go back
through the cave and jump to the other side of the pond climb up and enter.

OoOoOoOTrading PostoOoOoO
 OK you have a lot of Russians ahead of you but you will also get a new
weapon, so I suggest buying up to where you have both 40 bullets of ammo for
the semiautomatic and the rifle. Then some first Aid kits.

2@2@2@2@2@Palawan Valcano@2@2@2@2@2
   Indy Starts the level off with a comment about the active volcano. Look to
the right of the room. Jump in the pool and get the medicine. Now go to the
left side of the room, pull and push the crate so it is against the wall. jump
to the small ledge. Take out your whip and whip across the next ledge. Take
out and use Urgon's part on the wall to make it crumble and go through the
opening. At first take out your lighter and go left. Follow the path to a
treasure by a skeleton now go back around to the other way. Slide down the two
slide and take out the revolver. Shoot the scorpion and go by the window. Keep
going, you'll find another scorpion, kill it and head into the big water room.
Kill all the piranhas from the shore (with a gun) and jump in. Swim to the
structure to the left Go to the right of the structure and climb up the rock.
Then jump to the top of the structure. Nothing there now, but you can jump
down the hole. Swim through the passage and climb up. Go through to the Lava
Room. Your point here is just to get across without dying, OK so watch when
the fountain of lava spits up and jump across to the bridge. cross the bridge
fast to reach another fountain at the edge. Time it and jump to the rock on
the side of the wall. Take out your whip and whip across to the last ledge. A
Boulder loosens and heads straight at you! Quickly run to the little crevice
in the wall to dodge the boulder. After the boulder smashes through the wall
look to where it just came out of. Make a running leap to the tunnel and
follow it up to a treasure. Head back to the crevice go through the wall the
boulder smashed through and look in the little shrine. Pick up the treasure
and look behind you. Kill the scorpion that crawls out of the wall. now hang
down through the hole and drop down. (If you didn't hang down Indy would take
damage for the fall.) Push the button to make the ship sail to where you were
in the water room. After you pushed the switch scorpions were released in the
room. Kill them and go through the door. In the small place between the room
you were just in and the next passage there are two tiny ledges with pictures
on them. One of them has a treasure so grab it and go through the passage.
	Take out a revolver and shoot the spider on the other side of the pit.
Then make a running leap across the pit to reach the water room. Now very
quickly swim to where the structure is on the right again climb up to rock and
look behind you. A shark should have followed you to the block, kill him with
the soviet pistol, and jump to the top of the structure. Now look straight
out. There is a ship there that you just released. Jump to it and pick up the
key that is witch the skeleton. Before going back in the water, Look around,
There should be another shark around here somewhere. So if he is far off use
the rifle and if he is close use the soviet pistol. After the shark is dead
jump into the water. Now, look behind the stalagmites to find a water cave.
Swim through and look up in the middle of the tunnel to find another tunnel
leading up. Swim all the way up to the surface and get out of the water. Go
along a short tunnel and face the huge room with lava. Save here. To make it
across the room you must first get a running start, but don't jump at the end
of the ledge. There is a slide that heads down a little bit and stops jump at
the very end of the slide to barley make the edge. Now drop down to where you
can see a block under a pillar just pull it once for now and jump to the top
of the pillar. Drop to the ground and pushed the block you just pulled on the
other side. Now look ahead of you and go up to the block. Pull the block until
you can pull it no more. Now jump back to the first block. Climb up the pillar
and drop down. If you did it right you should be behind both blocks. Run
straight ahead and jump up to the ledge when you hit it. Turn around to see a
small pillar. Jump to the top of it and turn around to face a third block.
Jump to the small platform and go behind the block. Push the block once and
jump on top of it. Now you can make a running leap to the middle and tallest
pillar. Now climb up to the opening. Quickly take out your soviet pistol and
blast the three spiders. Go to the webbing and slash through it with the
machete and go through. Go right and push the button to make the gate in the
water room rise. Jump down from here to the water room. Swim to where the gate
used to be and by the door. Go to the left of the door and use the Shell key
on the key hole to open the door. In yet another lava room look to the block.
Match the block to the colored section on the floor and jump to the middle
platform. On the other side do the same with the block. Now from the block
jump to the opening in the wall and climb up the ladder to another platform.
Jump across to the next and climb the ladder to the highest floor. Follow the
bridge to the center of the room and push the button. The room will fill up
with lava and open a door on the bridge. But the bridge falls making you have
to go through to the other side. Fall down to the arm of the big statue. turn
around and face another platform. Whip across to the ledge and climb to the
ladder. Now there are two openings in the wall first climb to the one that is
round and grab the treasure. Now back on the plat form climb to the left until
to see a rectangle opening with two holes above it. Have Indy drop down and
push forward each time for him to grab the hole. Now in the rectangle opening
look across to the lava room. Save here and jump to the block. Them hop to the
platform and fall to the second black. And make a running leap to the opening
on in the wall. Climb the ladder to reach another ledge. Look across to the
other ledge and jump across to it. Climb the ladder to the newly opened door
and go through. Now look through the hallway, To get pass the trap just easily
step to the left or right of the tiles making sure you don't step on them and
go through. After a short scene Grab new weapon, The machine gun! Save, then
climb to ladder Sophia dropped and climb up. Of course Sophia gets captured
(in a record time too). Take out your semi automatic and kill the guard to the
right and get the first aid and medicine. Now go left going very slowly use
the Semi Automatic on any guard until you reach the big room take out the
soviet pistol and look to the left go down slowly but don't actually enter the
room yet.
	Kill the guards to the left. Now take out your semiautomatic. Run
extremely fast to the right and circle the crates and quickly kill the guard
with the rifle. Pick up his rifle ammo and look to the big gong like thing. go
to either side of the gong and crawl you can make it through and see a block.
Push the block twice and grab the treasure inside. Go back out to the big
room. Next go to the left follow the lava to the green button. Save and push
the button 4 Russian guards will ride the lift down Indy will automatically
run away. Once you can move again run directly to the right making sure not to
get hit. Jump over the lava river and circle around to the gong. And circle
around to the opening where the 4 guards are. Now take out your revolver and
take one step every time to the right of the opening. Once you are able to
target the guard kill him. Since you can shoot him and he cant shoot you. Now
do the same thing if you cant shoot them move out only a step. and if the
guards start coming out of the opening shoot them with the semiautomatic.
Finally, Push the green button and ride the lift up. As soon as you reach the
top run to the left so you are behind the crates. Take out your rifle and move
just so you can blast the explosive barrel there is in the middle of the
guards. If there are any left just pick em off with the rifle. Jump over the
river of lava to where the barrel exploded luck to the right and use Urgon's
part on the wall to make it crumble. Inside take out your whip. Whip up and
climb it to a treasure. Now go back to the other side of the lava river. climb
down the ladder and look in the opening. Start off to the far left and shoot
the one or two guards if you are able to with the revolve (they won't be able
to hit you if you are in the right spot). Then go to the right of the opening
keep going up little by little until Indy can target an explosive barrel to
the left. Shoot it with the revolver to take out a guard. Next take out the
semiautomatic and run quickly behind the crates by the guard and shoot. Pick
up all the nice ammo they dropped and look on the table for a machine gun
clip. Then on the chart for some Grenades. (You can use these when there is a
hill or something where the guards are.) No on the corner of the chart hanging
down is a key grab it and look to the other side of the wall. use the machete
on the vines to find a block. Pull it out and climb on it. Use the series of
ladder and imprints in the wall to reach a button on the top right corner.
Push it and the doors should open revealing gold idol (treasure).
	Now go back to the lift and take it down. In the big room go up the hill
to the right and whip the statue's arm. The door will open revealing two
scorpions. Kill them and go through the passage way. Go to the left and cross
the bridge to a button, push it and see that you will need some help with it.
Go the other way and whip across to the other side. Look to the left and make
a running leap across. Climb in to where the lava is coming out of. Zigzag
jump from platform to platform until you see an opening across from Indy. Jump
to it and go through and stop by the hole in the floor. Save here and take out
your machine gun. Drop down and quickly take out the guard. Talk to Sophia and
use the key on the gate. Now go back to where that button was that you needed
help with. Talk to Sophia and whip across to the other side. after a cut scene
Indy will be on the other side of the gate look across the pool of lava and
make a running leap to the edge. On the edge jump up to the ledge behind it.
Then turn around and make a running leap to the other side. Go through the
tunnel. You will now be in a room with a lot of crates. Pull the nearest crate
in from the passage to the left. Go back by the room and push the other crate
so it hits the wall. Now turn around and pull that crate. The biggest crate
will open revealing an item. You'll have to crawl through to get the pulley.
Now go back to where Indy entered the gate and follow the road down. Circle
the road do you find a treasure next to a skeleton at the bottom. Now go
straight and Smash the cracked wall with Urgon's part. Fall through and save
right outside of the room. Now to pull this off correctly, Start running
straight from the right of the opening. Then make a sharp left to the pillar
and quickly jump up before the bridge falls.
	At the top make a running leap to the other side and grab the last
treasure. Now jump back to the pillar. Hang down and jump to the ledge that is
there. Circle the pillar until you find a button. Push the button and some
blocks will fall out of the wall. Jump to the first one, climb to the next,
and jump to the ledge. Go through the opening and follow the path to a wall
with a tiny opening. Use Urgon's part to bust through the wall. Now take out
your whip and whip across the trap on the ground. Fall to the ground and take
out you machine gun. To the right there is a guard with a rifle take him out
quickly with the machine gun before he gets a shot off. Next go to the
platform that over looks a vast canyon of lava. Before using the machine you
must replace the pulley, to do this push the crate so its right nest to the
elevator then use the pulley item on the elevator. After you do that 5 guards
will bust through the wall. Ignore them completely and quickly jump in the
elevator and push the button. The cart will whisk away from the furious guards
with the cool Indy theme. (It is a little bit louder and enhanced.) At the
other side of the canyon Push open the doors and enter the next level.

OoOoOoOTrading PostoOoOoO
 Man, what a Russian filled level that was. But the next level has no Russians
so I suggest you buy NOTHING. You need to start saving up for that $2500 map
from here on out so conserve your ammo and health to save money.

#3#3#3#3Palawan Temple #3#3#3#
 Indy starts off busting through the wall into the new level. Go straight,
climb up the broken pillar and jump over the lava go left and look at your new
enemy. Never seen them in Geology class either. What ever you do ignore this
rockman at all times. The only way to kill them is to use Urgon's part on them
4 times. 99.9% of the time you will take damage from these monsters if you try
and fight them, especially since they explode after you kill them which take
lots of damage. Well, on the plus side they are very slow so have Indy back up
against the wall and when he is close enough so you can run around him, do it.
look to the hole in the wall and jump to it. You are now in a very big lava
room. Indy's goal at the moment is to reach the other side. Since there are
two ways you can do this just pick one. Save whenever you get to a platform
that doesn't move and work your way across. to the right path there is a
medicine kit but also a rockman so I suggest you skip it. Once you get to the
other side you'll hear the cool Indy theme. Now climb up the wall to the top.
Go straight and go down the series of rocks. At the bottom go through the
opening and drop to the ground. Take out the soviet pistol and shoot the two
spiders. There is a rockman in the corner, but there is no need to go by him
and wake him up, so grab the key by the skeleton and go back to the big lava
room. Now go to the side of the room with the crumbling wall. (right of this
side). and be careful with each rock. After reaching the side with another
Indy theme, Bust through the wall with Urgon's part and climb down the wall.
At the bottom jump over the lava and run right past the two rockmen and look
to the right quickly crawl through the opening. follow the path and jump over
the lava to reach the shark keyhole.
	 Put the shark key in the key hole that you found earlier to open the
door. Go right up to the Tiki statue that is on the right. Don't pick it up
yet first get your whip ready to take out the second you get the Tiki statue.
Now pick up the statue, a boulder should start to head straight for you.
Quickly hop on the platform where the Tiki was and whip up. Quickly climb to
the top to reach safety. After the boulder flies through look to where Indy is
and swing to the first treasure. Now go back down and go through the opening
where the boulder used to be. Jump down to the wall and climb up the wall to
the big lava room. Now, in the lava room, go to the side you haven't been to
yet and use the Tiki statue on the right of the door. (listening to the Indy
theme). Watch a small scene as Indy opens the door and grabs the statue. Take
out your gun there are a lot of spiders in this cave. First take out the three
that are in front of you. Get the treasure that is next to the door way and go
straight and by the skeleton. Back up and wait for the spider to fall then
kill it. Now go up the stairs to the right. There is a spider that will fall
on the top step, kill him and head through the cave. (Note, There are lots of
Medicinal herbs outside, they are just hard to find because they blend in with
the color, so look out for them.) Once you are outside (listening to the music
from Indiana Jones and the Fate of Atlantis, which is an old Indy game), look
to the left and jump to the wall climb up the wall to the little house. Get
your gun ready and sneak carefully behind the right of the house. There is a
lizard here that got, me! After he is dead, cross the bridge and jump to the
lone plank. Hang down and fall so you are on the bridge underneath you. Follow
the bridge to the platform and look to the right. Jump to that wall and climb
up kill the lizards and climb up the next wall and kill any lizards there,
Jump into the water and let the current take you to the bottom. Kill all the
piranhas with the machete and go to the surface. Climb the wall and go forward
to climb another wall.
	At the top kill, the lizard and go to the bridge on the left. Face the
bridge from the right and take out your machete, slash the rope so the bridge
falls to the cave now turn around and go to the small house in the distance.
Now inside the cave go straight and climb the ladder to find a treasure. go
back down the ladder and follow the cave to another ladder. Climb up and look
behind the ladder to see a cave jump to it and find a treasure. Go back to
where you climbed the ladder. To the right. slash through the web and kill the
spider to get another treasure. Follow the path until you reach a pit. Kill
all the spiders in the pit and look right to the opening. Jump to it and save
your game. In here there are little traps that when you walk on them, shoots a
spear out of the ground and would kill Indy. To make it past here alive stay
on the right side. Get a running start and leap over to the right side. Take
out your lighter and see where you are. Back up as much as possible and make
another running jump to the puddle of water. Follow the path to make it
outside. Whip the log and swing to the cave. Save and slide down the slide to
the right. at the vary bottom of the slide Jump to reach the ledge with a
treasure. Kill the spider then grab the treasure. Jump down to the floor and
save. Watch out for the spears in the ground and work your way outside turn
around and climb down the ladder you sliced on the other side. at the bottom
go forward to the key. Grab the key turn back wards and RUN! jump into the
water and go back to where you sliced the rope. Use the monkey key on the door
to find a complicated puzzle. To solve this puzzle push the buttons in this
order: south east, north west, south west, north west, and north east. If you
did it correctly the Green Tiki statue should be on the ground. So go pick it
up. After you pick it up you will fall through the ground. Go straight,
ignoring the Rockman to the left into the next room. A boulder will seal you
in this room. look ahead. Make a running leap to the platform ahead so Indy is
hanging from the edge. Don't move, let the boulder go by before getting up.
After that jump to the next platform and do the same for this boulder. Jump to
the ledge and whip up to the top. Walk to the edge of the next ledge. Look
down and shoot the spider. Walk off the ledge and go through the doorway.
Shoot the spider that comes down on the treasure. Slash through the next web
and get two more spiders. Walk to the rope bridge. To the right are some
medicinal herbs guarded by a lava monster. You can lure him out and run to
where you shot the last two spiders and wait. When he's close, dodge around
him and return to the bridge and get the herbs.  Make a running leap to the
lone plank in the center of the bridge. Hang down and fall to the pillar. Look
to the left and leap to the platform. Grab the treasure in from of the rockman
and head up the ladder. Use the two Tiki keys on the door to make it open.
Follow the path until you see a treasure on the right side. Pick it up and
head for the lava.

UuUuUuU Boss: Lava GuardianUuUuUuU
    Just like the Ice monster, you have no chance of defeating him yet.
Instead ignore him and jump to the platform, Dodging his fireballs as you go.
Have Indy jump from platform to platform to the right. On the way you will
find a Treasure (silver Idol) on a lone platform. Get it and go back. At the
end of the long way of platforms is your second infernal machine part. This
part makes Indy invisible which is good against any enemy. The lava monster
bursts right in front of you. Turn around and go to where you first saw him.
Look and go to the stone bridge. He will block you from going across the
bridge. But if you take out Taklit's part and use it he will not see you and
he will go under. Cross the bridge for a cool Indy theme. Follow the plat form
to the lava. Jump over. Take out your lighter and watch out for the spears in
the ground. Outside push the button. It will release the lake water into the
lava room. Taking the lava monster with it. Go back to the lava room and cross
over the cooled lava ground and take the passage to the next level.

OoOoOoOTrading PostoOoOoO
No Need to buy anything here, so save up for that map!

PpPpPpP Jeep Trek PpPpPpP
  Yes! This is the best level in the game because it is fun and you rack up
ammo without having to use any of your own. Indy Comes to an encampment where
Turner and Sophia must have been. Go inside the tent, grab the gold coins on
the chart, and get the medical kit on the table. When you go outside some
Russians with be on the high ledge where you can't get to ignore them and get
in your jeep. Drive up the hill and through the cave. In the cave, get out and
pick up the treasure to the right. Drive through to the bottom and watch the
Russians blow up the bridge. Go back some and hold shift and head straight for
the ramp for a long jump (Wee!) You'll get an Indy theme, Go straight and ram
the two guards with the jeep. Pick up their ammo and go back a little until
you see a ramp head up to the side. Take it and jump the cliff. Go into the
cave and pick up the coins. Look for a Russian that is straght out of the
cave.. Ram him and go right. Ram the three guards there and pick up their
ammo. Get the treasure box behind the crates and go behind the hill and get
the plank. Bring the plank over to the ramp and place in the hole. Now Indy
can jump the ramp over to the next side. keep going with the path and go
straight, ram the three guards and get their ammo. Look for a little crawl
way, inside is another treasure. leave and go to the jeep.  Turn around on
look for a hill on the side. Ride up it and get speed. When you come to the
cave what you need to do to get to the bottom is Spiral around (from the left)
once you get to the bottom get out of the truck, use Urgon's part on the wall
to get a treasure, and go through the opening. At the top of this area there
is a grenade tossing Russian so get up quickly and ram him. Through the cave
and down the path you find a Commie jeep. Just ignore him completely because
you can't kill him. From here on, each time you come to an intersection,
always take the right. You should end up at a waterfall. A truck with a
machine-gun will probably chase you through here.  Go left at the waterfall
and up a rise to a hut. Run down the single guard there and get another
treasure from inside the hut. Take the rightmost path from the hut and drive
until you see a totem beside a tree. Get the treasure from behind the totem.
The next clearing, containing two guards you can run down, is where Indy will
exit the level. Look at the map and take notice of your position. There are
still two more treasures to find. On one side of the clearing is a small hill.
You'll drive up over that to exit. For now take the road to the left of that
hill. Take the first right turn and drive until you come to a Japanese World
War 2 Zero (those planes look awesome). There's a guard to run over there.
Crawl under the wing on the left side and get the treasure. Drive to a
sandbagged bunker, smash the guard against the cliff with the jeep and get the
last treasure from behind the bunker. Use the map to get back to the exit area
and drive up the vine-covered hill to exit the level.

OoOoOoOTrading PostoOoOoO
 If you have enough money for the secret map buy it and refer to the back to
Peru level of this guide. If you don't yet then buy it the next time. Also, if
there is any money left, buy some semiautomatic rounds and machine gun rounds.

&7&7&7&7&Teotihuacan&7&7&7&7
Indy Starts off sliding into the temple of the sun. Go straight and take the
door to the left. Inside grab the medical kit. Now go to the door on the
right, push the button and go through the door. Keep going down killing
spiders and slashing through webs until you reach a decorated tile on the
floor and some spikes hanging out of the wall ahead. step on the tile and go
back ward to make the trap spring. When it goes back into the wall quickly run
through. Now go down to where you see a strange key. Pick it up and take out
your gun shoot the scorpions in the hole and pick up your first treasure.
climb out of the hole and continue the path. When you reach a spot where there
is a block in the wall, follow the path to be blocked, then try going back and
get blocked. Once you are blocked on both sides the block in the wall will
open up revealing a treasure and a spider. Kill the spider, grab the treasure,
and push the button to make those blocks go back in the walls. Now keep going
down and reach the infamous gear puzzle. (Just in case you didn't know I had
to redo this for you guys! I didn't look at any other sites or nothing! You
better be thankful). Well, before getting to that fall down to the gears and
look at the door with all three symbols on it. now walk backwards from there
and hang down into the hole. You can see a web there, fall and grab the ledge
there. Slash through the web and go straight. At the end jump to the treasure
in the wall and pick it up.now fall to the ground. Go to any of the snake
figures around the room and pull them out. The statue will rise with each one.
After you pulled them all out a door on the second floor will open. Climb up
onto the snake statue's head and jump to the second floor. Go through the
newly open door and hang left. Up to the decorated block. Step on it and step
back. The block will fall in front of you, Jump over the block to the
treasure. jump back over the gap and step on the tile. Go backwards to make
the block fall. But this time ride it up, follow the path, pick up the
treasure, and push the button the make the door to the gear room open go
through and get ready for a tough puzzle that I will solve for you. (by the
way save here In case you mess up). First, go down to the gears and push the
gear that is by the yellow symbol on the statue. The push the gear by the
green symbol away from the statue so it touches the wall. Now ride the
elevator that is up in the corner and push the Jagged button. Next, Push the
smooth button. Then push the Jagged button twice the push the smooth.
Congratulations you opened two doors already. That wasn't so hard. Well,
anyway push the jagged tooth one more time and fall to the gears. First, Push
and pull the stone gear by the red symbol so it is touching the statue. Then,
pull the gear by the green symbol so it is in the middle of the wall and the
statue. Next, push the gears by the yellow symbol and the door with all three
symbols so they are touching the wall. Then ride the elevator up and push the
jagged button once. Then push the smooth button. After that, Push the jagged
button twice and then the smooth button. Finally, all doors are open. But
before going through a door push the jagged button one more time so the gears
won't block the doorway. Now go down to the gears and head through the opening
with the red symbol (that is a fish).
	When you are through the door, Jump into the pool and head to the statue
to the right. Climb up, and go behind the statue for a keyhole. Use the key
you found earlier and an under water tunnel will open up. Kill the piranhas
that are in the water and jump in. Swim to and through the tunnel. You will
run into a tall structure swim behind the structure and pull the switch to
make a block rise. Swim up and onto the structure you just pulled the switch
from. Kill the snakes that are on the other ledge and jump to it. Climb up the
ladder in the opening and face the block you just made rise. Make a running
leap to the block and climb up. Hop to the next ledge, turn around and hang
from the ledge. Shimmy to the right and climb up to the opening. Look straight
and see the opening on the other side of the room. Make a running leap and
climb to the opening. follow the path to the ladder on the side. Climb up and
look straight do a running jump to the platform and look to the statue to the
left. Save here and make it so you squeeze in from the side. Pick up the
treasure from behind it and jump back to the platform. Take out your whip and
whip across to the bridge on the other side of the room. Climb up the imprint
of the ladders in the wall to the top for a cut scene. Of course the Russians
had to come sooner or later. Well, anyway grab the fish figuring and a beam of
light will shine down. Before going to kill the guards go left and pick up the
mirror there. Run around the perimeter and pick up the treasure. Now I suggest
that you just bomb the guards with your grenades from here, but do what ever
you want. fall down and take the door to the gear room. Don't forget that one
trap and about halfway down you meet a guard with a strong weapon. Take him
out fast and pick up the pump shotgun. this deals out heavy damage but takes a
while to shoot. I suggest you use it where there is only one guards. Anyway go
down to the gear room. there are two guards in here. Remember you can use
Taklit's part and they won't see you. Take them out with the submachine gun
and fall to the gears. Now go through the yellow symbol door (Bird door).
	 First Go straight and jump into the water. Swim down and follow the
path to the treasure Head right and look at the decorated tiles. DO NOT step
on them, if you do a spike will come out of the wall and kill you, instead
jump over them and do the same with the next set. At the top kill the spider
and follow the path when you reach another decorated tile. Step on it and step
back to make the wall shoot out. Grab the treasure and run to where you killed
the spider earlier. Use Urgon's part to bust through the wall. Use the ladder
on the other side to climb up. jump to the other side of the room to the ledge
and pick up the treasure. Use the ladder on the sides to get up to the higher
ledge. jump to the other side of the room and kill the spiders that are on
both sides. You can slash through the web to the right and grab a medicine kit
if you need to. Go to the webbing in the middle. Before slashing take out you
gun and kill the spider and the scorpion on the other side. Slash through the
web and go through the door. fall to the ground and turn around to face the
eagle figurine. Pick up the eagle figurine and watch the skylight on top open
up and a beam of light will shine through. no go back to where there is water
all the way at the bottom. Instead of doing that all over again, hang down
from the ledge and fall all the way to the water. climb up and go back into
the gear room.
	This time head into the green symbol door (Jaguar). Go left and slash
through the web. Now get ready when you turn right take out your machine gun
and blast away at the guard. don't get too close because a trap is between you
and him. After he is dead step on the decorated tile and step back to make the
spikes come out. After it went back into the wall go through and kill the
other guard inside. Now climb up the series of steps and reach the top. Grab
the jaguar figurine and the beam of light will shine through the ceiling onto
the statue. Now jump down into the gear room. Take the door with all three
symbols (the door you haven't been through yet) and place the idols in the
shrines with their faces on them. The statue will go down into the bottom
floor. Now you need to go here but there are a lot of guards here so fall in
the hole using Taklit's part and work from there. After they are all dead Put
the mirror in the statues hand to open the huge door. Go through the door to
complete the level.

OoOoOoOTrading PostoOoOoO
 Buy some clips for the pump shotgun and maybe some grenades. If you are out
of ammo for the semiautomatic, rifle, or machine gun buy some clips for them.

%5%5%5%5% Olmec Valley %5%5%5%5%
 Indy Starts off viewing a vast land which no one had ever walked before,
except Azerim. After the small scene go left and fall sown the series of holes
until you reach the bottom. Cut through the vines and kill the snake. You can
see a leopard in the distance. Just ignore him and stay as far away from him
as possible. Now follow the flowing river until you reach a weird tile, step
on it and Indy will say you need something to hold it down. But now follow the
river and don't stop. Indy will say that maybe you went too far, but ignore
that comment. On the way you'll find a leopard, Leopards work just as wolves,
so shoot whenever they are by you. Follow the river all the way to the end to
see a huge lake. Dive in and look for a cave, inside is a treasure, grab the
treasure and climb up out of the lake. Now go back all the way to the first
pressure plate. Next to it you can see some vines hanging over the cave. Cut
the vines and enter the cave. Follow the path until you are in a huge room
where you can choose left or right. For now go left, up the stairs and slash
through the vines. Be careful there is a leopard in this small room which just
goes in circles. Take out Urgon's Part and look for the wall with the cracks
in it. Bust through it and grab the treasure.
	Now go up the stairs and face the peg hanging out. Whip the peg and
swing across to the top of the statue. Jump on the statue's arm and jump to
the ledge from there. Scale the stairs to find a block. Push the block and
Indy will fall through the floor. Examine where the gap in the wall is and go
up to the pressure plat. Once on it Indy will say something, before getting
off turn around and get ready to head for the hole, you might as well save
too. run off the plate and the block will come rushing at you. Head for the
spot in the wall and don't get stuck in the corner like I did :) once the
block flies out towards the ground go up to where the head fell and grab the
treasure. Then, fall down the hole and push the block onto the pressure plate.
Go back into the cave. When you can choose which way to go head left, up the
hill and over the bridge. follow the way until you have to climb up a few
steps. Instead fall down to the right to be in front of the door way. But
before going through pick up the treasure on the other side. Go through the
opening and fall to the ground, go through the other opening and follow it to
a room with lots of snakes kill them and hop in the pool. Pull the switch in
the pool to open the door. Kill all the snakes here and push the block that is
in the wall until you can't push it anymore. Jump on top and stand on the
pressure plate. There are two ways to do this:

1. Run back to the room you just came from making sure you go left or right
when you reach the opening so you don't get smashed.

2. You run to the ledge on top of the block you pushed and make the head miss
you completely. But the head is now blocking your way out which you'll need to
use Urgon's part on the wall and drop down to that valley, find the cave and
come all the way back here. This is pointless because you can easily outrun
the head ... but choose which you like.

	Anyway, push the block down through the hole until it falls into the
valley near the second pressure plate. Look out for the leopard and push the
head onto the plate to make the second bridge appear. Of course, the Russians
will appear and there are a lot of them so I suggest you take out Taklit's
part and turn invisible and go into the cave. Put away the part and take out
your machine gun and kill the guard there with the shotgun and kill the other
Russian that comes over the ledge to help him. Now head to the second bridge
you just extended all the guards to the left won't see or hurt you so ignore
them. But take out your rifle and look to the right. There is a guard with a
rifle too which only he has you in range so pick him off before he picks you
off and go over the bridge. On the other side hop down and take out your whip.
Whip across the gap, turn around and take out your machine gun. Two guards
will come running in. Kill the one on the ledge you just whipped from because
he has a machine gun too. Then kill the guard to the right. Whip back and pick
up their ammo. But watch out two more less threatening guards will come in
too. take em out and whip back across the gap. Hop down to the next ledge and
jump to the next until you are in the huge room with the snake at the bottom.
Go down and kill the snake. Follow the path to the right and pick up the
treasure. Climb back up the stairs and hang from the ledge at the top and
shimmy to the right until you can climb up. Do it and follow the path to the
water room. Kill the snake on the other side and jump in the water. swim
through the opening at the bottom of the statue and jump to side to side to
the top. Push the button at the top to stop the water. Then slide down the
side and jump to the bottom. Push the Olmec head so it is right in the opening
in the wall. Then pull the other block that is at the base of the statue.
Climb on it and climb the ladder to the top of the statue and push the button.
The Olmec head will fly out of the room landing right on the pressure plate
making the third bridge extend. slide down, go through the opening on the
other side and climb up the ladder. Cross the bridge and go straight ignore
the steps to the left as there is nothing at the bottom. So head straight to
be in another big room. This time take the stairs to the left and grab the
treasure in the cave in the bottom. Climb back up and head to the next room.
There is a small ledge to the left with Medicinal herbs. Grab it and climb
back up. Go up to the peg and take out your whip.
	Whip across to the other side. Fall down all the way to the bottom of
the statue. Kill the snake and enter the big room. Jump to the ground and kill
the snakes go up to the button and push. The door will open revealing a statue
and a huge Gap. Indy will say that he might be able to push it over if he got
higher. Turn around and look to the left of the doorway. Push the button and
the door on the top will open. Now Indy has to reach the open doorway before
time expires. They don't show the time limit but there is one, so get moving.
You'll have to plot out where to jump from and such once you do get through
the doorway and listen to the Indy theme go right and push the statue to make
a bridge. go back out of the doorway and look to the left. Jump to the
platform and look over the perimeter of it to find a treasure. Now fall to the
ground and find the torch that is lit. Go behind the torch and pick up the
treasure. Next, go through to door and over the new bridge.fall down the
broken columbs and head by the peg in the wall. Whip across and crawl through
the opening under the columb. Climb up the platforms and look down towards the
peg you just whip. There should be a platform with a treasure on it. Jump to
it and grab it. Fall back down and climb the columbs again to the top. You
will aproach a huge temple. Shoot the snakes and head toward the stairs of the
temple. Grab the medicnal herbs by the steps and climb all the way to the top
and grab the lest treasure- a gold idol from the shrine to ride an elevator
down.

1!1!1!1!1! Boss: Quetzalcoatl 1!1!1!1!1!1
	when the elevator comes to a stop fall carefully so you don't hurt Indy.
Now examine your surroundings. Look up to see Blue jewels hanging from the
wall. Then notice the marks on the ground are right underneath the jewels. and
notice the two big doors. Obviously the statue is pointing to an important
door. So open the other door first. To open the door light the two torches on
the sides. The door will open revealing a pressure plate. OK now go to the
other door and open that door to find the boss and listen to the second most
funny line in the game. Now run over to the pressure plate (By the way use
Taklit's part so he can not see you). then stand on it for a minute. Then head
over all the way to the other door the boss came out of. Jump on the block and
onto the shrine. And Listen to the most funny line in the game and grab
Azerim's part. Now to be rid of the snake. Head to one of the decorated tiles.
Take out Azerim's part and use it. Indy will Levitate! make indy levitate up
to the ledge high above. And note that Quetzalcoatl can't hurt you directly,
but he can shoot smaller snakes at you. Now go to any corner but don't go on
the strang tile yet Wait until  Quetzalcoatl Goes over the small hole in the
ground, then jump on the tile. The tile will fall and Impale  Quetzalcoatl
Keep doing this over and over until he is dead. Then use Azerim's part to
levitate to the new opening and the exit to the level. when Indy exits he will
get cought in a russian trap. ( After all the traps he has been through you
think he could dodge this simple one). Anyway you are now on to the Russian
ship under captive.

OoOoOoOTrading PostoOoOoO
 Buy any clips of any good weapons you are short of ammo on. You have alot of
Russians to kill. And i suggest you Buy AT LEAST two grenades. You will need
them for a trap in the next level.

QqQqQqQq V.I. Pudovkn QqQqQqQq
Indy starts off in a small room that he was put in when he was captures.
First, go up and knock on the door. Indy will say he is sick and will need to
go to the deck, The guard will laugh it off and shut the door. Now look to the
right to the beds, Jump up top and look at the lock to see that it is
unlocked, unlock it and go down and knock on the door again. Quickly jump atop
of the beds and jump up to the shaft. The guard will enter and be confused.
Very fast hop down on the beds and through the door while the guard is on the
other side of the room. Indy will shut the door on the guard. go straight
through the hallway and open the first door to the left. Don't go into the
room but look into the next room, you can see a guard and Taklit's part on a
desk, don't try anything or else you'll be back in your cell again. So you
have to cause a distraction, So pull the lever that is in your room and
something wrong will happen. Quickly run out of the door, and into the hall.
Take the next door to the left and grab Taklit's part. Now run out of the room
and back into the hall. There is nothing to the doors to the right so just
ignore them instead go straight and go through the door at the end.  Take out
Taklit's part and turn invisible. Run past the watching guard and into the
room after all the crates. Inside, grab all the stuff on the barrel, now you
have all of Indy's weapons back with their ammo too. Go back out to the crate
room to see that they noticed Indy escaped. In the crate room, Find the red
crate by itself and push it next to the blue crate, Climb on top of the red
crate, and pull the unpainted crate on the other red crate, climb over the
side and push the unpainted crate onto the first red crate. Climb to the top
of the unpainted crate and look at the light fixture. Whip it and swing across
to the other group of crates. climb onto of the plain crate and onto the
catwalk, go out to the opening and face left, take out your machine gun and
kill the Russians that come. Go and open the single door by the Russians. You
here that Trap sound. There is a Russian looking out to the hallway you are in
on both sides. To do this easily. Take out a grenade aim it so it goes into
the door and throw to kill a guard on one side and do the same to the guard on
the other side. The door to the left has a treasure. Grab it and head out the
end of the hallway. Turn left and climb up the ladder to the top. Open the
door and kill the guard with the semiautomatic. Take Urgon's part from the
desk. Now go back to the crate room. Run to the other side and take the right
door. Go straight through the compartment, and straight through the next
compartment. Kill the guard inside and grab the treasure. Go back out of the
door you just came through. Use Urgon's Part on the wall with the cracks in it
to bust it open. Look right and kill the Russian. Open the door across from
the red banner. Kill the guard and grab the treasure. Go back through the hole
and climb up the ladder. Go straight and open the door for another treasure.
In the hallway go through the first door to the right Kill the guard and get
the treasure. In the hallway go through the wooden door, grab the treasure and
the medical kit. The room across from the one you were in is a guard and
another treasure. Go straight through the end of the hallway and climb the
ladder up to the deck. Look at the rusty wall to the left. As you walk toward
the rusty wall, two sailors open up on you from the left of the structure.
Kill them with the combat rifle. Then two come around the corner on your left
and finally a third fires from the aft structure. Collect their ammo. More
Russians come, Kill them quickly. Go to the very front of the ship and grab
the treasure. Go back to the rusty wall and use Urgon's part on it to blast it
open. go straight through the kitchen and wrap around the left and climb the
ladder. You will see a cut scene where Indy finds out the information about
the last Babylonian part. Grab Azerim's part that is right behind you and go
back to where you busted through the wall. Fall down to the hallway and be
careful of the guard that appeared there. Fall down into the next hallway and
another guard magically appeared here too. Go to the end and drop to the crane
room. Go up to the crane controls and make the crane level with the box with
the jewel inside, which is on the ground. Then press the button on the right
to make the crane lower, then press it again to make it rise. Before using
Azerim's part on it. Go behind the truck and run behind the crates and grab
the treasure. go back the box you just raised and use Azerim's part to
levitate to the top. Once you get on the cat walk, Russians will come in
through the door below so pick them off with your rifle and save. Go through
the door to the right and follow the path to two Russians (one of them is an
Arnold Scwartzanager clone). After they are dead drop down to the bottom floor
and kill the guard there. Now pull the lever on the ground to make a ladder on
the top floor hit the catwalk. Before going up, go under the platform where
the guard was and pick up the last treasure. Go up to the catwalk and climb
the ladder to a door. Open the door and kill the Russian that comes running at
you. Grab the wheel that is inside of the indented wall and leave through the
other door. Turn left to reach a boat. Use the wheel on the gears to make Indy
lower the boat and exit the level.

OoOoOoOTrading PostoOoOoO
 Stock up on all the ammo and health items you lost during the last level and
get ready for an extremely long level ahead.

SsSsSsSsSsS Meroe SsSsSsSsSsS
Indy starts the level by driving to a place with pyramids and hyenas, which he
finds that king sol's mines were excavated by Henrich Horner. First look in
the distance to the pyramid with the hole in it. Try to go in the hole to find
a kid that won't come out because he is afraid of the hyenas. Well, why not
take them out (I wouldn't but it is part of the game). So instead of wasting
ammo is there something else you can use? Yes, the Jeep! Roam around the
pyramids ramming hyenas and scorpions as you go. You will know you have killed
all the hyenas when you here the Indy theme play. Now go back to the hole in
the temple to find that the kid is gone. Now look over to where the cliff is
and go down the sloped path by it to fine a collapsed railroad and something
shiny on the other end. Well, there is a rail still there but Indy can't
balance on that little thing but that kid might. So the kid comes and says he
will do it for a watch, well you know Indy doesn't have one so you gotta look.
Behind the pyramid with the hole in it is a shack with stuff in it but the
door is locked.....what? there is dynamite by the wall and a window to shoot
it from? Well, take out your Rifle and go a fair distance away from the window
and shoot. The side of the shack will explode giving Indy entrance. Ooooh!
this place is loaded! First take the Chain that is hung on the wall. Then take
the bazooka on the crate to the left along with the rockets. Next grab the
medical kit on the crate to the right and lastly grab the bucket on the last
crate to the left. Now go back to the collapsed railroad. Go to the machine to
find that it needs a chain, use the chain you just got and pull the lever to
activate the machine. jump onto the descending platform to reach the bottom of
the cliff. Kill the three scorpions and go by the mine cart. Grab the wheel
from the side of it and look out the other side of the cliff. Kill the two
spiders there and drop down to the skeleton. Pick up the watch to find that it
was Heinrich Horner's watch. Go back to the machine. Now the trick to getting
back up is to just keep running into the platform that is circling around, the
platform should lift you up and take you to the top. Now go by the rail and
have the kid go over grab the item and trade it with your watch. Good, that
kid is gone. No go by to temple with the hole in it and look for the doorway
that is on the side facing the cliff. The whole point of this level is to
remove those bars and enter the temple. Now go to the side of the temple where
the shack is and scale the temple wall to the whole in the side. Fall go
straight and turn left. Kill the scorpion on the other side and jump across.
Fall down the path and take out your lighter. Light the torch to light up the
room. It's I dead end but a cracked wall. You should know what that means by
now, Take out Urgon's Part and blast through the wall to make a block fall to
the bottom of the temple. Now fall down to the sand and push the block so it
lines up with the wholes in the temple. Climb up the block and use the wholes
in the pyramid to climb. Scale the pyramid wall to the button near the top.
Push it to open the door on the platform below. Work yourself into position
and fall to the platform. Now look and the two ledges at the end. Climb up the
right one from the door to pick up you first treasure. Now go through the
door. Go straight until you see a block in the wall, pull the block from
behind and push it from the left. Climb up and get the second treasure. Climb
down and go through the path. Go to the left and beware of the spiders. Drop
to the ground and climb up the other side of the room to be by the bird. Use
the bucket on the bird to make it dish out water into the desert. Now back
track and take the path you haven't been through yet. Go straight and hang a
right. Climb the ledge and jump across to the opposite edge. Go straight, kill
the two snakes, and grab the treasure in the sarcophagus Now go back a little
and climb the ladder. Go straight and fall to the ground. light the torch to
see a trap in front of you and a cracked wall behind you. Blast through the
wall to find 2 buttons. Push the farthest button, this will make the farther
block in the trap fall. Now make a running leap across and grab the block. Get
up and follow the way. Follow the way to where you see a scorpion to the
right. Kill it and crawl through the space. Kill the two scorpions in there
and grab the treasure and the medical sprigs. Crawl back out the hole and jump
up the wall to the left. Climb up the ladder and go right, Climb up the series
of steps to reach a strange room. Read the inscription on the side for a small
joke and look at the fire wood in the middle. Light the wood with your light
to watch a cut scene.
	Go back down the steps and go the way you haven't gone.  Go and slide
down the slides to be where you were earlier. Go back outside to see that the
commies are back. Instead of running and stuff you should be able to pick them
all off with the rifle from the platform you are on. after they are all dead,
jump in your jeep and do a lap around the pyramids to make sure there are no
more. Now go and pick up all the good ammo the left. Now look at the temple
that has the hole in it. And glance up to see the Eye figure from before.
There should be a purple ray of light you made while in the pyramid that hits
the ground at some point. Have Indy walk to the spot the ray of light hits to
trigger a hidden statue to appear. You will notice that the statue is missing
an eye. So use the glass eye you got from the kid to make the statue turn,
have the light shine in the glass. and remove a bar from the big door. (Indy
will make a sort of funny comment while doing this.) Now go back through the
pyramid door, go left and go straight and fall to where you haven't been yet.
Light the torch and fall down to the left. Follow the path until you reach two
snakes, kill then and go left and push the button to open the crawl space. The
space will open and 3 snakes should come out so go back and kill them, now
crawl trough the space. Once you are upright light the torch by the wall and
shoot the snake on the step. Now jump up and climb up the ledge. There are two
cracks in the room, go through the one on the left to get a treasure then go
through the one to the left to get a medicinal herbs, but if you look there is
a crack in here too, so blast it to see two ways you can go. First kill the
scorpion and push the button that is by the inoperable door to make a hole
appear to the outside, Now go to the passage you haven't been through yet.
Take a look ahead at the slope. There is a small ledge there, jump to it and
crawl through the small way to get a treasure. Go back and go down the stairs.
Save here, you HAVE to make this jump across the way if you don't you will be
stuck at the bottom. You should make it so you are hanging. Since there is a
block blocking the way. Hang down and shimmy all the left.
	Climb up and trough the passage. Kill all the spiders to the left, then
go right and fall to the floor grab the herbs and the treasure and jump back
up. Go up the stairs and kill any spiders. Pull the block from the side and
then push it from the other. Jump to the passage across from you and climb up
the ladder. At the top look out to the fag (hey its a bundle of sticks)!
across the way. Jump to it and pick it up. Fall back you the block using the
ledges and jump back into the same passage. Climb the stairs and hang from the
ledge. Drop to the next ledge and shimmy to the left. Climb up and use the
whip to whip up. Then jump up to the next level. Go left, climb the stairs and
place the firewood into place and light it on fire. From the room turn right
and bust through the wall with Urgon's part to be back out side. Follow the
ray of light which is reflected off of the water to activate the statue. Put
the glass eye in and another bar with move. Now go to the hole in the ground
you opened up earlier and from the tomb room go left to see a big gap. Well,
this is big gap, you might be able to shimmy it, but that wall is too low, so
lets fix that. Jump across the way to the button. Push it and jump back across
Pull the block that is under the now raised wall to make it stay there. Now
shimmy all the way to the right. Follow the path until you can go right. Jump
on a sarcophagus and climb up the hole in the ceiling. Push the door to see a
lot of snakes. Kill them all and go to the block in the passage way Push it
all the way out. Turn around and jump on top of the lower house's roof. Then
jump to the higher house's roof and jump up through the hole in the ceiling.
Kill the spider and grab the treasure. Go through the opening and use Urgon's
part on the wall. Nothing will open but you will see later what you did. Now
jump up to the left and climb the steps to the firewood. Light it and go back
down to the snake room. Now the smaller house's roof was smashed by the wall
you blasted open. Jump in grab the treasure and push the door out. Before
going out to find the statue go back through the bigger house and fall to the
caskets. Try going straight to see that a wall with an eye will push you if
you try getting past it. So use Taklit's part to turn invisible and pass it.
Kill the two snakes in the room and bust through the wall and grab the last
treasure. Use the skeleton racks on the left as a ladder to climb up. Kill the
spider to the left and kill the spider that is in the hole. Now Follow the
path until you reach a button and a trap. Turn around and push the button,
walk backwards onto the platform and jump to the ledge. Climb up and walk
until you reach another button. Save here. Now push the button and run to the
right and run from falling block to falling block, then jump up and use
Azerim's part on the tile. Levitate all the way up to the top and light the
firewood on fire for the last beam of light. Now to get down from here, Use
Azerim's part at the very edge. Lower yourself down go past the wall with the
eye jump on the caskets jump through the hole and head outside. Locate the two
statues and use the glass eye on both to remove the bars from the door. Now
that all the bars are gone, Open the door to find a mine cart. The cart needs
a wheel, which you already have but it also needs gas too, so go to your jeep
and use the gas on the mine cart and exit to the next level.

OoOoOoOTrading PostoOoOoO
Stack up on health items and make sure you have plenty of ammo. Commies are
ahead.

IiIiIiIiI King Sol's Mines IiIiIiIiI
 When you can take control of Indy, just go straight until you see a house to
the right. Exit the cart and go up the steps. There are two little secrets
here that the creators of this game sneaked in, First jump on the crates and
climb on the top of the house. Take out your lighter and see a creator's name
carved in the wood. Then jump down and open the door. Once inside look to the
right to see one of the creator's pictures when he was a good in an Indy hat.
Indy will say "Hmm. Good-Looking kid." Anyway go by the levers and the huge
schematic and Indy will say he needs electricity to make the switches work. Go
behind the schematic to see that it needs a fuse. Go back to the mine cart and
go through two more doors to find an excavation site. Go through the big door
and turn left to find a box of TNT go back a little and shoot the crate. When
the crate exploded it uncovered a treasure, grab it and go back outside. Go by
the tiny box that is on the tracks and open it to find a fuse. Then climb on
the dock and get the treasure from behind the small crates. Now go back to and
on the mine cart. Go through the next door to be on the other side of the
switch house room. Leave the cart and enter the house. Put the fuse in the
fuse box and Indy WILL get zapped and loose some health (there is no way to
avoid getting shocked). After this the switch house will gain power. Now go by
the switches, pull lever 1 and lever 3. Go back and on the mine cart and ride
up the slop and through the next room you will see Volodnikov and his commie
friends enter the mine. Keep riding the car straight. When you see the sign
for switch 4 get out and examine the switch. You will see that it needs some
grease.
	Look behind the fallen column in the room and grab the treasure.
Remember to press the crawl button whenever you see a pipe so Indy doesn't get
whacked. Stop when you get to switch 2. Look by the door you just came from to
see a treasure on the right. Grab it and continue on. Keep going past switch
three and slow down when you get to the room with decorated columns. When the
door ahead of you opens, stop and go backwards. The cart will reverse backward
through a different track and open a door behind Indy and you will enter a
room with two water falls. Jump on the crate and jump to the crate right
before the left eagle head. Whip the head and swing through the falls to find
a key. Jump into the pool of water and grab a treasure by the other waterfall.
Now swim under the crates and through the tunnel. Follow the tunnel until you
see a grate. There is a very well hidden treasure here so grab it and keep
swimming through the tunnel. until you can surface. Climb up and grab the
treasure. Now swim back to the pool and climb up and get on the mine cart. Go
straight through the doors to find a cut scene. Make sure all the way through
the cut scene you keep pressing up and keep ducking. Otherwise Indy will take
heavy damage. Keep going, go up the slope past the switch house to see another
scene where they try to blow you up. Stop the mine cart and kill the guards.
Go through the grating that the blew a whole through and pick up the key on
the shelf. Leave and go back on the cart. Ride through the tracks all the way
past switch 2 to run a cut scene where the bazookas blow up the wall. Go
through the door and dismount in the cavern. Kill all the Commies here and go
through the grating at the top. grab the medical kill and open the door with
the brass key to get an oil can. Now, what was asking for an oil can? no, not
the Tin man. I mean switch number 4. Go to the Physical switch (not the one in
the switch house) but the one near the track. kill the guards and use the oil
can on the switch. Now keep riding the tracks until you reach the switch
house. Pick off the guy on the roof, kill the bums on the two sides of the
tracks and pick off the Stallone hater that is in the switch house, through
the window. Now go in the switch house and pull Lever number 4. Watch those
commie bastards in the mine cart explode and go back to and on the cart. Ride
the cart past switch 5 to a room with two platforms. Climb up the platform to
the left and push the big crate next to the wall to reveal and hidden passage.
Back up as much as you can and shoot the explosive barrel to open the tunnel
even more.
	Kill the spider, grab the poison kit and climb the stairs. When you
climb the ladder you will get poisoned by a falling spider so climb up, cure
and kill the spider at the bottom. Go straight and look over the gap. There is
a far platform there. People say it is hard to see but they are blind right?
Make a running leap of faith over the platform. The jump to the webbed door.
Slash through it, killing spiders on your way you will reach a room with a big
red gem in the middle. Before getting the gem, Throw a grenade into the whole
behind it. Pick up the gem and when the room collapses, jump into the hole.
Kill any snakes that Indy's grenade missed and crawl through the opening.
Follow the tunnel, looking out for spiders, until you can jump across to the
platform you were on before. This time look left and jump across. Fall down
the ladder and exit to your mine cart. Ride the cart until you ride over a
pool of water. Stop on the far side and grab the medical kit. Jump in the pool
and enter the tunnel opening. When you can swim through the left tunnel to
grab a treasure. Continue through the tunnel until you see a bunch of crates
at the bottom. Surface and climb up.
	On the side of the pool you just climbed up out of, jump to the lowest
block and climb. Jump up to the next block and leap over to the next and over
look the whole outside. Kill the guards out here and drop down to the tracks
(yes, it is OK.) pick up the machine gun ammo, pump shot gun ammo and the two
bazookas for rockets. Then jump into the pool of water that they made when
they shot at you and swim back to the pool you were in before. Climb the
blocks to where you were before you jumped down to the tracks. Look right and
jump to that pillar. climb up and go through the opening. Look right and jump
to the top of the highest pillar. And jump straight across the room to the
opening on the other side. Run to The Green Jewel of King Sol's collection and
pick it up. Now fall down into the water and climb up to your cart. Ride the
cart all the way to switch 5, get out and run down the opening that the commie
cart crashed. Run all the way to the end and whip the light fixture to swing
across the gap to the other side. Run all the way to the end of the tunnel and
pick up the last treasure next to the skeleton and kill the spider that comes
down. Look on the wall for the cracks and use Urgon's part on the wall. The
wall will bust open and Oh-no! snakes! Kill all the snakes and go up to the
blue gem of King Sol's collection. Grab the gem, Quickly turn and Run! The
ground you were standing on would have fallen into some spikes. Look down and
Indy will whistle. Not go all the way back to your mine cart. Ride to the
switch house and pull lever 1 and ride the track to where you found the fuse.
First, kill any guards and climb up the dock and enter the big doorway. Follow
the path and kill any guards. In the big room, Use the Eye of horns on the
temple thing in the middle. The platform will lift you up. Look left and jump
to the wooden platform and climb up. Put the red gem into the shrine to make
the elevator rise some more. Jump back on the elevator and onto the wooden
walkway to the right. Jump to the platform and put the green gem in the slot.
This will make the arm with the jewel extend. Jump down to the floor. On the
decorated tile, use Azerim's part and float up to the last shrine. Put the
blue jewel inside to make the elevator rise and reveal a lever. Use Azerim's
part to go back down and pull the lever. The elevator will descend with you at
the bottom. Go straight whip across the gap and exit the level.

OoOoOoOTrading PostoOoOoO
Buy lots of health items and a heck of a lot of ammo, you'll need it.

MmMmMmM Nub's Tomb MmMmMmM

Indy jumps down into nub's tomb. Go straight and make a running leap to the
pillar. Indy will mention something about king nub. climb the pillars ahead of
you to the top. look to the left and hop down. grab the first aid kit and go
backup the pillars. do a running jump and hang onto the indent of the wall.
shimmy all the way right until you can't shimmy any more> drop down and grab
the ledge beneath you. shimmy to the left and climb up to the small ledge.
hang down on the farthest left side and fall. go down the hallway to reach a
room with fallen columns. go straight and clear out all the spiders in the
room with the three pools. in the last pool you can pick up your first
treasure> now go back to the room with the fallen columns and take the small
ramp down. look left and climb the hill. drop down and kill the two scorpions.
look behind you where the hill you just jumped from. crawl through to small
tunnel and stand up when you reach the well. stand up climb the rock and pick
up your second treasure. go back to where you killed the two scorpions. head
up to the big door. look left of the door and walk in front of the statue.
Indy will say he needs an arm. left of the statue you can push the cat
figurine block and slash through the rug with your machete. gain some speed
and make a running jump across the huge gap between the two rooms. climb up
and continue through.  go left and slide down. go right and pull the lever. go
past where the door used to be and fall down to the bottom. now you are in a
room with a bunch of grate. The first one on the floors falls. but let Indy
fall with it. shoot any near by snakes and crawl under the wall to reach
underneath the next grating. kill any snakes there and pick up the third
treasure. crawl back and hop up to the top of the grates. go straight and
slash through the rug. pull the block in the passage three time. go around the
block and climb the stairs to a room with two teeter toter floor boards. do a
quick save and run full speed (worked for me) on the other side jump up and
climb the left wall. turn around and make a running leap to the other side.
take a small step up and climb up the ladder. turn left and gaze into the
throne room. kill the two snakes at the bottom and go to the other side of the
stone podium in the middle. push the button to make the statue come out. go in
the opening and look right. grab the treasure there but beware of the two
spiders that come down. run all the way to the left all and into the crevasse
to the right. take out your whip and whip the bird statue above you. climb up
to the top and swing to the floor. jump across to the last pillar. turn right
and climb up the two steps. turn right and go to the far wall. climb to the
top of the L shaped thing and leap to the other L shaped thing.  hang down
from the upper right side and drop to the metal plat form. look to the statue
with the arm and whip the arm with your whip. fall and grab the arm. climb the
steps and go behind the throne. turn left then hug the right wall to go
through a passage. but before that look to the left and gaze across the room
to see the first Russian of the level. snipe him with your rifle and continue
down the passage. you can see one long gap and to rigid objects hanging out of
the wall. whip the object to swing across the gap. Quicksave here. push the
button to make the sarcophagus lower. look to the right of the sarcophagus and
grab the treasure in the wall. there is a Russian to the left and right. take
out the one to the left then the one to the right. continue to the fallen
coulomb room. there are a lot of Russians in this room. be stealthy and use
Taklit's part as an aid. after the are all dead go down the ramp over the hill
and to the statue that needed an arm. place the arm on the statue and pull the
level to open the door. draw your gun and enter. as you enter one of nub's
machine tries to kill you. destroy it and head to the north east pillar. slash
the rug and pull the block three times. hop on the block and face the opposite
pillar. jump to the opening and climb down the ladder. Follow the path and you
will see a lever in front of a statue. pull the lever so the statue lefts a
grate.
Now go back to where you pulled the block three times and go through where the
block used to be. drop down and kill the two snakes. grab the key and head
back up to the main room. turn right from the block and use that key you just
got in the keyhole. the grate opens but nothing you can do for now. head
behind the pillar  on the left of the keyhole and look up and find the Azerim
crystal. use Azerim's part underneath it and float up to the top.  from the
top go left and down till you hit the wall. climb up in the triangle window
and jump to the pillar. look left and jump to the middle pillar. now go over
the bridge like slab connecting the two pillars and jump to the other side of
the top room. look right and grab the medical kit from the skeleton. turn
around and go up. at the top push the button to lower the stairs and  watch a
short cinema.  before fighting the guards push the button one more time. this
has to be the easiest position you can be in to kill these Russians. just run
around the room from pillar to pillar and bomb them with grenades. when they
are all dead head down the stairs and push the button under there to make
those stairs lower too. go through and down the stairs. go straight to see the
commie leader grab an item and run. the whole point of this section is to
catch Volodnikov. surprisingly the little wiener is faster then you and you
cant just run and catch him you need to outsmart him and trap him. from where
the scene ends. go down the stairs and look left. pull the block there so it
blocks the opening. now head around the room to the nest opening in the wall
to the left. go through and go left to be behind the block you just pulled.
now pull the block twice so it is in the center of the three way circle. this
stops him from going this way. for a little fun shoot him when you see him he
says something funny in Russian. now go around to where you came in the room
and go up the stair that is above where you pulled the block. go across and
see a room with two entrances go in it and pull the cat statue so it blocks
anyone of the entrances. now chase Volodnikov around until he goes into that
room you just blocked follow him in for a  scene where he drops the gear. go
back up to the ladder and kill the guard there. climb the ladder he dropped
and go straight and push the button to lower the stairs. up above in the main
room kill every guard there. now go to that grating that you opened up with
that key a little while ago. place the bronze gear in the turtle figure. turn
around and go behind the block that is there. push the block into the opening
of the grate and the elevator's counter weight will come up as the elevator
goes down. go back to the Azerim crystal and float up. this time go right.
look right and whip across so you land on the elevator's counter weight. Indy
will go down into the new area. at the bottom take out your bazooka and waste
the robot there. get off the counter weight and jump to the platform on the
right side of the room. jump and grab the ledge above you. shimmy over to the
center of the room. drop and grab the pillar underneath you. jump up and leap
the next pillar. fall grab and climb on that pillar too. jump across to the
last pillar and turn left. go to the other end of the bridge and jump to the
center pillar on that side. shimmy over to the wall and drop. grab the sixth
treasure and go back to the bridge. dive into the water and take out your
machete and kill all the piranhas. on the right side of the circular room dive
and look under the rubble for your seventh treasure. get air the dive and go
through the opening that is on the other side of where you came in from.
follow it and pull the switch that's on the end. the statue will rise up out
of the water. from the opening. swim to the right and surface and grab the
ledge there. jump to the metal platform and take out your bazooka and destroy
the first robot that comes near you. you cant kill them until they are flying
to take caution. before jumping onto the statue head look at the wall behind
you and look for some cracks. use Urgon's part on the cracks and grab your
eighth treasure. go back and jump onto the risen statue. then jump across to
the other metal platform. hug the wall and go through the door there. climb up
the wall and watch a scene where a ball shoots electricity at you. don't let
it hit you because Indy takes huge damage from it. go behind a wall and take
cover from it. go toward the north west opening and grab the medical kit from
the skeleton. go up the two steps and use your whip to whip the eagle head
above you. swing to the top platform. turn the corner and whip the eagle head
and swing to the next platform. go right and hug the wall and go left. at the
other side jump to the platform. look right and jump to that platform. in the
corner look down the slide. make a Quicksave. run down the slide and at the
end jump. if you did it right climb up and on the platform. look left and
climb the ledge. go through and find the Azerim crystal. use Azerim's part and
float up. in the circular room pull each of the ram heads once and the center
ram head twice. go behind the ram head you pulled twice and push the button.
the electric ball rises to where you are and Russians come in the bottom room.
before doing anything else push the button one more time. the ball will lower
and it will kill one of the Russians. push the button again. use the ram heads
for cover from the electric ball. go behind the left ram head and push the
blue button three times. go behind the ram head you haven't been behind before
and press the brown button two times. the water level will lower and disable
the electric ball. go back to the bottom and kill the two Russians left. jump
down the pool and into the water. climb the ledge to the middle pillar. climb
the ladder and reach the  weird like steps.  from where the ladder is turn
around and up to the step. from that step turn around and jump to the next
step. the jump up the last step. at the top grab nubs part a battery of some
sort. now from here jump all the way down into the  water. climb back onto the
pillar and use nubs part on the opening the other side of the ladder. a bridge
will come out. from the bridge turn left and round the corner and go through
the opening that has a ladder you can't go up. to the right of the ladder is a
bunch of cracks. use Urgon's part on the wall and get your ninth treasure.
from that opening go right and follow the wall and go through the opening
where you see another one of those nubs slots next to a door. use nubs part in
the slot to open up the door. kill the two snakes on the way to the room with
the elevator. destroy the robot in the room. go to where the counter weight
used to be and use nubs part on the slot to make the elevator finally work.
use nubs part on the slot underneath the Azerim crystal to activate it and
float up with Azerim's part to the bridge. pull the block out of the elevator
and push the switch and take the elevator up. when you stop go behind the
elevator and climb up the steps. at the top of the last step turn around and
user your whip on the log to swing across to the top of the elevator. and pick
up the last treasure. get off and head straight over the mud hill. grab the
medical kit from the skeleton and use nubs part on the slot to open the door.
destroy the robot  and go to the center of the room and push open the
sarcophagus. after a scene a nubs part slot will appear use nubs part on it to
flip over the sarcophagus and fine a red gem.  go to the corner of the room
and use the gem in the slow to make a HUGE robot rise up.

fFfFfFfFfFfFfF boss: Robot Guardian fFfFfFfFfFfFfFfF
	This guy is huge! anyway. to beat him you must run around the room and
use nubs part on the slots to light up the circuits. then have the robot
follow you and have him step on the circuits to electrocute him. after enough
times. he goes down. but beware when he shoots eye lasers at you. after he is
deactivated. jump on top of the platform where nubs body is and climb to the
top. jump on top of the deactivated robot and jump over to the side platform.
follow the platform to a button and push to make a bridge and an opening.
follow the path to the end and go watch a great cinema.

<>?<>?<>?<>?Infernal Machine?<>?<>?<>?<>
Walk to the pit and climb the ladder down. Walk to the ledge overlooking the
next room. On the left end of the ledge you can get a medical kit, a first aid
kit and bazooka rockets. Climb down the ladder into the room. As you walk
toward the opposite end, three robots attack. You might get all three with one
bazooka rocket. Cross the room and climb the stairs toward the giant face. The
floor in front of it is an elevator. Step on it to activate it then do a quick
roll backwards. After it rises jump into the pit underneath. Push the gold
button there. Climb out of the pit and walk down the ramp you just lowered.
Push the button by the door. Watch the animation. When it's over and Turner
disappears, another guard machine appears, hang and drop from the right side
of the platform into some water. With your back to the end of the passage full
of water, climb out on the left into a doorway. Jump to the floor below, cross
the room and climb up into a hallway. There's a trap shooting electricity into
the hallway ahead. Watch for a few seconds to memorize the pattern then run
across the platforms to a room at the end. Take Nub's Part from the pedestal
and turn off the electrical current. It seems Turner put the wrong part on the
pedestal. It should have been Urgon's part. Come back here when you find it.
Take the two treasures in the room. Jump back across the platforms to the
round pit-like room you were in just before climbing up into the hallway where
the trapped platforms were. here are two doors on the opposite side of the
room. The one you came through from the water is on the right. You can see
blue reflected through it. Climb up to the other door. The one on the left. Go
down the narrow hallway, push the button, draw your weapon and shoot the giant
bug on the other side. Jump into the beam and swim up. The controls are the
same as swimming in water. Stay in the center of the bean and avoid the
platforms. If you hit one you fall to the bottom of the light shaft and are
killed. On a ledge near the top you will see a  robot. Go to the platform left
of it. Approach from above it and swim down. You'll drop right on the edge.
Climb the ladder and walk to a hole in the floor. Climb down one of the
ladders and find Azerim's part. Turn around and walk to the end of the
corridor. Turn right and face the wall. It's a ladder. Climb on the ladder,
then go left and down to the bottom of the shaft. Get the golden idol. Climb
the ladder back up to the corridor then climb the ladder next to where you
found the machine part. At the top Indy needs to get to the ledge in the
doorway facing the shaft, between the two ladders. It's tough, just take time
getting lined up. Once there use the whip to cross to the other side of the
shaft, push the button and go through the door. You're back with the floating
robot things. Immediately jump from the doorway to the narrow platform ahead
as the door only stays open a dozen or so seconds. You'll have to keep your
eye out for robots all during the next sequence. Turn left and jump to the
next. Keep going from platform to platform and shooting robots until you run
out of platforms. At the last one run jump into the blue doorway. If you're
having trouble overshooting the platforms because the jumps are short, try the
forward roll again. jump from the blue doorway across to the next door. It
opens automatically as you approach. Dive into the water, swim to the other
end, climb out and go up the ladder. In the next room you discover Turner is 0
for 3. Take Urgon's part from the pedestal and put Nub's Part there instead.
Grab the two treasures in the room. To leave the room you must go over a set
of rotating platforms. Just watch how they rotate and memorize the rhythm then
jump to the first platform, run to the last and jump into the doorway at the
end. The door opens automatically when you approach. Enter the room and step
between two huge gears and an elevator carries you to the lowest level. At the
bottom turn around and enter the room. Place Urgon's part on the pedestal. Go
back to the elevator and press the button to go up one floor. Once there press
the button again. Press the button a third time and go up one more floor. Now
you're back with the floaters. Jump forward to the narrow platform, turn left
and jump to the catwalk on the edge of the room. Walk down the catwalk and get
the two treasures. At the end of the catwalk do a forward roll to the narrow
platform. Turn left, face the doorway and get out the combat rifle. Indy
should immediately point it at something. Shoot it. It's a huge bug. Run into
the doorway. At the end of the corridor push the button to summon the
elevator. Get on and push the button to go up one floor. Ready the combat
rifle. Go through the doorway and confront Turner. After the animation and
Turner disappears, draw the rifle and be ready for him to reappear on the
right. If you can knock him down right now you won't get into a chase and
shoot situation. Once he's down, take his ammo, first aid kit and the machine
part. Walk around the perimeter of the room to a decorative tile and use
Azerim's part to levitate up to the next floor. You'll probably have to
confront two floaters and a huge bug here. Jump into a doorway in the center
pillar. Take out Taklit's part and make Indy invisible. Step to the platform
just inside the door and make forward rolls across the platforms to get to the
button. Push the button to turn off the lightning ball. Still standing by the
button, use Azerim's part to go up to the next level. Jump out of the beam and
walk around the room and go up to a pedestal with Marduk's head on it. After
Marduk has his say pick up the head and put Azerim's Part on the pedestal. The
crystal with Sophia lowers and a door opens in your chamber. Turn around and
walk through the door. Have Indy's lighter out so you can spot the crawl space
just inside the door on the right. Crawl in and get the two treasures. Go back
out to the corridor and continue. In the next room the floor descends as you
step on it. It stops in front of the robot. Go through the door right of the
robot and climb the ladder. Walk down the hallway to a hole and climb the
ladder down. Place the Marduk head on the robot. Return to the elevator in the
center of the shaft and walk into the niche where the robot was standing when
you put the head on. Get the silver idol. Walk up behind Marduk and climb the
ledge on the right. Be ready for floaters. Go to the engine control panel.
It's on the right side of the platform that leads out to Sophia who's inside
the crystal. Use Taklit's part on it then move the levers.


1!2@3#4$5%6^7& Aetherium &7^6%5$4#3@2!1

	Well, here it is, The big Tomalley, The Great Bambino, The  skin boat to
Tuna Town, Aetherium, the Final level. (at least it better be, if you didn't
do Return To Peru yet, then you won't get the extra IQ points) Indy Starts off
falling into a dimension with a bunch of stuff that makes you float around,
well i dunno, heh, just swim down from where you are and swim out of the
column you are in Beware of the electric wave pulsing between the spaces in
the column you might take some damage Also beware of there blue things on the
ground take em out with the pump shotgun At the bottom crawl through the space
there and grab your first treasure. Jump back into the float column and swim
up to where the column branches 4 ways. You must get out of the main column
and gently fall into one of the branching pools. First, Take the pool with the
green markings, after you swim through, jump up and grab the Tool From Beyond
that is on the stand. Go back to the main room. From that pool, leap over to
the pool with the pink markings inside. at the other side, use the Tool From
Beyond on the portal to open it. Grab the Treasure chest and the first aid
kit. Swim back to the main room. Now leap over to the pool with the Red
markings. Open the portal at the end and grab the treasure and medicinal herbs
on both sides of the totem. Back in the main room Go to the last pool with
blue markings. Dive in and swim to the end. Use the tool from Beyond on the
portal. In this room jump off to a little ledge on the right, a very well
hidden treasure and First aid kits await you there. Now use the Tool From
Beyond on the second portal. Swim through the tunnel to drop to the floor,
from there jump into the column in front of you. Swim down to the bottom. Kill
the three enemies in this huge room. For a cool cameo and a treasure, jump
down the hole in the center of the room. you will fall back to the beginning
take the pool with the Palawan Lagoon statue in it and go the opposite way
from there. Take the tiny tunnel into a room. Now you are the guy from monkey
Island, in a Monkey Island room. Take a look at all the pictures and grab the
treasure in the chest on the desk. Take out your bazooka and launch a chicken
or two across the room for some fun. after you are done with the cameo, make
go all the way back to the room where you jumped in the hole. Take the column
with the red marking at it's base and swim all the way up and over into the
boss room.

ZAQ!ZAQ!Boss: Marduk 1 !QAZ!QAZ

	To let you know before you try anything against him, dodge his blasts.
First look for a path that leads to a higher level and kill the enemies there,
for later go back down and jump in the pool to the left of where you entered.
Swim down and kill the flying enemy in the hallway, where the enemy was look
in-between the two ramps and get the treasure. follow the hallway until you
reach the three enemies, kill them and go to the portal. Use the Tool from
Beyond on the portal. grab the treasure on the ground on the right and pick up
the mirror from the statue. Go back and face Marduk. Now after you reflect the
first of Marduk's shots he starts flying around, so to keep up with him, look
for the passage leading up where you killed the enemies earlier and reflect
shots from there. Sometimes he alternates between the air and ground.

	After you defeat Marduk pick up the pink triangular key he dropped and
place it into the slot. The electric ball will descend. Whip the electric ball
and your whip will receive Electric power! keep whipping it until you reach 25
electric cracks of the whip. Go back to the hall way you went to get the
mirror with and go to the end. Use your electric charged whip to whip the ball
by the door to open it. Jump in the column, swim halfway down and to the side
with the treasure on it. Go to the other side of the column from where you
are. go straight and left to be on the same level of Sophia. Go up and talk to
her. Now look at the ball on the side of the platform, whip it to make the
platform you are on go backwards. take to passage behind you to the left, jump
in the pool and swim up. Use the tool from Beyond on the portal up there and
grab the first of king sol's jewels. Swim back down and go the other way. Do
the same for the second platform. When it goes backwards, take the new passage
and look along the wall to the left for a pool. swim up, use the tool from
beyond and grab the second jewel. Go and do the same for the last platform. A
cinema happens which shows the final boss being created, now take the new
passage and swim in the pool, take the swimming path to the jewel first, get
the jewel and go the way you haven't gone yet. Fall to where the door shut
behind you after you hit the first platform. Press the switch to open It up.
Swim down to the floor of the room. Behind each column there is a door. Use
the green jewel in the green door. then use the tool from beyond on the
portal. Inside grab the treasure behind the broken column. Next go to the blue
door, open the door then the portal. And do the same with the red door and
portal to make a tiny structure in the middle of the room. Time to face the
boss.

!QAZ!QAZBoss: Marduk 2 1QAZ!QAZ
Go to the tiny structure in the middle of the room. Jump to the ledge which is
flat all around. Take out your legendary whip. Now you must whip Marduk
whenever he flies toward you, since it takes a second to crack the whip, you
must press swing when Marduk screams. Sometimes he dodges your whip, its ok,
you have a lot of electric cracks. After a bunch of hit, Marduk is defeated
and Sophia falls to the ground.

Bartkowiak The Escape From Aetherium Bartkowiak

After the scene, as usual, the place starts to fall apart. Take the pathway
leading to the blue door. Make your way through the earthquakes. After the
room with all the fallen pillars, look left and climb the block. fall and get
the last treasure of the game. Climb back over and continue to the exit, and
the end of the game. The scene shows Volodnikov help Sophia and Jones up, as
Jones asks for a Bottle of Russian Whisky.

-_-_-_-_ Return To Peru -_-_-_-_

 	This is a bonus level that can be accessed for buying the secret map for
$2500. Or by just beating the game. But if you got here by beating the game.
Just ignore this whole level and go back and save up for the money to buy the
map. If you got here by beating the game this level will not be saved and will
not even be counted in your IQ points. So otherwise it is useless. Now onto
the Return to Peru Walkthrough.
	Indy drives his jeep to the place where he was in the beginning of his
first movie. When you get out look out for the leopard that is by you and make
sure he doesn't bite you. look straight and go kill the snake buy the wall.
Circle around the jeep and grab the Raft. Use the raft on the water and sail
down the river. Once you are at calm waters go left and dock on the land. On
the land go behind the rock in the mini river and follow it to the pond with
the water fall. Swim down and go through the hole in the bottom. Swim up and
climb up to the ledge. Scale up the wall to the top. Save here and run down
the hill and jump to the other side. Pick up the medicinal Herbs to the right
and fall go straight. Kill the blue snake and slash through the vines with the
machete. Kill the snake in there and grab the treasure slide down the hill and
use the raft on the ledge. Ride to the bottom and dock near the end. Follow
the path to the boulder where Indy will say something. Turn around and look to
the left and grab the medicinal herbs. Jump in the water to find two passages.
First take the higher one with the vines blocking the way. Slash through them
and follow the cave until you can make a sharp right and swim to the top.
Climb up and make a running leap over the next pool. Climb up and turn around.
To the right there is a small ledge. Make a running jump to it and follow the
ledge to the other side. Fall down and grab the treasure that is in the face.
Fall back and go back the way you came. Now where you were take the other path
and go over the waterfall. keep hugging the wall to the right and take a sharp
right through a tiny whole in the wall. Swim and climb up to the ledge. Climb
the step and walk up to the peg in the wall. Whip across and follow it to a
big room. Look to the left of the room. There is an Idol here that you just
can't seem to reach. So whip it into the water. But before going in after it
go to the torch in the center and light it with you lighter. Now go in the
water and pick up the Silver idol. Slash through the twigs and follow it to
the out side. Climb up to the ledge and push the block there into the
whirlpool. The Huge room will fill up with water taking you with it. About
halfway up the room look for a niche in the wall and grab the treasure inside.
Then head up to the top. There are two ways you can exit.
	 The way you want to head now is the way with a ray of light shining
through the top of the cave. Hug the right of the wall and don't go in the
light. Just like in the movie spears will pop out from the sides. Go straight
killing spiders on your way until you reach the boulder in the doorway that
you saw on the other way earlier. Look left and crawl through the opening and
get the key. Now go back the other way to where you has swim up the room. Take
the other way, enter the room and turn right. Like in the movie stepping on
the diamonds on the floor make the statues shoot darts from the sides. So make
it to the pedestal and Indy with say something. Then go to the left of the
rubble climb up and to the left is a keyhole. Use the key you just got a
little while ago to make the stairs descend. Follow the path (watch out for
scorpions)! to the room with the tombs. Make your way to the right of the
room. Light the torch at the end pull out the wall and grab the treasure. fall
back down to the floor. Now look up and make your way so you go from side to
side of the room until you get to the top. At the top jump to the skeleton
holding a spear. Grab the spear and climb up to the opening. go to the end and
watch a cut scene. Do not try and go over to the opening. The reason you did
this was to make the boulder go up a little. Now go all the way back to the
room with the wall shooting darts. Now look to the right wall. Use the spear
in the tiny opening. Now go to the right of the rubble. Crawl under the rubble
and whip the spear and climb it. follow the path and look to the three dark
tiles. Ignore them and run as fast as you can past all three of them. Jump to
the ledge at the end to where there is a window. Turn around and look the
other way. Make a running leap to the other side and climb up. light the torch
to the right and grab the treasure to the left. Climb back down to where the
three tiles that fell were. Fall down the tile that is closest to you and run
across the snake lair to the other side.
	There is a medical kit in this never ending snake nest so grab it and
jump the ledge on the other side. Use the ladders cut in the face of the ledge
to get to the other side of the block. Climb the ladder there up, right, and
down. At the last section, drop and grab the crack below, shimmy right and
pull up into a room. Get the next treasure. Hang and drop back into the snake
nest. Run to the end of the room and climb the block. Whip across to the gap,
climb the wall to the right side of the boulder. This time climb the ladders
all the way to a ledge at the top. Turn around and face the room. There's a
ledge across the way. Run and climb up the ledge. Shimmy left until you can
climb up. Now a tricky jump. Save here, go to the end of the ledge, turn and
hang. Shimmy until you're lined up with a passage in front of Indy. Fall and
slide down a slide. At the right time jump at the end of the slide and grab
the edge of the opening. In front of you is the big boulder. Inside, jump and
grab the opposite ledge, fall, drop and grab the ledge below. Shimmy left
until the blocks change color and drop to a very small niche below. Turn
around and Indy says there's a block that's whippable. Whip the block in the
distance so it falls on the floor and the boulder goes crashing down. Now fall
to the floor and enter the opening. Go to the end of the path and hang down
the tile from the right. Fall and grab the ledge under it. Climb up and follow
the path to the ladder. Climb the ladder to the top and pick up the treasure.
Jump to the other side and fall to the tile where to were before. Now when you
jump to the next platform you trigger a switch that makes the blocks in the
walls come out and push you off! Jump to tile as fast as you can without
falling until you reach the end. Turn around. Now you have to jump on top of
the blocks that just came out of the wall. so jump from block to block. On the
third block slash through the vines and jump over the almost invisible gap and
grab the treasure. jump back over and keep going up the blocks. At the top
step on the switch to make the blocks go back in the wall. Go up the stairs
and grab the Idol from the movie and trigger the most fun part of the game.
First the ground will fall so quickly head through the door that just opened.
Then go straight until a boulder come Hurtling after you! Run
back! go right under the path of the boulder so it goes right past you. Great!
the path is a circle and now it is heading back at you! And to make it worse
the ground that you have been hiding on falls! the second the boulder passes
you the first time Run! Don't ever stop. On your way take out your whip as you
are running. When you get to the gap quickly whip across and keep going keep
going until you reach a dead end...great. but wait there is a peg hanging out
of the wall! Whip it and climb up as fast as you can. The boulder will zip
right under you and blast through the wall. Completing the level. Sorry got a
little hyped there but it was cool. Don't worry about the last treasure
because the guided idol you got at the end counts as the last treasure.

DanDanDan Thanks DanDanDan
- I would like to thank Myself, me, and I
-My fingers for typing this
-Kevin Smith for Making "Clerks"
-Blizzard for making "Diablo 2"
-GameFAQs, Which got my guide popular
-Lucas Arts for making the best Adventure Game!
-And most importantly, YOU!!!

The End Of the Game and Guide Here, jeez that was tough, but very rewarding
for the effort.

For Me, its time to sit back, Drink Some Soda, Play Diablo 2, and watch some
Clerks.

~Dan Bartkowiak (Vile)

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