The game is a little "buggy", on fast computers: you may click an "operate"
action, and even though you see the action result, the game may respond with
"nothing happened!" (even though it did). Once in a while, you might click on
an object to "operate" it and it will change before you complete the action
(bucket of water might empty, etc.) Sometimes you might have to click several
times to operate an object. If your box has a turbo mode, play it on the
slowest setting; this will tend to minimize the quirk. Also, the opening
screen's description is wrong ("Looking up at the broken glass...") This is
actually from another of the Software Lab's games, "The Nine Lives of Secret
Agent Katt". I kinda dig the odd- looking mouse pointer.
Note: The game actions do not have to be done in the exact order of this
walkthrough to finish it. By the way, the object of the game is to find the
dead girl and bring her back to life.
Go to front porch. Open door and go inside. Keep going left until you reach
three doors, one in front of you and one on either side. The open one on the
left is where the ghost twin will kill you. Open door in front of you to
garden, take empty water bucket and operate it on the fountain; you'll get a
bucket of water (you can also get water from the kitchen or from two bathrooms
by operating the water taps). Back up to hall, open and enter door on the
In study examine book on table ("red of liquid, heat of flame...; Blossom
green of sweet Gi-Gi...; Give a drop to the girl...; Secret lab..."). Lab is
behind bookcase, but there's nada to do there yet except to get killed by the
snake in the file cabinet. Still downstairs, find the room with the open door
to the outside. Take dropper from shelf. Find the kitchen, open overhead
cabinet and take key. Go right into pantry and take the moving matchbox. You
can go into dining room and open the platter to see the ghost. Go back to
entrance hall and climb stairs. In hallway open first door on left. At some
point in the game, you'll hear a scream and the first time you look in the
closet, you'll see the dead girl you must bring back to life. There's nothing
to do in the bathroom, unless you need water in your bucket. Go back into
hallway, open and enter second door on left. Open drawer and take locked box.
Back in hallway, open and enter second door on right.
Operate water on plant that is "almost dead". Back in hallway, operate key on
first door on right, open it and go up stairs. Go in first door to bathroom
and take towel. Go in room to the left and open casket to be killed by zombie.
Go back to the plant room; Gi-Gi should have bloomed; take it. Operate towel
on dusty picture; take book behind picture, open and examine it ("Code for
girl...mirror image of GRAVE.") Go to lab and operate the computer. Access
Code: evarg (GRAVE backwards). Computer gives up ("Potions spoil...HABACAS
OJECA MISTO"). Open matchbox, operate match on candle; operate dropper on test
tube. It's now full of RED liquid. Go back to room that leads outside. Find
your way past the caretaker.
In the guest house you can take the candle, but you won't need it. Find the
shack. When confronted by the hooded figure operate the dropper on him. Take
his axe, and find the caretaker again. Try to take his lantern to get his
attention and axe the old coot. Now you've got a shovel -- find the grave,
operate shovel, open box, take bone. Go back to lab. You may or may not see
killer dog, but, of course, use bone on him if you do. Put Gi-Gi in test tube,
fill the dropper -- now it holds GREEN liquid. Go to killer twins' room
(they'll be gone); go right into closet, use axe on boards. Go to girl. To get
over to her say the magic words from computer. Go to girl; give her the
by Mac Doogle