Lords of the Realm 2 чит-файл №1

Hint: You should have plenty of archers when attacking any fortress or on the
open-range fights. And whether you are defending or attacking, keep your
archers bunched together and let them knock out the other troops.

Hint: Don't try to start off with the largest castle or fort. You'd be
surprised at just how many attackers you can kill with 150 archers stationed
inside.

Hint: My favorite structure to fight against is the second-largest wooden
structure. Take about 100 archers or more and pull them around to the right
side of the fort. There is a little notch where the land protrudes into the
water. Have all of your archers march to that notch. You can take out all
enemy archers or other troops that attempt to shoot back at you when they get
around the one o'clock position of the fort. Then, after you have reduced most
of the troops there, use one battering ram to knock down the door.

Hint: Let the other nobles fight among themselves when you get into the country
scenarios. Build your defenses (forts and castles) and add about 50 troops
each year.

Hint: A little ale each time the cart comes around will keep your population
happier. You don't have to keep them drunk, just happy.

Hint: In battle, flank, flank, flank. Always have a least two groups of melee
troops, one to engage and protect your archers from the front, and one fast
group to go around and get the opposition's ranged troops.

Hint: Always have your blacksmith working in all your territories: even a
trickle of weapons per turn can save you when you eventually need to whip up
an army in a hurry. There's nothing worse than facing a surprise invasion with
nothing but pitchforks.
                               
Hint: Always hire mercenaries when you can afford it. They are more effective,
and you don't suffer morale or manpower problems, unlike an army raised from
the peasant stock you've won.