403 Forbidden

403 Forbidden


nginx
Денис Давыдов aka wOrmОткрыть профиль автора
Открыть список игр,
 получивших оценку 80% и выше
(Наш выбор опционален)
 
 открыть скриншот 
Расширенный поиск по базе
из 34 727 игр для PC и консолей
Игровые форумы AGFC
Крупнейшее российское
игровое сообщество.

Десятки тысяч участников,
миллионы полезных
тем и сообщений.
Grand Theft AG
Самый крупный сайт
в России о серии GTA
и ее «детях» -
Mafia, Driv3r и т.п.

Новости, прохождения,
моды, полезные файлы.
Геройский уголок
Лидер среди сайтов
по играм сериала
Heroes of Might & Magic.

Внутри - карты, советы,
турниры и свежие
новости о Heroes 6.
Летописи Тамриэля
Один из крупнейших
в мире ресурсов
по играм серии
The Elder Scrolls.

Если вы любите Arena,
Daggerfall, Morrowind
и Oblivion -
не проходите мимо!
ГотикAG
Проект, посвященный
известному немецкому
RPG-сериалу Gothic.

Новости, моды, советы,
прохождения и еще
несколько тонн
полезной информации.
Wasteland Chronicles
Портал для любителей
постапокалиптических RPG.

В меню: все части
Fallout, Metalheart, The Fall,
Wasteland, Койоты и Ex Machina.
Absolute Top + Мuзейm
Сайт ежегодного
голосования AG, где
читатели и редакция
определяют лучшие игры.

Архив старых голосований
работает круглосуточно
и без выходных.
Battles.ru
Выдалась свободная минутка?
Порадуйте себя казуальными
или браузерными играми!

На серверe Battles.ru
каждый найдет себе
подходящее развлечение.
RF Online
Бесплатная футуристическая MMORPG.

Игровой портал AG.ru

Сворачивание персонального меню
доступно только зарегистрированным
пользователям.
Выбор, заливка и редактирование
аватара доступно только
зарегистрированным пользователям.
Напомните себе пароль, если забыли.
Переписка в пределах AG.ru доступна
только зарегистрированным
пользователям.
Персональное указание количества
обновлений AG.ru доступно
только зарегистрированным пользователям.
Открыть меню вариантов
Регистрация на AG, форумах и т.д.
Настройки вашего профиля,
сайта, форумов и т.д.

Демо-версия.
Сервисы и бонусы, доступные
нашим VIP-пользователям.

Которым можете стать и вы.
А здесь будет кое-что интересненькое...
Количество агрублей
на вашем счету.

Демо-версия.
Писем: 0Обновлений: 0
AG.Tracker
Функция слежения за играми будет доступна вам после регистрации.

Навигация

Читы для Might and Magic 5: Darkside of Xeen

Чит-файл для Might and Magic 5: Darkside of Xeen

Might and Magic 5:
Darkside of Xeen

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Разработчик:New World Computing
Издатель:New World Computing
Модель распространения:розничная продажа
Жанры:RPG
Multiplayer:Отсутствует

Даты выхода игры

вышла в 1993 г.

Hint [ENG]

Информация актуальна для
                            DOCUMENTATIONS MANUAL

                                 MARAUDER



MARAUDER'S Guide to Might & Magic 5 SPELLS:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Format:

Spell Name    #Points/#Gems     Object Affected
Description of Spell

Example:

Acid Spray      8/0             All Vis Monsters
Caster Sprays a fine acid mist on all the monsters in front of him,
inflicting 15 points of Poison damage on each monster.

This spell uses 8 spell points per level, no gems, and works on all visible
monsters.  The descriptions should be self-explanatory...


CLERIC SPELLS


Acid Spray      8/0             All Vis Monsters
~~~~~~~~~~
Caster Sprays a fine acid mist on all the monsters in front of him,
inflicting 15 points of Poison damage on each monster.

Awaken          1/0             Party
~~~~~~
Pulls all sleeping party members from their slumber, cancelling the
SLEEP condition.

Beast Master    5/2             1 Group of Animals
~~~~~~~~~~~~
Hypnotizes a group of animals into stillness until they overcome the spell.

Bless           2/1             1 Party Member
~~~~
Improves the armor class of a character by 1 per level of the caster.

Cold Ray        2/4             All Vis Monsters
~~~~~~~~
A cone of absolute zero springs from the caster's hand momentarily, inflicting
2-4 points of Cold damage per level of the caster on all visible monsters.

Create Food     20/5            Party
~~~~~~~~~~~
Creates one unit of food for each living party member.

Cure Disease    10/0            1 Party Member
~~~~~~~~~~~~
Removes the DISEASED condition of one party member.

Cure Paralysis  12/0            1 Party Member
~~~~~~~~~~~~~~
Removes the PARALYZED condition of one party member.

Cure Poison     8/0             1 Party Member
~~~~~~~~~~~
Removes the POISONED condition of one party member.

Cure Wounds     3/0             1 Party Member
~~~~~~~~~~~
Magically cures one character of 15 points of Damage.

Day of Protection       75/10   Party
~~~~~~~~~~~~~~~~~
Simultaneously casts Light, Protection from all elements, Heroism, Holy
Bonus, and Bless for only 75 points.

Deadly Swarm            12/0    Group
~~~~~~~~~~~~
Surrounds a group of monster with biting, stinging, burning, gouging, and
chewing insects, inflictin 40 points of Physical Damage on EACH monster.
                                        
Divine Intervention     200/20  Party
~~~~~~~~~~~~~~~~~~~
Heals the entire party of all damage short of ERADICATION.

Fiery Flail             25/5    1 Monster
~~~~~~~~~~~
Caster fires a jet of flame at one monster, inflicting 100 points of fire
damage.

First Aid               1/0     1 Party Member
~~~~~~~~~
Magically cures light battle wounds and scrapes, restoring 6 hit points
to one injured party member.

Flying Fist             2/0     1 Monster
~~~~~~~~~~~
Deals a light blow to a monster, inflicting 6 points of Physical Damage.

Frostbite               7/0     1 Monster
~~~~~~~~~
Draws body heat out of a monster, inflicting 35 points of Cold damage.

Heroism                 2/3     1 Party Member
~~~~~~~
Increases the tempory level of a character by 1 per level of the caster.

Holy Bonus              2/1     1 Party Member
~~~~~~~~~~
Increases the damage inflicted by a character when fighting by 1 point
per level of the caster.

Holy Word               100/20  1 Party Member
~~~~~~~~~
Completely removes the animating magic of the Undead, returning them to dust.

Hyptotize               15/4    Group
~~~~~~~~~
Like a Beast Master, this spell hypnotizes a group of monsters into stillness
until they overcome the spell, except that it works on monsters rather than
animals.

Light                   1/0     Party
~~~~~
Fill a dungeon with a steady, soft light until the party rests.

Mass Distortion          75/10   Group
~~~~~~~~~~~~~~~
Increases the weight of your opponents, effectively removing half of their
hit points.

Moon Ray                 60/10  All Visible Monsters & Party
~~~~~~~~
Inflicts 30 points of Energy Damage to each monster and cures all party members
of 30 points of damage.

Nature's Cure           6/0     1 Party Member
~~~~~~~~~~~~~
Heals a character of 25 points of damage.

Pain                    4/0     Group
~~~~
Stimulates your opponent's pain centers, inflicting 8 points of physical
damage.

Power Cure              2/3     1 Party Member
~~~~~~~~~~
Heals a character of 2-12 points per level of the caster.

Protection frm Elements 1/1     Party
~~~~~~~~~~~~~~~~~~~~~~~
Reduces the damage the party receives from the elements.

Raise Dead              50/10   1 Party Member
~~~~~~~~~~
Removes the DEAD condition from a Character.

Resurrection            125/20  1 Party Member
~~~~~~~~~~~~
Removes the ERADICATED condition from a Character.

Revitalize              1/0     1 Party Member
~~~~~~~~~~
Removes the WEAK condition from a Character.

Sparks                  1/1     Group
~~~~~~
Inflicts 2 Points of electrical damage per level of the caster.

Stone to Flesh          35/5    Group
~~~~~~~~~~~~~~
Removes the STONED condition from a character.

Sun Ray                 150/20  All Visible Monsters
~~~~~~~
Inflicts 200 points of Energy damage.

Suppress Disease        5/0     1 Party Member
~~~~~~~~~~~~~~~~
Slows the effect of disease on a character.

Supress Poison          4/0     1 Party Member
~~~~~~~~~~~~~~
Slows the effect of poison on a character.

Town Portal             30/5    Party
~~~~~~~~~~~
Teleports the party to the town of your choice.

Turn Undead             5/2     1 Group of Undead
~~~~~~~~~~~
Weakens the evil magic that animates the Undead, inflicting 25 points of
Damage.

Walk on Water           7/0     Party
~~~~~~~~~~~~~
All the party to walk on water.

SORCERER SPELLS

Awaken                  1/0     Party
~~~~~~
Pull all sleeping party members from their slumber, cancelling the SLEEP
condition.

Clairvoyance            5/2     Party
~~~~~~~~~~~~
Causes the two Gargoyle heads to give advice to certain yes/no decisions,
usually chests.

Dancing Sword           3/10    Group
~~~~~~~~~~~~~
Hundreds of Razor 1911 sharp blades cause 6-14 points of Physical Damage
per level of the caster.

Day of Sorcery          40/10   Group
~~~~~~~~~~~~~~
Simultaneously casts Light, Levitate, Wizard Eye, Clairvoyance, and Power
sheild on all party members.

Detect Monster          6/0     Party
~~~~~~~~~~~~~~
Shows the location of all monsters near the party.

Dragon Sleep            10/4    1 Dragon
~~~~~~~~~~~~
Puts 1 dragon to sleep.

Elemental Storm         100/10  All Visible Monsters
~~~~~~~~~~~~~~~
Pounds all monsters in front of the party with a storm of magical energy,
inflicting 150 points of a random damage to each monster.

Enchant Item            30/20   1 Item
~~~~~~~~~~~~
Bestows magical power to an item that has none.

Energy Blast            1/1     1 Monster
~~~~~~~~~~~~
A bolt of pure energy is fired from the caster's clenched fist, inflicting
2 to 6 points of Energy Damage per level of the caster.

Etherealize             30/10   Party
~~~~~~~~~~~
Moves the party one square forward, regardless of barriers.

Fantastic Freeze        15/5    Group
~~~~~~~~~~~~~~~~
Inflicts 40 points of COLD damage to monsters.

Finger of Death         10/4    Group
~~~~~~~~~~~~~~~
Bloodlessly slays the opponents the caster points to.

Fire Ball               2/2     Group
~~~~~~~~~
Iflicts 3-7 Points of damage per level of the caster.

Golem Stopper           20/10   1 Golem
~~~~~~~~~~~~~
Inflicts 100 Points of damage to a Golem.

Identify Monster        5/0     Group
~~~~~~~~~~~~~~~~
Reveals the condition of the monsters the party is fighting.

Implosion               100/20  1 Monster
~~~~~~~~~
This is the most powerful Monster-Killer, inflicting 1000 points of
Energy Damage.

Incinerate              35/10   1 Monster
~~~~~~~~~~
Shoots a stream of fire at one monster, inflicting 250 points of energy
damage.

Inferno                 75/10   Group
~~~~~~~
Engulfs one group of monsters in a magical fire, inflicting 250 points
of fire damage on one group.

Insect Spray            5/1     Group
~~~~~~~~~~~~
Coats a group of monsters with "OFF". :)

Item to Gold            20/10   1 Item
~~~~~~~~~~~~
Converts an item into the number of gold pieces that it is currently worth.

Jump                    4/0     Party
~~~~
Party can jump 1 square, providing there are no walls.  Cannot be used in
Combat.

Levitate                5/0     Party
~~~~~~~~
Imparts weightlessness to the party, preventing falls.

Light                   1/0     Party
~~~~~
Same as clerical spell of same name.

Lightning Bolt          2/2     Group
~~~~~~~~~~~~~~
Lighting bolts fly from the casters hand, inflicting 4-6 points per level of
the caster.

Lloyd's Beacon          6/2     Party
~~~~~~~~~~~~~~
Allows you to return to a place where you have already been.  Cast the spell
once to set the beacon, then again when you wish to return.

Magic Arrow             2/0     1 Monster
~~~~~~~~~~~
Fires a magical bolt at one opponent, inflicting 8 points of Magical Damage.

Mega Volts              40/10   Group
~~~~~~~~~~
Better than Lightning Bolt, inflicts 150 points to a group of Monsters.

Poison Volley           25/10   All Visible Monsters
~~~~~~~~~~~~~
Fires 6 poison arrows into each square in front of the party. Does
10 points of Poison damage each.

Power Shield            2/2     1 Party Member
~~~~~~~~~~~~
Reduces the damage inflicted on one party member equal to the level of the
caster.

Prismatic Light         60/10   All Visible Monsters
~~~~~~~~~~~~~~~
80 Points of Random damage type. ?

Recharge Item           15/10   1 Item
~~~~~~~~~~~~~
Restores 1 to 6 charges to an item that has at least one charge lest.
There is a slight risk that the item will be destroyed.

Shrapmetal              1/1     Group
~~~~~~~~~~
Sprays a group of monsters with shrapmetal, inflicting 2 points Physical
Damage per level of the caster.

Sleep                   3/1     Group
~~~~~
Puts a group of monsters to sleep until they overcome the spell, or are
damaged.

Star Burst              200/20  All Visible Monsters
~~~~~~~~~~
Includes all visible monsters in frot of the party in a massive explosion,
inflicting 500 points of Physical Damage on each monster.

Super Shelter           15/5    Party
~~~~~~~~~~~~~
Hides the party from the monsters in unsafe places, permitting them to rest
without incident.

Teleport                10/0    Party
~~~~~~~~
Moves the party up to 9 squares in the direction the party is facing,
regardless of obstacles.

Time Distortion         8/0     Party
~~~~~~~~~~~~~~~
Warps time, giving the party just enough time to run away from combat.

Toxic Cloud             4/1     Group
~~~~~~~~~~~
Surrounds a group of monsters with noxious gasses, inflicting 10 points
of poison damage.

Wizard Eye              5/2     Party
~~~~~~~~~~
Gives the party a bird's eye view of their surroundings.



Thanks for choosing RAZOR 1911 DOX, always bringing you the finest in
wares and computer entertainment....

Call SOD 305-722-0277 PW:JUKE



MARAUDER'S Guide to Might & Magic 5 SPELLS:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Format:

Spell Name    #Points/#Gems     Object Affected
Description of Spell

Example:

Acid Spray      8/0             All Vis Monsters
Caster Sprays a fine acid mist on all the monsters in front of him,
inflicting 15 points of Poison damage on each monster.

This spell uses 8 spell points per level, no gems, and works on all visible
monsters.  The descriptions should be self-explanatory...


CLERIC SPELLS


Acid Spray      8/0             All Vis Monsters
~~~~~~~~~~
Caster Sprays a fine acid mist on all the monsters in front of him,
inflicting 15 points of Poison damage on each monster.

Awaken          1/0             Party
~~~~~~
Pulls all sleeping party members from their slumber, cancelling the
SLEEP condition.

Beast Master    5/2             1 Group of Animals
~~~~~~~~~~~~
Hypnotizes a group of animals into stillness until they overcome the spell.

Bless           2/1             1 Party Member
~~~~
Improves the armor class of a character by 1 per level of the caster.

Cold Ray        2/4             All Vis Monsters
~~~~~~~~
A cone of absolute zero springs from the caster's hand momentarily, inflicting
2-4 points of Cold damage per level of the caster on all visible monsters.

Create Food     20/5            Party
~~~~~~~~~~~
Creates one unit of food for each living party member.

Cure Disease    10/0            1 Party Member
~~~~~~~~~~~~
Removes the DISEASED condition of one party member.

Cure Paralysis  12/0            1 Party Member
~~~~~~~~~~~~~~
Removes the PARALYZED condition of one party member.

Cure Poison     8/0             1 Party Member
~~~~~~~~~~~
Removes the POISONED condition of one party member.

Cure Wounds     3/0             1 Party Member
~~~~~~~~~~~
Magically cures one character of 15 points of Damage.

Day of Protection       75/10   Party
~~~~~~~~~~~~~~~~~
Simultaneously casts Light, Protection from all elements, Heroism, Holy
Bonus, and Bless for only 75 points.

Deadly Swarm            12/0    Group
~~~~~~~~~~~~
Surrounds a group of monster with biting, stinging, burning, gouging, and
chewing insects, inflictin 40 points of Physical Damage on EACH monster.

Divine Intervention     200/20  Party
~~~~~~~~~~~~~~~~~~~
Heals the entire party of all damage short of ERADICATION.

Fiery Flail             25/5    1 Monster
~~~~~~~~~~~
Caster fires a jet of flame at one monster, inflicting 100 points of fire
damage.

First Aid               1/0     1 Party Member
~~~~~~~~~
Magically cures light battle wounds and scrapes, restoring 6 hit points
to one injured party member.

Flying Fist             2/0     1 Monster
~~~~~~~~~~~
Deals a light blow to a monster, inflicting 6 points of Physical Damage.

Frostbite               7/0     1 Monster
~~~~~~~~~
Draws body heat out of a monster, inflicting 35 points of Cold damage.

Heroism                 2/3     1 Party Member
~~~~~~~
Increases the tempory level of a character by 1 per level of the caster.

Holy Bonus              2/1     1 Party Member
~~~~~~~~~~
Increases the damage inflicted by a character when fighting by 1 point
per level of the caster.

Holy Word               100/20  1 Party Member
~~~~~~~~~
Completely removes the animating magic of the Undead, returning them to dust.

Hyptotize               15/4    Group
~~~~~~~~~
Like a Beast Master, this spell hypnotizes a group of monsters into stillness
until they overcome the spell, except that it works on monsters rather than
animals.

Light                   1/0     Party
~~~~~
Fill a dungeon with a steady, soft light until the party rests.

Mass Distortion          75/10   Group
~~~~~~~~~~~~~~~
Increases the weight of your opponents, effectively removing half of their
hit points.

Moon Ray                 60/10  All Visible Monsters & Party
~~~~~~~~
Inflicts 30 points of Energy Damage to each monster and cures all party members
of 30 points of damage.

Nature's Cure           6/0     1 Party Member
~~~~~~~~~~~~~
Heals a character of 25 points of damage.

Pain                    4/0     Group
~~~~
Stimulates your opponent's pain centers, inflicting 8 points of physical
damage.

Power Cure              2/3     1 Party Member
~~~~~~~~~~
Heals a character of 2-12 points per level of the caster.

Protection frm Elements 1/1     Party
~~~~~~~~~~~~~~~~~~~~~~~
Reduces the damage the party receives from the elements.

Raise Dead              50/10   1 Party Member
~~~~~~~~~~
Removes the DEAD condition from a Character.

Resurrection            125/20  1 Party Member
~~~~~~~~~~~~
Removes the ERADICATED condition from a Character.

Revitalize              1/0     1 Party Member
~~~~~~~~~~
Removes the WEAK condition from a Character.

Sparks                  1/1     Group
~~~~~~
Inflicts 2 Points of electrical damage per level of the caster.

Stone to Flesh          35/5    Group
~~~~~~~~~~~~~~
Removes the STONED condition from a character.

Sun Ray                 150/20  All Visible Monsters
~~~~~~~
Inflicts 200 points of Energy damage.

Suppress Disease        5/0     1 Party Member
~~~~~~~~~~~~~~~~
Slows the effect of disease on a character.

Supress Poison          4/0     1 Party Member
~~~~~~~~~~~~~~
Slows the effect of poison on a character.

Town Portal             30/5    Party
~~~~~~~~~~~
Teleports the party to the town of your choice.

Turn Undead             5/2     1 Group of Undead
~~~~~~~~~~~
Weakens the evil magic that animates the Undead, inflicting 25 points of
Damage.

Walk on Water           7/0     Party
~~~~~~~~~~~~~
All the party to walk on water.

SORCERER SPELLS

Awaken                  1/0     Party
~~~~~~
Pull all sleeping party members from their slumber, cancelling the SLEEP
condition.

Clairvoyance            5/2     Party
~~~~~~~~~~~~
Causes the two Gargoyle heads to give advice to certain yes/no decisions,
usually chests.

Dancing Sword           3/10    Group
~~~~~~~~~~~~~
Hundreds of Razor 1911 sharp blades cause 6-14 points of Physical Damage
per level of the caster.

Day of Sorcery          40/10   Group
~~~~~~~~~~~~~~
Simultaneously casts Light, Levitate, Wizard Eye, Clairvoyance, and Power
sheild on all party members.

Detect Monster          6/0     Party
~~~~~~~~~~~~~~
Shows the location of all monsters near the party.

Dragon Sleep            10/4    1 Dragon
~~~~~~~~~~~~
Puts 1 dragon to sleep.

Elemental Storm         100/10  All Visible Monsters
~~~~~~~~~~~~~~~
Pounds all monsters in front of the party with a storm of magical energy,
inflicting 150 points of a random damage to each monster.

Enchant Item            30/20   1 Item
~~~~~~~~~~~~
Bestows magical power to an item that has none.

Energy Blast            1/1     1 Monster
~~~~~~~~~~~~
A bolt of pure energy is fired from the caster's clenched fist, inflicting
2 to 6 points of Energy Damage per level of the caster.

Etherealize             30/10   Party
~~~~~~~~~~~
Moves the party one square forward, regardless of barriers.

Fantastic Freeze        15/5    Group
~~~~~~~~~~~~~~~~
Inflicts 40 points of COLD damage to monsters.

Finger of Death         10/4    Group
~~~~~~~~~~~~~~~
Bloodlessly slays the opponents the caster points to.

Fire Ball               2/2     Group
~~~~~~~~~
Iflicts 3-7 Points of damage per level of the caster.

Golem Stopper           20/10   1 Golem
~~~~~~~~~~~~~
Inflicts 100 Points of damage to a Golem.

Identify Monster        5/0     Group
~~~~~~~~~~~~~~~~
Reveals the condition of the monsters the party is fighting.

Implosion               100/20  1 Monster
~~~~~~~~~
This is the most powerful Monster-Killer, inflicting 1000 points of
Energy Damage.

Incinerate              35/10   1 Monster
~~~~~~~~~~
Shoots a stream of fire at one monster, inflicting 250 points of energy
damage.

Inferno                 75/10   Group
~~~~~~~
Engulfs one group of monsters in a magical fire, inflicting 250 points
of fire damage on one group.

Insect Spray            5/1     Group
~~~~~~~~~~~~
Coats a group of monsters with "OFF". :)

Item to Gold            20/10   1 Item
~~~~~~~~~~~~
Converts an item into the number of gold pieces that it is currently worth.

Jump                    4/0     Party
~~~~
Party can jump 1 square, providing there are no walls.  Cannot be used in
Combat.

Levitate                5/0     Party
~~~~~~~~
Imparts weightlessness to the party, preventing falls.

Light                   1/0     Party
~~~~~
Same as clerical spell of same name.

Lightning Bolt          2/2     Group
~~~~~~~~~~~~~~
Lighting bolts fly from the casters hand, inflicting 4-6 points per level of
the caster.

Lloyd's Beacon          6/2     Party
~~~~~~~~~~~~~~
Allows you to return to a place where you have already been.  Cast the spell
once to set the beacon, then again when you wish to return.

Magic Arrow             2/0     1 Monster
~~~~~~~~~~~
Fires a magical bolt at one opponent, inflicting 8 points of Magical Damage.

Mega Volts              40/10   Group
~~~~~~~~~~
Better than Lightning Bolt, inflicts 150 points to a group of Monsters.

Poison Volley           25/10   All Visible Monsters
~~~~~~~~~~~~~
Fires 6 poison arrows into each square in front of the party. Does
10 points of Poison damage each.

Power Shield            2/2     1 Party Member
~~~~~~~~~~~~
Reduces the damage inflicted on one party member equal to the level of the
caster.

Prismatic Light         60/10   All Visible Monsters
~~~~~~~~~~~~~~~
80 Points of Random damage type. ?

Recharge Item           15/10   1 Item
~~~~~~~~~~~~~
Restores 1 to 6 charges to an item that has at least one charge lest.
There is a slight risk that the item will be destroyed.

Shrapmetal              1/1     Group
~~~~~~~~~~
Sprays a group of monsters with shrapmetal, inflicting 2 points Physical
Damage per level of the caster.

Sleep                   3/1     Group
~~~~~
Puts a group of monsters to sleep until they overcome the spell, or are
damaged.

Star Burst              200/20  All Visible Monsters
~~~~~~~~~~
Includes all visible monsters in frot of the party in a massive explosion,
inflicting 500 points of Physical Damage on each monster.

Super Shelter           15/5    Party
~~~~~~~~~~~~~
Hides the party from the monsters in unsafe places, permitting them to rest
without incident.

Teleport                10/0    Party
~~~~~~~~
Moves the party up to 9 squares in the direction the party is facing,
regardless of obstacles.

Time Distortion         8/0     Party
~~~~~~~~~~~~~~~
Warps time, giving the party just enough time to run away from combat.

Toxic Cloud             4/1     Group
~~~~~~~~~~~
Surrounds a group of monsters with noxious gasses, inflicting 10 points
of poison damage.

Wizard Eye              5/2     Party
~~~~~~~~~~
Gives the party a bird's eye view of their surroundings.

Открыть страницу с
подробной статистикой
оценок этой игры
 

Оценочно-уценочный отдел

Оценка AG
N/A
нет оценки
Принципы оценки
Ваша оценка (если играли)

Центр управления оценками
(всего 0 игр)
Оценка игроков
87%
73 голоса
Статистика

AG.Tracker

Рецензии и статьи | 5 883

Игровые ролики | 55 478

Игровые релизы

новые игры в продаже
скоро выходят
открыть страницу
случайной игры

Случайная игра

Всё самое интересное на AG.ru

 
 вы не похожи на спам-бота :) 

Случайно выбранный контент из базы AG.ru | 34 727 игр

© 1998—2017 Kanobu Network, OOO «Рамблер-Игры».
Все права защищены. Контакты. Реклама. Advertising on AG.ru.

Внимание! Использование материалов сайта «Absolute Games» возможно только с письменного разрешения редакции. В противном случае любая перепечатка материалов сайта (даже с установленной ссылкой на оригинал) является нарушением законодательства Российской Федерации об авторских и смежных правах и может повлечь за собой судебное преследование в соответствии с законодательством Российской Федерации, предусматривающим наказание вплоть до шести лет лишения свободы.

Как с нами связаться | Наша команда | Стань автором
Реклама на AG: сколько стоит и как разместить?
Статистика сайта | Success Story | Ловушка для ботов

Rambler's Top100


mps123@ag.ru