Меч и магия 7 чит-файл №8

MM7 SKILL LOCATIONS LIST:
by Donovan Hawkins
hawkins@uci.edu

Feel free to repost/upload/etc., just credit me a little ;-)
Disclaimer: Nothing in life is guaranteed, even this.
You may not sue me, here or in Erathia.

I have only done:
Emerald Island (the only city there)
Harmondale (main city and the one to the south...I think that's all)
Tularean Forest (Pierpont)
Erathia (Steadwich)

I have used the fact that skills from the same categories have the same
requirements
If I don't have a person listed, I haven't confirmed the requirements


Magic Skills:

Fire:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Treasuretone House
Master: Be expert, skill 7, 4000gp
Harmondale, main town, Temper Residence
Grand Master: Be master, skill 10, 8000gp

Water:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Whitecap Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Harmondale, above main town, Torrent's

Air:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on ground, Windsong Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp

Earth:
Expert: Skill 4, 1000gp
Harmondale, town to south of main, Kern Residence
Master: Be expert, skill 7, 4000gp
Tularean Forest, Pierpont, on stilts, Stonewright Residence
Grand Master: Be master, skill 10, 8000gp

Spirit:
Expert: Skill 4, 1000gp
Harmondale, above main town, Stillwater Residence
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
Tularean Forest, Pierpont, on stilts, Benjamin's House

Mind:
Expert: Skill 4, 1000gp
Erathia, Steadwick, Julian's House
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp
                               
Body:
Expert: Skill 4, 1000gp
Harmondale, above main town, Hillsmen Residence
Erathia, Steadwick, Heartsworn Home
Master: Be expert, skill 7, 4000gp
Grand Master: Be master, skill 10, 8000gp

Dark:
Expert: ???
Master: ???
Grand Master: ???

Light:
Expert: ???
Master: ???
Grand Master: ???


Combat Skills:

Sword:
Expert: Skill 4, 2000gp
Erathia, Steadwick, Ravenhill Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Harmondale, town to south of main, Chadric's House

Axe:
Expert: Skill 4, 2000gp
Harmondale, town to south of main, Chadric's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Staff:
Expert: Skill 4, 2000gp
Harmondale, main town, Withersmythe's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Spear:
Expert: Skill 4, 2000gp
Master: Be expert, skill 7, 5000gp
Tularean Forest, Pierpont, on stilts, Silverpoint Residence
Grand Master: Be master, skill 10, 8000gp

Dagger:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Ottin House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Bow:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Suretrail Home
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000 gp
Harmondale, above main town, Mark Manor

Mace:
Expert: Skill 4, 2000gp
Erathia, Steadwick, Havest Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Unarmed:
Expert: Skill 4, 2000gp
Harmondale, main town, Mist Manor
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Leather:
Expert: Skill 4, 1000gp
Harmondale, main town, Withersmythe's House
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp
Tularean Forest, Pierpont, on stilts, Miyon's Home

Chain:
Expert: Skill 4, 1000gp
Tularean Forest, Pierpont, on stilts, Bith Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Plate:
Expert: Skill 4, 1000gp
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Shield:
Expert: Skill 4, 1000gp
Erathia, Steadwick, Wolverton Residence
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp

Dodge:
Expert: Skill 4, 2000gp
Harmondale, main town, Mist Manor
Master: Be expert, skill 7, 5000gp
Grand Master: Be master, skill 10, 8000gp


Miscellaneous Skills:

Disarm Trap
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Fiddlebone Residence
Master: Be expert, skill 7, 2500gp
Harmondale, above main town, Skinner's House
Grand Master: Be master, skill 10, 6000gp

Perception:
Expert: Skill 4, 500gp
Harmondale, town to south of main, Weider Residence
Master: Be expert, skill 7, 2500gp
Tularean Forest, Pierpont, on ground, Dotes Residence
Grand Master: Be master, skill 10, 6000gp

Merchant:
Expert: Skill 4, 2000gp
Tularean Forest, Pierpont, on stilts, Weatherson's House
Master: ???
Grand Master: ???

Learning:
Expert: ???
Master: ???
Grand Master: ???

Meditation:
Expert: ???
Master: ???
Grand Master: ???

Body Building:
Expert: ???
Master: ???
Grand Master: ???

Identify Item:
Expert: Skill 4, 500gp
Harmondale, main town, Krewlen Residence
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Tularean Forest, Pierpont, on ground, Blueswan House

Repair:
Expert: Skill 4, 500gp
Harmondale, main town, Krewlen Residence
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp

Identify Monster:
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Black House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp
Harmondale, town to south of main, Weider Residence

Arms Master:
Expert: ???
Master: ???
Grand Master: ???

Stealing:
Expert: Skill 4, 500gp
Harmondale, above main town, Skinner's House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp

Alchemy:
Expert: Skill 4, 500gp
Tularean Forest, Pierpont, on stilts, Willowbark's House
Master: Be expert, skill 7, 2500gp
Grand Master: Be master, skill 10, 6000gp

--
Donovan Hawkins "The study of physics will always be
Department of Physics and Astronomy safer than biology, for while the
University of California, Irvine hazards of physics drop off as 1/r^2,
hawkins@uci.edu biological ones grow exponentially."