Mortal Kombat чит-файл №2

Internal Cheat Information
Initial Release v1.00
by eabu338@orion.oac.uci.edu
----------------------------

The short of it:
1) Load game
2) Press F10 for setup, hold SHIFT while typing D, I, and then P (DIP).
3) Turning SWITCH 5 to ON will give you FREE PLAY (unlimited continues)
4) The change will take effect instantly, no need to save changes (unless you
want to keep it in the config file) or reload. (However, see #4 below to
find out about what kind of changes require reloading)

Here are the intense details:

1) I have tested this on Mortal Kombat v1.0 for the IBM PC (both with and
without the cheat patch by Stimpson J. Cat) as well as "v1.1", the 1/4/94
version updated by the MKFIX.EXE from Acclaim. So it basically seems to
work on any "release" version, but I did not test it on any of the beta
releases. However, since the cheat involves the "F10 Setup Screen" I
highly doubt it works on the beta version which had a separate SETUP.EXE.
They were tested with a Soundblaster v1.0, 486/33, 8 megs RAM. (This may
seem irrelevant but one of the below Switches does affect sound card output)

2) Load the game. Go to the setup screen by hitting F10. At the setup screen,
hold SHIFT, and press the letters "D", "I", and then "P" in that order.
It doesn't matter if you hold left or right shift, as some people were
discussing. You don't hold D-I-P simultaneously or anything, just hold
SHIFT the whole time then basically type "DIP".

3) A screen will pop up with this list:

SWITCH 0: ON
SWITCH 1: ON
SWITCH 2: ON
SWITCH 3: OFF
.(etc)
.(etc)
SWITCH 8: OFF

The default is with those first 3 switches on, and the rest off.
                               
4) Ok, now about these switches. For one thing, SOME of the switches are a
real pain in the ass to test through playing the game because they do
NOT take effect until you reload the game after "EXIT & SAVE" from the
SETUP screen. Basically, things like FREE PLAY do not require reloading
the game since they do not require loading a set of graphics or sound,
but things like turning fatalities/blood/sound on or off DO require
reloading the game since they require loading a different set of graphics
or sound. Here are a FEW things I have found out from testing the
DIP switches so far.

NOTE: All of these tests were done using Sub Zero, and knowing those
bastards at Midway they might have different effects depending on which
characters you use. Also, aside from all switches ON or all OFF, I did
not test like "Switches 1,4,7 ON, all the rest off" or anything like that.
Again, certain switches being ON/OFF in combination might very likely
produce secret effects. Finally, with each individual switch, just because
I said it only affects one thing (I.E. SWITCH 0=Fatality), doesn't mean it
might not affect something else. I only mentioned the first major thing I
noticed in certain cases.

ALL SWITCHES SET TO OFF:
No blood, no fatalities, the text of MIDWAY PRESENTS is yellow rather
than white, etc mentioned individually below

ALL SWITCHES SET TO ON:
Blood, fatalities, FREE PLAY (YES!), etc mentioned individually below

(Each of the below was tested with SWITCH x: ON, all the rest OFF,
except as noted.)

SWITCH 0: (does not affect blood during match) (default ON)
ON=Fatalities ON
OFF=Fatalities OFF

SWITCH 1: (does not affect fatalities) (default ON)
ON=Blood ON (during match)
OFF=Blood OFF

SWITCH 2: (default ON)
ON=Sound ON during title sequence (does not affect sound in game)
OFF=Sound OFF during title sequence

SWITCH 3: (default OFF)
ON=Music ON, Sound Effects OFF (speech off,etc. I have a strong feeling
this is equal to "force Adlib mode")
OFF=Music ON, Sound Effects ON

SWITCH 4: (default OFF)
ON=Computer Performs Fatality EVERYTIME he/she beats you (Switch 0
OFF=Normal/Random must be on)

SWITCH 5: (default OFF)
ON=Free Play ON
OFF=Free Play OFF (Credits=4)

SWITCH 6: (default OFF)
UNKNOWN

SWITCH 7: (default OFF)
UNKNOWN

SWITCH 8: (default OFF)
UNKNOWN

With all of these switches, I only looked for any obvious effects during the
very first match. I didn't have time to test each switch all the way through.
However, I DID TEST THE GAME ALL THE WAY THROUGH THE ENDING WITH ALL SWITCHES
ON, and besides the things mentioned in the above switches, I noticed NOTHING
else out of the ordinary. No differences with Kintaro/Shang Tsung, no
"automatic-get-to-fight-with-Reptile" (only if you do the usual flawless,etc)

If anyone figures out what Switches 6,7,or 8 do, please let me know and I will
include it in an update of this file. Of course, if any of my guesses
as to what the other switches do is wrong, please let me know as well.

Thanks for reading, I hope this helps.

Internet: eabu338@orion.oac.uci.edu