By Eddy (Edoardo Chidichimo)
Hello folks, here I'm again, with I hope a helpful guide to the world of Union
Well, what to say on the game, only one thing, do you like games like Broken
If yes Nightlong is your game.
The game contains 3 CD, and I should say it's quite easy to solve, probably
only 1 or 2 puzzles are more difficult, but like you know walkthrough are made
for helping people who have problems, so let's start with the long list of
things to do for solving the game.
On the left frame there are some direct link for faster consulting of the
Remember left mouse click for examine objects, right for use it.
An object can be used on other things on the screen play ore with others
objects in your inventory.
For common use here is how I will tell the right direction in all the game
(like you operate all the days), refer
to this image:
1)After the intro you will find yourself in a parking area on the top of a
Look on the floor near the right side of the first car and take the aluminum
Look if you want to the broken barrier on the left side of the building(it
will come in handy after)
Now enter the door and look at the elevator and press the button on it:the
elevator will break down so open the panel and take the fuse, combine the fuse
with the aluminum foil, and place it in his position.
Look inside the elevator you will see a slot, use the elevator card on the
slot and go on Ruby's floor.
Ruby's apartment is the fist near the elevator door, on your left.(look at the
name on the door) you will read that the apartments room is 17. Take the
elevator and return to the top, look at the mail box and find the box numbered
17, now use the small key on it.You will find a letter .
Now return to Ruby's apartment and use the letter on the pen pad and then the
magnetic pen on it.Now look for the note on the table, open the refrigerator
ant take the vodka, look for the photo an take it, then in the trash you will
find a subway car.Now open the right door and go in, push the switch beside
the window, open the window, and take the tape that have a key hidden, now
open the wardrobe and move the dresses, and use the new key on the safe.(you
will find a tube, a report and a gun.)
Go out the apartment and use the credit note on the vendor machine, you will
get a bear and 5cents.
Now return to the top of the building and exit the door, in the parking area
go to your left and look for the broken barrier ,use the tube on it and get
Return to the elevator and go to the subway. Go to the ticket machine in the
bottom left part of the screen and use the 5cents on it, you will get a metro
access, go to the subway scanner (top right part) and click on it, now you
will take the metro.
2)In the new location, look on the floor under the graffiti and take the piece
of plastic, use it on the left fax, and you will identify it.Give the beer to
the man and show him the photo, then the vodka and listen to what he have to
say.(you will get a skate).
Take the elevator and go out to the square,go and talk with the doorman(you
will find that for enter you will need a membership card).Now enter the right
shop, it's a liquor shop, listen to the conversation,then look on the right
over a shelve is a member card for the club ,speak with the man, and you will
know that he will exchange the card for a bottle of Chateau Lafitte 85!!
Return to the square and cross the railings beside the left side of the shop.
Now use the bar on the mainhole and go down.Take the dead rat and return up.
Use the tube again on the lockpick of the trapdoor.Now use the rat on the
skate, and go down the trapdoor.
Use the skate-rat on the woman, and she will run away.Look for the crate in
the bottom part of the screen, open it an take vine.
Return up and go again in the liquor shop, use the vine on the man and you
will get the car.Return to the square and use the member card on doorman,
enter the nightclub, and speak with the woman.Return outside and return to the
subway and use the minicom in your inventory to call Huge, now he will send
you a fax, that you can take from the left fax.Return in the square and
recross the railings, go down the mainhole again and click on the and click on
3)You will find your self in the subway, now use the pistol on the door and
enter it.Open the bag in the center cabinet and get the things inside(you can
take the poster but it's not important)Find the key in the right cabinet.There
is a door here but you can not open it now.
Go outside and look for the logo of the advertising(bottom right corner of it)
and use the screw-driver on it. Now use the logo on the chain beside the door
, and throw it on the pipe on the top center part of the screen(over the
subway rails).Now you're on the other side of the platform go up and open the
panel with the tool, use the leads on the contact and push the lever, now use
the leads on the magnetic door, and it will crash.
Enter the door and look for the bridge,go to your left open the door and look
for the piles on the shelves, there you can open a trapdoor that goes down but
don't do it it's a dead end.Now return to the bridge and look at the top of
the wire you will see the word cable appear use the pilers on the cable, now
return down and cross the new bridge, and enter the zoo.
Numbers reference: 1 = entry - 2 = Pond - 3 =Sphinx - 4 = Fissure - 5 = Cave -
6 = Bar - 7 = Goddess - 8 = Hangar - 9 = bookstore
Go to the left and in the bar take the can, move the curtain and take the
broom and the cylinder, and near the computer the bear can.
Return to the old subway station outside the zoo.There is a an old-style
loudspeaker which can easily be
busted in order to get a magnet.
Combine magnet with a crowbar and you will get a magnetic crowbar .
Now you can reach to the chain in the first location using the magnetized
crowbar. Cross the rails, enter the door and use the oil can on the door
hasp,enter the new room and on the floor you will see a trapdoor, open it, go
down and to the next door use the key on it and finally you will enter the
book shop with the Egyptian book on the left shelves, go to the desk and take
the bulb from the lamp.
Return to the dark room and look at the broken bulb , click on it and replace
the broken one with the one you have taken in the book store, now click on the
switch near the door and take the 3 way adapter.
Return to the zoo and go to the Sphinx and look at it , she will start
telling you a story and then the system will crash saying something about a
security code.Go near the statue and click on the small wheels, and you have
to resolve the first puzzle in the game.
Maybe now you should read the Egyptian book.
5)Here is the solve:
Well, now the sphinx door will open and you will find a security room, push
all the buttons to green for deactivate the zoo barriers. Take the gun on the
Go to the fissure, cross the first wood bridge, a dinosaur will come out, use
the pistol on it, and go to the cave, take the flare from the table go to the
Goddess room. In there move the plant under the statue and click on the faucet
2 times, now use the bear can on the brazier.
Go to the pond room,push the panel(small video) and use the cylinder ,the bear
can, and the flare on the tank.(new small video) cross bridge and right click
on the kid.(you get a remote control)
Return to the cave and use the remote control on the key lock, a door will
open showing a new elevator.
6)Enter the elevator, and you will arrive in the hangar. Look in the left
crate 2 times, you will get the pincers and a projector. Now use the other
elevator (top left part of screen) and go up, click on sensors, and a go up.
On the roof , click on the hose, then use the bar on the door and enter it
,now cut the pipe with the pliers and move it under the window, go outside and
connect the hose to the pipe (you can see it under the window), return inside
and push the lever,Again outside and use the broken minicom on the lock, then
the hose on the lock.(small video).
Return down and as you see in the video to the panel in the right top part of
the screen, click on it then use the screw-driver on the cover, click on the
earth wire(center one) and move it on the contact.close the panel using the
screw-driver again on the cover, and take the match from the floor near the
Take the top right elevator and go again near the sensor, especially the fire
sensor, now use the broom with the match in your inventory and a new fire
alarm will start.(but the terrorist now will be very shocked!!)
This part is the old way to enter the book store
Return down, do not enter the new door, but go all the way back to the zoo
entrance, and then to the subway, use the telescopic pliers on the chain
and you will cross the rails, enter the door and use the oil can on the
door hasp,enter the new room and on the floor you will see a trapdoor,
open it, go down and to the next door use the key on it and finally you
will enter the book shop with the famous Egyptian book on the left
shelves, go to the desk and take the bulb from the lamp. return to the
dark room and look at the broken bulb , click on it and replace the broken
one with the one you have taken in the book store, now click on the switch
near the door and take the 3 way adapter.
Go to the hangar and enter the new door, use the 3way adapter on the socket
then the projector on the adapter.(small movie)Look on the body of the
terrorist.(you get laser and key)
7)Now take the elevator , and in the new room open the left drawer and get
paper.look now at the computer and return down with the elevator, use the
laser on the panel and open it, now look at this
picture:The right sequence is from number 1 to 7 :
Go up again with the elevator and open the right door , move the panel, then
the second one and look at Ruby, examine the cloth and take the stereoscopic.
Return in the other room and use the stereoscopic on the other door.(long
8)Now things become more difficult(at the end!!)
In this section you can use A VIRTUAL POSITIONER, it's really useful , so I
suggest you to save position when you're there the first time so that you can
travel faster, the position are: 1-2-3-5-7-8-and the virtual office.
I have made a map of this section here it is:
map reference: 1=slot machine(labyrinth entry) - 2=shooting range - 3=Totem
square with 9=cage + hut - 4=water fountain with coin - 5=room before
werewolf room(6) - 7=lava fountain - 8=castle - 10=skeleton room
First thing is to get the silver coin from the water fountain in the labyrinth
(go to 4) now to the skeleton room(10) and take the cloth, then go to the
totem square(3) and use the hammer on the drum, it will break,now take the
remaining hammer and go to the slot machine(1) use the hammer on the spider
leg over the slot machine and put coin in the slot, pull lever and you will
get 6 coins.
Go to the hut, enter and go downstairs, use the cloth on the handle of the
boiler, and the spider will leave, take the mud from the floor and the
saltpeter from top left spot in the wall.
Now to the shooting range, use the mud on the runners ,and the coins in the
slot, now collect your prize, the puppy.
Return to the hut, open the left drawer and get the match. open the left
drawer and use the puppy on it.Now go outside and enter the cage, and click on
the remote control in your inventory.
Enter the Church(front right door) take the torch on the right side of the
stairs, then the skull from pentagram ,open the bracer and take dust.
Return out and enter the alchemist room, take the piece of metal on the floor
beside the book, use the skull on title, then the torch on the skull, and the
match on it,kick the skull now and look at the mirror.
Read all books and pechments,and take the bag and the jar from right shelves.
Return out and go on the tower:
9)New puzzle awaits you!!
use the piece of metal you found in the alchemist shop on the sun clock, here
is an image
ok, for all of you that don't know roman numbers here is a legend according to
the numbers you found in the alchemist room :7-8-4-5
7=VII 8=VIII 4=IV 5=V
So now move the metal piece on 7-8-4-5.
The small save below will open, and you will read a diary.(long movie)
10)Now you are in Hugh's virtual office.After the speak with the secretary,
use the bag on the chocolate(right side of the secretary), she will fall
Push button on the desk and enter the meeting room.Take the pistol from the
showcase and club from armor.
Now use positioned and jump to the totem square, use the club on the drum and
get the bell.
Use positioner and jump to the lava fountain, use bell on the lava, then the
silver coin on bell and 1 bullet on the bell,now use the cloth to take back
the bell from lava and get the silver bullet from the floor.
Now jump to room 5, and combine in your inventory the saltstone ,the black
dust and the jar, you will get gunpowder.
Combine in your inventory the pistol, the gunpowder and the silver bullet, and
enter room 6(werewolf room) and shoot the monster, use the jar on the blood,
and again use the positione for jumping in the virtual office.
Now use the jar on the keylock in the right door of the meeting room, enter
Hugh's office and open drawer, take image from it and use it on the projector
in the meeting room.
11)AND HERE COMES THE MOST DIFFICULT PART OF THE GAME:
THE COMPUTER CODE:
All you have are 2 pictures, one over the wall of the secretary room:
the other from the projector of the meting room:
Now what the heck are this pictures?
You see 2 times 6 row in both pictures(first tip).
Well like the Egyptian puzzle (solved thanks to my brother who studies
Archeology especially Egyptian language), after 1 hours of trying mathematics
combinations, I said "Hey Richard com over here an tell me what you see!!!).
He looks to the picture and says "well there are numbers inside the second
picture!!", and BANG I realized!!.
If you have a calculator near you ,look at the numbers he rights on the
display: now according to the first picture the number showed with different
colors is 8, and if you take out from the 8 made from the calculator all the
small bars you see in the second picture you find the right sequence:
Here it is :5-6-2-3-9-6
Return to Hugh's office and insert the code on the computer.(long movie)
12)Now you will find yourself on a Island.
Go to the left and use the laser on the conduct padlock.
Then return to the landing area, and look for the turtle eggs in the first
Go to the right and use the egg on the snake, then the laser on the snake and
at the end the telescopic pincer on the snake.
Return to the conduct, and use the snake on the pond, enter the conduct.
13)Now in the washing room, use the cans on the upper washing machine, then
move the left shelves and take the detergent, and use it on the bucket, then
close the grating, and push the washing machine(small movie).
Look at the door and take keys, go to the right to the sentry post and take
Open the infirmary door and inside look for the cloth, in witch you find a
thermometer and a floss.
Now open the Isolation ward, and look for the central jail, inside you will
the Prof.???.Speak with him, then return to the sentry post and use the mdvd
on the key lock.
Return to Prof., and give him the mdvd, now you will be able to open the
lab.(left door near sentry post).Enter the lab and get from table tubes and
the tester and the gloves.In the inventory use the tubs with the syringe.
Return to the security post and open the panel under the window using the
Now use the tester on the box then the parallel box on the box.(medium movie)
Now go to the infirmary, and use the glove on the cylinder, then in your
inventory combine the floss with the gloves,and with the syringe.Click on the
window and on the window beside yours, you will now hear Eva's.(small movie).
Now use the flying glove on the other window.Eva will take it and will use the
syringe on the guard.
Return out an reopen the Isolation ward, and then open the first cell on the
left, Eva will give you the code for opening the the keylock in the isolation
room.Look on the body of the guard and take the laser.
Now you have to solve the last puzzle:
In the black board of the lab you see some encrypted numbers:
So what about this game?
Probably all of you have played a game like this on some enigmistic paper.
For every symbol find the corresponding number.(I suggest to use a calculator)
here is the solve :
105*85 =8925 +
and now mix it with the map that Eva gave you: and the solve is:
Use the code on the key lock in the isolation ward, then:
And ENJOY THE ENDING!!!!!!!!!!!!!!!!!!!
A long way ,don't you think????
But we made it!!!
Like ever if you have problems, want to chat , or find errors in the solve
please e-mail me:
E-mail = eddyk@tin .it
And my icq: 203996648
15 -And many thanks goes to:
Bert Jamin for the numbers image for the final puzzle
Veikko Danilas (the great Spoiler-center webmaster) for finding out the
way to enter the book store in the correct way!!