ONE MUST FALL 2097
FIRE & ICE FAQ v1.0
This FAQ is copyright (C) 2001 Robert Marney (that's me, Robyrt).
Feel free to distribute it as long as you give me the credit.
You can contact me at email@example.com.
TABLE OF CONTENTS
II. Getting to Fire & Ice
III. The New Moves
One Must Fall 2097 (OMF for short) is chock-full of secrets. If you've played
tournament mode, you've probably seen some of them, but it turns out that's
not all there is. Fire and Ice are the two 1p mode secret characters in OMF,
and they have all the pumped up 'bots and stats that you'd expect from secret
challengers. Fire pilots a Katana, while Ice uses a Shadow.
While Fire has a nice "flames" paintjob, he's just a souped-up Katana (in
fact, some people have been able to duplicate him in their own tournaments).
However, Ice has a special engine condition that makes her permanently
translucent, meaning the only difference between her and the "shadows" she
throws is the color (the shadows are slightly darker).
In addition to simply being another opponent to fight, Fire and Ice are on a
special point scale. Doing moves on Fire's stage will give you 5 times the
points they would on Ultimate difficulty, while on Ice's stage, your points
are multiplied by 50! This means that doing a destruction on Fire will give
you 2 million points (compared to Ultimate's 400 thousand), while destroying
Ice gives you an automatic 20 million point hike. Thought your friend's high
scores table was faked? Think again! :-)
II. GETTING TO FIRE & ICE
You'll probably be checking out this FAQ only if you can already do the
destructions for each robot, but I'll include them here anyway.
Getting to Fire is a simple 4-step process:
1) Set the difficulty on Champion level or higher.
2) Defeat your opponent in the Fire Pit arena.
3) Perform a destruction on your defeated opponent.
4) Right after the destruction, do the Fire & Ice move.
Your HAR will now jump through the floor grille to Fire's "flames" version of
the Fire Pit and you get to fight him. If you're on Champion or Deadly
difficulty, you'll be fighting on solid ground, but on Ultimate (and ONLY
Ultimate), there will simply be another grille, blue this time (for Ice).
Perform the destruction and Fire & Ice move again on Fire to get to Ice's
"frozen" arena and fight her. It's that simple!
The move you use to get to Fire & Ice is different for each robot. You have to
do the last motion of the move during or just after the opponent explodes.
Pyros' F&I requires hair-trigger timing, just like his destruction.
Jag smashes the enemy through the floor and jumps in.
A giant shadow destroys the floor and Shadow jumps in.
Thorn smashes the enemy through the floor and jumps in.
PYROS: Scrap Part 1...F,F,D,D+P
Scrap Part 2...U+P
Pyros flies above the screen, then down through the floor.
A lightning bolt fries the floor and Electra jumps in.
Katana Razor Spins through the floor.
Shredder Flip Kicks through the floor.
FLAIL: Scrap Part 1...F,F,F+P
Scrap Part 2...F,B+P
Flail jumps through the floor.
Gargoyle dives through the floor.
Chronos teleports down to the next level.
Nova does NOT have a Fire&Ice move (confirmed by Rob Elam).
III. THE NEW MOVES
Fire and Ice get their super-powered bots using the "enhancement" system you
find when you beat secret characters in tournament mode. Basically, they have
the THIRD enhancement for their respective bots, including two new moves: the
Fireball and the Ice Freeze. Some people have reported being able to do these
moves themselves after destroying Ice. It doesn't work for me, but it never
hurts to try :-)
By hacking your tournament character, downloading some third-party tournament
characters, or possibly just destroying Ice, you can get these third
enhancements. Here are the moves:
Katana pulls his hand back, then out and fires a horizontal version of
the fireball you get hit with in the Fire Pit arena, at normal
projectile level. When it hits or is blocked, the screen flashes red.
OK recovery time and great damage, long windup though. It cannot be
directed with the arrow keys.
SHADOW: Ice Freeze...F-DF-D-DB-B+P
Shadow throws a blue ice thingy along the floor. It must be blocked
low. When it hits, it does very little damage but the opponent is
encased in ice for about 5 seconds. During this time he can be hit,
but not thrown or Shadow Grabbed. If it's blocked or hits the wall,
the ice comes up for about 1/4 second but does no damage.
(Super Shadow Kick...D-DB-B+K)
(Looks like a normal Shadow Kick, but much faster and more damaging.)
Since Fire is conceptually the one firing those fireballs at you in the Fire
Pit, defeating him (even if you don't do a destruction) will cause the Fire
Pit floor to be solid the next time you fight in that arena. Of course, no
globes will appear and you can't fight Fire again.
Fire and Ice are secret characters, so they have no effect on your progress
through one-player mode. In other words, you can lose to Fire or Ice but still
keep going to fight the next normal opponent.
1.0: Thorn, Pyros, Shredder, Gargoyle F&I corrected; TOC now includes Nova.
0.9: First initial release. Some moves are updated from Matt's FAQ.
Special thanks goes out to God (for everything...You da man!), Matt (for his
wonderful OMF FAQ), the message board at www.omf.com, and Diversions
Entertainment for OMF 2097 (and hopefully OMF:BG).
That's it. Now get playing!