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Читы для Prince of Persia: Warrior Within

Чит-файл для Prince of Persia: Warrior Within

Prince of Persia:
Warrior Within

в России известна как

Принц Персии:
Схватка с судьбой

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Название в Европе:Prince of Persia: Revelations
Название в США:Prince of Persia: Revelations
Название в России:Принц Персии: Схватка с судьбой
Разработчики:Ubisoft Montreal и Pipeworks [PSP]
Издатель:Ubisoft Entertainment
Локализатор в России:Акелла
Издатель в России:Акелла
Модель распространения:розничная продажа
ISO статус:релиз состоялся 1 декабря 2004 года
Официальный сайт:Открыть (Открыть русский сайт)
Жанры:Action (Slasher) / 3D / 3rd Person
Похожие игры:Catwoman, Prince of Persia: The Sands of Time
Multiplayer:Отсутствует

Даты выхода игры | Раскрыть все

вышла 16 декабря 2005 г.
вышла 6 декабря 2005 г.
вышла 3 декабря 2004 г.

Hint [ENG]

Информация актуальна для
1: The first upgrade pedestal is right after you beat Shahdee. Walk up the
stairs and you will see a tall altar. Pull it back to open a secret doorway
behind it. Follow it throw avoiding the traps to obtain the first life upgrade.

2 (Past): The second upgrade pedestal is in the area where you first fight the
Crow Master. Make your way up the area to the stairway. You'll see a small metal
grate. At the bottom of the stores to the left there are some barrels and a
switch. Hit the switch, slow down time and make your way to the grate, roll
under it. Go through avoiding traps to get the second life upgrade.

3: When you reach the central hall after obtaining the serpent sword turn the
turnstile lever so that it faces the doorway with the save point fountain.
Facing the opposite doorway walk foreword and to the right, you'll see a ledge.
Drop down and wall jump back and forth to make your way slowly down. Once you
get down, drop down to the ledge below and wall run and jump off at the end and
jump side to side to make your way up. Wall run again and at the end wall jump
from side to side to make your way down to a ledge. Make your way to the doorway
go through and avoid the traps for the third upgrade pedestal.

4:When in the Mechanical tower you will eventually reach a Thrall who is
throwing spike beasts. Get him to blow up the left wall (Your left when facing
the Thrall) Walk throw and avoid traps to get the fourth upgrade pedestal

5: When you get to the Garden in which you see the whole breathtaking scene make
your way up to where you fight Silhouettes and Keepers. Walk to the left to find
a ledge where the fence doesn't continue, drop down, move, drop down and wall
run to make your way to the doorway across the gap. Walk in, make your way
through avoiding traps to find the fifth upgrade pedestal.

6: Once you turn on the water in Garden works via turnstile, wall run up the
wall behind it, walk in make your way through avoiding traps to find the sixth
upgrade pedestal.

7: In the Prison area after you beat Thrall and make your way up. Make your way
to the end of the left side and break a wall, you'll see a door. Head to the
right side and midway throw you'll see another cracked wall. Break it hit the
switch slow down time and make your way to the first wall you broke head throw
and avoiding traps to find the sevenths life upgrade pedestal.

8: Inside the library when you make your way up from the walkways beneath it.
You see a broken doorway, make your way throw it and get to the railings. You
need to jump to the other one and instead of heading to the ledge to the left,
head to the opposing doorway (which is still intact) Jump to the ledge and make
your way to the right side, jump up, and go through to find your way to the
eight life upgrade pedestal.

9: The ninth pedestal is located in the room in which you chase Shahdee and she
shuts the door behind her. You are required to make your way up and to jump on a
bar to open the door, as you make your way up you'll see a cracked grating. Come
back here when you have the scorpion sword and break the grate to reveal a
crate. Bring the crate out to the left wall, jump on it, wall run up and jump
off to reach a ledge above it. Follow the area throw to make your way to the
ninth upgrade pedestal.

With all pedestals found you will be able to get the Water sword which is in the
room before the throne room. It will be in the center. The Water Sword gives you
an alternate ending as it is the only weapon capable of defeating the Dahaka.

Light Sword
The light sword is the most powerful secondary weapon in the game. When in the
mystic caves you come upon a door that you must unlock via switch. Directly
after that door there is a drop in the floor. Drop down and break the left wall
and break the rack to pick up the light sword. As with all secondary weapons it
is unbreakable, but if you throw it you lose it for good. The light sword has
maximum damage and maximum attack rate.

Secret Ending
To get the secret ending simply obtain all 9 life upgrades, when you get to the
room before the Empress' throne room there will be a new sword waiting for you.
It is the water sword and said to be the only thing that can kill the Dahaka.
For your final battle, instead of fighting the Empress you fight the Dahaka.

The Dahaka's attacks are repetitive and predictable. When far away he will shoot
his tendrils throw the ground up at you, run around in circles to avoid it
making your way ever closer to him. If you get too close he'll shoot out his
tendrils directly at you, roll to dodge them. As you roll slow down time and go
in for some heavy combo hitting, as you get him lower in health the Empress will
help you and shoot him off the arena, he will be stuck on the ledge, stock up on
sand tanks (They regenerate around the arena) and slow down time or use Ravages
of time to inflict maximum damage. He'll eventually get back up and jump at you,
constantly roll until he calms down and remains stationary. Repeat the same
method as before until he is defeated.

Hockey Stick
After you obtain the Scorpion sword find your way back to the central room. Turn
the turnstile so that the lever is facing the doorway with the save point
fountain. Stand facing the opposite doorway and walk up a bit and to the right.
You will find a ledge that is one step lower than the area around you. Walk down
and grab on to it. Jump to the opposite ledge and jump back and forth to slowly
make your way down. Once you reach the bottom drop down to the ledge below it.
Wall run to the next wall and get ready to jump off and back and forth to make
your way up. Wall run again and when you reach the end wall jump to slow your
descent once more, you'll eventually grab onto a ledge. Make your way to the
doorway that is next to it, but DON'T GO IN. Instead keep going on the rocks
until you see the area where sand is falling. With the scorpion sword in hand
break the wall. Break the rack of weapons and pick up the hockey stick.

As with all special weapons the hockey stick is unbreakable, but if you throw it
you lose it for good. It has moderate damage and a relatively slow attack rate.

Teddy Bear
One of the miscellaneous secondary weapons is the teddy bear. Locate it after
earning the Scorpion Sword in the clock (west) tower. There are three encounters
with a giant golem enemy in the clocktower when you initially go through it; the
first is before you start negotiating the vertical climbing of the tower (past);
the second is atop the clock tower (past); the third is is stationary and throws
exploding monsters in the clock tower's second area (past).

Look for the room where the second giant golem enemy is. You will need to be in
the present (so find a time portal) and drop into the water-filled dead end past
the golem's room. Break the wall and retrieve the teddy bear.

The teddy bear is almost unbreakable and does almost no damage, but has the
ability to restore lost life to the Prince with each successful blow on an
enemy.

Pink Flamingo weapon
To get this weapon you'll need a sword that can break walls. In the Garden Hall
(Present), starting from the middle passageway at the very top of the hall, do
awall run to the rope, then a wall run to the central platform. Turn left and
walk directly through the wall of rubble in front of you. You'll turn around and
grab the platform you were just standing on. From here, jump across the gap to
the next platform. To your left you'll see another platform with a switch. Make
your way there, hit the switch, then return to the platform you were just on.
There will now be a block you can climb on. From the top of the block, do a
vertical wall run + jump to reach the beam above you. Walk along the beam to the
right, then jump to the ledge on the far wall. Follow the ledge around to an
alcove. Drop into the alcove and break the rear wall on the right-hand side to
expose a weapon rack. Break the rack and you'll be able to pick up the Pink
Flamingo, an unbreakable secondary weapon that does moderate damage and knocks
all regular enemies to the ground with one hit.

Defeating The Empress Of Time
To defeat the empress of time for the last time, dodge all her attacks,
especially the kicks. Do not let her get near the girl in red. When only a
little of her life remains, keep blocking and press Triangle or Square.

Rayman Fist
The Rayman is one of the tougher secondary secret weapons to get because of the
Dahaka. It is located in the Catacombs. (Where you have to pull those three
stones out of the wall to raise the central area.) After pulling the first, go
to the stairway, make a right, run on two walls and jump to the bar on the right
side. Swing from the bar and follow the path. (Make a quick left.) Then use the
Scorpion Sword to break through and retrieve the Rayman Fist. The Rayman fist is
unbreakable and has a high attack rate but does little damage. If you throw it,
you lose it for good.
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