Денис Давыдов aka wOrmОткрыть профиль автора
Открыть список игр,
 получивших оценку 80% и выше
(Наш выбор опционален)
 
 открыть скриншот 
Расширенный поиск по базе
из 34 727 игр для PC и консолей
Игровые форумы AGFC
Крупнейшее российское
игровое сообщество.

Десятки тысяч участников,
миллионы полезных
тем и сообщений.
Grand Theft AG
Самый крупный сайт
в России о серии GTA
и ее «детях» -
Mafia, Driv3r и т.п.

Новости, прохождения,
моды, полезные файлы.
Геройский уголок
Лидер среди сайтов
по играм сериала
Heroes of Might & Magic.

Внутри - карты, советы,
турниры и свежие
новости о Heroes 6.
Летописи Тамриэля
Один из крупнейших
в мире ресурсов
по играм серии
The Elder Scrolls.

Если вы любите Arena,
Daggerfall, Morrowind
и Oblivion -
не проходите мимо!
ГотикAG
Проект, посвященный
известному немецкому
RPG-сериалу Gothic.

Новости, моды, советы,
прохождения и еще
несколько тонн
полезной информации.
Wasteland Chronicles
Портал для любителей
постапокалиптических RPG.

В меню: все части
Fallout, Metalheart, The Fall,
Wasteland, Койоты и Ex Machina.
Absolute Top + Мuзейm
Сайт ежегодного
голосования AG, где
читатели и редакция
определяют лучшие игры.

Архив старых голосований
работает круглосуточно
и без выходных.
Battles.ru
Выдалась свободная минутка?
Порадуйте себя казуальными
или браузерными играми!

На серверe Battles.ru
каждый найдет себе
подходящее развлечение.
RF Online
Бесплатная футуристическая MMORPG.

Игровой портал AG.ru

Сворачивание персонального меню
доступно только зарегистрированным
пользователям.
Выбор, заливка и редактирование
аватара доступно только
зарегистрированным пользователям.
Напомните себе пароль, если забыли.
Переписка в пределах AG.ru доступна
только зарегистрированным
пользователям.
Персональное указание количества
обновлений AG.ru доступно
только зарегистрированным пользователям.
Открыть меню вариантов
Регистрация на AG, форумах и т.д.
Настройки вашего профиля,
сайта, форумов и т.д.

Демо-версия.
Сервисы и бонусы, доступные
нашим VIP-пользователям.

Которым можете стать и вы.
А здесь будет кое-что интересненькое...
Количество агрублей
на вашем счету.

Демо-версия.
Писем: 0Обновлений: 0
AG.Tracker
Функция слежения за играми будет доступна вам после регистрации.

Навигация

Читы для Realms of Arkania: Blade of Destiny

Чит-файл для Realms of Arkania: Blade of Destiny

Realms of Arkania:
Blade of Destiny

 За игрой наблюдают: 2 человека

Выдержка из Энциклопедии игр

Разработчик:Attic Entertainment Software
Издатель:UIG Entertainment
Модель распространения:цифровая доставка
Жанры:RPG
Multiplayer:Отсутствует

Даты выхода игры

вышла в 1993 г.

FAQ [ENG]

Информация актуальна для
FAQ and Hint sheet for Realms Of Arkania Part 1 Blade of Destiny  Rev 1f
========================================================================
Section 1     Introduction
Section 2     Putting together a Party
Section 3     General hints and tips
Section 4     Potions and herbs
Section 5     Weapons and Armour
Section 6     Cornucopia (Everything that won't fit elsewhere)
Section 7     Days and Months
Section 8     People and places Warning!! spoilers
Section 9     Answers to riddles Warning!! spoilers
Section 10    Outstanding Questions

List of Contributors
--------------------
Uwe Hauck 
Dominique Bertrand 

1) Introduction
---------------
This FAQ was put together by Nigel Clarke and Sean Abrams to help
other players of the Realms of Arkania - Blade of Destiny game.
Despite being quite an old game this has no previously written FAQ
that we can find. The game is appearing in bargain bins and players of
Realms of Arkania - Star Trail who liked that may enjoy the precursor
to that game.

The third part in the series, Shadows over Riva, has been delayed
until the Summer of '96 and this may give players a chance to develop
a party from BoD through ST ready for when it is released.

Email comments and suggestions on this FAQ to


The Star Trail FAQ can be found at Games Domain's Web site, which we
heartly recommend . Screen shots from
Shadows over Riva can be seen at the FanPro Web site (the text is in
German but isn't necessary).


Another player is developing a walkthrough for BoD. I have no further
information on the status of his project.

"From: mark james harris 
I am working on a walkthrough, let me know if you require any hints,"

2) Putting together a Party
---------------------------
These are some hints and tips for putting together a party. We assume
that you are using advanced mode to play.

A party is made up of six characters, although a single Non Player
Character may join you at various points. We suggest 2 fighter types
(Warrior, Thorwalian or Dwarf), a Druid, Magician, Sylvan Elf and
Hunter make up a reasonably balanced party.

When completing the generation process or when going up levels your
characters should concentrate on getting high haggle skills, healing
skills or spells, lockpick skills, perception/danger skills, nature
skills, survival skills, carouse skills, and orientation skills. When
raising combat values we do not tend to increase parry levels beyond
the initial level. Rather we rely on raising attack levels to hit the
enemy first.

At the beginning at least two or three characters should try and get
good healing skills (wounds, disease and poison). These will be very
important during the early game.

We suggest that your Fighter/Dwarf characters concentrate on the
survival  and perception/danger skills. These help in leading the
party and avoiding danger. The party leader should have good charisma
for interacting with people you meet. Lockpick is another skill choice
the fighters should have.

Elves should gain skills in perception/danger, nature, survival, herb
lore and orientation. These help with hunting for food and water and
other outdoor work.

Hunters should choose perception/danger, nature, survival, and
orientation skills. These help with hunting for food and water and
other outdoor work.

Druids should choose nature, perception/danger, and herb lore skills
to allow them to gather herbs easily.

Magicians should make sure that they have good spoken, read/write
skills,
ancient tongues, ancient lore etc to allow them to read scrolls,
recipes etc. We suggest that combat spells be chosen as the preferred
Arcane Lore. In addition we strongly suggest that Magicians switch
skill increase attempts for Astral Points, give all the Life/Astral
points increase to Life Points and convert 5 skill attempts to get 5
spell attempts when going up levels.

For spells we specifically recommend the following:
Magicians
    All combat spells, Horriphobus, Foramen, Pure and Clear, Analyze,
    Transversalis and Penetrate.
Druids
    Lightning, Iron Rust and Evil Eye.
Sylvan Elves
    Lightning, Fulminictus, Eagle Eye, Balm of Roond, Rest the body
and Odem Arcanum.

Generally at least one magic user should get the dispell skills
necessary
to remove petrification (Dispell Transformation) as soon as possible.

3) General Hints and Tips
---------------------
These are in no particular order.

a) Make a map. The bargain bin CD-ROM doesn't have a map. Having a map
makes it much easy to work out where you need to go, especially when
you are at a harbour which doesn't show the map screen. Do this by
standing at a town exit and clicking on the map for information and
place names.

b) Visit every building in each town or village. Talk to every Inn and
Tavern keeper and their patrons for information. If necessary split
the party and use just the character with the highest carouse skill to
avoid getting drunk. The game will almost certainly lock up and crash
when this happens.

c) Make a donation and pray at every temple as this may help with
certain, minor, side quests.

d) Use tarnele on any wounded character prior to sleeping as it helps
recover Life Point's.

e) An alchemy set is a waste of time and carrying capacity. Buying
magic potions to recover Astral Points or using meditate is easier.

f) Magicians should meditate to turn Life Points into Astral Points
and then eat whirlweed to recover Life Points. Whirlweed is cheaper
than healing potions and can be stacked on a space. Use healing
potions as soon as you lose Life Points to reduce weight carried.

g) Use the 'analyze' spell to check if items found are magical and to
find out the properties of the magic item. If your magician is short
of AP's then cast Odem Arcanum first to see if it is magical.

h) Save game often, 50 points is easily recovered in a fight against
just about anything.

i) Always cure wounds after combat when low level. Failure to do so
will cause the party members to frequently die of tetanus from
infected wounds.

j) Secret doors can be found by characters with high perception
skills. Make sure that the character at the front (in the left most
slot) has this skill. You can sometimes see them when bumping into a
wall as the game will not say "You cannot go any further" when there
is a secret door, these doors you have to go through backwards. You
may also find them by attempting to go through the wall at every
likely point. Another thing to remember is that the caves, dungeons
etc are all laid out as a square so if you don't see the complete
square then generally you will have missed something.

k) When characters are about to go up a level remove any MR enhancing
devices from them before you get the experience to reach the new
level. A bug in the game fails to increase the character's MR
correctly when you are using one of these devices.

4) Potions and Herbs
--------------------
Some potions and herbs are useful and others are just for background
and local colour. The healing herbs are most useful as they can be
stacked in a characters pack unlike potions. Poisons should be used on
arrows and extra strength healing potions can be useful in combat.
However  whirlweed is generally the best source of Life Points.

Healing
    Whirlweed gives back up to 10 LP's.
    Four leaf Loneberry gives back up to 4 LP's.
    Tarneles will aid in recovering AP's and LP's while sleeping.
    Healing potion gives back 10 LP's.
    Potent healing potion gives back up to 30 LP's.
    Miracle cure gives back all lost LP's.
    Antidote cures diseases

Making money
    Most herbs that you find should be sold to herbalists in towns and
villages. Sell excess healing potions and buy whirlweeds instead.

5) Weapons and Armour
---------------------
Weapon        Damage    Attack    Parry     Weight
--------------------------------------------------
Cutting
 Cutlass        4-9        0         -1       70
 Sabre          4-9        0          0       60
 Mace           5-10       0         -2      110
 Kunchomer      5-10       0         -1       70
Pointed
 Knife          1-6       -3         -4       10
 Obsidian D     1-6       -2         -3       30
 Mengilbar      2-7       -3         -4       20
 Dagger         2-7       -2         -3       20
 H Dagger       3-8       -1         -3       30
 Foil           4-9        0          1       30
 Rapier         4-9        0          1       35
 Epee           4-9        0          1       35
Swords
 Short Sword    3-8        0         -1       40
 Sword          5-10       0          0       80
Axes
 Skraja         4-9        0         -2       90
 Hatchet        5-10       0         -3      120
 Orc Hook       6-11      -1         -3      120
Polearms
 Wand           2-7        0          0       70
 Quarterstaff   2-7        0         -1       70
 Catchogre      3-8       -2         -3       30
2H Swords
 2H Sword       6-16      -2         -3      160
 War Axe        6-16      -1         -4      150
Missile
 Short Bow      4-9        0          0       20
 Long Bow       5-10       0          0       30
 Crossbow       7-12       0          0      200
 H Crossbow     8-13       0          0      220
Throwing
 Knife          1-6       -3         -4       10
 Francesca      4-9       -1         -3       60
 Axe            4-9       -1         -4      120

Armour           AR       Att       Parry    Weight
---------------------------------------------------
Body armour
 Quilt           2         1          1      120
 Leather         3         1          2      180
 Toadskin        3         1          2      150
 Chainshirt      4         2          2      320
 Scale           5         2          2      480
Shield
 Shield          1         0          0      140
 Iron Shield     2         0         -1      200
Head armour
 Cap             1         0          0       90
 Pot helm        2         0          1      100
 Iron Helm       3         1          1      180
Leg armour
 Leather greaves 1         0          0       70
 Chain greaves   2         1          1       80
 Scale greaves   2         0          1      100
6) Cornucopia
-------------

a) Crystal balls are often found in the posession of enemies. You will
find that casting 'analyze' on them reveals that they generally have a
spell to warn of danger. Doesn't seemed to have helped the bad guys,
but you may find it warns of ambush or pitfalls if the character
holding it in a hand leads the party by increasing the danger sense by
2.

b) The coronet found in the Temple of the Nameless God adds 2 to MR of
anyone wearing it.

c) Star design amulets add 5 to MR of anyone carrying them. The blue,
flower design, amulet protects against the Ignifaxus spell.

d) There are several rings to be found in the game.

    Red - +2 magic resistance
    Green - Fire resistance
    Blue - non-magical

e) Scrolls of 'praises' and membership scrolls for cults are found. We
haven't found a use for them so far.

f) After finding 7 map pieces the game allows you to start searching
for the location of Hasgar's Grave.

g) Death's Head belts reduce your Necrophobia by 4 points when worn.
When fighting a zombie or skeleton the belt loses its effectiveness
and disappears.

h) A Girdle of Might can be found and increases the strength of the
character weaing it by 5.

i0 To read a document you need to select it and use object rather than
drop it on the eye icon. You may need several tries depending upon who
is trying to read it.

7) Days and Months
------------------
The days of the week are:
    Marketday, Praiosday, Rohalday, Fireday, Waterday, Windday,
Earthday

The months are each 30 days in length:
    Summer
         Praios, Rondra, Efferd
    Autumn/Fall
         Travia, Boron, Hesinde
    Winter
         Firun, Tsa, Phex
    Spring
         Peraine, Ingerimm, Rahja
    Days without a name (5)

During Winter you will find it impossible to travel across the Hjaldor
Mountains. You may have to defer visiting some locations or travel by
ship.

WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING
WARNING

HERE FOLLOWS INFORMATION THAT MAY SPOIL THE GAME FOR YOU




8) Places and People
-----------------
Location       Person                  Information
----------------------------------------------------------
Hetman         Innkeeper              Problem at Old Ungalf
Oremo Inn                             Hetman's looking for heroes
Thorwal                               proclamation (possibly any
                                      inn in Thorwal). This is the
first
                                      place to go after searching
around in
                                      Thorwal so you get the message
about
                                      the Old Ungalf and hear the
                                      proclamation from the Hetman.

Hetmans House  Hetman                 Gives Letter of Introduction to

Thorwal                               gain entrance to armoury and to
                                      get people's help. You must have
this
                                      LoI to get at least one and
possibly
                                      more map pieces. Visit here
after
                                      Hetman Oremo Inn to get LoI for
the
                                      armoury so that you can get
properly
                                      equipped. Gives you a name to
start.
                                      Map library?

????????       Jondra                 Gives letter? to allow you to
get
Thorwal                               into the armoury.
                                        
Armoury                               Allows you to get up to 30
Ducats
Thorwal                               worth of weapons if you have the
LoI
                                      from the Hetman.

Old Ungalf     Master Dramosch        Gain experience by defeating
bandits.
Thorwal                               4 floors. Visit here after the
                                      armoury to gain some experience
and
                                      get some potions, loot etc.

Healer         Noro Mystico           Good healer
Thorwal

Chandler       Stoerrebrandt          Best selection of goods
Thorwal        Grossberg

Amourer        Grollo                 Best weapons
Thorwal        Gumbladsson

Magicians                             Can remove curses and identify
Academy                               magic items.
Thorwal

Felstyn        Isleif Olgardsson      Descendant of Hyggelik
                                      Gives map piece
                                      Gives names

Angbodirtal    Bjorn Hjallasson       Gt, Gt Grandson of Hyggelik
                                      Map piece ? Names ?

Varnhome       Eliane Windenbeck      Will give map piece after the
                                      party destroys the Temple
                                      of the Nameless God.

Ottarje        Hjore Ahrensson        Map piece (false)
                                      Names ?

Skjal          Jurge Thorfinsson      LoI from Hetman required for
map
                                      piece. Names ?

Hjalsingor     Algrid Trondesdottir   Sold map piece to a merchant
                                      (Kolborn). Names ?

Orvil          Umbrik Sevenstones     A druid who asks the party to

                                      destroy another druid ravaging
the
                                      area. Will give a Letter of
                                      Introduction to Tiomar in
Brendhil
                                      and names ?

Brendhil       Tiomar Swafnildsson    Needs letter from Umbrick
                                      Sevenstones to give you the
                                      map piece. Names ?


Pride of Hjalland Swafnid Egilsdottir Will give you a ride and will
give a Boat                                  map piece to you in Aryn
and names ?

Phexcaer       Alrik Derondon         False lead?
               Gerbold                ????????? haven't found him
yet.

Vidsend        Ragna Firundjasdottir  Needs careful choice of words
                                      to gain map piece from her.
                                      Names ?

Thoss          Yasma Thinmarsdottir   Moved from Clanegh
                                      Map piece stolen by man with 2
                                      'brutes'. He is in the ruins on
the
                                      road to Rybon.

Breida         Asgrim Thurboldsson    Descendant of one of Hyggelik's
party
                                      map piece ? names ?

Road from      Merchant Kolberg       Has map bought from Algrid
Varnhome to                           Trondesdottir in Hjalsingor.
Daspota                               Charges 50/60D but allows you to

                                      trade with him to get the funds.

                                      He says that he can be found
                                      in Clanegh if you don't wish to
trade
                                      at this point.
                                      This may be a random encounter.

Daspota                               Pirate town with plenty of
fighting
                                      and lots of loot that you can
sell.
                                      Old man wants writ ?

Pirate Treasure Cave                  Lots of pirates, 2 floors.
Road from Rybon
to Thoss.

Leaping Salmon Innkeeper              Yasma Thinmarsdottir now lives
Thoss                                 in Hasgar's house

Ruins on       Sorceror               Has map piece from Yasma. The
ruins
Thoss to                              are maze like, have teleports,
many
Rybon road                            secret doors. Use bag from orcs
in NE
                                      corner of room to gain entry to
rest
                                      of ruins. 3 floors.

Road from      Olvir Gunridsson       Tells tales and sings songs.
Ala to Orvil

Old Inn                               Lots of secret doors,
on road from                          Zombies. Death's Head belts.
Daspota to
Ottarje

Ljasdahl       Alwine Terhaas         Good chandler

Ljasdahl                              Temple of Nameless God
Ruined shack                          2 floors.

Spider Cave                           Priests have weapon breaking
spells.
on road from                          Use crystals from spiders on
altar.
Ottarje to Skjal                      Heptagram with SNATCAM ? 2/3?
floors.

Prem           One Leg                Best herbalist

Sperm Whale    Innkeeper              Old mine rumour and NPC
Prem                                  Garsvik (Thorwalian)

Old Mine                              The mine is on near the river
(on the
Prem                                  east side) and at the north of
the
                                      town. There is a weapon shop
nearby.

Открыть страницу с
подробной статистикой
оценок этой игры
 

Оценочно-уценочный отдел

Оценка AG
N/A
нет оценки
Принципы оценки
Ваша оценка (если играли)

Центр управления оценками
(всего 0 игр)
Оценка игроков
80%
25 голосов
Статистика

AG.Tracker

Рецензии и статьи | 5 883

Игровые ролики | 55 478

Игровые релизы

новые игры в продаже
скоро выходят
открыть страницу
случайной игры

Случайная игра

Всё самое интересное на AG.ru

 
 вы не похожи на спам-бота :) 

Случайно выбранный контент из базы AG.ru | 34 727 игр

© 1998—2017 Kanobu Network, OOO «Рамблер-Игры».
Все права защищены. Контакты. Реклама. Advertising on AG.ru.

Внимание! Использование материалов сайта «Absolute Games» возможно только с письменного разрешения редакции. В противном случае любая перепечатка материалов сайта (даже с установленной ссылкой на оригинал) является нарушением законодательства Российской Федерации об авторских и смежных правах и может повлечь за собой судебное преследование в соответствии с законодательством Российской Федерации, предусматривающим наказание вплоть до шести лет лишения свободы.

Как с нами связаться | Наша команда | Стань автором
Реклама на AG: сколько стоит и как разместить?
Статистика сайта | Success Story | Ловушка для ботов

Rambler's Top100


mps123@ag.ru