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Читы для Rent-A-Hero

Чит-файл для Rent-A-Hero

Rent-A-Hero

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Разработчик:NEO Software
Издатель:NEO Software
Модель распространения:розничная продажа
ISO статус:релиз состоялся 1 июля 1999 года
Жанры:Adventure
Multiplayer:Отсутствует

Даты выхода игры

вышла в 1998 г.

Solution [ENG]

Информация актуальна для
WALKTHROUGH
Developed by neo Software
Published by THQ
Copyright of neo Software 1999

Disclaimer:
This FAQ is copyright by me. It is intended only for purpose of helping people
who get stuck in this game.

You may use the FAQ in any way you want it to be, but DO NOT change any part of
this FAQ or charge people money for it.

Note : Although you can use the online help on the corner of the screen, it's
still annoying to wait a few minutes just to get through a section if you're
stuck.


In the beginning
================
   In the cinematic sequence, just use the dragon blaster and go inside the
cave. After the cinematic intro sequence, Rodrigo will go back to his office.
First go out from office and there's an elevator going up (which lead to Louis'
house) and going down (lead to the sewer). Go to Louis' house and talk to him.
He will talk about the pirates. Not much to do here.Ride Rodrigo's glider and go
to Sancho's Inn.

Sancho's Inn
============
   When you arrive, you'll meet two men bullying a woman but they soon run away
after knowing who you are. Go inside Sancho's inn and go upstairs. You'll meet a
man sitting alone drinking beer. Sit down and talk to him a few times until he
becomes irritated. After that pirate's warning has finished, you'll receive a
cloak from him. Go down and enter the bar where you'll meet two drunkards and a
bartender. Talk to drunkards. Talk to Sancho until he tells you about his horn
which he used to call customers.
                                        
Smashville
==========
   Go back to your office and meet a dwarf called Ramil who will give you a job.
He will ask you to save his wife in Endavin, the pirate city and gives you a bag
of gold for the payment. Click on desk to get gold sack.Go outside and the gold
sack will drop into the sewer. It's part of the story so don't worry about
it.When you try to enter the sewer entrance, the guard won't let you in.Go to
Sancho and borrow his horn. Use horn outside the office but not in front of the
guard.

The Sewer
=========
   This place is simple and straight-forward if you have explored thoroughly and
know all the right passages to go to. I can't explain to you one by one 'cause
it will confuse you. Don't worry about the blocked passage as they are for
decoration only. Just go through until you see a closed passage and a crank
beside it. The gold sack is lying on the water but it goes away when you try to
take it. Use the crank to open the gate but the rope will snap. Yeah, this seems
quite a hard puzzle but simple if you know where to go. Go outside the sewer as
nothing you can do here.

The Forest
==========
   Use glider to go out from Smashville and go to forest in the center of map.
You may go to Endavin but there's nothing you can do in there as you don't have
the accessories to enter the heavily guarded city yet. When you reach the
forest, there's a different paths leading east,west,north,south,
northeast,southwest. First go up to meet a girl skipping. AHA! That's what you
need to fix the broken crank. Talk to her and ask for the rope. She won't give
you even if you try to snatch it from her (you better not, you know when you'll
see). Go down two times and you'll notice a bush on the right. Look at bush and
get a teddy bear. Give teddy bear to the girl and she'll give you her rope.
You'll know what to do next, don't you! I hope you do.
   Upon replacing the rope on the crank, use it and the gate will be raised.
Walk past the passage until you see an entrance. Go out and you already in a
gorge. Go up and you'll go back to the forest. Go right to meet a dragon who
will ask you to get rid of scavengers eating his ancestors remains in the burial
ground. Go to dragon skull and click on the bush on the right. This reveals an
opening supposed to be an ear hole. Go inside and there's a rotten brain. Go
back to the forest. You'll notice there's lots of mushrooms scatterred in the
forest. Take one which says it has strange effect when you click on the
mushroom. Go to the dead end which has poisonous bush and use mushroom on bush.
After the explosion, take the poisoned leaves and return to dragon burial
ground. Go inside the skull through ear hole and use leaves on brain. Go outside
from the teeth and watch those pesky scavengers explode in glory.Go outside. A
pirate will jump out and atttack you but the dragon will toast him to ashes as
his gratitude. Take the hat and cyber hand. Then go back to Smashville and go to
Ranama's observatory. Talk to him in close range and you'll notice an
earring.Click on earring 3 times and snatch the earring when Ranama isn't
looking. Go to Endavin.

Endavin
=======
   Before you enter, observe a pirate (whom you meet at Sancho's inn) when he
enters the city. The guard will ask you the same thing. Put on the cloak and
enter. Examine the pile of rubble on the right to get a safety pin.Dunno what
its purpose though. Enter the inn. Talk to pirates and they ask you to drink a
nasty beer. You will get unconscious and get thrown into a dungeon. Talk to a
woman who happens to be the dwarf's wife, Jasmine. Examine the window to hear
conversation between the pirate and his captain. See the helmet the captain
wore? You have to get it back later, but now just click the gate on the straw
twice to reveal a secret passage and receive straw.The escape is not so smooth
though as your glider will be destroyed and you both landed at the forest. Go up
and then go northwest to Esragoth.

Esragoth
========
   Meet Ramil and after a brief talks,a dwarf will come out and ask you. Follow
him into the library and talk to him. You'll be given a task to collect 6 pieces
of key stones and receive a key stone from him. Go outside and meet Jasmine and
the dwarf. Talk to them and Jasmine will run away when you ask for the necklace
she wore. It's the five key stones.Go inside the mine and take shovel.Go into
tunnel then go to the left tunnel.Enter
right tunnel and take pickaxe. Use it on the stone wall and it dropped a
Gloomstone. Use shovel on gloomstone to get it. Use gloomstone on drilling cart
and use lever.
   The cart will move to a stonewall and stop there.Use the drill twice on
stonewall to reveal a matchbox.Take it and then go to switch point and use
shovel on it.Move drill and use it twice on another stonewall to reveal a secret
passage.Don't go in yet as nothing you can do about it.Go to forest and find the
tree.Talk to Jasmin and she refused to give you the necklace.Use straw on tree
and matchbox on the straw.Take the stones she thrown at you.Go back to Esragoth
and enter library. Notice those colored floor tiles which make up some patterns.
Remeber those patterns for later.Go back to secret passage and look at
artefact.Use the six stones
in this order: red,white(light blue),purple,yellow,pink
(magenta),green.

Forest
======
   Watch the sequence and you wake up in Cynthia's hut.
After finish talking to her(you'll might want to use her bed for some "sleep",
you'll understand why),go to dragon gorge and talk to dragon.He will tell you a
story and then go back to hut.You can get some rest in the hut. Go back to
dragon gorge again and take the gold sack just outside the sewer
entrance(aaah,at last).
Go back to hut and use gold sack on fountain.Talk to it and it will tell you
about Megophias who lives in an island.Talk to dragon and he will take you
there.Go inside the house. You'll notice there's a window in the middle of the
wall that look strange.Click on it twice and you will be warped to a secret room
where you meet trapped Megophias.Talk to him and he will ask you to retrieve his
Virtual Ego Projector,which is a helmet the pirate captain wears.Still remember
the scene from the cell in Endavin!? It's in the forest outside the house.
Go to forest and examine the hole.You'll found out that the helmet had been
taken by the pirate.Talk to Megophias again to find out about pirates.Go back to
the forest and and there is a new path opened for you.

Final Showdown
==============
   Enter the path and you are in what's left of Smashville.Click on barrels and
the lady you saw in front of Sancho's Inn will jump out.Talk to her a few times
and she will open a secret passage for you.Enter
the passage.You will see a boat but you can't use it yet.You need some disguise
for your boat.Go back to the island and go to forest.Take the pirate flag and go
back to the boat.Use flag with the boat.Row to pirate ship.Once there,move
barrel from the left door.Talk to the girl to open door.Enter ship and a pirate
shows up.Nothing to worry about as the girl will take care of him.Take the
helmet and leave the room (you may take a bottle but it won't serve any purpose
at all).Go back
to Megophias and use the helmet on adapter.Use the Virtual Ego Projector. You
will be transported into Cyberspace where you'll meet a magician.Your final
battle should be very easy if you know the trick.Choose six out of eight
characters in an order and you'll pass.
The characters are: girl,female stranger,Cynthia,Louis, Sancho and dragon (they
must be in this order from left to right).
Congratulations! You have completed Rent-A-Hero.
Hope you guys enjoy the game like I did.




======================================================
Rent-A-Hero walkthrough is created by Hendra and copyright by me also.
Any questions or enquiries about this FAQ,please e-mail me at
sephiroth@eudoramail.com.
Thanks for reading my FAQ !

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