Screamer чит-файл №1

CMSTR@AOL.COM proudly presents...

T H E H I G H L Y U N O F F I C I A L G U I D E T O:

SCREAMER by Virgin Interactive

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Table of Contents.

1. Introduction
2. Legal Disclamier
3. Minimum and Recommended Setup
4. Cars
5. Tracks
6. Stragety & Cheats
7. Bugs
8. Misc.
9. Conclusion.
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1. Introduction.

Imagine your car running at 330 km/h (that's about 200 mp/h for you
people who still uses the old system of feets and yards. :) ), whizzing past
the traffic. You keep one hand on the wheel (or thumb, for the rest of us
who do not have the Thrustmaster T1 or T2) the other on the gear shift, one
eye on the road, and the other on the map (No rear view here folks). All
of a sudden, WHAM!! You slam your lovely Toyota (There are other high
performance cars, so don't worry folks.) on the wall, but you come screaming
back, only shaken a bit. In a few seconds, you will break the speed limit
again, so it really doesn't matter, does it?

Welcome to Screamer, the fastest Arcade-style racer in the World of
PC. The graphics of this lovely little jewel will impress you, and the sounds
will overrun you like a roadkill. However, its more than eye or ear candy.
This game rocks! This game is very exciting, and has been getting rave
reviews from the press so far.

"..takes Ridge Racer and turns it on its ear.." proclaims
DIMENSION 3

"Screamer gives ... Daytona and Ridge Racer a run for their
money." PC Entertainent, Jan. 1996

These are only few samplings from the press who rave wildly about
this game. Speed is the only thing that matters, and this game is,
in essence, speed...

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2. Legal Disclaimer

The author, Yong Choe, is not responsible for injuries, murders,
suicides, madness, etc. etc. caused by this little gem. Also, I will not
be held responsible if this gem goes berserk and destories your computer,
floppies, CD and CD-ROMs, joysticks, T1 and T2, etc. etc. Caveat Emptor!
Let the Buyer, or in this case, reader beware!

In other words, don't go running around and come at me if your
computer goes berserk and eats your Screamer CD. I will not be held
responsible if that happens, or something similar happens. OK?

Screamer: Breakneck Road Racing (C) 1995 Graffiti di Antonio Farina.
Virgin is a registered trademark of Vigin Enterprises, Ltd. Thrustmaster,
T1, T2, and such are registered trademark of Thrustmaster Co. If there is
something I missed, then it also belongs here. (i.e. If I mention something
about X-Wing, then it is a trademark of LucasArts, but you knew that. ;) )

Last word. I only want to mention that this file is solely intended
for good use only! If you use this file to take over the world, then shame on
you! Shame, shame, shame!!!

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3. Minimum Setup and Recommened Setup

Minimum Setup (by Virgin)

* 486 DX2/66 or greater
* 8 MB of RAM or 12 MB of RAM for SVGA play and Time Attack Mode
* DOS 5.0 or highter
* SVGA video card (12 MB of RAM necessary for SVGA)
* SB, GUS or SB-Compatible card
* Single Speed CD-ROM (for Music)
* Mscdex 2.2 or greater.

Minimum Setup (by Author)

* 486 DX4/75 or greater or Pentium
* 12 MB of RAM
* VLB or PCI Video card with 1MB of VRAM
* Joystick (analog or digital), Gravis Gamepad, or Thrustmaster T1 or T2.

Recommended Setup (by Virgin)

* Pentium 90
* 16 MB of RAM
* SVGA card with 2MB of VRAM (PCI, of course, its with Pentium)
* Thrustmaster T1 or T2

Recommended Setup (by Author)

* Not much. If you can meet or exceed the recommened setup, then you will
be really satisfied with this game. This game in SVGA really knocks Daytona
and Ridge Racer (Arcade Versions and Home Versions) on to its buttocks.

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4. Cars

a. Comparison of Cars Side by Side.

+---------------------------+----------------------+------------------------+
| Name of Car | Manual Transmission | Automatic Transmission |
+---------------------------+----------------------+------------------------+
| SHADOW | | |
| Top Speed | 343 | 340 |
| Grip | *** | *** |
| Acceleration | ** | ** |
+---------------------------+----------------------+------------------------+
| TIGER | | |
| Top Speed | 340 | 336 |
| Grip | **** | **** |
| Acceleration | *** | *** |
+---------------------------+----------------------+------------------------+
| HAMMER | | |
| Top Speed | 336 | 332 |
| Grip | **** | **** |
| Acceleration | **** | **** |
+---------------------------+----------------------+------------------------+
| RISING SUN | | |
| Top Speed | 324 | 319 |
| Grip | * | * |
| Acceleration | ***** | ***** |
+---------------------------+----------------------+------------------------+
| PANTHER | | |
| Top Speed | 332 | 329 |
| Grip | ** | ** |
| Acceleration | **** | **** |
+---------------------------+----------------------+------------------------+
| YANKEE | | |
| Top Speed | 343 | 338 |
| Grip | ** | ** |
| Acceleration | * | * |
+---------------------------+----------------------+------------------------+

b. SHADOW

SHADOW, a Ferrari, is one heck of a car. This is the fastest car,
bar none. Even the R.S. can't out run this thing once SHADOW is in
top speed. Unfortunately, It's acceleration isn't that hot. But
this lack of acceleration is balanced by good handling.

c. TIGER

TIGER is all machine. This Lamborghini is a machine, pound for
pound, a near match for Shadow and Yankee. Its great handling and
acceleration makes this car a machine that you should be fearful of.

d. HAMMER

HAMMER (is this a Ferrari or Lamborghini?) literally hammers the
competition with its great handling and acceleration (No puns, I
swear!). This may not be the fastest car, but when it comes down
to that tortous (Curvy) course, this car is the one to choose.

e. RISING SUN

RISING SUN, the lone Toyota (The exact same model used in Sega
Rally.), is a fast thing! None can out accelerate this puppy.
Unfortunately, it has no grip, and you'll find yourself spinning
every which way. I'd stay away from this car.

f. PANTHER

PANTHER, the once hot Porsche, is respectable machine, with
decent top speed. It has average handling and great acceleration.
Comes in handy in courses where you need quick boost of speed.

g. YANKEE

Why is it that the awesome Corvette gets the lousiest rating?
Poor acceleration and average handling! HA! Sorry. Ravings aside,
This car is, top speed wise, a match for SHADOW, but don't expect
this car to win a drag race with the SHADOW.

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5. Tracks
a. The Tracks

* Palm Town
Your basic, Indianapolis 500, round circular course. Nothing much
to rant about except that third turn.

* Lake Valley
Drive through the Alps in this high speed course. Fairly curvy, not
pretty fun to drive through. One of the prettier courses in the
whole game

* Lindberg
Always wanted to drive through the Europe but no car or cash? Well,
here's your European Drive, complete with Castles, Dangerous Curves,
Hotels, and Helicopters! An awesome track to behold, but one of
the most difficult courses in the entire game. Manual Transmission
is highly recommended.

* Palm Town Night.
This town is a were-city! During the day, its tame, but at night!
IMHO, this is one of the most beautiful courses I've seen. Working
headlights, bright buildings, and even a carnival, complete with
ferris wheel (Texture mapped, of course!) and that hammer thingy.
This course is available in the Normal game after you beat the
Beginners in Championship mode.

* Sunbeach Hill.
Pretty, long, and fun. Take a long drive, and enjoy the scenary.
Fairly tortous, and pretty hairy at some spots. This course is
available to the Normal game after you beat the Amateur in
Championship mode.

* Sandrock.
The mother of all courses. Hairpin curves and an S-curve to ruin
your lovely day. The land bridge (you'll know it when you see it)
is a marvel in programming. Awesome course, not for the meek or those
with abnormal heart conditions. Manual Transmission is highly
recommened here, along with a vehicle that handles like a dream.
This course is available to the Normal game after you beat the Pro
in Championship mode.

* ???
Is there another course when you beat the Bullet league? If you have
the answer, stay tuned...

b. Game modes

* Normal
Just a stroll around the course, great for practice. Numbers of
lap customizable through Options.

* Champ Mode
Arcade a la PC. The great driver all come here.
Place 1st, 2nd, or 3rd to proceed to next course.
Achieve certain amount of points, and you proceed to next league,
and get a new track in the Normal Game in the prcess

* Special Modes
They are special. TIME ATTACK (Requires 12mb of RAM), Cone
Slaughter (actually its cone carnage) and Gateway of death and time
(Slalom). The tracks availabe here are equiv. to Normal game. If you
have won Amat. league, then you can drive upto Sunbeach Hill.

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6. Stragety and Cheats
                               
-General Strats.

* Always choose Manual if you can help it. The first two courses, you
can get away with Automatic, but trust me, go with manual.

* Play their game. Wreck their cars until they scream mercy! This way, you
have less cars to deal with should you fall behind. One of the worst things
that can happens is when you are in 7th ot 8th spot, and there are five
gazillon cars at the same spot that you have to negotiate through. It's
really tough to negoitate through that mess, and you've lost!

* Go inside during curves. Hang inside when you enter curve, drop a gear or
decelerate when you enter the curve, and accelerate or up a gear when you
are about 5/8th - 3/4th through the curve. Play the demoliation game in the
curves if you have to. Sacrifice others before you sacrifice yourself.

* Toggle map to the max. zoom and press F4. If you time it just right,
have a tailgater handy, and slam the breaks unexpectedly...
Look ma! I can see my house from here!!!! You will be airborn. It's tough
to do it in the computer game, since computer really doesn't tailgate, so
try it in the NETWORK GAME.

If you have a time proven stragety then send it in... More info on that
later.

Cheats:

So far, there are none, save the speculations. I think there may be a
hidden track, but I can't confirm it. No cheats are out there yet. If you
have a cheat that you'd like to share, read on!

If you have a great strat. or a great cheat, then e-mail it to CMStr@AOL.COM
Your name will be plastered through the whole net. May be you can print this
out and say:
"Look ma! I'm famous!"

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7. Bugs.

Couple of bugs (features) I've seen so far.

Camera on the replay likes to chop cars into its primordial polygon
pieces. (VGA, REPLAY CAM)

No music with GUS ACE.

For version 1.00, it's a pretty clean game, but there are bugs. If you find
them, contact Virgin and the author of this thing at CMStr@AOL.COM.

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8. Misc.

Joystick Setup

I use Gravis gamepad, and the game is much easier with it then
without.

___
/ \____________________ R=Brake
/ \ B=Accelerate
/ B \ Y=Gear Down
| R G | G=Gear up
\ Y /
\____________________ /
\___/


I use this setup, since its easier for my fingers. I just put
my index finger on the blue button, and use my thumb to control
the gear shaft. Easy and comfy. Left handers just reverse.


* Wish list

Well, this certainly belongs under Misc. Anyway, I'd really like
to try the TIME ATTACK and SVGA mode, yet this thing asks for
12 MB of RAM, but I only have 8!!! Sorry about my ranting, once
again.

One thing that I'd like to see is to lower the memory req. of TIME
ATTACK to 8 MB.

Also, a car paint shop, the same one that is featured in NASCAR,
would be also cool, and more tracks couldn't hurt either.

More things to wish for, read on!
==============================================================================
9. Conclusion

Here we are. We've reached the finish line without a scratch! What
a show! Anyways, comments, suggestions, erors (Heavens no!), mistaces,
what ever, e-mail the author at CMStr@Aol.com. Hey! You might even
see your name here!

You can contact Virgin at http://www.vie.com.
FTP site: ftp.vie.com
E-Mail: ???
Snail Mail:
Virgin Interactive Entertainment, Inc.
18061 Fitch Av.
Irvine, CA 92714
ATTN: ???
BBS: 714-833-3305 8-N-1 up to 14.4 KBPS

I'd like info on the boxes with ???. Keep on racin' dude, and I'll
see you on the flip side. Until next version of this ghastly thing,
cya!

SCSTG v1.00