Soldier of Fortune чит-файл №2

Mission 1: Rescue and Protect
Level 1: The Subway
Code: TSR1
Location: New York, New York.
Objectives:
-Rescue any and all hostages.
-Rescue or assist any and all Swat Team members
-Find and capture Sabre(real name unknown), the group’s apparent leader.
-Terminate any terrorist threat

Enemies:
-Gang members armed with pistols and shotguns, Sabre

*Go down stairwell at entrance. Kill gang member at bottom of stairs. He’s
hugging the corner, so get down on top of him quickly and blast him with the
shotgun. Go down the small set of stairs to the right and then turn left. Kill
two gangsters quickly, and get armor from Swat member if needed. A gunman will
jump out of the door behind you, as you pass the soda machine laying on the
ground. Face the door as you walk backwards. He’ll pop out and you can blast him
quickly.

*Turn right and kill lone gunman. Save hostage he is threatening. Go straight
and
turn right. Kill two gangsters before they can smear the two hostages in the
room. Backtrack and make a right into room you passed earlier.

*Enter camera control room. If you look into the monitor or pick up any of the
items in the room, the door will close and two to three gangsters will appear at
the door. When the door opens, you can toss out a flash pak, blind them, and
lay ‘em down with the shotgun.

*Head down hallway, make left. Peek around corner, and waste two vulgar gang
members, before heading into the room with the restrooms.

*Go into the Men’s Room. Three gunmen are inside. One is hidden in a stall the
others are in the open. One on the left and one on the right.(Hidden from view
when in doorway).

*Go into the Ladies Room, and save hostage before gunmen can waste ‘em. There
are
three hidden gunmen in the stalls who rush out if you step towards the armor in
the middle of the room. Spring the surprise, waste all three, and then go get
armor. You can shoot them all in their stalls in the feet with a pistol, if you
crouch down.

*Be careful coming out of the bathroom. Sometimes there is a shotgun thug at the
exit to the bathroom. Go back upstairs, make left, and make another left. Save
hostage from single gunmen. Two other thugs are right around corner and will
respond. Follow hall until the ticket booth is visible in distance. Run up and
toss grenade or C4 into/through the window. Jump through newly broken window,
into the room.

*Hit the action key near the switch on the wall, this will open the doorway
around the corner. Replenish shotgun shells and use the Emergency Medical
Station
on the wall if you’re in need of extra health. When you get far enough into the
room, two gunmen will appear, chasing a hostage by the window. Kill two gunmen,
but be careful of hostage.

*There is a gunman behind the large door that you just opened. Five others are
nearby. Clear out and continue down.(don’t rush headfirst into them) There’s
another Emergency Medical Station at the bottom of the second staircase.

*There’s an ambush set at the third staircase. There’s two gunmen at the bottom,
and one hidden next to stairwell in secret wall panel. Eliminate and head down
onto platform, killing thug. Jump down into tracks, and head left. Kill gunman
in
the fog, after you run into scared innocent. Drop him and get into the
first "cubby hole" on the right. Train will pass by. If you’re out on the
tracks…
you’re done.

*The second cubbyhole has a homeless innocent in it. Be careful of fire. Third
cubbyhole has a gangster in it.

*Continue down hall and into Platform 6. Clear four bad guys and continue. Sabre
will run like a coward as you catch up with him. When you meet up with Hawk,
Sabre is ditching the scene on the top of a train. Jump down on top of train to
the left of Hawk. If you miss, don’t worry, you can chase Sabre on foot down the
tracks.

*Kill the three gunmen on the train next to you, and kill all of the gangsters
ahead of you on ground when the train stops. Sabre will escape, and Hawk will
warn you of more thugs approaching from behind. Take cover and waste ‘em as they
approach.

*End level, you’re off to rest…for now.(during the same night as this mission, a
set of four missiles is stolen from a base inside Russia.)


Mission 2: Nuke Retrieval
Level 2: Ugandan Train
Code: TRN1
Location: Soroti, Uganda
Objectives:
-Find and destroy any and all weapons of mass destruction.
-Terminate any terrorist threat

Enemies:
-Ugandan soldiers armed with pistols, shotguns, and sniper rifles; and a
helicopter.

*Start at the back of the train.(the object of the level is to work your way to
the front) Turn around and go straight up the ladder onto top of train. Come
over
the top of the first car and shoot the soldier below on next car. Jump down onto
his car, head to other side, and jump up the opposite side’s ladder.

*Cross two more cars, and shoot two soldiers getting out of the third car. Drop
into the third car through the open ceiling hatches. Open the door, and cross
cautiously onto the next flat-car. Toss a C4 over the top of the crates to
eliminate the three soldiers on the other side. Or use the "flash" then shotgun
technique.

*Helicopter will come now. If you hide and wait it will clear the boxes blocking
the path ahead of you. Or you can shoot them away with the shotgun. Run across
coal car, while copter is on other side of train. Jump down into the next car,
and clear the train of three enemies. The next car can be cleared with pistol
shots to an oil barrel.

*Before you leave the car, it’s possible to kill the one soldier rushing across
the tops of the cars ahead of you, and if you look/aim carefully, you can shoot
another enemy who’s hiding in the boxes right before the next car.

*Once you’re in the open, you’ll need to move more quickly to avoid the
helicopter. Jump down onto the livestock car, and clear it of two soldiers.
Don’t
stop in this car too long, or the helicopter will be able to target you, and
sweep the deck of it. Go to the left side of the next car, and open the door.
Eliminate two enemies inside, and blow open the door to the gated area of the
car. The cinematic will play, and you will blow up the train and jump off.
You’re
heading back to New York.

Level 3: The Armory
Code: ARM1
Location: Lasky’s Book Store, New York
Objectives:
-Make contact with Sam
-Equip yourself for the next mission.

Enemies:
-None

*Follow hallway around to left. Open door. Walk up to man behind counter and
press action.

*He will lead you into the secret areas in the back of the bookstore. Log into
computer when told to do so. Get information and then equip with weapons. The
ballistic armor is essential; make sure you select it whenever given the option
to select equipment. The Sniper rifle is also a good choice for these next
missions.

*The remaining missiles are scattered around now, but the first one has been
found in Kosovo, so you and Hawk are off to retrieve it.

*When you select the "Deploy" button, you will move onto the next mission.

Mission 3: Queen Bee
Level 4: Kosovo Sewers
Code: KOS1
Location: Gracanica, Kosovo
Objectives:
-Find and destroy Queen Bee.
-Neutralize any terrorist threat
-Render aid to any friendly Kosovar unit.

Enemies:
-Serbian army regulars and terrorists, armed with a variety of weapons, and
grenades.

*As soon as you advance, two flamegun armed troops will come rushing around the
corner. The next room has four terrorists to eliminate, and again another room
with four more.(these will toss grenades, so be careful.)

*Head through the ruins, dispatching terrorists along the way. Go up into large
pipes. Climb the ladder, and Hank will kill enemy in front of you, and instruct
you to flip the water valve.

*Head back down pipes to ground. Neutralize the two terrorists near the new hole
you created in the wall. When entering hole, kill one enemy in distance, and
watch out for flame enemy dropping from pipe in ceiling.

*Continue through the sewers killing all of the enemies along the way. Some will
appear below you in places you’ve already cleared. Make sure to keep your eye
out
for enemies in distance in large rooms.

*You will eventually come up into a supply room. A truck will race away, and you
will be left to kill the two remaining guards. Pick up medical kit, grenades,
and
C4 if needed.

*Go up the long ladder to a valve on the wall. Turn it. This will open a nearby
passage.

*Go back down ladder, and to the right.(Make three right turns.) Kill three
enemies. Go up the ladder, and down on top of the large pipe.

*There will be three terrorists to the right. Continue down hallway. The next
area is easy if you’re equipped with the sniper rifle. Take care of two close
enemies hiding behind mounds, and two in distance all with sniper fire.

*Continue through these areas, avoiding ambushes, and killing all the enemy.
When
you get to a dead-end with a smoking pipe, shoot the pipe, and enter the newly
created hole. Travel down pipe, and jump down into top of open pipe below.

*After discovering that crates are marked with non-Serbian markings, you will
find eye-level height windows. Shoot through two sets of windows to kill all the
enemies within.

*Clear the warehouse of the last enemy, and the level will end.


Level 5: Kosovo Town and Anti-Aircraft Gun
Code: KOS2
Location: Still in Gracanica, Kosovo.
Objectives:
-Find and destroy artillery piece.
-Neutralize any terrorist threat.
-Render aid to any friendly Kosovar unit.

Enemies:
-Serbian soldiers.

*Once inside take it slow. Let the three enemy come to you. The church will
explode while you’re still a good distance away. Turn left (if facing church),
and go towards the hallway. Kill single soldier. The hallway will collapse and
the church file will extinguish.

*Go back and go through the church. Make left, and kill another single soldier.
The building in front of you has a gunman in it with a sniper rifle. Snipe him
back.

*As you enter the courtyard, two more Serbs will jump down. Back up and drop
them
with the sniper rifle. As you enter the yard, turn around and kill three gunmen
behind you. Turn to the left.

*Travel slowly through this whole area. It’s possible to snipe out almost all of
the next ten enemies. Dogs will charge. Switch to SMG or Pistol and mow down.

*Go back underground. When you see boxes in front of you, be aware that to your
left is a bunker with two enemies in it. Lean around the corner and snipe them
out.


*Rush into the bunker and face back towards the doors, which open to reveal two
charging gunmen. Go out the only door. Be careful to barely step outside and
turn
left. Crouch. Snipe at one enemy in distance. Go out the door in the left hand
corner, and eliminate the two enemies inside, plus the two additional guards in
the next room. Follow the hallways, ladders, and door back outside.

*Head towards the large building until gunmen pop out of the windows. Hide
behind
the box on the right and snipe all three of them.

*Try to cross the bridge, and avoid fire from the tank on the adjacent bridge.
It
will blow hole in the fence. Jump down into the protruding yellow pipe, crouch
and crawl into it.

*Once inside, back up as enemies charge. These baddies are human fireballs, if
you hit ‘em right. Blow up truck and go left, and through door.

*Kill the guard in the tower, and pick off the four enemies below. When you drop
down look out for the enemy who comes through the door above.(where you just
came
from) Enter building through large hole in the wall, and open the green door. A
medical kit is found inside.

*Go back out and up onto the boards outside above the truck. There’s a window to
fire through at the enemy outside. Drop through the window, and immediately turn
to the right and eliminate the last three Serbs. Cinematic kicks in, and you’ll
destroy the big gun.


Level 6: Kosovo Hanger
Code: KOS3
Location: Still in Gracanica, Kosovo.
Objectives:
-Find and destroy Queen Bee.
-Neutralize any terrorist threat.

Enemies:
-Serbian soldiers

*You start the level getting a message from Hawk that the compound is heavily
guarded and he’s going to plan a diversion.

*Head down passage, and kill the first gunman above that is viewable through the
grating on the roof. Be quiet about it though. Go up ladder, and press action to
remove grating. Open the door by pressing action near button.

*Cross the courtyard and drop down into pipe-hole on other side. Fire sniper
rifle through the window into the warehouse. Travel down the tube, make a left
and go back up the ladder. Snipe enemy in the guardhouse.

*Go left and into the hanger. Kill three passing guards, and go up the ladder to
the right. Pull handle on wall. Go back down ladder and through both sets of
double doors. Don’t shoot the engineers in the next room. Turn left, and stay at
doorway. Snipe two enemies on far end of other room.

*There are two enemies to the right along the right wall and two on ground in
front of crates. Once completely inside, make sure guards are killed before they
reach the alarms. Go through the double doors on the opposite side of the room
from the entrance.

*Once inside the security station hit the button to open the helipad doors.

*Head back through the engineering section, and turn left. You’ll run headfirst
into four angry enemies. When you enter these previously locked doors, and had
into the loading bay, turn right and handle the two enemies. There’s a medical
kit where they came from.

*Pressing a button in the control center will move the forklift and reveal a
grate. Shoot out grating and crawl into hole.

*Crawl through and up. Snipe guard for instant kill. Open the double doors, and
eliminate the three attacking enemies in these two rooms. Pick up three
grenades,
one C4, and one medical kit if needed.

*When Hawk blows up the truck, turn right and go through the double doors
directly back into the building. Watch for windows and snipers on 2nd story
ledges. Go upstairs to the balcony. Follow the hallway around to the guard
tower.
Pick up grenades, med kits, armor, and C4, and go back to the door with the red
light above it, near the staircase.

*First target is a worker. As you walk down hallway, three enemies in room will
attack. Hawk opens up the hanger door, but triggers the alarm. There’s an
Emergency Medical Station in far corner of the room, plus one grenade and one
flash pak.

*Go back the way you came, and go outside again. Kill alerted guards along the
way. When you exit the building, a dog and two guards will attack. Head straight
into newly opened corridor to hanger. Inside the hanger room, two grenade-
throwing terrorists, and a dog are waiting. Rush in close on them.

*Enter the hanger through either doorway, and clear out the four enemies inside
with sniper fire. Hawk will bring up the plane(Queen Bee), and blow it to
smithereens. Two down, two to go.

Mission 4: Nest Egg
Level 7: Uedineniya Canyons
Code: SIB1
Location: Uedineniya, Siberia
Objectives:
-Gain entrance to the defensive perimeter of the compound.
-Neutralize any terrorist threat.
-Find and destroy Nest Egg.

Enemies:
-Snow troops of terrorist outfit.

Arming note: Make sure that you’ve armed yourself with the sniper rifle, and
some
ballistic armor. The armor is always essential, and these levels lend themselves
to the advantages of the sniper rifle.

*You’ve been inserted into the icy canyons of this Siberian island. Go forward
cautiously, as snow hides your view of enemies in the distance. But this also
works to your advantage, as they can’t see you either. Use sniping rifle to take
advantage of this environmental factor.

*When John says "Old fortifications, better keep my eyes open!", you should stop
and turn the corner and drop enemies in the distance with sniper rifle. Zoom in
and wait. One will approach on ground, and the other is above in a bunker. As
you
enter the valley, line of sight will allow you to kill a third gunman on top of
the platform to the right. Go up stairs and across platform.

*Before leaving the platform, crouch and arm yourself with the sniper rifle.
Eliminate one sniper and one gunman on the ground, then zoom in on the mounted
auto-gun. Fire at it a few times to destroy it.

*Go around and inside the bunker for a med kit. Continue through the canyons
cautiously, cleaning any guards, and emplacements you may find.(Be aware of
objects/enemy in distance. Be aware of enemies above you on ledges.)

*As you turn corner and pass under a very large pipe across the canyon, you will
run headfirst into two snow troops, and an Armored Personnel Carrier. Be very
cautious attacking the APC. Lean and fire the sniper rifle at the turret. Be
patient, killing a tank with a rifle takes time. Ten shots should do it.

*Turn right, and continue down the canyon. Ignore the large pipe with entrance
to
the left.(but remember it was here, because you will enter it later.)

*Be careful of an APC passing above you as you travel down the canyon. Two
guards
escorting it will jump down onto path. Two others will respond and run uphill at
you also.

*Use creep/hide/and snipe tactics from earlier again to destroy the auto-gun
emplacements and enter the bunkers for two sets of armor.

*Enter the complex, eliminating guards along the way. When you get inside, look
out for guard above on the balcony. Enter door behind the APCs to the left, and
be careful of two guards inside. Head up the ladders and platforms. When you
reach the top, you’ll enter a room surrounded by three troops.

*Go up either staircase and enter through the doors at the top. Destroy the gun
emplacements before they can face you. Go through the door, and back down two
platforms. Enter door.

*Kill the guard inside, and use the Emergency Medical Station if necessary. Push
the button on the wall in the control room. It will open the top of the huge
pipe
that you saw earlier. You have 45 seconds to make it back out of the complex and
up the canyon and into the tube before it closes.

*Once through the pipe, the thug outside can be hit quickly by shooting through
the broken piping to create a larger hole. Crawl out of the pipe, and head
towards the back of a nearby APC. Three guards are in the approaches here. You
can also destroy the gun emplacement above before it can activate.

*To the right of this APC is a pipe, 10 feet down with a med kit on it. Use it
if
necessary and climb back up the ladder at the end of the pipe.(keep climbing
until on platform above) Get another med kit if needed. Turn and eliminate the
one guard in the tower behind you. Go and collect armor if needed.

*Go back down to ground and continue down the canyon. Eliminate all ground
patrols along the way. Kill the guards in the towers by sniping from behind the
burm that contains a med kit and C4.

*Break a hole in the pipe running between the canyon and jump down into it.
Continue across the tube and out to the left. Go upstairs, and open the door.
Clear the towers by sniping. Cross the courtyard, and go into the garage and
behind the APCs. In the left corner there is a hole to crawl into, which
completes this level.


Level 8: Uedineniya Defensive Installation
Code: SIB2
Location: Still in Siberia.
Objectives:
-Gain entrance to the chemical weapons facility.
-Neutralize any terrorist threat.
-Find and destroy Nest Egg.

Enemies:
-More snow troops, both male and female.

*Enter up the ladder, and snipe all three guards from behind the APC. Grab the
med kit and armor in the back left corner of room. Exit through the only
doorway.
Kill two guards inside. Use Emergency Medical Station on wall just inside the
door if needed.

*Drop down into the machine area, and hold your fire on the workers. There is an
auto-gun in the ceiling 30ft. ahead. Snipe it down, and kill the two guards.
Continue down passage and through the doorway. Eliminate the three troops ahead,
and go down the stairs. Two guards will charge at you, and give you ample time
to
snipe them. A third and fouth soldier are found in the distance up on the
balcony.

*Proceed upstairs, and through the door to the "helicopter pad". Don’t walk into
doorway completely, because the helicopter can hit you through the door. Wait
and
it will crash into the wall.

*Pass through helipad to the other side. Eliminate four enemies inside and push
the button on the control panel. Throw a C4 down into the bottom of staircase.
It
will eliminate the auto-gun down below, which is mounted on the ceiling.(If you
walk down the stairs it will fire on you before you can react.)

*Drop the ladder above the stairs(don’t go down them yet), by firing accurately
at latch on bottom of ladders with sniper rifle. You can crawl though and jump
down inside control center to surprise the four guards inside. Shoot hole in the
ground grating to jump down through and into tunnel.

*Go down ladder, and kill two guards. Go up the next ladder, and use med kit at
top if necessary. Go out into hallway, and kill two more guards. Don’t go
through
the doors on the right yet.(If you do, you will be backtracking, be locked out,
and have to walk all the way around again, and "yes", I know this from
experience.)

*Follow the hallway to the left. Keep going left. Eliminate the guards along the
way. The doorway at the top of the stairs is locked, but its getting "welded"
open on the other side. Stay away from the blast.(Move back away from door.)
Neutralize the four enemies inside.

*As you pass through the warehouse on bridge, eliminate the two guards below. Go
down the hall to a double door. The helicopter crash knocked out the power to
operate these doors, so you need to find a way to turn it back on.

*Go down into the warehouse, and through the small door.(get med kit if needed.)
Turn on back up generators. Two rows of yellow machines, one worker, two
buttons,
and "blamo"….power again. Use Emergeny Medical station on wall if needed.

*Leave through any remaining door. Go down the stairs and use the med kit and
armor if necessary. Four guards will rush out at you. Handle ‘em, turn left, and
follow the hallway. When you exit, turn hard-right down the passage.(You’ve been
here before, but walk the same way again)

*When you turn the corner towards the newly opened doors, three guards will be
blocking the way. Smear them, and enter. End of level.


Level 9: Uedineniya Chemical Plant
Code: SIB3
Location: Still in Siberia.
Objectives:
-Neutralize any terrorist threat.
-Find and destroy Nest Egg.

Enemies:
-More snow troops, "haz-mat"(hazardous materials) workers, and scientists

*You drop down from elevator and waste the two guards waiting for you.

*Enter the plant, and kill six guards. Open the door by pressing the button in
the guard-post.

*Pass the door on the left, and eliminate the guard hiding in the left corner of
the next room. Open the door next to him. Kill the troops in this room. Go out
into "test" hallway, and make a right. Waste the two soldiers and exit through
the door. Turn right, and go straight through the door ahead.(pass hallway on
the
left.)

*Handle the guards and use the med kit if needed. Push the button in the
chemical
control room to sabotage the plant. Go back out to the hallway previously
passed.
Turn right. Shoot out the glass along the bridge to drop below into the room.


*Once you’ve dropped down, go out through the door without the guard banging on
it.(clear glass doors are on both sides, so you can watch the idiot keep
punching
the glass doors endlessly.)


*Go through the doors, and eliminate the four guards inside the next room. Go
slow as the room is exploding around you. Use Emergency Medical station if
necessary in small control room to left with a scientist in it.


*Exit through the sliding doors, and stop at the next archway. Shoot the one
charging guard, and turn on gas. Go back and jump up crates into vent shaft.
Crawl to the right, then left, then right again, across the top of shaft across
the room. Hustle across the molten "goo" room below. Drop down behind guards,
and
eliminate them.


*When you enter this room, the doors will close behind you, and poison will come
in. A scientist on the other side opens up the door and lets you escape.
Eliminate the two guards who respond, and use Emergency Medical station if
needed.


*Enter the elevator and push the button, by using the action key. Eliminate the
two guards in the next room. Get to the top of the room, and open the door to
the
right of the lift that you just stepped off of. Pull the red and white striped
lever, and use med kit if needed.


*Go back out, across the top of the platform, and into the door on the opposite
side. Get into the elevator and press button to go the bottom of the rocket
room.
Eliminate the remainder of the guards, and you’ll set the bombs automatically
and
kick some terrorist butt. Three warheads down, one to go.

Mission 5: Lightfoot
Level 10: Iraqi Town
Code: IRQ1A
Location: Baghdad, Iraq
Objectives:
-Find the safehouse and receive a disguise.
-Find entrance to Amu’s military compound.
-Find and destroy Lightfoot.

Enemies:
-Iraqi soldiers, and some armored Rocket launcher troops.

Arming note: Make sure you selected the Ballistic armor again as an item during
selection.

*Start out by creeping. Make little noise if you can help it. Creep to the door,
and snipe guards in the courtyard.


*Look left when outside door. Zoom in on armored rocket launcher enemy in
distance.(eliminate him first with sniper fire, then his partner) Three enemies
will react to this attack. Use crates as cover and crawl until you get line-of-
sight with them.


*There are two med kits and an armor sitting on the crates, just in case you
took
damage during the last skirmish. Also the armored enemy will leave armor on the
ground.


*Pass the water truck, and head into the building through the archway. Make
right, then at first room on left, lean right and snipe two guards. Kill guards
outside by using windows as cover.


*Jump out window, and head up into the tower. Eliminate the two guards who will
spawn below. Then jump onto roof. Run across and jump up to the next roof. Then
jump up onto the edge of the circular skylight. Jump into the window on the left
from there.


*Jump through window into the next skylight area. Jump down through the hole and
kill all three Iraqi soldiers within.

Level note: Be careful backtracking or waiting too long to go forward. Enemy
respawn is common, and often the enemy can spawn directly behind you as you
pass.

*Go outside and kill armored rocket soldier with a "run-by" of C4.(run up to
corner, throw the C4, and duck back.)


*Enter the nearest door on the building in the center of the courtyard.


*Hawk will give you a disguise. When the guards appear at the door, pick up the
med kit and C4 and go out back through the double doors. Go up the ladder to the
roof, and jump across to balcony on the next building.(Don’t worry, if you miss
the jump, go right back into the safehouse, and back up onto the roof. Keep
trying until you make it across. Yes again…I know this from experience. I’ve
landed on the guard’s head below, jumped off, and then re-entered the safehouse.
Hawk must have provided me with one hell of a disguise.)


*Travel back through building, and past all the guards. Don’t panic, just walk
by
as if everything’s ok. The hallways will eventually lead outside again. And
innocent bystandard will open a set of double doors in front of you. That is the
direction you want to follow.


*When the guard asks you to stop, and come to him, run up and drop a C4 at his
feet and back away. If you’re lucky the blast will kill him, and hopefully one
other guard who’s now approaching. Rush the third soldier, and take up position
past where they were standing. Turn around and fire back and the two guards and
rocket soldier who have responded to the attack on the first guard.


*Shoot holes in some crates and crawl into hole.


*Go past and around the wood staircase. The crates block the exit to the
outside,
but you can shoot through them and ambush the unsuspecting soldiers outside.
Jump
up and crouch in window. Deal with reacting guards and any remaining resistance
before coming out.


*Head down the hallway straight ahead, make a right, and then a left. Deal with
guards by sniping from a distance. Pass through the room with the overturned
tables and four soldiers. Eliminate them, again with sniping. One guard is
behind
the tables, and two are up above on balcony. Take path to the left of the
building.


*As you pass the doors on the left, they will swing open behind you. Kill the
lone guard inside. Enter building, eliminate yet another soldier on ground and
another above on the next level. Go up the ladder and through the door.


*Now you’re up on the outside balcony looking down. Kill three new guards who’ve
spawned, and two of them on the ground.(a rocket soldier and a sniper) Pick up
grenades if needed, and go through door ahead.


*You arrive just in time to see Hawk jump onto the back of a truck and enter the
complex. Jump through the window and jump onto the ground.


*Use grenades and quick fire to kill the enemies. Building will open to the
right. Go inside, get C4 and med kit if needed. Push the button to open the
gate.
Go inside complex.


Level 11: Iraqi Military Bunker
Code: IRQ2A
Location: Baghdad, Iraq
Objectives:
-Find and destroy Lightfoot.
-Neutralize any terrorist threat.

Enemies:
-Iraqi soldiers, and some armored Rocket launcher troops.

*Go inside the double doors to the right. Pick up med kit and armor if needed.
Kill guard through the grated platform, before pushing button to lower platform.
Go through the doorwar to the left as Hawk instructs you to do.


*Go through the door on the right. Toss in grenade, and let the door close. Once
in room, fire down on two additional soldiers below. Turn both valves and
destroy
pipes back in the previous room.


*Go down into newly the created tunnel. Crawl right, and then left. Then shoot
any remaining guards in room, before exiting the tunnel.


*Make way through next few rooms, killing Iraqis along the way. The room with
the
forklift has one med kit, and one set of armor. Climb up the ladder in the pipe.
Stay at the top and prepare for a five guard ambush. One grenade thrown at the
right time will knock out most of them.


*The guard tower in the distance and guard on the ground can all be killed with
the sniper rifle. Go up into the tower to open the gate valve.


*Stay and watch the gate open completely before trying to run through it. If you
leave the gate before watching it rise completely, the gate will close early.
Clear the way to truck. It will move to reveal three guards. Take care of them
quickly with grenade or C4.


*Jump up to the left of the truck to get armor and a med kit. Head towards the
concrete building ahead on the left. Kill any of the soldiers who come out of
the
building. Enter through the doorway and raise the platform by pressing action at
the button.


*Get on and crouch. When platform reaches the top, jump off and find cover
immediately. Try to kill the five soldiers before they can react. Refill armor
behind the crates if needed. Pass into the hallway past a truck, and go down the
left tube with a ladder.


*Hawk instructs you to find the controls to raise the bridge. Kill the guard
who’s charging across the way and let Hawk work his magic. When bridge is up,
the
three reacting guards will come charging onto it.


*Once across, the next room has an Emergency Medical station in it if you need
it. Push the button next to it, and alter the fan system. Hawk has located
Lightfoot.


*Jump down and travel across the lower bridge and into the vent system. Crawl
right, then take the second right. When you reach the fan room, get into the
water, climb the ladder, and jump to the right of the fan as you climb. Exit
through the vent on the other side. If you get out of the vent, you’ll meet up
with Hawk again.



Level 12: Iraqi Airfield and Cargo Plane
Code: IRQ3A
Location: Baghdad, Iraq
Objectives:
-Find and destroy Lightfoot.
-Stop Amu from removing Lightfoot.
-Neutralize any terrorist threats.

Enemies:
-Iraqi soldiers, and some armored Rocket launcher troops, a tank, and hungry
Rottweiler dogs.

*Grab the med kit, armor, and grenades before leaving the bunker.


*Enter the hanger with the gas truck in front of it. Turn left, and go through
door. Barely avoid the tank, and clear out the enemies who come charging at you.
Look to your left and clear the tower with sniping. Cross the open space, and
make left, and go down the ramp. The dumpster behind you will pop open and three
guards will rush out to ambush you.


*At the bottom of the ramp, a platform will rise in front of you with two guards
on it. Drop down into warehouse, and pick up med kit and armor.


*Go up the ladder to the left, and push the button. Hop on the shifting
platform.
Ride it into the next area. Drop down and go up the other ladder. Kill the
soldier at the top and go through the door.


*The guards will spring an ambush from behind the crates, and gas truck. There
is
a control room behind you to the right as you enter the room.


*Go up into the room, and through the doors. Pass the bullet proof window, and
use the Emergency Medical station if needed, before leaving the room.(it’s on
the
right in a cubby hole near the end of the hall.)


*When you enter the engine maintenance area, kill the single guard, and blow the
lock off the control cage with some C4.


*Pull the lever two times to crush the gate with the engine. Enter the newly
opened area, and kill any remaining guards. Make sure to get two grenades,
rockets, and armor in the small spac between the two rooms.(jump over the crates
to get in)


*Go through the door on the left, and go outside. Knock out the two guards
quickly. If you’re in need of a rocket launcher, now’s the time to pick it up
off
the ol’ stiff you just smeared. A tank is about to come out of the red doors on
the left.(as you go outside.) Take cover and knock out the turret by aiming
rockets at it.


*Go through the fire in the corner, and kill enemy along the way to the back of
the plane. Defend Hawk while he disarms the bomb. There is plenty of ammo,
armor,
and med kits on the plane. Stand in front of Hawk at the back door, and hold off
the enemy until he’s done. You’ve retrieved the last of the stolen warheads. But
your job still isn’t complete, as the terrorists who stole the bombs are still
at
large.



Armory Briefing #2
Code: ARM2
Location: Lasky’s bookshop, New York
Objectives:
-Make contact with Sam
-Equip yourself for the next mission

Enemies:
-None

*Walk back into bookstore and speak with Sam. Follow him into secret chamber
again. Log onto computer by pressing the action button while standing at the
computer.


*You learn who Sergei Dekker is, Sabre’s real identity as a relative of Dekker,
and you learn about the enemy, the "Order". Sergei is a sour white-power leader,
who was exiled from South Africa upon the fall of apartheid. He’s hell bent on
punishing the UN, for it’s part in his loss of power.


*The shotgun and the .44 Talon are good weapon selections for the next
levels.(in
areas they play very fast and furious so noise isn’t as much of an issue.)
Essential for every mission is the ballistic armor.


*You’re staying here in New York, and your mission is to spoil an arms deal
between Sabre and the Order. Hopefully you’ll capture Sabre and get additional
information about Sergei Dekker.

Mission 6: Sabre
Level 13: New York Warehouse
Code: nyc1
Location: New York, New York
Objectives:
-Stop arms trade
-Capture Sabre
-Neutralize any terrorist threat

Enemies:
-Punk gangsters, Sabre, and a few of the Order terrorists.

*Start in the back of the trucks Go up into truck on the right. Doors will
close,
and kill the skinhead who crashes through the ceiling, and the additional thug
at
the door. Exit the truck, and turn left. Make right into the door. Kill skins on
the other side of the fence. Jump up the crates to the right, and climb out over
the fence. Drop down into the loading dock.


*Exit through the door to the left. Make a right, kill the skins, and turn right
past the dumpster.


*Blow up the red oil drum in corner to knock down the telephone pole, which will
fall onto the fence creating a bridge to the other side, for you to climb over.


*Kill the punks who respond. Look out for the gunman above you in the freight
containers. First container has two C4s in it. Clear out the gunmen and head to
the only door that will open. Kill the four punks inside, and collect the 9mm
ammo from the container on the right. Exit through the door on the opposite
side.
Then make left, then make a right.


*Enter the metal silver door ahead. You should clear out the room and there’s an
Emergency Medical station to the right if you’re facing the crates. Go upstairs
and through the door.
*Having interrupted the deal, Sabre will run, leaving four of the Order’s
assassins to deal with you. A grenade or C4 is usually a quick and efficient way
to handle them, if you toss it quickly.(once they are dead, pick up a heavy
machine gun off the body.)


*Follow Sabre through the door on the ground floor that he left through. Kill
the
punks under the crane to the right, and kill the punk on top of the storage
container suspended from a crane.


*The passage to the next area took me a while to find, so here’s a screenshot,
just in case you can’t find it. The door you just came through is on the left.
The hallway on the right is the way out.


*Turn right, killing punks along the way. Open the locked gate by shooting a
punk
into the wire fence, and "shorting" it out.


*Head to the newly opened fence gate, and Sabre will be running just one step
ahead of you.


Level 14: New York Steam Tunnels
Code: nyc2
Location: New York, New York
Objectives:
-Capture Sabre
-Neutralize any terrorist threat

Enemies:
-Punk gangsters, Sabre.

*Crawl into the tunnel and follow Sabre.(or at least the voice/glimpses of him)


*Clear out the protective punks along the way. This level plays well if you push
ahead and mow down enemies as you advance. The HMG or Shotgun will work wonders
here to just mow the thugs down.


*Pick up any med kits and ammo along the way.


*Before heading left down tracks in large tunnel use the Emergency Medical
station in the small room ahead on the platform. When the tunnel dead ends at
the
broken train, take small door on the left.


*Make a left and pass through broken steam coming out of the pipe. Clear the
next
couple of rooms, and stop when you come out into a tunnel with a passing train.
Kill the punk on the other side, and jump across live rails to the other
platform. Don’t fall onto the tracks.


*Enter the doorway at the end. Clear the three guards from inside. When you open
the next door, a punk will toss a grenade up at you. Let the door close, and
open
again. Waste the punks.


*Follow the corridor al the way down and around.(follow corridors with pipes
running along sides). Turn left at broken hole in wall.(turns into a dirt
corridor) Eliminate the punks in his gang, as Sabre runs. Keep killing them, and
eventually they will stop.(ten of them or so) There is an armor at the top of
the
stairs, and a med kit hidden in one of the boxes.(cut them open.)


Level 15: New York Buildings
Code: nyc3
Location: New York, New York
Objectives:
-Capture Sabre
-Neutralize any terrorist threat
-Render assistance to friendly units

Enemies:
-Punk gangsters, Sabre

*When you start this level, there’s a ticket booth straight ahead and a balcony
above. Two punks are in the booth, and there’s one above on the balcony. Be
aware
of the Swat members to the left, don’t spook and accidentally fire on them.


*Go past them, and help the cops and save the hostage from the three mohawk
wearing punks. Go up the staircase, and beware of punk ambush from above
staircase.


*When you reach the top and open the door, two punks will be on either side.
When
you hear the hostage calling, stop firing and run past her and waste her captors
at point blank.


*The closest door will open up ahead. Kill the shotgun wielding punks before
they
shoot the hostage.


*Follow hallways, and be observant of holes in ceiling and punks above you. Save
the fourth hostage now in the hallway.


*Check the door without boards for more hostages, med kits, and armor.


*Enter the bedroom quickly, turn left, and shoot the punk before he can shoot
yet
another hostage.


*Open the door at the end of the hall.


*Go down the staircase, and go out 2nd story door, and blast out the window.
Jump
out onto the fire escape. Shoot down on the three thugs fighting the police
below. Turn right and kill punk on fire escape. Go down and get armor in front
of
police if it’s needed.


*Go back up to top floor of fire escape. Jump across to open window, and jump
onto the third floor of the burnt-out building next door. Open door ahead of you
and walk into the center of the room. The floor below you will give way, and
you’ll fall all the way to the ground with two villains by your side. Kill
either
or both of them if they survive the fall, before they can react and start
shooting you point blank.


*Exit through the next door, and kill the punk above on the planks. Exit through
the last door down on the left. Kill the Order Assassin blocking the door. He’s
wearing armor so far range sniping or a rush attack with the .44 is in order.(no
pun intended) Pick up armor off the corpse if needed.


*Make a right, and before going up the ladder, snipe at the two punks and go up
the ladder. There’s two more gunmen on the platform outside as you reach the
top.


*Keep making your way through the ruins. Look out for two hidden henchmen behind
the sections of rebar.


*Continue through the next door. They’ll be two thugs on your floor, and two
above shooting from the ceiling. Stay at the door, and clear the room. Walk up
the plank and run up to the roof in center of the room. The movie will take
over.
You kill Sabre, and get some sorely needed information.

Mission 7: Dragonfire
Level 16: Sudan Train Yard
Code: SUD1
Location: Kordofan, Sudan
Objectives:
-Gain entrance to the weapons factory.
-Neutralize any terrorist threat
-Destroy the weapons factory.

Enemies:
-Sudanese soldiers and attack Rottweilers.

*Turn right, and clear room of three soldiers. Clear the next room through the
window to the left of the door. Open the door, and pick up rockets, shells, C4,
and two grenades if needed. Follow corridor.


*Hawk warns you about this mission, and says "Watch your back". No sooner than
he
says this, than a soldier comes running up behind you. Pick up med kit in next
room if needed.


*After exiting through a door to the outside, Hawk will tell you that he’s going
in the back way. There should be an additional med kit nearby. Head towards the
freight trains, and look out for guards with flameguns, guards up on the
balconies, and the dogs attacking on the ground.





*Head to the other side of the freight and pick up the med kit if needed. Blow
up
red barrels from far away to reveal armor. Go around this building on the right
hand side.


*A freight car will be moving on the tracks. Kill the two dogs and charging
guard. Turn left past the freight and a flamegun enemy will be around the corner
throwing a grenade at you. Avoid it, and knock ‘em out.(he’s armored, so put
away
the shotgun if you’re using it)


*On the right side of this building, there is a med kit, shotgun shells, and .44
ammo. Kill the guards as they come out of the building. Be careful of one
lurking
behind a counter inside the doorway to the left.


*Inside, pick up more shells, grenades, 5.56 ammo, and yet another med kit. Be
careful of the guards inside. Go up the stair case, and eliminate the guard
outside the window from a distance with sniper rifle fire if possible. Get the
grenade and ammo if it’s needed. Watch your back as you head towards the covered
bridge walkway outside.


*Walk across the walkway to the other building. Open the door and enter. There’s
four soldiers just inside. One of the right, three others on the left. Get
grenades, go down stairs, and kill both guards. Get the armor and two more
grenades, and another med kit.


*Open door, and head to the right. Kill the guard, and go around corner for
light
amplification goggles. Grab ‘em, and grab .44 ammo behind the lift, it it’s
needed. Go back upstairs to the table near the entrance of the building. Go up
staircase to left of entrance door.


*Kill the enemy inside, and press the button to activate the lift. The lift will
drop a box on the ground. Then push the button again, and it will drop a second
box on the spot on the ground, and that will create a hole in the ground. Jump
through new hole, and be careful of guards below.


*Once down in the new area, go up the staircase to the right. Get C4 and come
back down(don’t bother opening doors). Go left through doorway. Break open the
boxes to reveal armor.


*Go upstairs and eliminate the two soldiers at the top and a dog. Head down the
hallway into the stables. Stock up on ammo and a med kit I needed. Follow the
stalls into the holding area with two cows. Use the cows and pillars in the
center as cover, and eliminate the four guards. Pick up .44 ammo if needed.


*Pass the door on the left and get two grenades in the next cattle run. There’s
a
cow and guard in the second run. Come back to door. Go up stairs, and clear the
soldier on the stairs.
*Open the door at the top of the stairs, but be careful of the two guards
inside.
Get three more grenades and armor.


*Cross the bridge above the cattle runs and open the door on the other end.
There’s seven gunmen in total outside. If you are lucky enough (smart enough) to
be equipped with the sniper rifle, this encounter is easy. Just pick the targets
off one at a time. Only move forward as much as it’s necessary to acquire your
next target in your sites. Hawk puts a little pressure on you by saying "C’mon
we
gotta go". Blow away the crates to get some armor. Crawl into the space under
the
staircase to the right to get one C4 and one medical kit.


*Go up the ladder and on to the roof. Enter base through a window.


Level 17: Sudan Slaughterhouse
Code: SUD2
Location: Kordofan, Sudan
Objectives:
-Gain entrance to the weapons factory through the offal tunels.
-Neutralize any terrorist threat

Enemies:
-Soldiers, slaughterhouse butchers, and cows.

*You’ve gained access to the slaughterhouse, and Hawk warns you that he thinks
that someone heard you. Pick up the med kit and armor in first room if needed.
Head down the stairwell, and kill the guards at the bottom. Get the .44 and 9mm
ammo, and a grenade from the corner.


*Go into the room on the right. Get some C4 and rockets.(on ground) Climb up
into
the vent shaft. Go into room, but don’t rush out into the open at the end of the
shaft. Crawl out and if possible, snipe at the two snipers across the courtyard,
and the three gunmen below in the courtyard itself. Be wary of a guard rushing
from the right on the same platform as you. Get armor, and head to the right.


*Hawk tells you to follow the cow paths inside. Two guards will rush across the
bridge. One with a flamegun and armor. Down below, there’s a butcher with a
machete and a pistol. Kill him and drop down. To get the med kit that’s on top
of
the crates. Jump down onto it from the bridge.


*Before you try to go the way that Hawk has told you, go back up onto the
bridge,
and through the unlocked doors. Beware of the soldier in room straight ahead,
who
rushes out angry because you’ve interrupted his visit to the toilet. Pick up the
armor and med kit if needed in the storeroom. Break open the crates for
grenades,
9mm, gas canisters, and .44 ammo. Don’t exit through any doorway, aside from the
one that you came through. Go back to the opening you found in the pen.


*You can walk right through the electrical sparks in the cattle run. They’re
harmless. Head into room straight ahead. Destroy crates to rack up the
ammunition, increase the grenade supply, and beef up the armor.

*Open door. Be careful of guard on the other side. Pull the lever, and watch
through the window as Hawk wastes two guards. Go back around by hanging meat,
kill three guards, and exit through the locker doors.


*Go into the cattle path doorway. When you turn the corner there will be one
guard outside of path, and one way up in a window in the distance. Snipe him
out.


*Climb up and out of path and head right. Get 5.56 ammo and grenade from the top
of the boxes in the window. Jump up the boxes and onto the roof’s awning. Run
across awning to window to enter building.


*Push the button on wall to open the gate that’s blocking the cattle path you
were in previously. Go back down, and continue down path. Look out for one
enemy,
just to your right, and above you as you turn the corner. Walk out into the
cattle pen and turn around to kill the soldiers above. Go through the door they
were protecting.


*Inside you will find two more guards. Pick up the 9mm and .44 caliber ammo.
Pull
the lever on the wall. This will rotate the wood panel in the cow pen, and open
a
new passage for you.


*Go back to cow pen, and enter. Jump down to a green door near the grinder and
open it. Clear the room inside of three guards before rushing in.


*Use Emergency Medical station if necessary. Pick up 5.56 ammo, and follow your
way through another green door. Turn corner and be careful of quard behind the
tall stack of boxes. Get 9mm rounds off of box if needed. Handle two additional
soldiers behind the glass window. Turn on valve for pipe access.


*Walk into the pipe to the left, and go up the ladder and grab rockets. Go
through the door on the right.(You’ll come back to the door on the left) Kill
all
of the guards, and go through the door straight ahead. Pick-up shells and .44
ammo. Go back through the door you avoided earlier.


*Enter the freezer, kill terrorists, and grab two med kits, before climbing into
the pipe-hole in the back of the freezer. Room will open up and a large
esophagus
like pipe will be in the center of the room. Jump into the center of it.


*Follow the river of blood down the offal pipe. Make a left, make a right, then
left, then jump down into next pipe. End of level.


Level 18: Sudan Missile Factory
Code: SUD3
Location: Kordofan, Sudan
Objectives:
-Neutralize any terrorist threat
-Destroy the weapons factory.

Enemies:
-Sudanese soldiers and attack Rottweilers.

*Start off by eliminating the four guards in the starting area. Two are on the
ground, and two are on a platform. Enter the crawlspace. Hawk will talk to you
through the grating above. He’s determined the Order is in fact here, and that
he’s still looking for a way to destroy the joint.


*When you enter the room with the elevator, it will lift. Kill the three guards
remaining on the ground, and head through the double doors to the right.


*Three soldiers are behind the doors. Clear the room, and collect a med kit,
armor, and rockets if needed. Around corner are two more guards. Follow
corridor,
and eliminate resistance along the way. There’s a med kit in the room with the
conveyor belt.


*When the bridge is crushed in front of you, go upstairs and follow the hallway
around, killing all the terrorists along the way. Once in the conveyor control
room, press the button on the wall. Also pick up ammo, grenades and a med kit.


*The masher walls will open up and allow you to go through conveyor belt between
pounds.


*Follow the conveyor. Hawk will get stranded on the other side of a molten pit,
and he quickly finds a way to get you across. Blow a hole in the window by
exploding the red barrels next to it. Jump onto the suspended tanks through
window, and jump across to safety. Pick up armor on other side.


*Once across go through the double doors ahead. Hawk crawls in vent and fan
starts. Pick up a med kit to the left. Go around corner, and kill two more
guards. Pick up two grenades. Clear the next room, and take the tunnel to the
2nd
floor of the room.


*Be careful of the flamethrower terrorist around the corner. Pick up the .44
ammo, shotgun shells, and another med kit. Clear the room, and get onto the mine
car. It will automatically start and travel to the end of the track. Stay on and
shot enemies as they appear along the track. Jump down from rail onto ground
below.


*Go around corner and up the only ladder. Eliminate two targets at top, and pick
up med kit, armor and C4. When you enter the next corridor, the terrorists will
send a mine car at you. Jump to the left, and land on the small plateau next to
the tracks.


*Shoot the one guard who’s standing on the tracks. Turn and shoot the second
guard who was on the rail car, and then head towards the end of the rail. Kill
the terrorist who’s hiding behind boxes. Pick up med kit, and get onto the
elevator.


*Turn right off of the elevator and kill the guards on either side of the wall.
Make a left and follow the corridor. Be careful of armored rocket soldier at the
top of the stairs on the left. Hold off entering the room, until you’ve dealt
with him. Clear the room, and drop below for a med kit and some rocket ammo.


*Go upstairs and follow the hallway around until you find a glass window.
Eliminate enemy, and then fire through the window at the enemies inside. Drop
down the ladder, and press levers to start blowing up the base.


*Go into other control room, and press button on wall to turn off the wind
tunnels. Get the med kit.


*Climb up the ladder on the rocket platform, and jump back through the window.
Head back the way you came. Use pipe to climb up into the vent shaft on the
wall.


*Follow the shaft around, and climb up broken elevator. Follow corridor opposite
from direction you left the elevator the first time. You’ll run head first into
one of the order "Black Raiders" with a slugthrower, armored and deadly. Pick
him
off from the stair case, don’t bother to go toe to toe with him.


*Enter the door, and watch the subsequent cinematic. Hawk gets wasted by Dekker,
and you blow the base to bits.(Don’t worry there’s no way to save him.)


Armory Briefing #3
Code: ARM3
Location: Lasky’s bookshop, New York
Objectives:
-Make contact with Sam
-Equip yourself for the next mission

Enemies:
-None

*This time you’ll meet Sam in the alley out near the garbage. Follow him into
the
computer room, and get the information you need.


*You’ve lost Hawk, but the shop isn’t into giving you a rest. Now, even more
than
ever they want to stop Dekker before it’s too late.


*Dekker isn’t done yet (even though he’s lost his warheads.) He’s looking to
kidnap someone called Jessica Six from the Suni Corporation in Japan. You’re
being sent into Tokyo to prevent him from getting away with his plan. It’s
thought that Jessica is a person, and that Dekker will be attempting to kidnap
them.


*The only essential item for these next missions is the ballistic armor.

Mission 8: Jessica Six
Level 19: Tokyo Back Alleys and Garage
Code: JPN1
Location: Tokyo, Japan
Objectives:
-Make contact and rescue Jessica Six.
-Assist and rescue any civilians.
-Neutralize any terrorist threat.

Enemies:
-Yakuza henchmen of Dekker

*You start right on the streets of Tokyo. Fight you way into Suni’s building.


*Turn the corner and kill the one Yakuza at the end of the shops. Turn right and
enter the door.


*Kill the Yakuza in the freezer and go up the ladder and enter the vent shaft.


*Once you begin to crawl through vent, you get dumped out into ambush in the
main
bar room.(floor of shaft gives out, and you fall into the midst of an ambush.)
Get behind the bar and take cover. Handle the two ninjas and numerous Yakuza.


*Go up the stairs near the cash register and open the door. Go outside and save
innocent woman at the end of street if possible.


*When you turn the corner you will be ambushed, by a large group again. This
time
it’s two ninjas, four Yakuza(1 above and 3 on ground), plus two more henchmen
approaching from behind. When the ambush triggers toss a C4 towards the group,
and back up into doorway. Kill the two enemies behind you quickly, that way you
can get your focus back to the larger group and whoever survived the C4.


*Turn the corner again, and kill the single Yakuza. Pick up the med kit, and gas
can at the end of the alley.


*Go back and turn down the alley towards an open truck. Kill one guard inside,
one guard on top, and another than comes through a door to the left of the
truck.


*Go through the open doorway, and a script will kick in. Kill the two Yakuza at
the bottom of the ramp, behind the rod-iron gate. Turn left and go up the
driveway. Wipe out the guards in the garage control room, pick up med kit, armor
and two boxes of 9mm. Press button and take a look at the cameras to see the
enemy positions. The button will open the gate at the bottom of the driveway.
Eliminate all three Yakuza and go through the doorway.


*Go down the stairwell to Level 1. Destroy the two ninja women along the way.
Open the bottom door, make a right ,and enter the store room. Cut up boxes to
get
a Noah’s Ark of equipment.(a lot of it comes in "2"s.) Make sure to get med kit
and armor.


*Go back out and around the corner. Enter the generator room. Hit the button on
the wall to turn on the main power grid again.(so you can use the elevators.)


*The previously locked door will pop open when a gangster jumps out at you.
Enter
and pick up rockets. Exit through the vent shaft in the corner. Break the
grating
over the tunnel exit with a knife. Crawl out and up ladder, and break whole in
grating again. Crawl into the space again.


*When you exit, a car will speed away and crash. Save the bystander from the
Yakuza gunman who’s about to kill him. Go right back to the elevators.


*Hurry up to the second floor, and get onto the elevator on the left. Don’t wait
in the stairwell, as the Yakuza are set to spawn endlessly. You are meant to
just
push forward.



Level 20: Tokyo Headquarters and Computer Clean Room
Code: JPN2
Location: Tokyo, Japan
Objectives:
-Make contact and rescue Jessica Six.
-Assist and rescue any civilians.
-Neutralize any terrorist threat.

Enemies:
-Yakuza, Ninja, and Dekker

*Go left and into the Men’s Restroom. Kill the Yakuza who comes running out,
quietly if possible. Hostage inside will give you the code to the first
electronically locked door that you’ll encounter. Pick up the two med kits if
they’re needed.


*Go right outside and go into the Ladies Room. Eliminate the one Yakuza in the
stall. Pick up gas can and 5.56 ammo. Go back outside and head toward the doors.
Kill the two thugs guarding the door.


*Once inside, pick up the armor and kill thugs behind the tipped over table.
Check monitors behind the desk to confirm enemy positions and positions of
hostages.


*Make a left and pick up armor and ammo in soda room.


*Pass the double doors and go right. Kill the two Yakuza. Before entering the
cubicle area with no lights, pick off the guard on the other side of the room.
He’s an Order Black Raider with armor and a MPG. Not a good target to go toe to
toe with. Go to the door in the far left corner of the room.


*Eliminate the guards inside, including the one outside on the window washing
scaffolding. This is your clue as to what to do next. Pick up the 5.56 and 9mm
ammo, and jump out of the window onto the scaffolding.


*Take the ledge outside left until you reach a window you can get into. Make
sure
to not fall off of building as there’s no way to survive a mistake like that.
From the ledge, kill the two Yakuza inside the window, and enter the room. Grab
armor, and jet through the door.


*When you exit back into the area with cubicles, the lights are on, and there
are
three ninja waiting to attack you. Go through the door on the right. Clean the
room inside and go through the double doors on the right. There are four Yakuza
waiting here.


*Make two lefts and a right to the "mainframe" door. Kill the two Yakuza inside,
and save the civilians. Use the Emergency Medical station, and armor in the
corner.


*Exit through the only door, and go up the ramp to the left. Follow it around to
the "Mainframe Watchroom" Pick up 5.56, armor, 9mm, and a med kit. Go through
the
door, and follow the hall around the computers, and kill the Yakuza along the
way. Go through door in center of windowed wall.


*Once inside, you have access to the mainframe. Walk up to the console in the
center. After the movie plays, pick up a pick up a med kit, and go back out the
door you came in from. Turn left and head through the newly opened door.


*Shoot a hole in the wall through the grating in the next room. Go into the
shaft, and exit on the other side, towards where you entered this area. Take
right from left after Dekker’s small cinematic plays.


*Open the next door. Clear the room of ninjas, and exit through the other side.
Go down stairs left. Then make another left to elevator. Kill Ninjas, then exit
by pushing a panel in the elevator.


Level 21: Tokyo Penthouse
Code: JPN3
Location: Tokyo, Japan
Objectives:
-Kill Dekker before he can escape.
-Return Jessica Six.

Enemies:
-Ninjas and attack helicopter.

*Dekker escapes almost immediately, leaving you to deal with ninjas and a burly
attack helicopter. When you start the level, immediately look up and shoot the
ninja above you on roof of elevator.
*Climb out using the ladder next to the elvevator. At the top, stop and kill the
ninjasin the room before attempting to enter.

Hint: Save your game now.

*When you enter, the windows of the penthouse being to drop, giving the flying
copter outside a perfect shot at you if you stay in one place. Take care of the
ninjas in the windows, and any other surprise ninjas who jump down out of the
ceiling.

*Find the hidden stash of armor and med kits in the corner. Press action on the
paper wall.


*Get more 9mm and shotgun shells from the bathroom.


*Fire at the helicopter by targeting his nose and the pilot with weapons. I
personally prefer the sniper rifle to take it down. It’s accurate and I can pump
of 6 shots at the pilot in a matter of seconds.


*Now you’re ready to take on the chopper. It’s better to place yourself in cover
if you’re not an excellent shot yet. It’s easiest to run outside, take shots,
and
them move when copter returns fire.

Mission 9: White Rabbit
Level 22: Iraq Streets
Code: IRQ1B
Location: Basra, Iraq
Objectives:
-Locate an entrance to Amu’s fortification.
-Locate General Mohammed Amu
-Keep him alive at all costs

Enemies:
-Iraqi soldiers, snipers and rocket soldiers.

*Dekker’s Order helicopter had valuable information in it, that led you back to
General Amu. This time you’re sent out to capture him and milk him for vital
information.


*Walk up the embankment on the right. Snipe back at soldiers behind you. Target
an oil barrel, and blow the door off it’s hinges, and maim anyone nearby.


*When you say "So much for sneaking in unnoticed", it will trigger an ambush
from
behind by two gunmen, and an armored rocket launching terrorist.

General suggestion: Watch your back on this one.

*Clear the courtyard and walk into the hallway on the right.


*Follow the hallway into the warehouse. Pick up armor, battery, two C4s, flame
canisters, two grenades, two boxes of shells, and a med kit.


*Shoot the wood bar off of the gate.


*Open it,and go outside. Pass the tank, and kill guards in sandbag emplacement.
Pick up two grenades if needed. In freight container you’ll find some supplies,
and also the way onto the roof next door.


*Jump across to roof and shoot open the windows. Through the top of the
warehouse, move across the boxes to the other window.


*A gate will open below and two guards will come outside. Kill them quickly and
they won’t react. Pick up med kit, 2 grenades and a battery. Then go to doorway.
Slaughter the guards inside the next courtyard by sniping and leaning.


*To the right in the courtyard is parked a truck. Next to the truck are an
armor,
and .44 ammo. Go upstairs into the hallway. Follow the hallway, grab med kit,
and
turn and shoot gunmen in balcony.


*Kill the gunmen in the courtyard. Behind the overturned table is an armor and a
med kit. Then go left through hallway.


*The next courtyard is swarming with enemies. Handle them, and go down this
corridor. Turn right, kill the single guard, and grab two grenades and another
med kit. Turn and go up the small stairs.


*Once in the warehouse, lookout for grenade tossing bad-guys on the balcony, and
the two enemy behind the 2nd row of crates. The warehouse stores a med kit and a
battery. Both are sitting on the crates. Continue on and up the staircase. Look
out for gunmen on the opposite balcony. Follow the hallway and rooms around
until
it dead-ends in a room with a small fence and windows. Snipe the two guards in
the rooms to the right. Jump through onto the roof, and run to the right. Jump
into the window.


*Take the staircase down and snipe from the doorway at armored rocket troop and
two other gunmen outside. Go inside the freight container for a battery, a med
kit, a few grenades and a few rockets. Climb up the boxes in the corner, and
jump
from metal awning to the balcony.


*Follow the path upstairs to the outside of the rally. Fire at the oil barrels
down below and the explosion will open the door down below. Go down the ladder
and enter.


*Pick up two med kits, two armor, one battery, and one set of rocket ammo.


*Exit to outside area with tons of freight containers. As you enter, ambushers
will spring from their hiding places. This is a tough fight, so make sure you
get
all of the hidden ammo, armor, and med kits in the area. Here are two shots of
where you’ll find the hidden items.


*Exit the area through the opposite doorway you entered from. You’re almost into
Amu’s fortress.


Level 23: Iraq Fortress
Code: IRQ2B
Location: Basra, Iraq
Objectives:
-Locate General Mohammed Amu
-Keep him alive at all costs

Enemies:
-Iraqi soldiers, snipers and rocket troops

*Follow the sand and corridors around, cleaning up the terrorists along the way.
When you get to an enormous pile of crates, climb up and shot a hole in the
grate
blocking your way. Drop down through hole into a tank storage pen. Under the
tank
is an armor and four grenades. Go open the door, and toss a few outside. There’s
a ton of targets outside, so it doesn’t hurt, because you can turn around and
refill. Snipe though the door at the remaining enemies.(two in bunker and one in
tower)


*When you exit turn sharp left, and climb up the crate to get some armor. Go up
into the tower, and press the button to open the gate. Go inside and up the
ladder. Ambush will be sprung and three terrorists will come rushing down the
tunnel. Eliminate and go out the door.


*Try to kill two guards on balcony to left of the house before moving more than
a
few feet. Snipe at them and turn a sharp left to kill a third gunman. As you
move
more into the yard, stay behind solid cover. A tank in front of you will start
to
fire through to boxes at your position. Focus on the turret with the HMG or
Rocket. Handle any response the explosions may bring.


*Make sure that you fetch the armor, two med kits, and the gas can, in the tent-
like covered area. If you’re desperate for rockets to finish off the tank, you
can get more of them in a small strip along the right side of the courtyard.


*Go through the hall behind the tank. Follow around and out to another
courtyard.
Pass through to the other side, and make left down the hallway towards a truck.
Turn right and go up the ladder. Hit the button to move oil drums above floor
square. Shoot the canisters and one will fall down through the ground and create
a hole. Jump down through the hole.


*Go up the stairs to get two C4, and one med kit. Make a right turn, and then go
straight up the flight of stairs. Pick up .44 ammo, 5.56, and one armor. Exit
through only door, and kill two guards outside. Snipe from the doorway into the
larger room. Exit through the small door on the right.


*Follow the passages, and kill guards along the way. John should say to
himself "Ahh, the speech is over". This will let you know that you’re on the
right path.


*Go up the stairs in the library and through the door at the top. One more door
and the cinematic kicks in. Hussein has caught Amu for his treason and is about
to kill him. You interrupt, and now you’re left chasing down Amu, before he gets
himself killed.


*When the cinematic breaks, follow Amu. As you exit the door on the left, two
gunmen will fire at you from the balcony on the other side of the room. There
are
another two on the stairs on the way out. Go upstairs and outside. You’ve got
Amu, and John automatically begins to grill him. An attack helicopter sent by
Dekker, rips Amu to shreds. You’ve got just enough info to go on though, so all
isn’t lost for finding Dekker.


Level 24: Iraq Oil Refinery
Code: IRQ3B
Location: Oil field in Iraq
Objectives:
-Find any information regarding the Order
-Destroy the five key pumping stations to start a chain react to destroy the
refinery.

Enemies:
-Iraqi soldiers, snipers and flamethrower troops.

*Grab the armor and rockets at the entrance of the refinery. When you reach the
bottom of the first embankment, a truck will move to your right and block your
view of one terrorist, while his partner charges at you. Drop them both. Also
take a look for the sniper above on one of the walkways. He’ll really start to
damage you if you don’t put an end to him.Use the fog to your advantage. It
blocks your view, but it works more effectively to block the enemy’s view. If
you’ve got a sniper rifle, the fog is your friend on this level.


*Head to the right past the truck, and kill the second sniper ahead and above
you.
(way up on platform) Turn right, and use the Emergency Medical station on the
wall if needed. When you walk away from the locked doors, the guards will ambush
you out of it. Turn and handle them and travel down the right side of the fence.
Pick up armor.


*Pick off the guards walking around the tanks, inside the fence. Walk around
completely to the other side, and enter hole in the fence. Go to the center of
the storage tanks and turn the valve to start destroying the plant. Come back
out
the way you came in. Pick up armor, and kill guard on the staircase as you go
up.


*Make a sharp left. Kill the guard on the ground, and two above on the walkways.
Go in and turn the second valve. Use Emergency Medical station on wall if
needed.
Exit through the small corridor on the left.


*Make a left again and go outside. Be careful of guard just outside and to the
left, and the one below who’s hidden from direct view by the fence. Pick up
armor
again along the fence, and turn the 3rd valve.


*Go back inside and go to the right. Walk up to this computer console and
hit "action". You’ll find out that the last shipment was made to Hanover,
Germany, and you’ve turned on the elevators in the building. Pick up the
batteries, and go to the elevator.


*Get inside and hit "action" near the control panel. When you get off, kill the
two guards, and use the Emergency medical station on the wall to your left, if
you need it. Find the fourth valve up in the tower to the left. Turn valve and
sit back and watch the fireworks.


*Now on to trace down Dekker and put an end to his nonsense.


Mission 10: Endgame
Level 25: German Castle, Outside
Code: GER1
Location: Hanover, Germany
Objectives:
-Locate and terminate Sergei Dekker
-Locate and destroy Jessica 6
-Neutralize any terrorist threat

Enemies:
-Black Raiders (both male and female), attack dogs, and rocket soldiers.

*You start this level on a dock outside the Order’s castle in Hanover. Kill
Black
Raiders along the way, kill two guards inside, and shoot the button on the other
side of the door. Door will open.


* Follow the only direction available. Front gate is closed and locked. Jump
down
into the water, and follow the tunnel. Crawl under and follow around. Pick up a
med kit, and crawl through the whole in the corner. You’ll come out behind the
locked gate that you couldn’t get through.


*Be careful of rocket-armed raiders. Again follow the halls through the only
available passage.


*Jump into the pipe, and once you reach the locked door squat and crawl in.
Shoot
holes in already cracked pipe to escape. Jump out.


*Go up the ladder, pick up a med kit, and break boxes in front of pipe with
knife. Jump up and into the pipe again, collecting three grenades if needed.


*You’ll drop down on the balcony. Turn left and go through the doors. Kill the
Raider on the other side. Go up stairs, and Raider will drop from a ladder.
Eliminate him, and pick up a med kit and rockets. Go up the ladder.


*When you step one foot into the open, you will take fire from the right from
gunmen on the roof. Finish them off with long ranged weapons. As you pass the
truck in the courtyard, turn around and pick off additional sniper behind you.


*Kill the two armored Rocket soldiers at the huge front door. Head up the small
staircase hidden to the left. Pick up batteries, and eliminate the guard up in
the tower.


*Open the portcullis by turning the valve in the tower. Wait until the gate is
completely up before trying to run down the tower stairs, across the courtyard
and through the door. If not, you won’t make it to the door in time.


*There are four more guards in the inner-courtyard. Retire them, and head around
the back into the stables. Go up the ladder, and press the button on the wall.
It
will open a secret elevator back down in the stables, which leads to the next
level….


Level 26: German Castle, Inside
Code: GER2
Location: Hanover, Germany
Objectives:
-Locate and terminate Sergei Dekker
-Locate and destroy Jessica 6
-Neutralize any terrorist threat

Enemies:
-Black Raiders(both male and female), and Dekker

*You start the next level in a warehouse. Kill guards to the right and collect
goodies.


*Head up the spiral staircase. Pull the lever to enter the meeting room door.
Kill three guards inside and one more that responds through the door on the
left.
Pick up a flash pak and two grenades.


*Go through the door down the hallway. When you touch the "hi-tech doors" with
the red/green lights on them, it will bring down automated guns from the
ceiling.
Knock it out as it’s descending, and even before it can react.


*Follow the staircase down. Open the door into a room with a huge table. Again
this will activate a wall-mounted auto-gun. Destroy it, and kill the guard, grab
the med kit and ammo, and head up the stairs.


*Head through the unlocked doors. When you approach the next hi-tech door, the
auto-gun will come out of the wall, from behind a bust’s alcove. You don’t have
to go to through these doors right now(as their locked), so try not to bother
with them at all.


*Go through the dining room through the small door. Turn left in the hallway,
and
head straight into the kitchen. Kill the Raider inside.


*Go around to library/office, and get med kit from under the desk. Open door to
the hallway, and handle the patrolling thugs with electromagnetic pulse guns. Go
down the left hallway, pass the doors on the right. Go through the first set of
double doors, and go up the staircase.


*Enter the bedroom. Cinematic kicks in, and shows you a secret passage through
the wall. Kill the one guard in the bathroom, and get some extra armor, and a
med
kit hidden in the closet. Go up to the secret wall and press "action".


*Enter the control room, grab some rockets, and two grenades. Hit the blue
button
to deactivate the computer system. Head back the way you came to the hallway.
Exit the double doors at the bottom of the stairs, and turn left. Kill the two
raiders inside, and the four out. Head to the double door with green light.


*Make a right down the next hallway. Raid two storerooms to the left. Pick up
armor, med kit, rockets, .44 ammo, batteries, and a gas can.


*Go back through the small door. Kill the two MPG gunmen in the library, and
open
the secret door. Kill all three raiders inside, and get into elevator. By
pressing "action" at the blue-buttoned control panel, the elevator will descend.


Level 27: German Castle, More inside
Code: GER3
Location: Hanover, Germany
Objectives:
-Locate and terminate Sergei Dekker
-Locate and destroy Jessica 6
-Neutralize any terrorist threat

Enemies:
-Black Raiders(both male and female) and Dekker.

*Exit the elevator and turn right. Go down the hall, and open a small door on
the
right. Go inside. Auto-gun will drop from the ceiling. Eliminate it before it
can
even get set up if possible. Take care of the guards inside, and climb up onto
the crane. Cross it like a bridge, and enter the vent shaft on the other side.
(cut hole in the grating)


*Follow the tunnel all the way to a grating. Knock out the grating, but move
back
into tunnel quickly. Two guards below have the entrance covered. Drop down two
grenades, and that should do the trick. Pick up three batteries, and press the
blue button.


*Exit through the doorway, and make a left. Make another left through the door
you just opened. (by pushing the blue button) Go through. The doors will seal
behind you.


*To get through red laser rays; jump, crawl, jump, pick up three batteries,
crawl, in that order to get through. Then right into the door.


*Go up the staircase, and open the door at the top. Clear the security rooms of
raiders and press the blue buttons in each room.


*Go into the airlock, and open door on the other side to enter the rocket room.
Run around the top platform to door on other end. Inside you will find that
Segei
has deployed everything he’s got against you. Look out for the auto-gun sitting
on a tripod in the corner. The countdown has started so, hurry there’s no time
to
snipe here.


*Make a right, then a left, and then go through a door. Blow up the blue control
panel on the wall. This won’t shutdown the countdown though. The computer room
to
the left has one guard in it, and one more computer panel to destroy. Go back
out
and go through the door to the left.


*Clear out the next room, and destroy the final computer panel.(it’s on the
ground floor) Then the countdown will stop.


*Follow the hallway past the room with red carpet, and architectural models of a
city. Kill the female flamegun Raider, and proceed around the corner and open
the
next door.


*Look out for the two rocket raiders on either side of the room. Take care of
them, and hit the blue button to open the next door. Make right into the first
door.


*You’re out on the rocket platform again. Circle around, until you reach the
door
on the other side, killing the Raiders along the way.


*Go into the next room, clear it, then take the lift in the corner by pressing
the blue button.(yes, again!) Jump on before it goes up. Go around, and through
the "launch button" room(it have a view out to bottom of the rocket). Go through
the door, and push the button to open the door below.


*Make a left into the lunch-room. Go through to the opposite door, exit and
follow hallway to the next door.


*This next room is the firing range. Once you enter, it will activate the lights
and the targets. If you stand up the Raiders will fire at you across the range.
Stay crouched to give yourself some cover.


*Kill the three raiders, and go to the door to exit. Look out for a flamegun
Raider in the range’s office.


*Handle it and move on. You’ll run into a rocket soldier, and a flame gun
soldier
around the corner. Open the elevator and exit.


Level 28: German Castle, Secret Base
Code: GER4
Location: Hanover, Germany
Objectives:
-Terminate Sergei Dekker

Enemies:
-Black Raiders(both male and female), Dekker

*When you enter the submarine base, Dekker runs and leaves you to fight 30 of
his
Raiders. There is plenty of ammo and armor in the submarine pen. They spawn in
groups of 5 or 6, and will come out of the door you are closest to.(there are
two
black doorways about 2/3 of the way down the wall on both sides.)


*Kill all of his men, and Dekker has to return to fight you single handedly.


*When he rushes for you run. Keep a steady fire on him ,but don’t let him go
"toe
to toe" with you. If he gets close to you run, and set up a position elsewhere.
The modified MPG he’s armed with is deadly, and you don’t want to try it out for
yourself.


*As you reduce his health, Dekker will turn on the two auto-cannons at the back
of the room. Get out of their line of sight, but handle them immediately with an
effective weapon.(rocket launcher)


*When you’ve destroyed his guns, he’ll run onto his submarine and man the guns
on
that. Again, destroy the gun and he’ll come back out.


*Keep working on he and his armor until you break through. Once you defeat him,
Dekker will slouch down on ground and try to crawl away a bit. You end his
existence by dropping a ceiling fixture onto him.(shooting it so it falls, and
crushes him.)


*The end...