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Читы для Soldiers at War

Чит-файл для Soldiers at War

Soldiers at War

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Разработчик:Random Games
Издатель:Strategic Simulations, Inc.
Жанры:Strategy (Turn-based / Tactical) / Isometric
Multiplayer:(4) LAN, Internet

Даты выхода игры

вышла в 1998 г.

Solution [ENG]

Информация актуальна для
Walkthroughs for all 15 campaign missions of Soldiers at War
                                        
1) Kasserine Pass
If you want to end this mission quickly, call in mortar fire on the German
spotting team located at the top of the hill. You might get lucky and take
them all out. Beware of the sniper on the balcony of the tall building in the
center of the map. Make sure you break into the storehouse behind the tall
building and get the Italian machine gun - it's a great weapon to have early
in the campaign.

2) Maltese
Advance your squad down the alley behind the buildings on the bottom of the
map. Secure the building that overlooks the minefield, and position a sniper
at the door. Beware of the Italian sniper in this building - he's tricky to
take out. If you forgot to bring in a mine sweeper you can find one in the
weapons cache in this building. After securing the building, position a
riflemen at the door - open the door, shoot whatever you can see and close the
door. Use the low wall to advance up the street. Secure the large building in
the center of the map and use the door as cover to fire on the enemies at the
observation post. Once the coast is clear, advance a soldier with the
minesweeper down on the beach. He will need to deactivate the mines. Their
position can be detected due to their lighter coloring.

3) Messina
Move your squad into the large building in the center of the map. Advance
through the building and use the vineyard as cover. You can use the door which
exits into the vineyard as cover - open the door, fire, and close the door.
Repeat as necessary. Secure the tank, and be careful of the Italians in the
radio shack. They will shoot at you out of the windows and take you out as you
approach. Be careful of the enemy officer in the top floor of the building
where the hostage is held. He is very handy with a pistol and will blaze away
at you from the open windows. Watch for reinforcements showing up on the edge
of the roads.

4) Monte Cassino
This one is large with a lot of enemies. Make sure one of your guys brings a
satchel charge and a radio. During the first turn you should call in an
artillery strike on the German guns. This will take out the guns and the
soldiers near it. If not, use the satchel charge to finish the job. Be careful
about running into the monastery through the front gate - you'll get sprayed
with 9mm rounds. Enter the building through the hole in the wall near the
guns, or use smoke grenades to cover your advance through the main gate. Be
careful in the first round - bad guys pour of the monastery. Once your inside
the monastery use the walls and doors for cover. In this mission you have to
eliminate or incapacitate all enemies, so check your areas carefully. Don't
forget to scout behind the monastery.

5) Anzio
First, rescue the hostages in the building you are adjacent to. You next have
to advance across the large open area to the cathedral. You can use the park -
but be careful because it has mines and German armor in it. Use the rocks in
the park as cover when you advance. Secure the armor with concussion grenades
or your bazooka. Be careful of snipers, they are in the cathedral and on top
of some of the buildings toward the rear of the map. There is also a nest of
Italian soldiers behind the row of buildings at the top of the map.

AMBUSH MISSION #1: Assaulting up the middle is not advisable in this scenario.
At the beginning of the scenario set up behind the stone wall and take on all
reinforcements. Then skirt the town on the west side opposite of the aqueduct.

6) Normandy
Make sure you bring satchel charges with you. Be careful about advancing
through the woods - it's best to retreat along the rear of the map, and
advance on the railroad tracks towards the gatehouses. Use smoke when moving
across the open terrain. Once there, use the large building in the center of
the map as cover to advance to the middle of the map. Place the satchel
charges on the bridge and detonate them after seeing the hint message.

7) Compound
Use your 2 spies effectively. Before bringing your guys into combat, take one
of the soldiers and walk the entire camp, noting the position of the enemies.
Use the other to secure the tank, and then hop in. Once your ready, begin the
assault with a great surprise attack! Don't forget the prisoner in the
latrine. Use the tunnel under the latrine to get out or to get in if you are
feeling brave!

8) Outside St. Lo (Platoon HQ)
This one is a lot of fun. Plant your guys in the trenches as soon as possible.
Place soldiers into the American tanks if you can manage it and use them to
brunt the enemy assaults. Each turn you should pop up the guys in the trench,
take a shot and then hit the dirt. Make sure you take out the Germans who are
carrying bazookas quickly. Don't leave any targets for the German armor.
Shoot, duck, throw grenades and survive for 12 turns. Don't neglect your
flanks though the assault may come from a different direction towards the end
of the scenario.

9) Cherbourg
This is a cagey mission, requiring you to use your highly developed stealth
skills. Use smoke while crossing open terrain and move through buildings when
you have the option. Starting off you move the squad up towards the Northeast
corner leap fragging as you go, the corner building is your target. NOTE: As
you open every door expect enemy units. Use the door on the Eastern side,
proceed with caution going down into the basement. This is where you will find
the prisoner. Part 2. Move your squad towards the North corner, your objective
is to move through the buildings to the docks. Once you have reached the docks
make your way towards the far West dock, this is where you will find the
secret documents guarded by German officers.

AMBUSH MISSION #2: Get off the map! Your exit point is the North corner. Skirt
the map to the Southeast, using the railcars as cover. Lay prone between the
railcars during German turns.

10) Paris
Take a metal detector. Your objective is to secure the warehouses by
eliminating any resistance inside. Advance via the middle bridge. NOTE: Stay
on the right hand side of the bridge and have your metal detector on the
soldier in front. When you cross the bridge you must work your way South along
the water edge and split the two buildings. You will have to secure the tank
to the North. Once you have entered the warehouse use the underground tunnel
to access the other warehouse on the far side of the tracks. Watch the rafters
for snipers!

11) Vineyards
You should take two metal detectors on this mission. Line up two groups behind
the soldiers with the metal detectors. Make your way through the vineyard, use
the walls for cover. Make your way to the stone building to the Northwest of
the vineyard. Send two soldiers in to secure this building and use the deck on
the second floor. Cautiously move the rest of your squad to the barn, using
smoke as you go. Pick up the French ally. Enter the stone building next to the
barn, using the Eastern door. Make your way down to the basement. Eliminate
the German presence, be sure to grab the key from the German officer. Follow
the tunnel. The tunnel will drop you behind the church. Use smoke, access the
back doors and secure the church.

12) German Airfield
Blow a hole in the fence, and take cover in the buildings across the road. Use
smoke to cover yourself as you move across the road. Watch out for SS troopers
located by the rail guns and near the transport plane in the middle of the
runway. Beware of the officer in the tower - he's deadly accurate with his
pistol. Remember that walking through snow takes additional AP's.

AMBUSH MISSION #3: Cross the river make for the buildings to the Northeast.
Use smoke as you cross the river. Utilize the buildings as the Germans attack.
Exit the battlefield via. the Northwest corner.

13) Bridge Over the Rhine
Take the road under cover of smoke. Beware of the minefields, they extend up
to the first set of buildings. You get lots of air support in this mission -
use it soon and often. Use the cover on the bridge to advance and exit on the
far side.

14) Dresden
Split up your squad into two groups. Send squad one down the tunnel to the
West, send squad two up out of the tunnel.
Squad one: You will end up in a small equipment room, that has a lot of
explosives, gather up what you can and blow a hole in the locked door with a
2lb satchel charge. NOTE: Be sure to clear everyone out of the room before it
goes off.
Squad two: Make your way behind the wooden building with the Radio tower in
back. Shoot through the fence. Be careful there is a heavy machine gun
emplacement on the other side of the building. As your squads move through,
take every advantage to eliminate the guard towers. Move through the
encampment using smoke and crawling. Destroy all of the V2 rockets. Return to
the tunnel and exit the battlefield. Watch for large numbers of reinforcements
arriving near the tunnel entrances.

15) Near Berlin (Mansion)
Move your squad through the front doors, and up the left side of the stair
way. NOTE: Keep your eyes peeled for enemy reinforcements from across the
room. Move your squad through the door on the left hand side. Have your squad
go through the far two doors on the right. Continue moving Northeast through
the doors and across the patio to the doors on the far side. NOTE: Patios are
in the open, so be careful. This opens up to a large room, go through the door
in the far right corner. Exit the battle field from the Northeast corner.

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