Sonic CD чит-файл №1

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The Hedgehog

CD

By: RWAD64,rwad64@ignmail.com
6/19/00

1.Introduction
2.Updates
3.Story
4.Controls
5.Items
6.Time Stones
7.Levels
8.Codes and Tricks
9.End
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1.Introduction
Well, this is my very first FAQ on a game! So this probably isn't as
good as it would be if I were more experienced, but everyone has to
start somewhere! So, what better a place than here, on a FAQ for a game
that doesn't have any! This is made especially for the PC version, but
it doesn't make much difference. It will also go just fine and dandy
when trying to do the Sega CD version. Well, the control buttons will
obviously be different, but you can basically get the main idea. So,
without further ado, on with the show!.. I mean..FAQ! Yeah..

WARNING! READ THIS! Now, if we want our computers to last decently
long, we don't want them to freeze about 3 times to do this game,
right? Well, this may not be true on your computer, might just be mine,
but I thought I should warn everyone here about this. On my computer
this game freezes loads; but, for reasons. It probably won't freeze on
yours, but, if it freezes for one of these reasons, it probably will
for all of them. So, here is why it freezes and how to stop from
freezing in the first place.

1.On the title screen in big screen mode. (To make it big screen mode
press F4.) Solution: on the title screen, after a bit of waiting, a
cool animation appears. On my comp, I guess it can't handle it. So, if
you want to see the animation (which you should) do it in small screen
mode, the size it naturally starts with.

2.In big screen mode, when I want to quit, it freezes. (To quit, press
Alt and F4 and the same time.) Well, no way around this. Unless, you
are willing like I am, to do it in lousy little screen mode. When you
want to quit in little screen mode, just go up to the "game" menu bar,
and select "quit", or, just click the X box. Your choice.

3. In big screen mode, when I want it to go back to small screen mode
(F4) it freezes. Well, just don't use big screen mode. It is really
pathetic. Can't change the screen size once you have it in b.s.m.
already. Just always use small screen.
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2. Updates

6/19/00: I started this FAQ. I am not sending this in until I get a
least all the sections basically done.

6/20/00: I picked up where I stopped last night, on wacky workbench,
finished the walkthrough for there, and the rest of the FAQ. Also added
the warning about freezing in the introduction.

6/21/00: The Microsoft Word program messed up and there is something in
it that won't work on the other FAQ so I printed out the other one and
am having my mom type this for me so I don't have to do it all over!:b

6/28/00: Finished doing little nothing things and sent it in.
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3.Story
"Where are you going?"

Sonic looked behind him to see Amy, the hedgehog.

"To Never Lake," he said.

"Never Lake? Oh, is that the.. hey.. yeah! Now I remember that place!

"You know the little planet?"

"That's the place that has those rocks that change time, right?"

"Yeah. On the last month of every year, the little planet flies right
over Never Lake. It's just that time now, and I'm going to go see it!"

"When you get all those rocks, I bet you will be quicker than the speed
of time!" Amy said.

Sonic didn't reply. He just smiled, eyes gleaming.

When they arrived at Never Lake, the little planet was there as
expected. But something was wrong. Where there should have been tall
trees and bright flowers, there was nothing but dry sand and jagged
rocks. The little planet was tethered to a rock with a huge chain, and
it's surface was covered with twisted, gleaming metal.

"What happened.. to this beautiful planet.. I .. I don't believe it!"

Before Sonic could reply, something zoomed over them. Amy cried as she
was grabbed, and her kidnapper was gone in a flash of light.

"What the heck?!?! AMY!"

Sonic quickly realized this had to be a trick of Dr. Robotnik.

And, that was true. Robotnik sent his prized creation, Mecha Sonic, to
steal Amy.

HAHAHA! Now I have Amy, next the time stones, then the world!

Sonic then realized his adventure would be harder than he reckoned at
first.
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4. Controls

Okay, you are probably thinking, "Why does this person put a section on
controls in here, for crying out loud?" Well, there is a move that
isn't in the other games, and, for someone new at Sonic games.

Right arrow key: Moves Sonic right. The longer you hold it, the quicker
you go.

Left arrow key: Moves Sonic left. The longer you hold it, the quicker
you go.

Up arrow key: Sonic looks up. Hold it for awhile, and the screen moves
up some so you can see what is above you. Let go, and the screen goes
back to normal.

Down arrow key: Sonic looks down. Hold it for awhile, and the screen
moves down some so you can see what is below you. Let go, and the
screen goes back to normal.

Space Bar: Sonic jumps. If he touches an enemy, he beats them an they
disappear.

Up arrow key held and spacebar tapped: Sonic moves his feet really
quickly. When they are going in a figure 8 design, let go and you will
run at the speed to be able to time warp! (more on this later)

Down arrow key held and spacebar tapped: Sonic spins really quickly.
When the screen moves so that Sonic is close to the left side of it,
let go for a blast of speed (also enough to time warp) and any enemy he
touches is beaten and disappears.

Running and letting go of the arrow key, pressing the down arrow key
while still rolling: Beats an enemy in front of you if the place is too
small to jump in.
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5. Items

Boxes with a picture of Sonic in them: extra life

Boxes with a picture of a yellow O in it: 10 power rings. Power rings
keep Sonic alive. If he ran into an enemy and didn't have a power ring,
he would die. When you hit an enemy, all your rings come out. Try to
get back at least one before they disappear.

Yellow O: a power ring

Boxes with a blue bubble: a shield. It lets you take a hit without
losing your rings.

Sign that says, "Past": touch it and it spins. Now, if you can go
quickly enough, for a certain period of time, you warp into the past.

Sign that says, "Future": touch it and it spins. Now, if you can go
quickly enough, for a certain period of time, you warp into the future.

Weird thing that looks like an "H". I believe (not sure, only seen it
once): this, when you hit it, makes a sound and when you beat the level
it says, "Sonic made a good future. I have no idea whatsoever on what
this does. Any help would be appreciated. If you know, email me.

Boxes with shoes: this makes Sonic go quicker for awhile.
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6. Time Stones

Well, this is a big section that will take some time to get filled up.
You get these by beating something where you are in a 3-D area and
can't stop running. You can slow down, speed up, but not stop. You try
to destroy these spaceship things. The controls are the same as before,
except no moves like the figure 8 thing or spin-dash, and, you don't
crouch or look up, but instead, slow down or speed up. Blue ships don't
count when you destroy them, but they give you 30 more seconds. DO NOT
GET IN THE WATER IF POSSIBLE! I REPEAT! DO NOT GET IN THE WATER IF
POSSIBLE! I can't stress this enough. It really, really, is a hazard.
It drains away 10 seconds off the clock. I would appreciate it if
someone emailed me and told me what happens if you get them all.
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7. The Levels

Palm Tree Panic

This is a pretty easy level. Nothing that's too hard with a little
practice. The enemies most of the time are mosquitoes, which dive bomb
you straight downwards. Blue guys, which shoot these red balls at you
when they crouch, and some ants that ride around on wheels. 3 zones,
like in every level in this game. The last zone is a boss fight. Go
through the short level until the end, get behind Dr. Robotnik's
machine (you need to have some rings to you can get behind him) and hit
him 3 times. Doesn't even fight back. Now, onto the next level.
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Collision Chaos

Basically this is like Palm Tree Panic. Now, here, we have something
new. Flippers! What do they do? Flip you, of course! Now, the main part
that could give you the hardest problem here is the flippers. They gave
me quite a problem. Here is how they work. They don't automatically
flip you. Press the jump button and you get flipped through the air.
But, you have to hold the jump button for really high flips. To get to
Robotnik, you have to go through a pinball type place with flippers.
Just practice at using them, eventually you will get the hang of it.
Then, after you get a high enough bounce, you land on a platform with
Robotnik above you. Just jump at him until he flies away.

Now, after you have defeated him, onto..
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Tidal Tempest

Okay, like almost every video game, there is a level where it has
water. Well, here is that level in this game! Remember, don't spend
lots of time underwater or you will run out of air. Be sure to get a
breath every once in awhile. Also you can get air when you see a lot of
bubbles. Wait for one bubble to get bigger than others. That is the one
you want to get. Jump and get it. Now you have full air. Dr. Robotnik
is easy here, just follow him and hit him until he gets to the point
where when you can't hit him again, he zooms away. Then, he goes on a
different route at a point. (Normally, he just goes on the same path
endlessly.) So, now you are underwater. Just keep on grabbing the air
bubbles on his machine, and eventually you can hit him. It just takes
one hit to beat him in the underwater phase. Just always have a ring.
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Quartz Quadrant

My favorite music in the game! This shouldn't be much problem. Just
remember that on most of the moving treadmill things, there is a sign
nearby that will change its direction. Just walk past the sign and it
changes, no matter what direction it was going before. For the boss
fight here, just run toward Robotnik, hit him, and then the platform
lowers. Now, just run toward him, and when a bomb appears above you,
just slow down, but not enough to hit the spikes behind you. This
probably doesn't make much sense to you, but just keep running and you
will have it done after awhile. Now, we get to enjoy (yeah right) the
level known as:
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Wacky Workbench

Okay, this is probably one of the most frustrating levels in the game.
The ground flickers and bounces you. When it doesn't flicker (which
only lasts for about half of a second) you can walk normally on it.
Just remember, when you get stuck, look and wait for the moving
platforms to come by when you are at the edge of a platform where you
would walk off onto the bouncy part, wait for a moving platform. One
will probably come by. Just ride it and jump onto the next, until you
get on to the next room type thing. Robotnik is difficult. Rocks fall
down, so get on the one on the either far left or far right side rock,
then, you will notice, that, because of your weight, it won't go high
enough. So, when the platforms are almost about to fall, just jump to
the one that is next to you (if you are on the far left, jump onto the
one to the right. If you are on the far right, jump on the one to the
left). Then, jump on the platform above you, land back on the platform
you just jumped on to hit Robotnik the second time, (once when you came
in the room, then when you just rode the rocks up on that platform).
So, do that again to Robotnik. Then, instead of rocks, spikes come
down. Dodge them. Now the rocks come down. But, get on one of the ones
near the center, instead of the ones on the outside. Just stay on the
ride until you get to where Robotnik is, hit him, and you beat him!
Now, we suffer through..
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Stardust Speedway

Okay, this is really annoying. Just play around with the things and you
eventually can get it. For the Robotnik fight here, you have to race
Mecha Sonic! Just jump over the spikes, and don't hit Dr. Robotnik's
laser cannon coming down from his ship, and come in first. At the end,
Mecha Sonic slows down quite a bit. Jump over him at the end, run into
the room, stay in there, and you beat Robotnik here! Now, for the
hardest level in the game, and the last one..
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Metallic Madness

Warning! Read this before doing the level! Do this in small screen
mode! At the end is an animation that is like the one on the title
screen when you wait. So this will probably freeze too in big screen
mode. So, just a warning.

Okay, this is going to be hard. The rest of the game is pretty easy,
but, here, now everything changes. Now it is a truly hard level. Good
luck. Have a nice time..what? You want me to tell you about this place
and how to beat Robotnik here, too? Well, I guess I will. I just hope
you know that you are making me miss "The Brady Bunch" reruns. Oh well.
Here, the first bad guy you see has a blade. And btw, no, that is not
your computer messing up, that is the sound of the blade spinning.
Might just want to turn the volume down before you start here. So, just
work at this place for about a good hour or so and you will have all
the things down on how they work. Just take your time to learn here. In
front of Robotnik there are some yellow ball worms. Just hit them on
their head. Then, after you can get to Robotnik, you will find he is
not too hard, just always have a ring. Hit him once, one block comes
off. Next time, another comes off. But when he has two left, when he
stops like he is going to come down to try to run you over again, he
doesn't. But, he does fire his 2 blocks at you. Dodge them, and wait.
Then he comes down. Hit him, then he will once again act like he is
going to come down, but he fires his one last block, so you dodge it,
then he will do his floating and moving in the air again, and now, when
he stops, he tries to stomp you with his last block. You probably need
to have a ring left to hit him. I can do it without a ring, but
nontheless, it sure helps to have one. Now, that you hit him with his
last block.. does he get into an even harder machine? Does he attack
you on foot? No, you just beat the game! Pretty easy for the last boss
of a game, wouldn't you say? Congrats! Now try to beat the time trial
times to earn some secrets..
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8. Codes and Tricks
For codes, type into your browser (without the quotes):
"sages.ign.com/codes/14/8740.html", and also, I haven't tested them
yet. Keep forgetting.
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9. End
Well, this was pretty fun! Now, a list of thanks, to:
My Mom, for taking me to "Toys R Us" that one Saturday, when I saw they
had it, and I bought it.
My Dad, for letting me go to my friend's birthday party which changed
my schedule for the day, so the morning was open, so I could go to Toys
R Us.
My Friend, who invited me to his birthday party, which cleared up my
schedule, so I could go to Toys R Us.
Toys R Us, who had this game in the first place.
Sega, for putting this game on computers.
Expert Software, for helping Sega put it on computers or whatever.

Hate to:
Expert Software, for making this game freeze about 5 or 6 times that I
have had it.
Microsoft for making Microsoft Word so hard to use at first and making
it so I had two lines on my other FAQ that I couldn't get deleted.

:)I just had to do that;) Heheheheh..

By RWAD64,rwad64@ignmail.com
6/19/00

DO NOT USE THIS GUIDE ON YOUR SITE! That is, unless you are:
Gamefaqs.com

Now, if you wish to use this on your site, email me your site. I will
look at your site, and decide. I will email you back and tell you if
you can or can't. If I do decide that you can, I will update the list
of places where it can be, with the name of the site, and, if the owner
of the site wishes, the web address. If you see this on a site, other
than those listed, please email me and tell me the web address. Do not
print this out and sell it. And, DO NOT SEND ME SOMETHING TELLING ME
ABOUT YOUR COUSIN'S FRIEND'S DISTANT RELATIVE'S NEIGHBOR WHO RAN OUT
OOF MONEY AND YOU WANT ME TO SEND HIM SOME, ETC., ETC., ETC. I DON'T
GIVE BEANS. I AM NOT GOING TO DO IT. IT IS THE SAME WITH CHAIN EMAILS.
I WON'T CONTINUE IT. I PROMISE. NO, THAT ISN'T A PIANO THAT WILL FALL
ON MY HEAD IF I DON'T DO IT, THAT IS A FERFECTLY SCRED IN LIGHTBULB.
Now, if you have some constructive criticism about my FAQ, send it in.
btw, that means no "YOUR FAQ IS DUMB!" kay?:) Or, something that I have
mentioned in my FAQ that I said I would appreciate if you send in,
please, send it!