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Читы для Spirit of Excalibur

Чит-файл для Spirit of Excalibur

Spirit of Excalibur

 За игрой пока никто не наблюдает. Первым будете?

Выдержка из Энциклопедии игр

Разработчик:Synergistic Software
Издатель:Virgin Mastetronic
Модель распространения:розничная продажа
Жанры:Adventure / Strategy / RPG
Multiplayer:Отсутствует

Даты выхода игры

вышла в 1990 г.

Hint [ENG]

Информация актуальна для
EPISODE ONE HINTS:

This first episode is mainly a training episode.  It allows you, the user, to
see how each icon works, how to go between the Scene Level and the Map Level and
how individual and group battles take place.  In Episode One, you are told that
Sir Constantine is to be the king.  However, many knights do not feel he has the
ability to be a great leader and will not follow his commands.  Constantine is
in York when a messenger tells him that he must go at once to Camelot to answer
the challenges to his sovereignty.

You will then automatically be brought to Camelot.  Along the way, you should
stop to talk to the travelers, holy men, and townspeople as they will help
inform you of events taking place in the episode.  On your journey to Camelot,
you will be faced with two major challenges:  first, you will confront an evil
Saxon knight and second, you will have to defend yourself against a small
Saxon force.  By making noble and skilled decisions, you should easily be
able to finish this episode.  Remember to gather as much information as
possible while you travel towards Camelot.

EPISODE TWO HINTS:

This Episode becomes a bit more difficult.  You learn of a massive gathering
of troops in the north.  These troops, led by the evil Melehan, will soon
march towards Camelot.  Before too long, you will also learn that there is
another large army of Saxon invaders moving towards Camelot.   You are faced
with a difficult task.

When selecting the characters for this quest, it is advised to bring two
knights, the leader of which should be one of the strongest knights at the
table.
Bring along the holy man and all of the items that you can. Also, bring along
the magic user and all of the potions that she has available.  Don't forget to
stop by Camelot's treasury upstairs where you can collect several items.  It
is very important that the leader bring an extra shield and extra helm.  The
leader is the best character to wield the powerful Runic Blade.

At the beginning of the episode, you simply do not have enough man power to
stop the advancing armies.  At the Map Level, send the troops that you
command to London.  There, with the aid of Sir Lionel, you can hold off the
Saxon forces.  There are two other armies at Dover and Arundel.  Send two more
Knights from the Round Table to each of these cities.  These knights should be
well selected.  You will need a fast knight to go to Arundel and a knight with
a special potion to go to Dover.  These cities each have problems of their own
and cannot lend any aid to Camelot.  If you can solve their problems, you will
gain the use of the leaders and their troops.  When you gain their fealty, send
the troops to London.  With these troops you should be able to defeat Arcus and
the Saxon invaders.

Even with their aid, you will find that you cannot defeat Melehan and his huge
army.  There are just too many troops there to defeat.  While Constantine is a
good leader of knights, you need a leader of Armies.  You must find Lancelot
Du Lac!  Talk to the people and the clergy of Britain, as they will lead you to
Lancelot.  But, be wary when traveling west of Camelot, for there are evil
leaders who will kill you upon your arrival.  Even if you survive an initial
attack, there are still more evil beasts to face.   There is even a Maiden who
desperately needs your help and you must help her or you will suffer a great
loss of nobility. However, in order to help her you will lose valuable time.
Therefore, you must find a way to aid her but still continue on with your
quest for Lancelot.

After finding find Lancelot and defeating his powerful captors, many more
troops will come under your control.  Send them to fight against Melehan.  If
you have found Lancelot in a reasonable amount of time, you should be able to
stop Melehan and defeat his troops and win the episode; if not, you must find
Lancelot faster.   It is a good practice to save the game often in this episode
just before each of the major confrontations.


EPISODE THREE HINTS:

In Episode Three, you are faced with a giant who is protected by magical armor
who no ordinary knight stands a chance of defeating.  Not even the powerful
Lancelot can defeat the giant.  You must find items that will give Lancelot the
power to vanquish this magical giant.  While the giant is in Camelot, Melehan ,
thought to have been killed in the previous episode,  is gathering a great
army. Along with his blood brother Morgolon, Melehan and his troops plan to
again march on Camelot.  At about this time, King Andred of Cornwall will learn
of the giant and Melehan's  advances, and he too will begin to attempt an
invasion of the lands of Camelot.

Because the giant has challenged the knights of the Round Table, you must
select a knight to go and face him.  Select only one knight from the Round
Table. When the battle begins, you must withdraw that knight or he will most
certainly be killed.  As time passes throughout the episode, other knights will
go out to battle the giant and they too must be withdrawn or will suffer a
horrible defeat. Do not allow your knights to be killed by the giant.

If any of the following characters have been killed in the previous episode, it
is strongly recommended that you replay the previous episode and be sure to
spare the lives of these nobles:  Lancelot, Dinas, Bedivere, and Nineve.

Meanwhile, Sir Lancelot and Nineve will be traveling towards Camelot.  Do not
allow them to reach Camelot or they will be killed.  Intercept them and send
them to the cities of the land to gather information.  Lancelot can kill the
giant, but he needs magical items to do so.  Sir Lancelot and Nineve must find
EXCALIBUR!  Only with this mighty sword will Sir Lancelot have any chance of
defeating the giant.  The sword has been lost for years now and only a few
have clues regarding its whereabouts.  Seek the help of the clergy.

Also at the beginning of the episode, Sir Bedivere and Sir Dinas should be
returning from the treasury at Tintagel.  These two have access to powerful
armor that can aid Lancelot in slaying the giant.  Send them back to Tintagel,
and get the goods found there.  Then, send Sir Bedivere and Sir Dinas to look
for other clues that could help aid Lancelot in defeating the giant.  Again
use care, some folk you may question are sly and deceitful.

As Lancelot and Nineve are traveling the lands, word will spread to rival King
Andred of Exeter that Camelot is besieged by the giant, and he and his army will
begin marching through the lands.  King Andred is very powerful and he carries
the Gauntlets of Power.  His weaponry, combined with his unshakeable faith  in
his abilities as a warrior, make him a tough adversary.  However, if you can
send one of your knights to defeat him in a fight to the death, his army will
cease in its march against Camelot.  Be warned, he truly is a very admirable
fighter, and your knight will need powerful weapons and armor to defeat him.

Only Lancelot can use Excalibur,  but even with this sword he may not be able to
defeat the giant.  If you can aid him by supplying additional armor, then he
will certainly be able to kill the giant.  After the giant has been killed, your
leaders will move out of Camelot to gather their armies and then return.  Be
sure that all of the commandable forces are at Camelot.  If you can get enough
forces to Camelot in time, you should be able to defeat Morgolon and Melehan.

EPISODE FOUR HINTS:

In Episode Four, fear is spreading throughout the land and you are told of many
folk simply disappearing in the night.  You must send Knights to find out just
what is causing these disappearances before you can even find a solution to it.
Among these Knights include Sir Lancelot, Nineve, and Baudwin.

During your travels, you will find some townspeople have been turned to stone
by an enchanted being.  Discover how to return them to life and they will tell
you of a creature who is roaming the lands.  You must then seek the help of the
clergy.  There is only one holyman who has the right resources to tell you of
this creature.  Be sure to get the book that he used to find his information,
as you will need it.   He will then direct you to a scholar who knows of
these creatures and of a man who can defeat them.

As your travelers seek information, you will learn that the last great Saxon
chief is planning to move against Camelot.  Again, send all of your troops to
Camelot to defend it against the Saxon hordes.   Be wary, many of the roads are
filled with evil creatures and knights.  If Sir Lancelot  is not available, you
will have to gather a small army to kill them.  The road from Lincoln to
Camelot is heavily plagued with these evil beings, so it is a good idea to have
Lancelot clear the way before sending your troops down from Lincoln.  With the
support of the Round Table troops, you should have no problem defeating the
last of the Saxon chiefs, thereby gaining control of the last of the lands of
Anglia.

The scholar will tell of an old magician who, in times gone by, was seen in the
lands of Cornwall.  Go to the capital of Cornwall and there, with a bit of
persuasion, you will learn of Merlin's dwelling and that it is he who can kill
the Demons.

Many evils are lurking on the paths to Merlin's cave.  Be sure to have Lancelot
lead your group as it finds its way to the coast where Merlin is.  When you find
Merlin, he won't be of much help; he has unfortunately fallen prey to a magical
prison of sorts.  Nineve will speak of a Fascinum which can be used to free
Merlin.  For Nineve to use this item she will, however, require a number of
ingredients.  Search the map for these items and you will be able to free
Merlin from his bonds.

Once Merlin is free, he will tell you that it was Morgan who cast the spell
which imprisoned him.  Only Merlin can find the point of evil where Morgan's
evil is based.  The resource that you took from the clergyman has the
information
needed for Merlin to defeat the evil.  Make sure Merlin has the items required
to cast the necessary spell.

Send your party of Sir Lancelot, Nineve, Merlin and Baudwin to the point of
evil.  Sir Lancelot must defeat various beasts and knights before you can reach
the evil being there.  After each screen, be sure the Sir Lancelot has his full
hit
points before continuing on.  You can replenish his health, along with the
health of all the others by the following means:   administering a healing
balm or holy water will regenerate good health as will a healing spell cast from
a magic user.

When you reach the evil  spawn of hell in the upper level of the point of evil,
have Merlin cast one of the spells that he has learned from the book on the
creature and you will complete the episode.


EPISODE FIVE HINTS:
                                        
Once again, in this level, you will find that there are evil forces working in
the land.   Be sure to bring only the most powerful of all of your people to
battle the Demons that are plaguing the countryside.  Have Lancelot lead with
Merlin, Nineve and Baudwin following.  Be prepared to meet with many difficult
foes.

There is a rogue Priest running freely in the lands whom you should pay no
attention to.  There are many in the land who have been taken away by the
Demons who are roaming about the land.  You must assist the people who are in
need and lead them to their kin.  By helping the distressed people you will gain
their loyalty to the crown and gather information about the other locations
where evil dwells.  After you have defeated a large number of your foes, you
will have to recharge your magic users.  It is wise to gather as many flasks of
Holy Water as you can as these will make defeating the Demons much easier.
Be sure you talk to the leaders after you have rescued their kin.  This is the
only way to ensure their loyalty.

Once you have located the origin of the evil, you will be only halfway through
your quest.  The evil Morgan is far too powerful to defeat without the help God.
You must find the holiest relic in the realm.   There are few in the realm who
know anything about this relic.  Look to the wise and old woman as she may be
able to aid you.  With her help and Merlin's abilities combined you should be
able to find the location of the Holy Grail.  Once you have found the Holy
Grail you now must find the key that will remove it from it's bonds.

With the Grail in hand, you now have the ability to defeat the powerful Morgan.
She is very well guarded by many Demons and beasts.  It is best to save your
leader's magic powers and defeat the beasts without the use of magic as you will
need your magic when you face the powerful Morgan.

When you have reached Morgan, you cannot just use the Holy Grail alone to
defeat her.  You must first Negate all of her power.  Only then, can you rely
on the power of the Grail to help you defeat Morgan Le Fay.

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