To finish the enemy fast
Take a large battlefleet and at least 6 troops, attack planets in a entirely
system when you take the planet destroy all the industry and reload
your troops, then procede to the next planet do the entire system that way
soon your enemy has no resource points to spend and is virtually helpless,
Be sure not to do this in a system that contains planets loyal to you
Build Ships Without Losing Energy:
If you need more fleets, but your systems read low or slots are out of available
energy, change the location of the construction to a neutral system (it can be
inhabited or uninhabited). The ship will still have a cost in maintenaince and
refined points, but it will save energy.
See What They See:
While in a battle, highlight any ship and hit Tab to get first person view point
of that ship.
How to keep Captured Characters From Escaping:
When capturing enemies, it's always best to gang up on them with several
good "name" characters, like Han, Luke, Madine, etc. Use a decoy. Have some
(usually 2-3) Infiltrators or Death Commandos standing by at your return base.
When you're successful, transfer the prisoner with the Infiltrators/Commandos to
the FURTHEST POSSIBLE BASE from where you are. Try picking a base with a big
allotment of troop training facilities. Once the troops arrive (R2 will announce
because the prisoner is a "character"), send them to another base you've set up
on the opposite side of the galaxy. Try shooting for a base with similar
qualities at least 100 days away. If you nab the Emperor or Vader, it might be
worth your while to put at least 12 Infiltrators with them.
Here's the trick: unless the destination is taken over by the enemy, the secret
mission is out of touch until it reaches it's destination. With enough troops
SpecOps at the other end, and with an immediate launch back to where they just
came from, they'll never escape. I've played games where I've had 24 of the
enemy's 30 characters "in transit" and unable to escape (with 5 dead and only
Vader eluding capture).