StarCraft: Brood War чит-файл №4

The Small Divide Stratagy FAQ
Starcraft: Brood War for PC!
Version 1.0 :January 28th 2001:
Author: Paul Wolfstien
AOL IM: PaulWolfstien
E-mail: paulwolfstien@aol.com
Web-site: http://www.angelfire.com/wrestling2/paulwolfstien/index.html

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Version 1.0
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-I wrote this version that has very little in it yet. But don't worry, I
WILL UPDATE!

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Next version
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-I should have basically everything. How to play against ALL races, with
Human/Computer strats!

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Table of Contents
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I-Intro
II-Map stats
III-Terren
IV-Protoss
V-Zerg
VI-Basic Stratagy's for this map
VII-How to reach me on b.net!
VIII-Credits

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I: Intro
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Wassup people? Well, I've been in the mood to write FAQ's lately, I dunno
why. I JUST AM! :P And, after playing SC:BW for a while, I've decided to write
an FAQ on a map in the game. (Which BTW, is my favorite) This map is called
"The Small Divide". Why is this map my favorite? Well, because it's a VERY
strategic map to play on. It's only a 1v1 map.

Copyright 1998 Blizzard Entertainment. All rights reserved. Smacker Video
Technology. Copyright 1994-1998 RAD Game Tools, Inc. This FAQ is copyright
2001 Paul Wolfstien. This FAQ cannot be used for profit in ANY WAY! This FAQ can
be
used on ANY web-site as long as you follow these guidelines. 1: There are NO
BANNERS
on the page where this FAQ will be seen IE-Above the FAQ. Also, you must have my
FULL
WRITTEN PERMISSION to use this FAQ! I will most likely let you use it ... but
just ask!
If not, you will be sued for all the money your worth, and trust me, I have a
FUN
time
finding these things out. Also, the FAQ must be UNCHANGED. Thank you very much.

This FAQ will ALWAYS be found at www.gamefaqs.com! If YOU see this FAQ ANYWHERE
else,
please e-mail me at paulwolfstien@aol.com so I can get legal about it. If you
help me
out, I can sue. If I can sue, I can get money. If I get money, YOU get money.
Think about
it.

(Note: If I let you use this FAQ on your web-page I will have a written record
from you
saying that I allowed you to use my FAQ. This will be an e-mail. (Obviously) I
will always
print that out, as should you, for reasons I shouldn't have to explain.)

Now that all the legal BS is out of the way. Onto the FAQ, Mon ami!

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II: Map Stats
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The Small Divide

Suggested players: 2 (Can ONLY be two)

"Jump the narrow gap and take out your enemy."

Map Size: 64X64
Tileset: Jungle
Number of Players: 2

Each Mineral field contains: 1,500 Minerals
Each Vespene Gesyer contains: 5,000 Gas

Number of bases: 2
Number of expansions: 2 (1 outside of each starting base)

Starting bases are: Top Left (Player 1), and Bottom Right (Player 2).

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III: Terren
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I will give my thoughts on how to play with Terren/Protoss/Zerg against
each other for Humans and the Computer. Though I think the computer plays
pretty crappie IMHO. But hey, it's the Computer lol.

(Note: When I say against Humans, I'm using MY personal experience here.
Not, what YOU or YOUR friend may be able to do. Just wanted to point that
out.)

Terren: Against Terren. (Human)
-The majority of the time I play Terren players they will go marines/medics
early. Since this is an air map (Meaning no ground to move units through)
Terren players have to use dropships for ground units. Since I've RARELY
ever come across a player who will attack me with Wraiths, I'll just discard
that senerio. I actually, don't think I've ever been hit with wraiths. (Were
talking first attack BTW people)

So you can probably either expect one or two attacks here people ...

1: They will drop Marines/Medics in your base by themseleves. They are trying
for an early win.

2: They will drop Marines/Medics backed by seige tanks and they may try to
"Trap" you in your base. Meaning ... they will bring SCV's with them and try
to build bunkers, with Missle Turrets, ect so you cannot expand and they will
blow you up with their tanks.

How do I stop this! (With Terren)
-Hmmm, lets play out number 1.

Number 1: What you should do is have a good supply of the same yourslef! Because
Marines & Medics (Which I will call M&M's from now on :P) are so good ... every
Terren player should use them. (Especially early in the game) They are cheap,
and
build very quickly. If your going to stop just plain M&M's then you should just
have some bunkers backed with SCV's for healing and a few Seiged Tanks. This
will
be easy if your playing defensive. Also keep in mind depending on how many units
of M&M's they drop should then reconcile with how many units of defence YOU have
as well! :P I mean, this senerio is suppose to play out as early as possible.
However, this isn't a bad attack at all later in the game, suppiled with the
right
amount of units, and taken that they are (hopefully) upgraded. it can be VERY
deadly.

Number 2: This is pretty nasty. I HIGHLY recommened that you have Seiged tanks
of
your own by now ... and cloaked wraiths would be beautifal just in case they
forgot
Comsat (or a Vessel) to nail their Tanks with. The key is detecting this trap
very
early, so they can't build Missile Turrets and totally screw you out of a win
:P.
What you have to do is make sure they can't get their little set up of Bunkers
with
Missile Turrets. So you'll need to bring out your M&M's, and your tanks, and
hopefully
your Cloaked Wraiths! Use the wraiths to IMMEDITLY attack the tanks, and PRAY
you
don't get a Comsat! :P If you don't yay! Bye, bye tanks, and then you should
have
an easy time with your tanks, CW's, and M&M's.

Those are basically all the attack's I've had against me with ALL the races
facing
a Terren player. Well, a FEW of them have adjusted against Zerg using Vessels a
lot
more often. But, besides that, that's it.

Attacking Protoss: with Terren

Number 1: On this map, it's going to be tough for a Protoss player to stop
either
of these senerio's if the Terren player is any kinda good. Due to Protoss being
slower
than Zerg or Terren (Units wise) It's hard for them to make enough crap, or to
get the
crap you want to make before your dead. I'll give this my best shot.

I would try to have a few proton cannons in your base, spread accordingly. I'd
say about
three is good. One thing you can try, but it could cost you is to go STRAIGHT
Dark Temp's
and pray you don't get a Comsat! :P A more safe approach would be making as many
Zealot's
as humanly possible! I just think trying to go High Temp's is too dangerous for
how fast
this attack can come out. If you did want to try to use HT's, then mix them up
with Z's.
That's about all the chance you'll have for a quick M&M drop.

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More to come ...