"How do I find my room?"
Use your PET to look at your Designer Room numbers; it'll tell you what
elevator you have to take, the floor number to take it to, and your room
number. When you stand in front of a door, the Designer Room Number panel of
your pet will tell you which room it is. In SGT class, you can look up and
click on the doors to discover what room it is.
"What are those little dials on the side of the PET?"
The top dial is the robot's disposition towards you, and indicates whether or
not the Bot is likely to help you out. The middle dial is the robot's
Cellpoint settings. This appears to be the functionality of the robot, and
determines what the robot is capable of. The bottom dial? I don't know.
"What do the sculptures do?"
They adjust the robot's settings. Each sculpture corresponds to a different
robot. The parrot can give you hints on which is which, in case you can't tell
just by looking at them. When you approach a sculpture, the PET will move to
the Robot Talk panel, and the dials become visible. To make a robot more
helpful, just adjust it. The DeskBot, BellBot, DoorBot, and LiftBot all have
two controls (Disposition and Cellpoint), where the BarBot has all three.
The Maitre'D bot's has no settings, but he's in shambles anyway. The sculpture
in the middle of the room? I don't know. You can't approach it, so it just may
not be anything.
"Why won't the Bots behave or help me?"
Check the dials on the side of the PET; if they're in the red, the Bots are
probably not helping out too much. Adjust them in the Scupture room.
"Are there any hints in the game?"
If the BellBot is in the right mood, just saying "Help" will give you a hint.
The BellBot gives both general and room-specific hints, so ask in different
areas when you're stuck.