Suspended чит-файл №1

Part One:
"Suspended" is an excellent game and possibly the most advanced game to date
for the adventurer. The story is quite simple: You are the failsafe device to
protect the surface world of Contra should any emergency develop that would
cause the planet control devices to fail (these are underground in a complex
where you live suspended in a cryogenic tube, awaiting a disaster). Of course,
a disaster develops as soon as you boot up the disk. You are awakened to find
that there has been an earthquake that has damaged the cables in the Primary
and Secondary Channels. You have six different robots at your command. These
robots all enjoy different skills and abilities. Each one represents a
different sense.

Iris: The sense of sight
Waldo: The sense oftouch and dexterity
Sensa: Perceives things magnetic and electronic
Poet: Perceives things electronic and can diagnose electrical flows
Whiz: Commands the computer and can do errands
Auda: The sense of hearing

The trick to winning "Suspended" is assigning the right task to the right
robot. Also, the right robot has to be at the right place at the right time.
This is called critical path planning, and is the secret of "Suspended." In
the standard game, there are a few real-time events to be aware of:

1) At the 15th cycle, there is another earthquake which causes an acid spill
that kills, in short order, any robot that thereafter passes through the
Cavernous Room (until the acid is shut off);

2) At the 75th cycle, there is another quake which wrecks the hydroponics and
transit equipment on the surface above. These have to be fixed quickly or the
game ends swiftly due to the starving populous above;

3) At the 100th cycle, humans enter the complex with the intent of turning you
off because, by this time, you are clearly screwing up the assignment. These
humans can be the death of you or they can help you by...well, I won't tell
you yet. The following commands get you through the game in less than 70
moves. As a result, they give little aid in the event that you finish the game
in more than that time. The game changes considerably after the 75th move.
There are many problems that surface after that time, and these clues do
nothing to help you.

Let's get started!:
                               
#1 POET,GO TO WEATHER CONTROL
#2 SENSA,GO TO SUB SUPPLY ROOM
#3 WHIZ,GO TO SECONDARY CHANNEL
#4 SENSA,TAKE RAMP
#5 SENSA,GO WEST
#6 SENSA,TAKE CONTAINER AND GRASPER
#7 SENSA,GO TO HALLWAY JUNCTION
#8 WALDO,GO TO HALLWAY
JUNCTION
#9 AUDA,GO TO GAMMA REPAIR

The above moves set the game up. Poet is needed to turn the weather control
off; this minimizes deaths at the surface (your primary goal). Sensa gets the
ramp that is needed to allow the robots to go from one level to another. Auda
is sent to the Gamma Repair area because she will be needed later and, without
the humans coming for a while, there is nothing that can be done with her
anyway. Waldo is sent to the Hallway Junction to meet Sensa and take the
container and grasper on his way to fixing Iris who is reported to be out of
order.

SUSPENDED Part Two:
Now, enter your second set of commands:

#10 POET,TURN SECOND DIAL TO 100
#11 POET,GO TO HALLWAY END
#12 IRIS,GO TO MAIN SUPPLY ROOM
#13 SENSA,PUT RAMP AT DROPOFF
#14 AUDA, LISTEN
#15 WALDO,TAKE CONTAINER AND GRASPER
#16 WALDO,GO TO MAIN SUPPLY
#17 WALDO,INSTALL GRASPER
#18 WALDO,TAKE RED IC AND YELLOW IC
#19 SENSA,GO NORTH
#20 SENSA,TAKE RAMP

Once Poet got to the Weather Control, he had to reset the faulty control to
100. This is only a temporary fix because if you let the game go on too long,
all hell will break loose with various disasters and accidents occuring which
you will not be able to control. Poet is then sent to the Hallway End where he
will be used to get the TV camera needed later. Iris is sent to the Main
Supply Room where she can be fixed when Waldo arrives. She will also help
Waldo repair the machine there. Sensa, upon arriving, puts the ramp in place
so that Auda can get to Gamma Repair and so that she and Poet can get to the
other level. Waldo is handed the grasper and container which he installs. This
is done now to save moves later.

#21 SENSA,GO TO SMALL SUPPLY
#22 WALDO,OPEN PANEL
#23 WALDO,REPLACE ROUGH DEVICE WITH ROUGH OBJECT
#24 WALDO,CLOSE PANEL
#25 POET,GET IN CAR
#26 POET,GET OUT OF CAR
#27 POET,GO TO BIOLOGY LAB
#28 WALDO,TAKE BURNED AND FRIED CHIP
#29 POET,TAKE CAMERA
#30 SENSA,PUT RAMP AT HOLDER

This stage sets the robots to their major gathering tasks. Waldo has fixed
Iris, and is now set on fixing the machine and salvaging its parts. Poet has
arrived at the Hallway End, gotten in the car, exited the car, and is now
getting the camera. Sensa has arrived at the Small Supply Room to take the
cable cutter.

#31 SENSA,GET ON RAMP
#32 SENSA,TAKE CUTTER
#33 SENSA,GET OFF RAMP
#34 SENSA,TAKE RAMP
#35 SENSA,GO TO SLOPING CORRIDOR
#36 POET,GO TO VEHICLE DEBARKATION
#37 WALDO,PUT RED IC IN RED SOCKET
#38 WALDO,PUT YELLOW IC IN YELLOW SOCKET
#39 POET,GET IN CAR
#40 POET,GET OUT OF CAR

Sensa has completed her task of getting the metal tool that she will need
shortly. Poet has gotten the camera and is now coming back, and Waldo is in
the midst of fixing and salvaging the machine with Iris in the Main Supply
Room.

SUSPENDED Part Three:
You're more than half-way to your goal! Now, enter:

#41 POET,GO TO PRIMARY CHANNEL
#42 SENSA,PUT RAMP AT DROPOFF
#43 GO TO GAMMA REPAIR
#44 WALDO,PUSH BUTTON
#45 IRIS,TAKE FUSE
#46 WALDO,TAKE CABLE
#47 WALDO,GO TO THE SECONDARY CHANNEL
#48 IRIS,GO TO MIDDLE SUPPLY
#49 IRIS,TAKE CABLE
#50 IRIS,GO TO MAIN SUPPLY

Poet has been sent to use the camera in the Primary Channel (this is a
Kamikaze mission because he has to pass through the Cavernous Room to get
there). Sensa has gotten to the Sloping Corridor and reinstalled the ramp so
that she and Poet can get to the lower level. Waldo and Iris have gotten the
machine fixed and salvaged one of the two needed cables to set the FCS in
balance. Waldo is now set on his mission where Whiz will be waiting to install
the cable needed in the Secondary Channel.

#51 SENSA,EXAMINE OBJECT
#52 SENSA,TURN FLOWSWITCH
#53 BOTH SENSA AND AUDA,MOVE FRED
#54 SENSA,CUT CABLE WITH CUTTER
#55 POET,PLUG TV1 IN
#56 POET,AIM TV1 AT SIGN (This is the important "Reset Code." Write it down!
It's different for every game.)
#57 SENSA,TAKE CABLE
#58 SENSA,GO TO PRIMARY CHANNEL
#59 IRIS,PUT CABLE IN MACHINE
#60 IRIS,PUT FUSE IN MACHINE

Sensa and Auda salvaged the remaining needed cable to fix the cable in the
Primary Channel. Sensa is now on her way. Poet valiantly died trying to work
the camera in the Primary Channel after having had corrosive acid spilled on
him. Iris has fixed the reset machine which is now only awaiting the
installation of the cables in the FCS to reset the systems to set the surface
world above right.

#61 WHIZ,GO TO WALDO
#62 WHIZ,TAKE FOURTEEN-INCH CABLE
#63 WHIZ,REPLACE THE NINE-INCH CABLE WITH THE FOURTEEN-INCH CABLE
#64 WHIZ,DRAG WALDO TO THE EAST END
#65 AUDA,GO TO SLEEP CHAMBER
#66 SENSA,REPLACE FOUR-INCH CABLE WITH TWELVE-INCH CABLE
#67 IRIS,PRESS ----- CIRCLE
#68 IRIS,PRESS ----- CIRCLE

At this point, the game is over. Only 8,000 are dead and you have succeeded in
your mission. It should be noted that this does not answer all the questions
and puzzles that are presented in the game, it just tells you how to win the
game in the shortest order. Enjoy!