TMNT. Черепашки-ниндзя чит-файл №1

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Shell Location Walkthrough


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Table of Contents
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I. Introduction
II. Copyright Notice
III. Notes and Miscellaneous Information
IV. Shell Location Walkthrough
V. Credits
VI. Contact Information


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I. Introduction
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01/04/2007 – Initial release of the Shell Location Walkthrough
02/04/2007 - Locations added for levels 6 and 16
Miscelaneous information added
03/04/2007 - Locations added for levels 8, 11 and 14
General tips on how to get an A+
Locations added for level 15
04/04/2007 - Locations added for level 13
The FAQ is now complete. I don't think I will need to update it
anymore. I will call it "Final" and hope all of you who are
readind this FAQ enjoy the game and complete it (100%), like I
did.

First of all, I have to say that I am a big TMNT fan. I grew up watching them
on TV, in comic books and on the big screen. My favourite turtle is Leonardo.
I didn’t like the 2003 TV series and I sure didn’t enjoyed that much the recent
games, based on those TV series.
Thankfully, this game give the fans a new look at the franchise and present us
with a much better gameplay than the Konami games.
Anyway, I read in many places that this game is easy. And I couldn't help to
laugh as loud and as long as I could. Easy? Ok, I admit that this is an easy
game to finish... but I have to say that this is a tough game to complete and
that if you want to 100% complete it (so you can have all Artwork, Movies and
Goodies) it will take you a lot of time. Many hours of joy and/or frustration.
To make it be more joy than frustration, I've decided to write this FAQ.
Maybe it'll save you some tome (or patience) in finding those precious shells.


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II. Copyright Notice
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This may be not be reproduced or changed under any circumstances except for
personal, private use. It may not be placed on any web site or otherwise
distributed publicly without advance written permission. Use of this guide on
any other web site or as a part of any public display is strictly prohibited,
and a violation of copyright.

If you find it anywhere else, please report it to me.


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III. Notes and Miscellaneous Information
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- You can only get the shells after you've completed the level at least
one time.
- The directions I give you in this walkthrough all refer to the position
of the camera, not the position of the turtle, i.e.,
if I say “Go up” it may mean “to the right side of the turtle”.
- If you find any spelling or grammar errors that you think will affect the
understanding of this walkthrough, just contact me.
- This FAQ refers to the PC version of the game. Since I do not own any
console version of the game, I don’t know if the elements are the same or
if there is a difference between the PC version and the console versions.
- I may change/improve this FAQ with other suggestions or if people find
some critical errors.
- This FAQ is not final. I'm still missing a couple of shells, so if you
find some shells that are not included in this FAQ, just e-mail me. Any
help will be appreciated and, of course, you'll be given credit for it on
the Credits section.


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IV. Shell Location Walkthrough
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Level 1: Mystical Jungle

1. Right after you learn the double-jump stunt. You'll get almost without
noticing it.
2. After you learn how to jump from one edge to another. Once again, it will be
on an obvious location.
3. After Splinter tells Leonardo to claim the medallion,you'll have to shimmy
along, to reach the other side. You'll get the third shell in the process.
4. Right after you learn how to climb using the ability to jump from wall to
wall.
5. After your first fight, just go ahead and collect the final shell.

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Level 2: Vigilantism (Credit to WestheCrayon)

1. Just before you jump into the basketball court where the second fight
occurs, move right while clinging to the top of the fence. You should see
the first shell above (just jump over the gate on that side to get it).
2. Right after that fight, towards the entrance of the park, there is a shell
suspended in mid-air. Double-jump to get it.
3. After the fight in the dojo, when you grab onto the ledge and shimmy over
onto the brick wall, look left before you jump into the area with the
sparking generator. You should see a shell over there. Double-jump (once
left to pick it up; once right to return to the platform) to grab it
without falling to your death.
4. After the fight on the terrace and before you do your first wall climb,
look between the hedges towards the rear of the area. You should see another
shell.
5. At the very end, before you move towards the last coin and complete the
level, check the right side of the rooftop. Voila! The fifth shell.

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Level 3: Techno Ninjutsu

1. In the second are of the level, when Donatello taks about doing some
exercise, jump to the pipe on the left and wall-run the left wall to get the
first shell.
2. After you reach the "secret clan head-quarters", you'll have to jump some
edges and some poles. While you're making your way down, you'll see another
shell (before you drop to the sewer and have your first fight).
3. After the second fight, you'll reach an area with some electrified water
that you won't want to touch. Use the platforms to keep going and get the
shell on your way through.
4. Right after that, you'll reach another area just like the one before.
Collect the shell on your way through.
5. You'll find the last shell right after the boss fight. The shell will be on
the second platform you jump to (the long one, on the right). You'll have
to be fast, since the water will start rising and you won't want to die
completely electrified, would you?

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Level 4: Cowabunga Carl Getaway

1. Righ after Michaelangelo learns how to use his weapons to "fly", you'll
have to use that abilitie to reach a platform. The shell will be on the
wall on the right, between that platform and another platform.
2. Eventually, you'll reach the first series of balloons of the Parade. Jump
from the turtle balloon and fly to get the shell (it's not as easy to get
as it looks).
3. Soon after the first fight, will will reach a part with a couple of vanes.
You'll see a shell right in that area.
4. The fourth is located above the third pool of toxic waste. It's easier to
spot if you cross the waste first and go back (the camera shifts slightly to
provide a better view), but you can grab it by staying close to the right
wall, jumping directly forward, and using the helicopter move. After you get
it, you should be able to helicopter into the wall ahead, which you can use
to wall-run and safely avoid the slime. - (Credit to WestheCrayon)
5. A long way after, you'll reach another area with a couple of vanes. You'll
see the shell right in front of you.

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Level 5: Spirit of the Forest (Credit to WestheCrayon)

1. In the area where the pillar chases you, there's a shell in the corner.
Perform wall-runs to stay ahead of the pillar and have enough time to grab
it. If you're not high enough to snag it during the wall-runs, double-jump
underneath it and then get the heck out of the way!
2. Just after the collapsing area of the stone bridge, there's a shell hidden
on a small cliff on the side facing the camera. Tiptoe off to get it, then
jump back up.
3. After the first fight, when you enter the cave, stay low instead of taking
the high ground and shimmying along the wall. The third shell is hidden in
the tunnel-like area below.
4. Just afterwards, wall-run on the left side of the cave wall, then jump to the
right side and continue wall-running to reach a new platform. From there,
double-jump to the leftmost wall to grab the crevice, shimmy to the end, and
then jump onto the poles. Swinging along them will let you reach a platform
above the enemy camp, which houses another shiny shell.
5. This last one is located just after the falling tree sequence. Before you
reach the nook with the coin (where you can wall-jump upwards to reach the
wooden platforms), check behind the tree farthest from the camera. Your fifth
shell awaits!

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Level 6: Ninja Tag Time

1. After your first fight you'll have to perform some jumps from balcony to
balcony and even use a flag pole to reach other balconies. Anyway, soon
after that, you'll have to wall-run to get to another rooftop. The shell
will be along the wall you'll have to wall-run.
2. The second shell comes after you first encounter the steam and have to do a
brother toss to reach the area with the billboard. You should see it
suspended in the air - I recommend doing a double-jump followed by a
team throw to grab it. - (Credit to WestheCrayon)
3. In the lightouse.
4. After the lighthouse, you'll have a fight. A little after that fight,
you'll have to use a team-throw to jump rooftops, across the smoke. You
should get the shell along the way, by doing that.
5. Soon you'll reach an area with some platforms that will move when you reach
them. You'll see the Statue of Liberty too. Right after that, you'll have to
perform another team-throw. You'll should get the shell by performing the
stunt.

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Level 7: The Game is the Foot

1. Right at the start of the level, there will be a billboard (keep your eyes
opened or you'll miss it). Run along that billboard to take the shell home.
2. There will be an area with moving platforms. While you jump those platforms,
you see a shell (you can reach it while you're standing in the last moving
platform.
3. After Leo says that the Yeti has got to be stopped, you'll have to shimmy
along an edge. You'll get the shell in the process.
4. In the area with the electrified water, You'll find a shell along the fence
on the left.
5. Right after the area mentioned before, you'll reach an area with running
water. Keep going until you reach an area with a lot of platforms hang on
the walls. On top of one of those platforms you'll find the last shell.

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Level 8: Foot Trail

1. Soon after the block that breaks a rooftop, you'll reach a rooftop with 3
silos (before you climb the wall using Raphael's sais). The shell will be
on top of the second one.
2. After the second fight (the one that occurs in the park), climb up some
platforms and swing from tree to tree, to get the secong shell.
3. There is an area where you have to run a billboard on the right to reach a
HUGE billboard of Cowabanga Carl. You can find the shell under the "A" of
"c-o-w-a...", in Cowabanga Carl's billboard.
4. On a brick wall that you'll have to run along to reach a rooftop.
5. Right after Raphael says something about going higher so he could see the
truck, you should see a small fountain. The shell will be in it (right
before you climb the wall using Raph sais).

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Level 9: Tower Power

1. Once you go outside for the first time, you'll get to a point where you can
use the poles of two flags to reach a platform. If you wall-run instead,
you can get a shell.
2. Soon after you get in the building again, you'll have another fight. Raph
will say something like "Good news, gays! The waiting is over!". After that
fight, you can collect the shell in that room (to the right of the swords).
3. After you go out again, and after some climbing, you'll reach some platforms
with some electric beams. Between the second and the third platform with
the electric beams you can find a shell.
4. Once you go back into the building, after a fight and some climbing, you'll
see three poles (with flags) that you can use to reach another platform.
Above the second pole there is a shell. The easisest way to get it is to
do some more climbing and when you reach a platform right above that pole,
just drop down.
5. You'll find the last shell right when you get to the jungle part. The shell
is right above the door you're coming from.

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Level 10: When the Slime Comes

1. Right before the first fight of the level, in a room full of slime that you
have to cross by jumping the platforms (seconf room of the level. If you
look to the pipes on the right, you'll find the shell (above them).
2. After Raph makes a comment about roaches, you'll be on a room with falling
platforms. You'll find a shell while you're jumping from platform to
platform, but will need a team throw to get it.
3. "Time to work together, guys!" That said, you'll reach a room full of slime.
Jump to a cube platform and then to the other platform. The second platform
will start turning. Let it turn a little and then run to the right,
performing a team-throw in the end, to reach another shell. You can also
use Mickey's abilitie to fly to reach it.
4. Soon after Raph says that his shell stinks, you'll reach a room with a lot
of bats. To leave that room you just have to go left, but be my guest to
take the shell on the right, before you exit.
5. The final shell is directly after leaving the underground church in a very
tall room in which you have to jump up.

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Level 11: O Brother Where Art Thou

1. There is an area where you'll have to jump some platforms (that will lean
down when you're standing on them), around a building. Instead of jumping
from the first one to the second, double jump and wall-run the wall on the
right, to get the shell.
2. Right when you reach the area where Leo has to swing across three
flagpoles, instead of swinging on them, walk up to the left corner of
the rooftop and look ahead (you should see the shell suspended in
mid-air off the edge of the building). To get it, double-jump off of
the roof - you should be able to grab onto the next building, where,
if you're not already far enough over, you can shimmy to the side and
collect the shell. Conversely, if you use the flagpoles to get across,
you can position yourself above the shell, tiptoe off of the edge,
quickly press forward to grab onto the building. You can still get the
shell if you fall, but nobody likes an undeserving leader! - (Credit to
WestheCrayon)
3. Shortly after you meet up with Raph,you'll have to cross some rooftops with
chimneys (one of which has steam issuing from it). Just after that, there's
a shell hovering in the air in front of the billboard. Either wall-run on
the billboard or jump and do a team throw to get it.- (Credit to
WestheCrayon)
4. After you get to control Raphael you'll eventually reach an area with a
dragon. There will be a shell right on the dragon's head.
5. After the turtles see the billboard of the zoo, just jump from the building
you're on to the building with the billboard and use a team-throw while in
the air (jump up and right at the same time), instead of using Raph's
ability to climb the wall. This way you will get the shell in the process.

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Level 12: Bite Me!

1. After the first fight and just before you leave the sewer, you can find a
shell along the left wall.
2. Soon after the fight in the "lava pit", the will be a rooftop with a lot of
pipes. On top of some pipes you will see the shell.
3. After leaving the building that is on fire, jump the first fence and, before
you jump the second fence, take the shell that you find along the wall
on the right (before the fight in the parking lot).
4. After climbing the wall and using a pole to jump from one rooftop to another
you'll find another shell.
5. Eventually, you'll get to an area where you have some poles and smoke
between them. If you drop down there (or get hit by some smoke), you'll be
on an area with a shell. Just collect it and use the ability to jump from
wall to wall to climb again.

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Level 13: All is Forgiven

1. When you reach an area with 3 vanes, instead of going against the wind, just
use one a plattform on the left of the turtle to jump and wall-run up so
Leo grabs the edge. He will grab a shell, too.
2. After you jump over a billboard, you'll reach another area with vanes. This
time, the wind will help you reach a shell. Just take advantage of the wind
to reach a first platform and from that platform, jump to another platform
(with broken glass). Then, just wall-run the wall on the right.
3. Just after you navigate the construction site and finish the first
battle, you enter a room with waterwheels and pipes. The third shell
is actually located high above the second waterwheel (that is, the one
without the horizontal pipes that allow you to swing through it). To
reach it, you have to stand on the leftmost edge of the platform just
after the first large vertical pipe, double-jump, and run for a while
along the wall. If you're high enough, you should be able to grab it.
(Credit to WestheCrayon)
4. After the first fight of the level with the Nighwatcher/Raphael, you'll
soon reach an are where you have to use your ability to jump from wall to
wall to climb some platforms. On top of one of those platforms you can
find a shell.
5. After climbing a couple of walls usind Raphael's sais, you'll jump over a
billboard. Then, you'll have to jump from one rooftop to another. In the
second rooftop you will see a balcony. The shell is on that balcony.

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Level 14: Ninja's in the Crypt

1. After the first fight (in the elevator), you'll reach an area where you'll
have to perform a team-throw to reach the opposite platform.You should get
the shell while doing so.
2. After going past some serious fire trap, you'll have to grab a ledge on the
left. just don't let go before grabing a shell (around the corner).
3. Soon after going past the swinging axes, you'll reach an area with a lot of
wooden platforms. Use some jumps to reach the top and, before going down
to the wooden elevator-platform, jump right to grab a shell.
4. Not very far from the previous shell, you'll have to use Raphael's sais to
clim a wall. On top of that wall you'll collect another shell.
5. In the cave/mine, you'll have to use Don's bo to jump to another platform.
You'll get the shell in the process.

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Level 15: The Mysterious Leader

1. Right after the first fight, go to the top of the cranes and then perform a
jump and a team-throw to the cranes ahead. Luckily you'll get one more
shell to add to your collection.
2. When you reach the lake area, instead of taking the bridge on the left side,
perform a jump and a team-throw near the wall on the right, to grab one
more shell.
3. Not far from the previous shell, there is another shell. Once again,
instead of taking going through the platform on the left, double-jump and
do a team-thow near the wall on the right to reach another shell.
4. Just after you fight the Foot soldiers in the room after the lake area,
you'll come to a room with large vertical pipes. Look closely. The fourth
shell is located slightly behind and to the right of the large first pipe.
Double-jump and use a team throw to go behind the column and get it.
Be careful, though. You'll still get the shell if you're not far enough
against the wall, but you'll also collide with the pipe and fall to your
death. - (Credit to WestheCrayon)
5. In the maze, you'll see a stone serpent. Jump on top of the lower head and
perform a team-throw to reach a shell, above the statue.

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Level 16: Winter's Secret

1. On the area where you have to climb to the top using the platforms and
protecting yourself from the laser attack, you'll eventually have to use
Raph to climb a wall for a second time. You go past a shell. Just go up
and then drop down right on the shell.
2. The first time you go outside, you'll be able to find a shell. Just take
the turn and then, on the third platform, wall-run up to reach the shell.
3. While you're being followed by the laser robot, you'll have to jump over a
pit, using a team-throw and getting a shell on your way.
4. In the room with all
of the electrified water and cables, there's a part where you have to
grab onto some partly-electrified ledges on the wall (after you use a pole
with a flag and a team-throw to reach a platform). If you drop down
(or get shocked by one), you should see the fourth shell. - (Credit to
WestheCrayon)
5. On the jungle part of the level, on the last elevated platform before
finding Winters.

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Beat Challenge Maps:

- Beat the challenge Maps in record times (see my Challenge Maps Walkthrough)
to obtain a maximum of 3 shells per map and a total of 48 shells.


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Beat The Levels with A+:

- If you beat a Level with an A+ grade, you'll get a bonus shell. If you want
to unlock everythink and complete the game 100%, you'll have to get an A+
grade in all 16 levels (and have the corresponding 16 bonus shells).
Beating most of the levels with A+ is not that hard. Just try to follow these
advices:
. Do not fall or get hit by environment menaces to often
. Don't bother getting the shells on the way
. Take each and every coin possible. In the levels where you can use more
than one turtle, beat some enemies with a team-attack to gain some extra
coins
. Use the charge attack often (hold the attack button for a while). It's the
easiest way to defeat your enemies without being it. Once you get ten stars
or once you use the rage of Raphael, it is also the fastest way to defeat
all the enemies in the area. Believe me: it will save you a lot of time
Example: http://www.youtube.com/watch?v=ThEMkXrPnl4 - (Credit to
WestheCrayon)



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V. Credits
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Credit to http://www.sliderhome.nl/ascii.html for the ascii art.
Credit to WestheCrayon for helping me find some shells and for giving the
description to find the shells of levels 2 and 5, and for finding the last
shell I was missing in Levels 4, 13 and 16 and for replaying some levels in
order to add some descriptions that I was missing in this FAQ (levels 11
and 15).
Really, it was a huge help in completing this FAQ and you should all be
thankful for it... if you give any use to this FAQ, anyway!



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VI. Contact Information
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If you find any errors or would like to help improve this FAQ in any way, just
contact me: tiagosaramago@yahoo.com.br

If you wold like to contact Wes, you can find him at:
http://www.scary-crayon.com/
wes@scary-crayon.com
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Copyright 2007 Timmyni a.k.a. Mister Teapot