Urban Runner чит-файл №2

If you are having problems with some of the more trickier puzzles in Urban
Runner from Sierra then you'll find the walkthrough below quite helpful. The
walkthrough is divided into the main locations in the game.

The Warehouse


* Turn Right
* Check the locker (fishing line)
* Use fishing line on stairs
* Go up to door
* Use hook on bad guy's foot
* Click on unconscious bad guy to get nail file
* Go to other side of warehouse
* Examine bricks
* Use nail file on center brick

Upper Warehouse Rooms


* Enter "Room with cubbyholes"
* Look at well
* Look at shelves
* Click on switch
* Click on shelves to get map of warehouse rooms


* Enter room with document transporter
* There is a fusebox at far door, examine it
* Remove fuse and put it in the "Wall Panel" slot
* Retreat to room with cubbyholes


* Examine wall panel on left wall
* Note codes for up and down
* Go back to fusebox


* Remove fuse and put it in the "Document Transporter slot
* Examine document transporter and the buttons
* Bring lift up and get manual for the pump
* Examine fusebox again
* Remove fuse and put it in the "Pump" slot
* Enter pump room


* Turn the right wheel to the right until the flow meter reaches 576
* Turn the left wheel to the left until the pressure meter reaches 2
* Click on the On/Off switch
* Go to room with cubbyholes (well)


* Click on well to escape

Your Apartment


* Quickly click on halogen flashlight
* Click on ball to kick it
* Click on the Eraser's revolver
* Pick up film

The Squat
                               

* Click on ladies room door
* Turn on switch
* Pick up the plank
* Click on hiding place
* Leave hiding place after bad guy enters ladies room
* Use plank on the door
* Click switch on left wall (off)
* Pull cables from ceiling by using them twice
* Pick up can
* Use can on floor
* Click switch again (on)

Buena Vista Hotel


* Talk to receptionist
* Use police identification card on left customer
* Use police identification card on right customer
* Go upstairs and examine the two rooms
* Pick up earring
* Try to enter room 227
* Give earring to cleaning lady
* Unlock room 227 and enter
* Examine room 225
* Go downstairs and talk to receptionist
* Talk to person in lobby
* While girl is distracting receptionist, use match on trash can
* Examine register
* Use photo in inventory on match box for Zanzibar Club phone number
* Use telephone to call Zanzibar Club
* Use telephone to call receptionist
* Talk to receptionist to get room 225 keys
* Go back upstairs and enter room 225
* Examine everything in the room
* Use phone to call room 227 and room service
* When room service arrives to room 227, click on Adda.

Pool Hall


* Click on entrance
* Use police ID on Sergio
* Give Sergio the watch

Marcos' Office


* Use chalk on keypad
* When woman approaches keypad, when Max finishes saying "Go on Adda!",
click forward. Adda should observe code (may take a few tries)
* Enter building
* Pick up plastic cup
* Use plastic cup on guard's right hand
* Click on keyboard
* Enter elevator
* When upstairs, check cupboard
* Click on card punch to get key to office
* Click on confetti on floor to clean it up
* Unlock Marcos' office with key
* Lock office from the inside
* Click on light switch on left wall
* Examine all three documents on bulletin board
* Examine pencil holder twice
* Examine safe
* Use wire and electronic diary on safe
* Turn on diary
* The code and password is: 227 and Adda
* Turn off light switch
* Click on closet door and unlatch it
* Enter closet
* Use magnet to bolt door shut
* After guard checks rooms and leaves, exit room
* Click on cupboard to hide

Adda and the Delivery Van


* Click on blanket inside ran
* Use tongs on documents to get them
* Read documents
* Examine jacket twice
* Examine postcard on left side of van
* Use telephone in van to call delivery man's girlfriend
* Move to other side of building (parked car)
* Use one phone to call warehouse boss
* Use other phone to call delivery man
* Use one receiver on the other to distract them
* Exit building

Max at Hotel


* Turn right
* Click under jeep to roll under it
* Use capsule on candy bowl
* Use ink with document in inventory
* Examine minibar
* Get whisky bottle
* Use police ID on whisky bottle's label
* Once inspector takes you outside, use ink on blanket
* Use trunk

Adda at Newspaper Office


* Examine mail area
* Pick up glue and mail
* Examine coffee area
* Boil water
* Use mail on steam
* Use Max's message on mail
* Use glue on envelope
* Enter Freddy's office
* Use mail on Freddy
* Click on paperclips
* Talk to Freddy
* Exit office
* Examine coffee area and make some coffee
* Use cups on tray
* Enter Freddy's office with tray
* Use tray on inspector's raincoat
* Pick up raincoat

Max at Cemetary


* Use whisky on limo driver
* Go to service
* Look at people
* Examine Dr. Dramish and her glove
* Go out of cemetary
* Examine the middle car
* Look in window
* Examine glove
* Use tailgate to open it
* Get music score and heart medicine
* Use medicine on whisky
* Use keyring on tire valve
* Give drugged whisky to limo river

Adda at Lab


* Get stick
* Use caramels on stick
* Use stick on mailbox to get today's mail
* Examine today's mail
* Enter garden
* Click on binoculars
* Using binoculars, look for "Glint" hotspots
* After finding the 3 cameras, examine magpie nest.
* Go to backdoor and unlock it with key
* Get glasses
* Examine trash can twice
* Examine card schematics and solve the puzzle
* Exit back to garden
* Use tape recorder on magpie's nest to record code
* Enter Lab again
* Use glasses on keypad
* Enter code: EEFGGFED
* Click on lab coat
* Click on wires
* Use wire strippers on wires
* Get microfilms
* Use microfilms on microscope

The Institute


* Quickly take shelter (bottom of screen)
* Use glasses on trash bin
* Talk with hustler
* Win Three Card Monte 3 times (not consecutive) and get back watch
* To enter the Zanzibar Club, use Tony's keyring on backdoor
* Use it 4 times on left lock, 2 times on center lock, and 1 time on right
lock
* Get bell
* Turn right to look at window
* Use bell on window sill
* Just as the timer runs down, enter door
* Use knife on Kevork
* Use magnet on lock to open door
* Examine watch
* Pull winder and remove it
* Use window on center of watch
* Turn watch over
* Click on center ring
* Click on outer ring three times
* Replace winder
* Use activated watch on doorlock

Secret Lab Area


* Exit current view
* Click on drawers to get laser and remote control
* Examine behind drawers to get insecticide
* Examine remote control and select room: A2 and turn it up to hot
* Use remote control on receiver
* Once the bad guys start coming in..
* Kill Eraser with the laser
* Kill Kevork with the insecticide
* Look at Kevork's body and get keyring
* Examine control system
* Push the start button
* Eject the cartridge 4th from left
* Insert cartridge
* Flip the 2nd, 3rd, and 6th switches
* Enter code 151 then Paul's keyring
* Enter code 1004 then Tony's keyring
* Enter code 10 then Kevork's keyring

The End