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Читы для Versailles 1685

Чит-файл для Versailles 1685

Versailles 1685

 За игрой наблюдают: 1 человек

Выдержка из Энциклопедии игр

Разработчики:Cryo Interactive Entertainment и Canal+ Multimedia
Издатель:Cryo Interactive Entertainment
Жанры:Adventure
Multiplayer:Отсутствует

Даты выхода игры

вышла в 1996 г.

Solution [ENG]

Информация актуальна для
A full walkthrough for Versailles by the (POOMAF).
E-Mail bofaris@batelco.com.bh.

-----------------------------------------------------------------------------
ACT   I WAKING THE KING

-Turn right to the door and click on it. You can't return to this room till
the end of this act.

-In this room now, look at the picture upper to the fireplace.

-Click on vase number three from the left; take key number one from it.

-Turn back to the door behind you.

-Turn back and speak with "Charles Le Brun" the artist which his sketches has
been stolen. Let hem get out by offering him to take a look for his sketches.

-Turn right to face two doors go to the left one and get down.

-Click on the curtain to get some light.

-Turn right to the cupboards, open wardrobe # 2 take the scissors, turn right
more to wardrobe # 5 take pamphlet A.

-Get out to find your self up in the 'First Antechamber', click on the door
which leads you to the 'Bassano Antechamber'.

-Turn right to the door next to the large window and click on it.

-You'll find your self up, now go straight a head to room

-Look at the casket, use the scissors on the casket. Look at the desk where
the flamed candle use the paper from the casket on the candle, take the blank
paper.

-Get back down to the 'Bassano Antechamber' you'll see that the door to the
'Bed Chamber' is opened, get inside.

-Speak to the "Ushers" the man who stands beside the door.

-Tell him that "Monsieur Bontemps" awaits your report. ACT   II FROM RISING TO
COUNCIL

-Turn right to the door and pass into it, face the King's bed, speak to
"Monsieur Bontemps" he'll ask you to go to "Madam De Maintenon".

-Turn left and pass the door to the 'Bassano Antechamber', turn right and pass
the door to the 'First Antechamber', you'll face the two doors now choose the
right door and pass into it to the 'Guard Room', click on the door opposite to
you. You'll be in front of "Madam De Maintenon'" room.

-Show the Usher 'Pamphlet A' and he'll give you 'Pamphlet B', then speak to
hem and tell him "May I enterЕ" then "Can you give the MarquiseЕ" then "Tell
the MarquiseЕ". Now get back to 'Bed Chamber'.

-Show "Monsieur Bontemps" the 'Transformed Paper from the casket', say
good-bye and turn left to the cupboard and click on it take a candle and the
key.

-Get back to the 'Bassano Antechamber' and use the key on the right cupboard,
and take the sketches, turn left pass the door to the bed chamber, then to the
"King's Salon", "Monseigneur" will speak to you speak to hem till he asks to
see the sketches, show them to him then face right to the opened door.

-when you pass this door you'll be in the 'Hall Of Mirror' turn a little right
then go forward twice to the 'Salon Of War' here you'll see "Charles Le Brun"
again, give him the sketches folder and he'll give you one of them.

-Use that sketch on the small table next to hem, use the brush on the golden
color and paint the sketch, get out from 'Salon Of War' and you'll see
"Monsieur Bontemps" just out side the door to your left.

-You could give him the fake sketch, but you've better take a walk straight to


the end and mention the hidden door to your left, cause you'll use this door
at the end of the game. Now you could give "Bontemps" the sketch. ACT   III
FROM COUNCIL TO MASS

-Turn left and speak with the Swiss Guard, say "May I Enter?".

-Now turn right to face the door, exit it, exit this Salon 'Salon Of Venus' to
get to 'Salon Of Diana', look at the billiard table to your left and take the
billiard cue, which is on the table, turn right and exit to 'Salon of Mars',
exit this Salon also till you get to 'Salon Of Apollo'.

-Have a good look near the fire place just between the two pictures at the
corner, when you see that your courser changes which means that you could go
there, then do it go and have a better look at the wall and you'll find that
your courses has changed again, now you may click thereЕ Oops, I forgot to
tell you that this door is locked, anyway here's the solution.

-Get back to 'Salon Of Venus' where is the billiard table, face the billiard
table then click on the right door, mention the man standing with the woman in
front of you, you'll need him later his name is "Jean Racine".

-Now get down using the "Ambassadors' staircase", speak with that Swiss guard
and tell hem "Do you have the keyЕ" then "I am on a missionЕ"

-Take the key and get back to "Salon of Apollo" and use the key which you've
got from the Swiss guard on this door.

-Turn left and go forward, see that auto vision and that wearied man hiding
that key inside that desk, now click your pointer on the musical notes till
you find the musical score.

-Go forward and use the musical score on "Jean Baptiste Lully" tell hem "Might
you be ableЕ" then "Perhaps IЕ" then "I am at yourЕ" then "right away".

-Get back to 'Salon Of Mars and get the weird mans Key, now do you remember
the man I told you that you'll need hem later (Jean Racine) who has to be
standing outside near "Ambassadors' staircase" go and have a

little talk with him.

-Get back to "Jean Baptiste Lully" and have a talk tell hem "I found Monsieur
" then "Have you finished.." he'll tell you to get back to "Jean Racine", OK
get back to hem.

-Have an other conversation with him then get back to "Jean Baptiste Lully"
say anything or say "Monsieur Racine declaresЕ" then "Have you Е".

-Take the Musical Score and this time instead of turning right turn left to
face the entrance of 'Salon Of War' have a look at the small table beside the
scaffoldings and take the Plain Paper and the Charcoal Pencil, then go to
'Salon Of Diana', choose the right door then get down by the stairs till you
face the "Swiss Guard". Get out from palace turn left, go straight.

-Turn left here and have a little talk with "Monsieur Bontemps", tell hem
"Monsieur Lully hasЕ" then show hem the Musical Score. Now ask him to give you
permission to get to the small room in 'Salon of Abundance', get back upstairs
using the right staircase then turn back to face that open door.

-When you are in give the permission "Authorization" to the Swiss Guard at
your right, then click on the door to get in.

-Once you've entered this small room click on the tables' drawer in front of
you, then use the plain Paper which you've got from 'Salon Of War' on the
medals collection of the King, then use the Charcoal Pencil on the Paper.

-Now take that "Reproduction" to 'Salon Of Diana' and give it to the man
standing next to the billiard table "Monsieur".

-Go to 'Salon Of Apollo' and give to the man standing there "Marquis De
Crossy".

-Go to 'Salon Of Abundance' and speak to the Swiss Guard in front of you. ACT
 IV DINNER

-You are now in the 'Hall Of Guards' facing a door, exit to that door, now go
to the right door, turn right then use the stairs to get down.

-Now look behind you and have a look at what this blue boy has and take a
small piece of it.

-Exit the view and look left and use the stairs again to get down then to
Royal courtyard.

-Turn right and get out of the Royal courtyard, turn right to face the
Ministers wing and enter it.

-You are now inside the Ministers wing to your right "Louvois" office and to
your left "Croissys" office.

-Enter "Croissys" office and select the food from your inventory and use it on
him.

-Take your cursor a little right on the books on the second shelf and click
there to get pamphlet D.

-Take a look on the contents of "Croissys" desk don't look at the map now
cause you won't need it right now, take the feather pin (QUIL)t hen use it on
the paper.

-Use the quil on the paper then click on the letters by the following numeric
order starting from the left : 1-7-5-12-11-13-31-25-26-17-20.

Which will mean the following: "FOX AND CRANE".

-Take this Epigraph and return to the 'Hall Of Guards' and show "Monsieur
Bontemps" Pamphlet "D" first then show him the Epigraph.

-Get back to the Ministers wing and now enter the right office which is
"Louvois" office and once you're inside his office turn back and take the
telescope then turn back again to his disk and have a look at it, Open the
drawer and take the small memo.

-Exit this view and have a look at your left under the book shelves and notice
a small crack on the bottom of the wall near the floor.

-Optional: you could go through the long steps or you could use this short-cut
to take the plans from the secret hide-place of "Monsieur Louvois", if you
want to take the short cut then use the following combinations to unlock that
hide-place: first line=1643, second line=1674, third line=1668.

-Go back to the 'Hall Of Guards' and hear what does these two men are saying
and notice the number or the year which they will mention and write it down.

-Go to the 'Antechamber' using the door where the Usher is standing, then exit
to the 'Hall Of Mirrors' look up and use your telescope on the selling two
time one in front of you and the next time it's behind you and write these
Numbers.

-So now you've got three dates which is (1643) (1674) (1668).

-Goo back to "Louvois" office in the Ministers wing, and open the safe or the
hide place which you saw before and use these three dates as a combination,
and take the two plans from there.

-Go to "Croissys" office and use these two plans on the plan which is already
on his disk. That will create the word "the duck and the diamond".

-Get back to "Monsieur Bontemps" and on your way "Madam De Maintenon" will
give you Pamphlet "E". Take it and give it to "Bontemps". ACT   V THE KING AT
WORK

-In this room turn left and click on the big drawing on the wall then use your
billiard cue on the Pamphlet located on the right side of this drawing.

-Exit to 'Salon of Diana' where the billiard table is.

-Face the billiard table then choose the right door and use it to go to the
staircase then get down and turn right and enter the chapel.

-Turn right to the first door at the left and enter this room.

-Look at the small drawers and click on them you must have a KEY and an
ENGRAVING, turn right and click on the floor to get a CORD.

-Now take your stuff and get back to 'Salon Of Diana' then go to 'Salon of
Venus' and ask "Monsieur Bontemps" about 'Jupiter Salon'

-Get back to the 'Chapel' and talk to "PКre De La Chairze" show him pamphlet
"E".

-Now get back to 'Salon Of Mars' and speak to "Cardinal De Bouillon" tell him
"Father La Chairze sent me.." and show him the pamphlet then get back to "PКre
De La Chairze".

-Show him pamphlet "E" again and tell him "According to his EminenceЕ"

-Now continue speaking to him and tell him about the first word then show him
the ENGRAVING then say "So this Е.", now click on him again to take the
pamphlet back from him and go upstairs to "Monsieur Bontemps" and show it to
him.

-Go to 'Salon Of War' and use the cord on the curtain to open it, then click
on the ladder to take it.

-Use the ladder on the scaffolding and climb up, turn left and have a close
look at the lighting then go back to "Monsieur Bontemps".

-Tell him "SomethingЕ", and he'll give you a key.

-Go to 'Salon Of Apollo' and enter the hidden door, go straight ahead and
climb the stairs, use the key on it and.

-Turn right and walk till you reach the mechanism, click on it to lower the
light down.

-Before you exit this place and return back, have a look at the other rooms in
this place, after one click forward from where you get in there is a a small
entrance to some place where you could see a device that you must come back to
it later.

-Get back to 'Salon Of War' and take the memorandum and show it to "Monsieur
Bontemps in 'Salon of Venus'.

-Talk to him first and answer his question then show him the memorandum.
    ACT   VI THE PROMENADE
  -Face straight then turn left then turn right and walk forward twice look at
that orange tree and pick up that tool.

-Now turn back and walk straight to the "Apothecary", you have to pick one
medicine only from there, which is located in the second lane of shelves at
the right of the door, in the third shelve from the bottom and it's number
three from the left.

-Get back from where you've been before you get inside, and walk straight,
have a talk with "AnderВ Le NУtre" then walk straight again till you are
inside "The Maze".

-Now turn left and walk forward four times till you are in a place where "Duc
Du Maine" is setting, have a talk with him.

-Get out then get back again and speak to him, this time he'll ask for a rose
syrup which is his medicine now that you've already got it, then give it to
him.

-He'll leave keeping a map to you, (Maybe now you'll never be lost in this
maze).

-Get back to the entrance, don't talk to "Monsieur Bontemps" yet. And have a
look at the map then at the "Fables" which "Monsieur Bontemps" has gave you.

NOTE: YOU MAY SKIP ALL OF THIS AND GO DIRECTLY TO "MONSIEUR BONTEMPS".

-Now follow the order in that Fable to visit all the locations mentioned in it
one by one and when you are there have a look at the name of this statue.
                                        
-Get back to the beginning and talk to "Monsieur Bontemps". ACT    VII FROM
SUPPER TO BEDTIME

Now you'll have to search for the bomb and deactivate it so do the following.

Turn right and enter "The King's Salon", turn back and take the candle
snuffer.

Get back to the "Bedchamber Of The King then exit to the 'Bassano Antechamber'
then turn right and enter the hall of mirrors.

Turn slowly to the left to face the orange tree use the tool which you've got
from the garden on it to get key number 4 then exit back to the 'Bassano
Antechamber'.

Use your candle on the fire place to light it up, then click it or use it on
the door to go up stairs.

Do you remember the device which you've saw earlier in (ACT V), you'll see it
here again and this device is the bomb.

Use our candle snuffer on it then use the keys which you've got from 1 to 4
starting from the left, now click on the device and enter the following
combination:

"IT IS NOT IN THE POWER OF THE KINGS TO ATTAIN PERFECTION" MAPS THE CHATEAU
1-THE QUEEN'S STAIRCASE.
2-THE HALL OF GUARDS.
3-THE FIRST ANTECHAMBER.
4-THE BASSANO ANTECHAMBER.
5-THE BEDCHAMBER OF THE KING.
6-THE KING'S SALON.
7-THE SALON OF WAR.
8-THE SALON OF APOLLO.
9-THE SALON OF MARS.
10-THE SALON OF DIANA.
11-THE AMBASSADORS' STAIRCASE.
12-THE SALON OF VENUS.
13-THE SALON OF ABUNDANCE.
14-THE CABINET OF CURISITIES.
15-THE CHAPEL.
THE GARDEN
.
NOTE: Ignore the measurements in these images, it's not actually the same size

           but the same map.

-----------------------------------------------------------------------------
THE END

I WISH YOU A GOOD LUCK IN THIS GAME AND I'VE DONE MY BEST TO LET THIS
WALKTHROUGH BE EASY TO YOU!

FOR MORE DETAILS AND COMMENTS PLEASE CONTACT ME.

POOMAF

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