THE MAY WORKS:
Go Home/Downtown - see Slamy/Kabuto first.
>Run AwayStraight (Home)Listen< - First "Listen" to learn more about
the story. Doing "Run Away" first will put you on a map of the city,
but there's nowhere helpful you can go without getting a GAME OVER
one way or another. Listen at least explains the story; then Run
Away puts on you on the city map. Save the game once you're here in
case you make a mistake. The "best" ending is found if you go south
(down) from your starting location nearly all the way, then head
west (left) at the intersection a block BEFORE the railroad crossing
(at the end of the large brown apartment building). Go all the way
west, then follow the road north, and turn west into the "highway".
It's all automatic after that... Love of a Tomogotchi can be a
powerful thing... Other interesting graphics that are bad endings
can be seen if you:
1. Run Away before Listen, and go to the School
2. Listen then Run Away, and go to the School
3. ditto, and go to the Convenience Store
4. ditto, and go to the Park
Careful, because there are several blocks where either Kabuto or
Slamy (was this supposed to be Slimy?) will always get you.
You can't go wrong (hint - go into the Park) until you have a
Fight/Run Away choice. Given that you don't have the power suit Grampa
was talking about yet, RUN AWAY!
Other than that, your only real choice in the game is to go to
Shinjuku or the Park. Believe it or not, the way to go is to blow off
Grampa and go to the Park first! Going to the Train Station, which
will take you to Shinjuku for one fight, and then back so you go to
the Park anyway, eventually gives you a bad ending - although those
into bondage may want to see it...
To win all the fights, just pick either of the Punch or Kick choices
until you get a 3rd one, then pick that to end the fight.
Note that this girl is named Mika, and the one in "The May Works" is
Also, Grampa should have picked something besides stray cats to power
Mika's suit, since it only does 10 points damage until she's 2 hits
away from losing (all the enemies do 15 damage each time).
Didn't check for the other bad endings, aside from losing the first
fight (before you have the suit). I'd guess that there are at least
2 more, for losing to a guy inside the castle, or to Rei.
The first important choice is when Kazumi asks Natane to take care of
the shop. Choose "O.K." rather than "NO"; "NO" will get you an
interesting sex scene (who's the guy with the green hair?) but the
game ends with no answers.
I suggest you also insist on watching the shop when Namiki offers to,
Later, you should ask your sister's advice, and show them what is
happening. That will get you to the "good" ending. Variations on this
will get you various "bad" endings: Namiki gets the seed and ends up
leaving in an ambulance, Natane doesn't use a condom because she
won't go in Namiki's room, Natane and Namiki have fun but use
Li Sun had a saved game file on his website, but the .REG file there
is for the Japanese version, not the English/Italian/Japanese one.
As these stories are rather short, and I think I figured out all the
endings to the stories, I won't do any more work on this game. It
looks like there isn't any photoshop for this game, just the music
jukebox when you click on "M1 Information." If you know different, let