STAR WARS: Rogue Squadron 3D чит-файл №1

Hint: If you're going after an AT-AT, come in low and slow. Release your cable
just as you start to turn; once the cable is set, you'll switch to a distant
view and the controls won't be as intuitive, so you'll already want to be
turning to keep your bearings. When trying to wrap a tow cable, you'll find
that a left-turning path will work the best.

Hint: Because you get rated on your shooting accuracy, you have to be careful
when taking on TIE fighters, as you can find yourself missing an awful lot.
Try to figure out their patterns and get in behind, so that your shots will
have a higher hit percentage.

Hint: Avoid taking on the AT-ST and the AT-PT on a head-on run or you'll get
chewed up by their blasters. Instead, make a sideways strafe.
                               
Hint: If possible, make a visual ID of all turreted blasters or missile
platforms as soon as you enter an area. Fly low or from the side and take them
out first; then you won't have to worry about being shot out of the sky during
a dogfight.

Hint: Don't count on your wingmen to do much at all against airborne foes.

Hint: When you find yourself in a major furball, fly defensively and always
tackle your targets from their weakest sides. Gradually picking away at the
enemy is the best way to disperse a major force.